view ppc/idct_altivec.c @ 12391:4be72e19ab0e libavcodec

imc: fix undefined float to int conversion Conversion of an out of range float to int is undefined. Clipping to the final range first avoids such problems. This fixes decoding on MIPS, which handles these conversions differently from many other CPUs.
author mru
date Thu, 19 Aug 2010 16:51:26 +0000
parents 3cd4cd0509cd
children
line wrap: on
line source

/*
 * Copyright (c) 2001 Michel Lespinasse
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/*
 * NOTE: This code is based on GPL code from the libmpeg2 project.  The
 * author, Michel Lespinasses, has given explicit permission to release
 * under LGPL as part of FFmpeg.
 */

/*
 * FFmpeg integration by Dieter Shirley
 *
 * This file is a direct copy of the AltiVec IDCT module from the libmpeg2
 * project.  I've deleted all of the libmpeg2-specific code, renamed the
 * functions and reordered the function parameters.  The only change to the
 * IDCT function itself was to factor out the partial transposition, and to
 * perform a full transpose at the end of the function.
 */


#include <stdlib.h>                                      /* malloc(), free() */
#include <string.h>
#include "config.h"
#if HAVE_ALTIVEC_H
#include <altivec.h>
#endif
#include "libavcodec/dsputil.h"
#include "types_altivec.h"
#include "dsputil_altivec.h"

#define IDCT_HALF                                       \
    /* 1st stage */                                     \
    t1 = vec_mradds (a1, vx7, vx1 );                    \
    t8 = vec_mradds (a1, vx1, vec_subs (zero, vx7));    \
    t7 = vec_mradds (a2, vx5, vx3);                     \
    t3 = vec_mradds (ma2, vx3, vx5);                    \
                                                        \
    /* 2nd stage */                                     \
    t5 = vec_adds (vx0, vx4);                           \
    t0 = vec_subs (vx0, vx4);                           \
    t2 = vec_mradds (a0, vx6, vx2);                     \
    t4 = vec_mradds (a0, vx2, vec_subs (zero, vx6));    \
    t6 = vec_adds (t8, t3);                             \
    t3 = vec_subs (t8, t3);                             \
    t8 = vec_subs (t1, t7);                             \
    t1 = vec_adds (t1, t7);                             \
                                                        \
    /* 3rd stage */                                     \
    t7 = vec_adds (t5, t2);                             \
    t2 = vec_subs (t5, t2);                             \
    t5 = vec_adds (t0, t4);                             \
    t0 = vec_subs (t0, t4);                             \
    t4 = vec_subs (t8, t3);                             \
    t3 = vec_adds (t8, t3);                             \
                                                        \
    /* 4th stage */                                     \
    vy0 = vec_adds (t7, t1);                            \
    vy7 = vec_subs (t7, t1);                            \
    vy1 = vec_mradds (c4, t3, t5);                      \
    vy6 = vec_mradds (mc4, t3, t5);                     \
    vy2 = vec_mradds (c4, t4, t0);                      \
    vy5 = vec_mradds (mc4, t4, t0);                     \
    vy3 = vec_adds (t2, t6);                            \
    vy4 = vec_subs (t2, t6);


#define IDCT                                                            \
    vec_s16 vx0, vx1, vx2, vx3, vx4, vx5, vx6, vx7;                \
    vec_s16 vy0, vy1, vy2, vy3, vy4, vy5, vy6, vy7;                \
    vec_s16 a0, a1, a2, ma2, c4, mc4, zero, bias;                  \
    vec_s16 t0, t1, t2, t3, t4, t5, t6, t7, t8;                    \
    vec_u16 shift;                                                 \
                                                                        \
    c4 = vec_splat (constants[0], 0);                                   \
    a0 = vec_splat (constants[0], 1);                                   \
    a1 = vec_splat (constants[0], 2);                                   \
    a2 = vec_splat (constants[0], 3);                                   \
    mc4 = vec_splat (constants[0], 4);                                  \
    ma2 = vec_splat (constants[0], 5);                                  \
    bias = (vec_s16)vec_splat ((vec_s32)constants[0], 3);     \
                                                                        \
    zero = vec_splat_s16 (0);                                           \
    shift = vec_splat_u16 (4);                                          \
                                                                        \
    vx0 = vec_mradds (vec_sl (block[0], shift), constants[1], zero);    \
    vx1 = vec_mradds (vec_sl (block[1], shift), constants[2], zero);    \
    vx2 = vec_mradds (vec_sl (block[2], shift), constants[3], zero);    \
    vx3 = vec_mradds (vec_sl (block[3], shift), constants[4], zero);    \
    vx4 = vec_mradds (vec_sl (block[4], shift), constants[1], zero);    \
    vx5 = vec_mradds (vec_sl (block[5], shift), constants[4], zero);    \
    vx6 = vec_mradds (vec_sl (block[6], shift), constants[3], zero);    \
    vx7 = vec_mradds (vec_sl (block[7], shift), constants[2], zero);    \
                                                                        \
    IDCT_HALF                                                           \
                                                                        \
    vx0 = vec_mergeh (vy0, vy4);                                        \
    vx1 = vec_mergel (vy0, vy4);                                        \
    vx2 = vec_mergeh (vy1, vy5);                                        \
    vx3 = vec_mergel (vy1, vy5);                                        \
    vx4 = vec_mergeh (vy2, vy6);                                        \
    vx5 = vec_mergel (vy2, vy6);                                        \
    vx6 = vec_mergeh (vy3, vy7);                                        \
    vx7 = vec_mergel (vy3, vy7);                                        \
                                                                        \
    vy0 = vec_mergeh (vx0, vx4);                                        \
    vy1 = vec_mergel (vx0, vx4);                                        \
    vy2 = vec_mergeh (vx1, vx5);                                        \
    vy3 = vec_mergel (vx1, vx5);                                        \
    vy4 = vec_mergeh (vx2, vx6);                                        \
    vy5 = vec_mergel (vx2, vx6);                                        \
    vy6 = vec_mergeh (vx3, vx7);                                        \
    vy7 = vec_mergel (vx3, vx7);                                        \
                                                                        \
    vx0 = vec_adds (vec_mergeh (vy0, vy4), bias);                       \
    vx1 = vec_mergel (vy0, vy4);                                        \
    vx2 = vec_mergeh (vy1, vy5);                                        \
    vx3 = vec_mergel (vy1, vy5);                                        \
    vx4 = vec_mergeh (vy2, vy6);                                        \
    vx5 = vec_mergel (vy2, vy6);                                        \
    vx6 = vec_mergeh (vy3, vy7);                                        \
    vx7 = vec_mergel (vy3, vy7);                                        \
                                                                        \
    IDCT_HALF                                                           \
                                                                        \
    shift = vec_splat_u16 (6);                                          \
    vx0 = vec_sra (vy0, shift);                                         \
    vx1 = vec_sra (vy1, shift);                                         \
    vx2 = vec_sra (vy2, shift);                                         \
    vx3 = vec_sra (vy3, shift);                                         \
    vx4 = vec_sra (vy4, shift);                                         \
    vx5 = vec_sra (vy5, shift);                                         \
    vx6 = vec_sra (vy6, shift);                                         \
    vx7 = vec_sra (vy7, shift);


static const vec_s16 constants[5] = {
    {23170, 13573,  6518, 21895, -23170, -21895,    32,    31},
    {16384, 22725, 21407, 19266,  16384,  19266, 21407, 22725},
    {22725, 31521, 29692, 26722,  22725,  26722, 29692, 31521},
    {21407, 29692, 27969, 25172,  21407,  25172, 27969, 29692},
    {19266, 26722, 25172, 22654,  19266,  22654, 25172, 26722}
};

void idct_put_altivec(uint8_t* dest, int stride, int16_t *blk)
{
    vec_s16 *block = (vec_s16*)blk;
    vec_u8 tmp;

    IDCT

#define COPY(dest,src)                                          \
    tmp = vec_packsu (src, src);                                \
    vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest);       \
    vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);

    COPY (dest, vx0)    dest += stride;
    COPY (dest, vx1)    dest += stride;
    COPY (dest, vx2)    dest += stride;
    COPY (dest, vx3)    dest += stride;
    COPY (dest, vx4)    dest += stride;
    COPY (dest, vx5)    dest += stride;
    COPY (dest, vx6)    dest += stride;
    COPY (dest, vx7)
}

void idct_add_altivec(uint8_t* dest, int stride, int16_t *blk)
{
    vec_s16 *block = (vec_s16*)blk;
    vec_u8 tmp;
    vec_s16 tmp2, tmp3;
    vec_u8 perm0;
    vec_u8 perm1;
    vec_u8 p0, p1, p;

    IDCT

    p0 = vec_lvsl (0, dest);
    p1 = vec_lvsl (stride, dest);
    p = vec_splat_u8 (-1);
    perm0 = vec_mergeh (p, p0);
    perm1 = vec_mergeh (p, p1);

#define ADD(dest,src,perm)                                              \
    /* *(uint64_t *)&tmp = *(uint64_t *)dest; */                        \
    tmp = vec_ld (0, dest);                                             \
    tmp2 = (vec_s16)vec_perm (tmp, (vec_u8)zero, perm);       \
    tmp3 = vec_adds (tmp2, src);                                        \
    tmp = vec_packsu (tmp3, tmp3);                                      \
    vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest);               \
    vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);

    ADD (dest, vx0, perm0)      dest += stride;
    ADD (dest, vx1, perm1)      dest += stride;
    ADD (dest, vx2, perm0)      dest += stride;
    ADD (dest, vx3, perm1)      dest += stride;
    ADD (dest, vx4, perm0)      dest += stride;
    ADD (dest, vx5, perm1)      dest += stride;
    ADD (dest, vx6, perm0)      dest += stride;
    ADD (dest, vx7, perm1)
}