view mpegaudio.c @ 12451:4c3e6ff1237e libavcodec

Rename h264_weight_sse2.asm to h264_weight.asm; add 16x8/8x16/8x4 non-square biweight code to sse2/ssse3; add sse2 weight code; and use that same code to create mmx2 functions also, so that the inline asm in h264dsp_mmx.c can be removed. OK'ed by Jason on IRC.
author rbultje
date Wed, 01 Sep 2010 20:56:16 +0000
parents 7dd2a45249a9
children
line wrap: on
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/*
 * MPEG Audio common code
 * Copyright (c) 2001, 2002 Fabrice Bellard
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * MPEG Audio common code.
 */

#include "mpegaudio.h"


/* bitrate is in kb/s */
int ff_mpa_l2_select_table(int bitrate, int nb_channels, int freq, int lsf)
{
    int ch_bitrate, table;

    ch_bitrate = bitrate / nb_channels;
    if (!lsf) {
        if ((freq == 48000 && ch_bitrate >= 56) ||
            (ch_bitrate >= 56 && ch_bitrate <= 80))
            table = 0;
        else if (freq != 48000 && ch_bitrate >= 96)
            table = 1;
        else if (freq != 32000 && ch_bitrate <= 48)
            table = 2;
        else
            table = 3;
    } else {
        table = 4;
    }
    return table;
}