Mercurial > libavcodec.hg
view ppc/h264_altivec.c @ 5133:5039df79f8cb libavcodec
restore GCC2/3 support, patch by Sigbjorn Skjaeret %sskjer-1 A broadpark P no%
author | gpoirier |
---|---|
date | Tue, 12 Jun 2007 21:17:22 +0000 |
parents | f9a27365ffcb |
children | 879b809b00cb |
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/* * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "dsputil.h" #include "gcc_fixes.h" #include "dsputil_altivec.h" #include "types_altivec.h" #define PUT_OP_U8_ALTIVEC(d, s, dst) d = s #define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s) #define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC #define PREFIX_h264_chroma_mc8_altivec put_h264_chroma_mc8_altivec #define PREFIX_h264_chroma_mc8_num altivec_put_h264_chroma_mc8_num #define PREFIX_h264_qpel16_h_lowpass_altivec put_h264_qpel16_h_lowpass_altivec #define PREFIX_h264_qpel16_h_lowpass_num altivec_put_h264_qpel16_h_lowpass_num #define PREFIX_h264_qpel16_v_lowpass_altivec put_h264_qpel16_v_lowpass_altivec #define PREFIX_h264_qpel16_v_lowpass_num altivec_put_h264_qpel16_v_lowpass_num #define PREFIX_h264_qpel16_hv_lowpass_altivec put_h264_qpel16_hv_lowpass_altivec #define PREFIX_h264_qpel16_hv_lowpass_num altivec_put_h264_qpel16_hv_lowpass_num #include "h264_template_altivec.c" #undef OP_U8_ALTIVEC #undef PREFIX_h264_chroma_mc8_altivec #undef PREFIX_h264_chroma_mc8_num #undef PREFIX_h264_qpel16_h_lowpass_altivec #undef PREFIX_h264_qpel16_h_lowpass_num #undef PREFIX_h264_qpel16_v_lowpass_altivec #undef PREFIX_h264_qpel16_v_lowpass_num #undef PREFIX_h264_qpel16_hv_lowpass_altivec #undef PREFIX_h264_qpel16_hv_lowpass_num #define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC #define PREFIX_h264_chroma_mc8_altivec avg_h264_chroma_mc8_altivec #define PREFIX_h264_chroma_mc8_num altivec_avg_h264_chroma_mc8_num #define PREFIX_h264_qpel16_h_lowpass_altivec avg_h264_qpel16_h_lowpass_altivec #define PREFIX_h264_qpel16_h_lowpass_num altivec_avg_h264_qpel16_h_lowpass_num #define PREFIX_h264_qpel16_v_lowpass_altivec avg_h264_qpel16_v_lowpass_altivec #define PREFIX_h264_qpel16_v_lowpass_num altivec_avg_h264_qpel16_v_lowpass_num #define PREFIX_h264_qpel16_hv_lowpass_altivec avg_h264_qpel16_hv_lowpass_altivec #define PREFIX_h264_qpel16_hv_lowpass_num altivec_avg_h264_qpel16_hv_lowpass_num #include "h264_template_altivec.c" #undef OP_U8_ALTIVEC #undef PREFIX_h264_chroma_mc8_altivec #undef PREFIX_h264_chroma_mc8_num #undef PREFIX_h264_qpel16_h_lowpass_altivec #undef PREFIX_h264_qpel16_h_lowpass_num #undef PREFIX_h264_qpel16_v_lowpass_altivec #undef PREFIX_h264_qpel16_v_lowpass_num #undef PREFIX_h264_qpel16_hv_lowpass_altivec #undef PREFIX_h264_qpel16_hv_lowpass_num #define H264_MC(OPNAME, SIZE, CODETYPE) \ static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, int stride){\ OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){ \ DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\ OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\ DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\ DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\ DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\ DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\ DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\ DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\ }\ \ static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\ DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\ DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\ }\ /* this code assume that stride % 16 == 0 */ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) { DECLARE_ALIGNED_16(signed int, ABCD[4]) = {((8 - x) * (8 - y)), ((x) * (8 - y)), ((8 - x) * (y)), ((x) * (y))}; register int i; vector unsigned char fperm; const vector signed int vABCD = vec_ld(0, ABCD); const vector signed short vA = vec_splat((vector signed short)vABCD, 1); const vector signed short vB = vec_splat((vector signed short)vABCD, 3); const vector signed short vC = vec_splat((vector signed short)vABCD, 5); const vector signed short vD = vec_splat((vector signed short)vABCD, 7); const vector signed int vzero = vec_splat_s32(0); const vector signed short v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4)); const vector unsigned short v6us = vec_splat_u16(6); register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1; register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0; vector unsigned char vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1; vector unsigned char vsrc0uc, vsrc1uc; vector signed short vsrc0ssH, vsrc1ssH; vector unsigned char vsrcCuc, vsrc2uc, vsrc3uc; vector signed short vsrc2ssH, vsrc3ssH, psum; vector unsigned char vdst, ppsum, fsum; if (((unsigned long)dst) % 16 == 0) { fperm = (vector unsigned char)AVV(0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F); } else { fperm = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F); } vsrcAuc = vec_ld(0, src); if (loadSecond) vsrcBuc = vec_ld(16, src); vsrcperm0 = vec_lvsl(0, src); vsrcperm1 = vec_lvsl(1, src); vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0); if (reallyBadAlign) vsrc1uc = vsrcBuc; else vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1); vsrc0ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc0uc); vsrc1ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc1uc); if (!loadSecond) {// -> !reallyBadAlign for (i = 0 ; i < h ; i++) { vsrcCuc = vec_ld(stride + 0, src); vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0); vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1); vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc2uc); vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc3uc); psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0)); psum = vec_mladd(vB, vsrc1ssH, psum); psum = vec_mladd(vC, vsrc2ssH, psum); psum = vec_mladd(vD, vsrc3ssH, psum); psum = vec_add(v28ss, psum); psum = vec_sra(psum, v6us); vdst = vec_ld(0, dst); ppsum = (vector unsigned char)vec_packsu(psum, psum); fsum = vec_perm(vdst, ppsum, fperm); vec_st(fsum, 0, dst); vsrc0ssH = vsrc2ssH; vsrc1ssH = vsrc3ssH; dst += stride; src += stride; } } else { vector unsigned char vsrcDuc; for (i = 0 ; i < h ; i++) { vsrcCuc = vec_ld(stride + 0, src); vsrcDuc = vec_ld(stride + 16, src); vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0); if (reallyBadAlign) vsrc3uc = vsrcDuc; else vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1); vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc2uc); vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc3uc); psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0)); psum = vec_mladd(vB, vsrc1ssH, psum); psum = vec_mladd(vC, vsrc2ssH, psum); psum = vec_mladd(vD, vsrc3ssH, psum); psum = vec_add(v28ss, psum); psum = vec_sr(psum, v6us); vdst = vec_ld(0, dst); ppsum = (vector unsigned char)vec_pack(psum, psum); fsum = vec_perm(vdst, ppsum, fperm); vec_st(fsum, 0, dst); vsrc0ssH = vsrc2ssH; vsrc1ssH = vsrc3ssH; dst += stride; src += stride; } } } static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1, const uint8_t * src2, int dst_stride, int src_stride1, int h) { int i; vector unsigned char a, b, d, tmp1, tmp2, mask, mask_, edges, align; mask_ = vec_lvsl(0, src2); for (i = 0; i < h; i++) { tmp1 = vec_ld(i * src_stride1, src1); mask = vec_lvsl(i * src_stride1, src1); tmp2 = vec_ld(i * src_stride1 + 15, src1); a = vec_perm(tmp1, tmp2, mask); tmp1 = vec_ld(i * 16, src2); tmp2 = vec_ld(i * 16 + 15, src2); b = vec_perm(tmp1, tmp2, mask_); tmp1 = vec_ld(0, dst); mask = vec_lvsl(0, dst); tmp2 = vec_ld(15, dst); d = vec_avg(a, b); edges = vec_perm(tmp2, tmp1, mask); align = vec_lvsr(0, dst); tmp2 = vec_perm(d, edges, align); tmp1 = vec_perm(edges, d, align); vec_st(tmp2, 15, dst); vec_st(tmp1, 0 , dst); dst += dst_stride; } } static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1, const uint8_t * src2, int dst_stride, int src_stride1, int h) { int i; vector unsigned char a, b, d, tmp1, tmp2, mask, mask_, edges, align; mask_ = vec_lvsl(0, src2); for (i = 0; i < h; i++) { tmp1 = vec_ld(i * src_stride1, src1); mask = vec_lvsl(i * src_stride1, src1); tmp2 = vec_ld(i * src_stride1 + 15, src1); a = vec_perm(tmp1, tmp2, mask); tmp1 = vec_ld(i * 16, src2); tmp2 = vec_ld(i * 16 + 15, src2); b = vec_perm(tmp1, tmp2, mask_); tmp1 = vec_ld(0, dst); mask = vec_lvsl(0, dst); tmp2 = vec_ld(15, dst); d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b)); edges = vec_perm(tmp2, tmp1, mask); align = vec_lvsr(0, dst); tmp2 = vec_perm(d, edges, align); tmp1 = vec_perm(edges, d, align); vec_st(tmp2, 15, dst); vec_st(tmp1, 0 , dst); dst += dst_stride; } } /* Implemented but could be faster #define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h) #define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h) */ H264_MC(put_, 16, altivec) H264_MC(avg_, 16, altivec) /**************************************************************************** * IDCT transform: ****************************************************************************/ #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \ /* 1st stage */ \ vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \ vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \ vz2 = vec_sra(vb1,vec_splat_u16(1)); \ vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \ vz3 = vec_sra(vb3,vec_splat_u16(1)); \ vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \ /* 2nd stage: output */ \ va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \ va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \ va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \ va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */ #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \ b0 = vec_mergeh( a0, a0 ); \ b1 = vec_mergeh( a1, a0 ); \ b2 = vec_mergeh( a2, a0 ); \ b3 = vec_mergeh( a3, a0 ); \ a0 = vec_mergeh( b0, b2 ); \ a1 = vec_mergel( b0, b2 ); \ a2 = vec_mergeh( b1, b3 ); \ a3 = vec_mergel( b1, b3 ); \ b0 = vec_mergeh( a0, a2 ); \ b1 = vec_mergel( a0, a2 ); \ b2 = vec_mergeh( a1, a3 ); \ b3 = vec_mergel( a1, a3 ) #define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \ vdst_orig = vec_ld(0, dst); \ vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); \ vdst_ss = (vec_s16_t) vec_mergeh(zero_u8v, vdst); \ va = vec_add(va, vdst_ss); \ va_u8 = vec_packsu(va, zero_s16v); \ va_u32 = vec_splat((vec_u32_t)va_u8, 0); \ vec_ste(va_u32, element, (uint32_t*)dst); static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride) { vec_s16_t va0, va1, va2, va3; vec_s16_t vz0, vz1, vz2, vz3; vec_s16_t vtmp0, vtmp1, vtmp2, vtmp3; vec_u8_t va_u8; vec_u32_t va_u32; vec_s16_t vdst_ss; const vec_u16_t v6us = vec_splat_u16(6); vec_u8_t vdst, vdst_orig; vec_u8_t vdst_mask = vec_lvsl(0, dst); int element = ((unsigned long)dst & 0xf) >> 2; LOAD_ZERO; block[0] += 32; /* add 32 as a DC-level for rounding */ vtmp0 = vec_ld(0,block); vtmp1 = vec_sld(vtmp0, vtmp0, 8); vtmp2 = vec_ld(16,block); vtmp3 = vec_sld(vtmp2, vtmp2, 8); VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3); VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3); VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3); va0 = vec_sra(va0,v6us); va1 = vec_sra(va1,v6us); va2 = vec_sra(va2,v6us); va3 = vec_sra(va3,v6us); VEC_LOAD_U8_ADD_S16_STORE_U8(va0); dst += stride; VEC_LOAD_U8_ADD_S16_STORE_U8(va1); dst += stride; VEC_LOAD_U8_ADD_S16_STORE_U8(va2); dst += stride; VEC_LOAD_U8_ADD_S16_STORE_U8(va3); } #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\ /* a0 = SRC(0) + SRC(4); */ \ vec_s16_t a0v = vec_add(s0, s4); \ /* a2 = SRC(0) - SRC(4); */ \ vec_s16_t a2v = vec_sub(s0, s4); \ /* a4 = (SRC(2)>>1) - SRC(6); */ \ vec_s16_t a4v = vec_sub(vec_sra(s2, onev), s6); \ /* a6 = (SRC(6)>>1) + SRC(2); */ \ vec_s16_t a6v = vec_add(vec_sra(s6, onev), s2); \ /* b0 = a0 + a6; */ \ vec_s16_t b0v = vec_add(a0v, a6v); \ /* b2 = a2 + a4; */ \ vec_s16_t b2v = vec_add(a2v, a4v); \ /* b4 = a2 - a4; */ \ vec_s16_t b4v = vec_sub(a2v, a4v); \ /* b6 = a0 - a6; */ \ vec_s16_t b6v = vec_sub(a0v, a6v); \ /* a1 = SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \ /* a1 = (SRC(5)-SRC(3)) - (SRC(7) + (SRC(7)>>1)); */ \ vec_s16_t a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \ /* a3 = SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \ /* a3 = (SRC(7)+SRC(1)) - (SRC(3) + (SRC(3)>>1)); */ \ vec_s16_t a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\ /* a5 = SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \ /* a5 = (SRC(7)-SRC(1)) + SRC(5) + (SRC(5)>>1); */ \ vec_s16_t a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\ /* a7 = SRC(5)+SRC(3) + SRC(1) + (SRC(1)>>1); */ \ vec_s16_t a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\ /* b1 = (a7>>2) + a1; */ \ vec_s16_t b1v = vec_add( vec_sra(a7v, twov), a1v); \ /* b3 = a3 + (a5>>2); */ \ vec_s16_t b3v = vec_add(a3v, vec_sra(a5v, twov)); \ /* b5 = (a3>>2) - a5; */ \ vec_s16_t b5v = vec_sub( vec_sra(a3v, twov), a5v); \ /* b7 = a7 - (a1>>2); */ \ vec_s16_t b7v = vec_sub( a7v, vec_sra(a1v, twov)); \ /* DST(0, b0 + b7); */ \ d0 = vec_add(b0v, b7v); \ /* DST(1, b2 + b5); */ \ d1 = vec_add(b2v, b5v); \ /* DST(2, b4 + b3); */ \ d2 = vec_add(b4v, b3v); \ /* DST(3, b6 + b1); */ \ d3 = vec_add(b6v, b1v); \ /* DST(4, b6 - b1); */ \ d4 = vec_sub(b6v, b1v); \ /* DST(5, b4 - b3); */ \ d5 = vec_sub(b4v, b3v); \ /* DST(6, b2 - b5); */ \ d6 = vec_sub(b2v, b5v); \ /* DST(7, b0 - b7); */ \ d7 = vec_sub(b0v, b7v); \ } #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \ /* unaligned load */ \ vec_u8_t hv = vec_ld( 0, dest ); \ vec_u8_t lv = vec_ld( 7, dest ); \ vec_u8_t dstv = vec_perm( hv, lv, (vec_u8_t)perm_ldv ); \ vec_s16_t idct_sh6 = vec_sra(idctv, sixv); \ vec_u16_t dst16 = (vec_u16_t)vec_mergeh(zero_u8v, dstv); \ vec_s16_t idstsum = vec_adds(idct_sh6, (vec_s16_t)dst16); \ vec_u8_t idstsum8 = vec_packsu(zero_s16v, idstsum); \ vec_u8_t edgehv; \ /* unaligned store */ \ vec_u8_t bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\ vec_u8_t edgelv = vec_perm( sel, zero_u8v, perm_stv ); \ lv = vec_sel( lv, bodyv, edgelv ); \ vec_st( lv, 7, dest ); \ hv = vec_ld( 0, dest ); \ edgehv = vec_perm( zero_u8v, sel, perm_stv ); \ hv = vec_sel( hv, bodyv, edgehv ); \ vec_st( hv, 0, dest ); \ } void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) { vec_s16_t s0, s1, s2, s3, s4, s5, s6, s7; vec_s16_t d0, d1, d2, d3, d4, d5, d6, d7; vec_s16_t idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7; vec_u8_t perm_ldv = vec_lvsl(0, dst); vec_u8_t perm_stv = vec_lvsr(8, dst); const vec_u16_t onev = vec_splat_u16(1); const vec_u16_t twov = vec_splat_u16(2); const vec_u16_t sixv = vec_splat_u16(6); const vec_u8_t sel = (vec_u8_t) AVV(0,0,0,0,0,0,0,0, -1,-1,-1,-1,-1,-1,-1,-1); LOAD_ZERO; dct[0] += 32; // rounding for the >>6 at the end s0 = vec_ld(0x00, (int16_t*)dct); s1 = vec_ld(0x10, (int16_t*)dct); s2 = vec_ld(0x20, (int16_t*)dct); s3 = vec_ld(0x30, (int16_t*)dct); s4 = vec_ld(0x40, (int16_t*)dct); s5 = vec_ld(0x50, (int16_t*)dct); s6 = vec_ld(0x60, (int16_t*)dct); s7 = vec_ld(0x70, (int16_t*)dct); IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7); TRANSPOSE8( d0, d1, d2, d3, d4, d5, d6, d7 ); IDCT8_1D_ALTIVEC(d0, d1, d2, d3, d4, d5, d6, d7, idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7); ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel); ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel); } #define transpose4x16(r0, r1, r2, r3) { \ register vector unsigned char r4; \ register vector unsigned char r5; \ register vector unsigned char r6; \ register vector unsigned char r7; \ \ r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \ r5 = vec_mergel(r0, r2); /*0, 2 set 1*/ \ r6 = vec_mergeh(r1, r3); /*1, 3 set 0*/ \ r7 = vec_mergel(r1, r3); /*1, 3 set 1*/ \ \ r0 = vec_mergeh(r4, r6); /*all set 0*/ \ r1 = vec_mergel(r4, r6); /*all set 1*/ \ r2 = vec_mergeh(r5, r7); /*all set 2*/ \ r3 = vec_mergel(r5, r7); /*all set 3*/ \ } static inline void write16x4(uint8_t *dst, int dst_stride, register vector unsigned char r0, register vector unsigned char r1, register vector unsigned char r2, register vector unsigned char r3) { DECLARE_ALIGNED_16(unsigned char, result[64]); uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst; int int_dst_stride = dst_stride/4; vec_st(r0, 0, result); vec_st(r1, 16, result); vec_st(r2, 32, result); vec_st(r3, 48, result); /* FIXME: there has to be a better way!!!! */ *dst_int = *src_int; *(dst_int+ int_dst_stride) = *(src_int + 1); *(dst_int+ 2*int_dst_stride) = *(src_int + 2); *(dst_int+ 3*int_dst_stride) = *(src_int + 3); *(dst_int+ 4*int_dst_stride) = *(src_int + 4); *(dst_int+ 5*int_dst_stride) = *(src_int + 5); *(dst_int+ 6*int_dst_stride) = *(src_int + 6); *(dst_int+ 7*int_dst_stride) = *(src_int + 7); *(dst_int+ 8*int_dst_stride) = *(src_int + 8); *(dst_int+ 9*int_dst_stride) = *(src_int + 9); *(dst_int+10*int_dst_stride) = *(src_int + 10); *(dst_int+11*int_dst_stride) = *(src_int + 11); *(dst_int+12*int_dst_stride) = *(src_int + 12); *(dst_int+13*int_dst_stride) = *(src_int + 13); *(dst_int+14*int_dst_stride) = *(src_int + 14); *(dst_int+15*int_dst_stride) = *(src_int + 15); } /** \brief performs a 6x16 transpose of data in src, and stores it to dst \todo FIXME: see if we can't spare some vec_lvsl() by them factorizing out of unaligned_load() */ #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\ register vector unsigned char r0 = unaligned_load(0, src);\ register vector unsigned char r1 = unaligned_load( src_stride, src);\ register vector unsigned char r2 = unaligned_load(2* src_stride, src);\ register vector unsigned char r3 = unaligned_load(3* src_stride, src);\ register vector unsigned char r4 = unaligned_load(4* src_stride, src);\ register vector unsigned char r5 = unaligned_load(5* src_stride, src);\ register vector unsigned char r6 = unaligned_load(6* src_stride, src);\ register vector unsigned char r7 = unaligned_load(7* src_stride, src);\ register vector unsigned char r14 = unaligned_load(14*src_stride, src);\ register vector unsigned char r15 = unaligned_load(15*src_stride, src);\ \ r8 = unaligned_load( 8*src_stride, src); \ r9 = unaligned_load( 9*src_stride, src); \ r10 = unaligned_load(10*src_stride, src); \ r11 = unaligned_load(11*src_stride, src); \ r12 = unaligned_load(12*src_stride, src); \ r13 = unaligned_load(13*src_stride, src); \ \ /*Merge first pairs*/ \ r0 = vec_mergeh(r0, r8); /*0, 8*/ \ r1 = vec_mergeh(r1, r9); /*1, 9*/ \ r2 = vec_mergeh(r2, r10); /*2,10*/ \ r3 = vec_mergeh(r3, r11); /*3,11*/ \ r4 = vec_mergeh(r4, r12); /*4,12*/ \ r5 = vec_mergeh(r5, r13); /*5,13*/ \ r6 = vec_mergeh(r6, r14); /*6,14*/ \ r7 = vec_mergeh(r7, r15); /*7,15*/ \ \ /*Merge second pairs*/ \ r8 = vec_mergeh(r0, r4); /*0,4, 8,12 set 0*/ \ r9 = vec_mergel(r0, r4); /*0,4, 8,12 set 1*/ \ r10 = vec_mergeh(r1, r5); /*1,5, 9,13 set 0*/ \ r11 = vec_mergel(r1, r5); /*1,5, 9,13 set 1*/ \ r12 = vec_mergeh(r2, r6); /*2,6,10,14 set 0*/ \ r13 = vec_mergel(r2, r6); /*2,6,10,14 set 1*/ \ r14 = vec_mergeh(r3, r7); /*3,7,11,15 set 0*/ \ r15 = vec_mergel(r3, r7); /*3,7,11,15 set 1*/ \ \ /*Third merge*/ \ r0 = vec_mergeh(r8, r12); /*0,2,4,6,8,10,12,14 set 0*/ \ r1 = vec_mergel(r8, r12); /*0,2,4,6,8,10,12,14 set 1*/ \ r2 = vec_mergeh(r9, r13); /*0,2,4,6,8,10,12,14 set 2*/ \ r4 = vec_mergeh(r10, r14); /*1,3,5,7,9,11,13,15 set 0*/ \ r5 = vec_mergel(r10, r14); /*1,3,5,7,9,11,13,15 set 1*/ \ r6 = vec_mergeh(r11, r15); /*1,3,5,7,9,11,13,15 set 2*/ \ /* Don't need to compute 3 and 7*/ \ \ /*Final merge*/ \ r8 = vec_mergeh(r0, r4); /*all set 0*/ \ r9 = vec_mergel(r0, r4); /*all set 1*/ \ r10 = vec_mergeh(r1, r5); /*all set 2*/ \ r11 = vec_mergel(r1, r5); /*all set 3*/ \ r12 = vec_mergeh(r2, r6); /*all set 4*/ \ r13 = vec_mergel(r2, r6); /*all set 5*/ \ /* Don't need to compute 14 and 15*/ \ \ } // out: o = |x-y| < a static inline vector unsigned char diff_lt_altivec ( register vector unsigned char x, register vector unsigned char y, register vector unsigned char a) { register vector unsigned char diff = vec_subs(x, y); register vector unsigned char diffneg = vec_subs(y, x); register vector unsigned char o = vec_or(diff, diffneg); /* |x-y| */ o = (vector unsigned char)vec_cmplt(o, a); return o; } static inline vector unsigned char h264_deblock_mask ( register vector unsigned char p0, register vector unsigned char p1, register vector unsigned char q0, register vector unsigned char q1, register vector unsigned char alpha, register vector unsigned char beta) { register vector unsigned char mask; register vector unsigned char tempmask; mask = diff_lt_altivec(p0, q0, alpha); tempmask = diff_lt_altivec(p1, p0, beta); mask = vec_and(mask, tempmask); tempmask = diff_lt_altivec(q1, q0, beta); mask = vec_and(mask, tempmask); return mask; } // out: p1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0) #define h264_deblock_q1(p0, p1, p2, q0, tc0) { \ \ register vector unsigned char average = vec_avg(p0, q0); \ register vector unsigned char temp; \ register vector unsigned char uncliped; \ register vector unsigned char ones; \ register vector unsigned char max; \ register vector unsigned char min; \ \ temp = vec_xor(average, p2); \ average = vec_avg(average, p2); /*avg(p2, avg(p0, q0)) */ \ ones = vec_splat_u8(1); \ temp = vec_and(temp, ones); /*(p2^avg(p0, q0)) & 1 */ \ uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */\ max = vec_adds(p1, tc0); \ min = vec_subs(p1, tc0); \ p1 = vec_max(min, uncliped); \ p1 = vec_min(max, p1); \ } #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \ \ const vec_u8_t A0v = (vec_u8_t) AVV(0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0, \ 0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0); \ \ register vector unsigned char pq0bit = vec_xor(p0,q0); \ register vector unsigned char temp; \ register vector unsigned char q1minus; \ register vector unsigned char p0minus; \ register vector unsigned char stage1; \ register vector unsigned char stage2; \ register vector unsigned char vec160; \ register vector unsigned char delta; \ register vector unsigned char deltaneg; \ \ temp = (vector unsigned char)vec_cmpeq(p0, p0); \ q1minus = vec_xor(temp, q1); /* 255 - q1 */ \ stage1 = vec_avg(p1, q1minus); /* (p1 - q1 + 256)>>1 */ \ stage2 = vec_sr(stage1, vec_splat_u8(1)); /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */ \ p0minus = vec_xor(temp, p0); /* 255 - p0 */ \ stage1 = vec_avg(q0, p0minus); /* (q0 - p0 + 256)>>1 */ \ pq0bit = vec_and(pq0bit, vec_splat_u8(1)); \ stage2 = vec_avg(stage2, pq0bit); /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \ stage2 = vec_adds(stage2, stage1); /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */ \ vec160 = vec_ld(0, &A0v); \ deltaneg = vec_subs(vec160, stage2); /* -d */ \ delta = vec_subs(stage2, vec160); /* d */ \ deltaneg = vec_min(tc0masked, deltaneg); \ delta = vec_min(tc0masked, delta); \ p0 = vec_subs(p0, deltaneg); \ q0 = vec_subs(q0, delta); \ p0 = vec_adds(p0, delta); \ q0 = vec_adds(q0, deltaneg); \ } #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \ DECLARE_ALIGNED_16(unsigned char, temp[16]); \ register vector unsigned char alphavec; \ register vector unsigned char betavec; \ register vector unsigned char mask; \ register vector unsigned char p1mask; \ register vector unsigned char q1mask; \ register vector unsigned char tc0vec; \ register vector unsigned char finaltc0; \ register vector unsigned char tc0masked; \ \ temp[0] = alpha; \ temp[1] = beta; \ alphavec = vec_ld(0, temp); \ betavec = vec_splat(alphavec, 0x1); \ alphavec = vec_splat(alphavec, 0x0); \ mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */ \ \ *((int *)temp) = *((int *)tc0); \ tc0vec = vec_ld(0, temp); \ tc0vec = vec_mergeh(tc0vec, tc0vec); \ tc0vec = vec_mergeh(tc0vec, tc0vec); \ mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_u8(-1))); /* if tc0[i] >= 0 */ \ finaltc0 = vec_and(tc0vec, mask); /*tc = tc0[i]*/ \ \ p1mask = diff_lt_altivec(p2, p0, betavec); \ p1mask = vec_and(p1mask, mask); /* if( |p2 - p0| < beta) */ \ tc0masked = vec_and(p1mask, tc0vec); \ finaltc0 = vec_sub(finaltc0, p1mask); /* tc++ */ \ h264_deblock_q1(p0, p1, p2, q0, tc0masked); \ /*end if*/ \ \ q1mask = diff_lt_altivec(q2, q0, betavec); \ q1mask = vec_and(q1mask, mask); /* if ( |q2 - q0| < beta ) */\ tc0masked = vec_and(q1mask, tc0vec); \ finaltc0 = vec_sub(finaltc0, q1mask); /* tc++ */ \ h264_deblock_q1(p0, q1, q2, q0, tc0masked); \ /*end if*/ \ \ h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0); \ } static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) { if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) { register vector unsigned char p2 = vec_ld(-3*stride, pix); register vector unsigned char p1 = vec_ld(-2*stride, pix); register vector unsigned char p0 = vec_ld(-1*stride, pix); register vector unsigned char q0 = vec_ld(0, pix); register vector unsigned char q1 = vec_ld(stride, pix); register vector unsigned char q2 = vec_ld(2*stride, pix); h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0); vec_st(p1, -2*stride, pix); vec_st(p0, -1*stride, pix); vec_st(q0, 0, pix); vec_st(q1, stride, pix); } } static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) { register vector unsigned char line0, line1, line2, line3, line4, line5; if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0) return; readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5); h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0); transpose4x16(line1, line2, line3, line4); write16x4(pix-2, stride, line1, line2, line3, line4); } void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) { #ifdef HAVE_ALTIVEC if (has_altivec()) { c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec; c->put_no_rnd_h264_chroma_pixels_tab[0] = put_no_rnd_h264_chroma_mc8_altivec; c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec; c->h264_idct_add = ff_h264_idct_add_altivec; c->h264_idct8_add = ff_h264_idct8_add_altivec; c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec; c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec; #define dspfunc(PFX, IDX, NUM) \ c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \ c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \ c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \ c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \ c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \ c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \ c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \ c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \ c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \ c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \ c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \ c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \ c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \ c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \ c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \ c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec dspfunc(put_h264_qpel, 0, 16); dspfunc(avg_h264_qpel, 0, 16); #undef dspfunc } else #endif /* HAVE_ALTIVEC */ { // Non-AltiVec PPC optimisations // ... pending ... } }