view adx.h @ 8058:509a7681c284 libavcodec

Use OBJS variable for all object files There is no longer any need to differentiate the object files by source type.
author mru
date Sat, 25 Oct 2008 14:00:28 +0000
parents c4a4495715dd
children e9d9d946f213
line wrap: on
line source

/*
 * ADX ADPCM codecs
 * Copyright (c) 2001,2003 BERO
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file adx.h
 * SEGA CRI adx codecs.
 *
 * Reference documents:
 * http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html
 * adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/
 */

#ifndef AVCODEC_ADX_H
#define AVCODEC_ADX_H

typedef struct {
    int s1,s2;
} PREV;

typedef struct {
    PREV prev[2];
    int header_parsed;
    unsigned char dec_temp[18*2];
    int in_temp;
} ADXContext;

#define    BASEVOL   0x4000
#define    SCALE1    0x7298
#define    SCALE2    0x3350

#endif /* AVCODEC_ADX_H */