view imgconvert_template.h @ 3010:533c6386eca9 libavcodec

8x8 integer dct from x264 as cmp function (under CONFIG_GPL) if this gives better quality then SATD then someone should port the x86 code too or maybe we could even just call it from libx264 the 4x4 one could be tried too ...
author michael
date Wed, 04 Jan 2006 16:31:23 +0000
parents bfabfdf9ce55
children 0b546eab515d
line wrap: on
line source

/*
 * Templates for image convertion routines
 * Copyright (c) 2001, 2002, 2003 Fabrice Bellard.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef RGB_OUT
#define RGB_OUT(d, r, g, b) RGBA_OUT(d, r, g, b, 0xff)
#endif

static void glue(yuv420p_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                        int width, int height)
{
    const uint8_t *y1_ptr, *y2_ptr, *cb_ptr, *cr_ptr;
    uint8_t *d, *d1, *d2;
    int w, y, cb, cr, r_add, g_add, b_add, width2;
    uint8_t *cm = cropTbl + MAX_NEG_CROP;
    unsigned int r, g, b;

    d = dst->data[0];
    y1_ptr = src->data[0];
    cb_ptr = src->data[1];
    cr_ptr = src->data[2];
    width2 = (width + 1) >> 1;
    for(;height >= 2; height -= 2) {
        d1 = d;
        d2 = d + dst->linesize[0];
        y2_ptr = y1_ptr + src->linesize[0];
        for(w = width; w >= 2; w -= 2) {
            YUV_TO_RGB1_CCIR(cb_ptr[0], cr_ptr[0]);
            /* output 4 pixels */
            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[1]);
            RGB_OUT(d1 + BPP, r, g, b);

            YUV_TO_RGB2_CCIR(r, g, b, y2_ptr[0]);
            RGB_OUT(d2, r, g, b);

            YUV_TO_RGB2_CCIR(r, g, b, y2_ptr[1]);
            RGB_OUT(d2 + BPP, r, g, b);

            d1 += 2 * BPP;
            d2 += 2 * BPP;

            y1_ptr += 2;
            y2_ptr += 2;
            cb_ptr++;
            cr_ptr++;
        }
        /* handle odd width */
        if (w) {
            YUV_TO_RGB1_CCIR(cb_ptr[0], cr_ptr[0]);
            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2_CCIR(r, g, b, y2_ptr[0]);
            RGB_OUT(d2, r, g, b);
            d1 += BPP;
            d2 += BPP;
            y1_ptr++;
            y2_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
        d += 2 * dst->linesize[0];
        y1_ptr += 2 * src->linesize[0] - width;
        cb_ptr += src->linesize[1] - width2;
        cr_ptr += src->linesize[2] - width2;
    }
    /* handle odd height */
    if (height) {
        d1 = d;
        for(w = width; w >= 2; w -= 2) {
            YUV_TO_RGB1_CCIR(cb_ptr[0], cr_ptr[0]);
            /* output 2 pixels */
            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[1]);
            RGB_OUT(d1 + BPP, r, g, b);

            d1 += 2 * BPP;

            y1_ptr += 2;
            cb_ptr++;
            cr_ptr++;
        }
        /* handle width */
        if (w) {
            YUV_TO_RGB1_CCIR(cb_ptr[0], cr_ptr[0]);
            /* output 2 pixels */
            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);
            d1 += BPP;

            y1_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
    }
}

static void glue(yuvj420p_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                         int width, int height)
{
    const uint8_t *y1_ptr, *y2_ptr, *cb_ptr, *cr_ptr;
    uint8_t *d, *d1, *d2;
    int w, y, cb, cr, r_add, g_add, b_add, width2;
    uint8_t *cm = cropTbl + MAX_NEG_CROP;
    unsigned int r, g, b;

    d = dst->data[0];
    y1_ptr = src->data[0];
    cb_ptr = src->data[1];
    cr_ptr = src->data[2];
    width2 = (width + 1) >> 1;
    for(;height >= 2; height -= 2) {
        d1 = d;
        d2 = d + dst->linesize[0];
        y2_ptr = y1_ptr + src->linesize[0];
        for(w = width; w >= 2; w -= 2) {
            YUV_TO_RGB1(cb_ptr[0], cr_ptr[0]);
            /* output 4 pixels */
            YUV_TO_RGB2(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2(r, g, b, y1_ptr[1]);
            RGB_OUT(d1 + BPP, r, g, b);

            YUV_TO_RGB2(r, g, b, y2_ptr[0]);
            RGB_OUT(d2, r, g, b);

            YUV_TO_RGB2(r, g, b, y2_ptr[1]);
            RGB_OUT(d2 + BPP, r, g, b);

            d1 += 2 * BPP;
            d2 += 2 * BPP;

            y1_ptr += 2;
            y2_ptr += 2;
            cb_ptr++;
            cr_ptr++;
        }
        /* handle odd width */
        if (w) {
            YUV_TO_RGB1(cb_ptr[0], cr_ptr[0]);
            YUV_TO_RGB2(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2(r, g, b, y2_ptr[0]);
            RGB_OUT(d2, r, g, b);
            d1 += BPP;
            d2 += BPP;
            y1_ptr++;
            y2_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
        d += 2 * dst->linesize[0];
        y1_ptr += 2 * src->linesize[0] - width;
        cb_ptr += src->linesize[1] - width2;
        cr_ptr += src->linesize[2] - width2;
    }
    /* handle odd height */
    if (height) {
        d1 = d;
        for(w = width; w >= 2; w -= 2) {
            YUV_TO_RGB1(cb_ptr[0], cr_ptr[0]);
            /* output 2 pixels */
            YUV_TO_RGB2(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2(r, g, b, y1_ptr[1]);
            RGB_OUT(d1 + BPP, r, g, b);

            d1 += 2 * BPP;

            y1_ptr += 2;
            cb_ptr++;
            cr_ptr++;
        }
        /* handle width */
        if (w) {
            YUV_TO_RGB1(cb_ptr[0], cr_ptr[0]);
            /* output 2 pixels */
            YUV_TO_RGB2(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);
            d1 += BPP;

            y1_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
    }
}

static void glue(RGB_NAME, _to_yuv420p)(AVPicture *dst, const AVPicture *src,
                                        int width, int height)
{
    int wrap, wrap3, width2;
    int r, g, b, r1, g1, b1, w;
    uint8_t *lum, *cb, *cr;
    const uint8_t *p;

    lum = dst->data[0];
    cb = dst->data[1];
    cr = dst->data[2];

    width2 = (width + 1) >> 1;
    wrap = dst->linesize[0];
    wrap3 = src->linesize[0];
    p = src->data[0];
    for(;height>=2;height -= 2) {
        for(w = width; w >= 2; w -= 2) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y_CCIR(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y_CCIR(r, g, b);
            p += wrap3;
            lum += wrap;

            RGB_IN(r, g, b, p);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[0] = RGB_TO_Y_CCIR(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y_CCIR(r, g, b);

            cb[0] = RGB_TO_U_CCIR(r1, g1, b1, 2);
            cr[0] = RGB_TO_V_CCIR(r1, g1, b1, 2);

            cb++;
            cr++;
            p += -wrap3 + 2 * BPP;
            lum += -wrap + 2;
        }
        if (w) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y_CCIR(r, g, b);
            p += wrap3;
            lum += wrap;
            RGB_IN(r, g, b, p);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[0] = RGB_TO_Y_CCIR(r, g, b);
            cb[0] = RGB_TO_U_CCIR(r1, g1, b1, 1);
            cr[0] = RGB_TO_V_CCIR(r1, g1, b1, 1);
            cb++;
            cr++;
            p += -wrap3 + BPP;
            lum += -wrap + 1;
        }
        p += wrap3 + (wrap3 - width * BPP);
        lum += wrap + (wrap - width);
        cb += dst->linesize[1] - width2;
        cr += dst->linesize[2] - width2;
    }
    /* handle odd height */
    if (height) {
        for(w = width; w >= 2; w -= 2) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y_CCIR(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y_CCIR(r, g, b);
            cb[0] = RGB_TO_U_CCIR(r1, g1, b1, 1);
            cr[0] = RGB_TO_V_CCIR(r1, g1, b1, 1);
            cb++;
            cr++;
            p += 2 * BPP;
           lum += 2;
        }
        if (w) {
            RGB_IN(r, g, b, p);
            lum[0] = RGB_TO_Y_CCIR(r, g, b);
            cb[0] = RGB_TO_U_CCIR(r, g, b, 0);
            cr[0] = RGB_TO_V_CCIR(r, g, b, 0);
        }
    }
}

static void glue(RGB_NAME, _to_gray)(AVPicture *dst, const AVPicture *src,
                                     int width, int height)
{
    const unsigned char *p;
    unsigned char *q;
    int r, g, b, dst_wrap, src_wrap;
    int x, y;

    p = src->data[0];
    src_wrap = src->linesize[0] - BPP * width;

    q = dst->data[0];
    dst_wrap = dst->linesize[0] - width;

    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            RGB_IN(r, g, b, p);
            q[0] = RGB_TO_Y(r, g, b);
            q++;
            p += BPP;
        }
        p += src_wrap;
        q += dst_wrap;
    }
}

static void glue(gray_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                     int width, int height)
{
    const unsigned char *p;
    unsigned char *q;
    int r, dst_wrap, src_wrap;
    int x, y;

    p = src->data[0];
    src_wrap = src->linesize[0] - width;

    q = dst->data[0];
    dst_wrap = dst->linesize[0] - BPP * width;

    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            r = p[0];
            RGB_OUT(q, r, r, r);
            q += BPP;
            p ++;
        }
        p += src_wrap;
        q += dst_wrap;
    }
}

static void glue(pal8_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                     int width, int height)
{
    const unsigned char *p;
    unsigned char *q;
    int r, g, b, dst_wrap, src_wrap;
    int x, y;
    uint32_t v;
    const uint32_t *palette;

    p = src->data[0];
    src_wrap = src->linesize[0] - width;
    palette = (uint32_t *)src->data[1];

    q = dst->data[0];
    dst_wrap = dst->linesize[0] - BPP * width;

    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            v = palette[p[0]];
            r = (v >> 16) & 0xff;
            g = (v >> 8) & 0xff;
            b = (v) & 0xff;
#ifdef RGBA_OUT
            {
                int a;
                a = (v >> 24) & 0xff;
                RGBA_OUT(q, r, g, b, a);
            }
#else
            RGB_OUT(q, r, g, b);
#endif
            q += BPP;
            p ++;
        }
        p += src_wrap;
        q += dst_wrap;
    }
}

#if !defined(FMT_RGBA32) && defined(RGBA_OUT)
/* alpha support */

static void glue(rgba32_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                      int width, int height)
{
    const uint8_t *s;
    uint8_t *d;
    int src_wrap, dst_wrap, j, y;
    unsigned int v, r, g, b, a;

    s = src->data[0];
    src_wrap = src->linesize[0] - width * 4;

    d = dst->data[0];
    dst_wrap = dst->linesize[0] - width * BPP;

    for(y=0;y<height;y++) {
        for(j = 0;j < width; j++) {
            v = ((const uint32_t *)(s))[0];
            a = (v >> 24) & 0xff;
            r = (v >> 16) & 0xff;
            g = (v >> 8) & 0xff;
            b = v & 0xff;
            RGBA_OUT(d, r, g, b, a);
            s += 4;
            d += BPP;
        }
        s += src_wrap;
        d += dst_wrap;
    }
}

static void glue(RGB_NAME, _to_rgba32)(AVPicture *dst, const AVPicture *src,
                                       int width, int height)
{
    const uint8_t *s;
    uint8_t *d;
    int src_wrap, dst_wrap, j, y;
    unsigned int r, g, b, a;

    s = src->data[0];
    src_wrap = src->linesize[0] - width * BPP;

    d = dst->data[0];
    dst_wrap = dst->linesize[0] - width * 4;

    for(y=0;y<height;y++) {
        for(j = 0;j < width; j++) {
            RGBA_IN(r, g, b, a, s);
            ((uint32_t *)(d))[0] = (a << 24) | (r << 16) | (g << 8) | b;
            d += 4;
            s += BPP;
        }
        s += src_wrap;
        d += dst_wrap;
    }
}

#endif /* !defined(FMT_RGBA32) && defined(RGBA_IN) */

#ifndef FMT_RGB24

static void glue(rgb24_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                      int width, int height)
{
    const uint8_t *s;
    uint8_t *d;
    int src_wrap, dst_wrap, j, y;
    unsigned int r, g, b;

    s = src->data[0];
    src_wrap = src->linesize[0] - width * 3;

    d = dst->data[0];
    dst_wrap = dst->linesize[0] - width * BPP;

    for(y=0;y<height;y++) {
        for(j = 0;j < width; j++) {
            r = s[0];
            g = s[1];
            b = s[2];
            RGB_OUT(d, r, g, b);
            s += 3;
            d += BPP;
        }
        s += src_wrap;
        d += dst_wrap;
    }
}

static void glue(RGB_NAME, _to_rgb24)(AVPicture *dst, const AVPicture *src,
                                      int width, int height)
{
    const uint8_t *s;
    uint8_t *d;
    int src_wrap, dst_wrap, j, y;
    unsigned int r, g , b;

    s = src->data[0];
    src_wrap = src->linesize[0] - width * BPP;

    d = dst->data[0];
    dst_wrap = dst->linesize[0] - width * 3;

    for(y=0;y<height;y++) {
        for(j = 0;j < width; j++) {
            RGB_IN(r, g, b, s)
            d[0] = r;
            d[1] = g;
            d[2] = b;
            d += 3;
            s += BPP;
        }
        s += src_wrap;
        d += dst_wrap;
    }
}

#endif /* !FMT_RGB24 */

#ifdef FMT_RGB24

static void yuv444p_to_rgb24(AVPicture *dst, const AVPicture *src,
                             int width, int height)
{
    const uint8_t *y1_ptr, *cb_ptr, *cr_ptr;
    uint8_t *d, *d1;
    int w, y, cb, cr, r_add, g_add, b_add;
    uint8_t *cm = cropTbl + MAX_NEG_CROP;
    unsigned int r, g, b;

    d = dst->data[0];
    y1_ptr = src->data[0];
    cb_ptr = src->data[1];
    cr_ptr = src->data[2];
    for(;height > 0; height --) {
        d1 = d;
        for(w = width; w > 0; w--) {
            YUV_TO_RGB1_CCIR(cb_ptr[0], cr_ptr[0]);

            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);
            d1 += BPP;

            y1_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
        d += dst->linesize[0];
        y1_ptr += src->linesize[0] - width;
        cb_ptr += src->linesize[1] - width;
        cr_ptr += src->linesize[2] - width;
    }
}

static void yuvj444p_to_rgb24(AVPicture *dst, const AVPicture *src,
                              int width, int height)
{
    const uint8_t *y1_ptr, *cb_ptr, *cr_ptr;
    uint8_t *d, *d1;
    int w, y, cb, cr, r_add, g_add, b_add;
    uint8_t *cm = cropTbl + MAX_NEG_CROP;
    unsigned int r, g, b;

    d = dst->data[0];
    y1_ptr = src->data[0];
    cb_ptr = src->data[1];
    cr_ptr = src->data[2];
    for(;height > 0; height --) {
        d1 = d;
        for(w = width; w > 0; w--) {
            YUV_TO_RGB1(cb_ptr[0], cr_ptr[0]);

            YUV_TO_RGB2(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);
            d1 += BPP;

            y1_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
        d += dst->linesize[0];
        y1_ptr += src->linesize[0] - width;
        cb_ptr += src->linesize[1] - width;
        cr_ptr += src->linesize[2] - width;
    }
}

static void rgb24_to_yuv444p(AVPicture *dst, const AVPicture *src,
                             int width, int height)
{
    int src_wrap, x, y;
    int r, g, b;
    uint8_t *lum, *cb, *cr;
    const uint8_t *p;

    lum = dst->data[0];
    cb = dst->data[1];
    cr = dst->data[2];

    src_wrap = src->linesize[0] - width * BPP;
    p = src->data[0];
    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            RGB_IN(r, g, b, p);
            lum[0] = RGB_TO_Y_CCIR(r, g, b);
            cb[0] = RGB_TO_U_CCIR(r, g, b, 0);
            cr[0] = RGB_TO_V_CCIR(r, g, b, 0);
            p += BPP;
            cb++;
            cr++;
            lum++;
        }
        p += src_wrap;
        lum += dst->linesize[0] - width;
        cb += dst->linesize[1] - width;
        cr += dst->linesize[2] - width;
    }
}

static void rgb24_to_yuvj420p(AVPicture *dst, const AVPicture *src,
                              int width, int height)
{
    int wrap, wrap3, width2;
    int r, g, b, r1, g1, b1, w;
    uint8_t *lum, *cb, *cr;
    const uint8_t *p;

    lum = dst->data[0];
    cb = dst->data[1];
    cr = dst->data[2];

    width2 = (width + 1) >> 1;
    wrap = dst->linesize[0];
    wrap3 = src->linesize[0];
    p = src->data[0];
    for(;height>=2;height -= 2) {
        for(w = width; w >= 2; w -= 2) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y(r, g, b);
            p += wrap3;
            lum += wrap;

            RGB_IN(r, g, b, p);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[0] = RGB_TO_Y(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y(r, g, b);

            cb[0] = RGB_TO_U(r1, g1, b1, 2);
            cr[0] = RGB_TO_V(r1, g1, b1, 2);

            cb++;
            cr++;
            p += -wrap3 + 2 * BPP;
            lum += -wrap + 2;
        }
        if (w) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y(r, g, b);
            p += wrap3;
            lum += wrap;
            RGB_IN(r, g, b, p);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[0] = RGB_TO_Y(r, g, b);
            cb[0] = RGB_TO_U(r1, g1, b1, 1);
            cr[0] = RGB_TO_V(r1, g1, b1, 1);
            cb++;
            cr++;
            p += -wrap3 + BPP;
            lum += -wrap + 1;
        }
        p += wrap3 + (wrap3 - width * BPP);
        lum += wrap + (wrap - width);
        cb += dst->linesize[1] - width2;
        cr += dst->linesize[2] - width2;
    }
    /* handle odd height */
    if (height) {
        for(w = width; w >= 2; w -= 2) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y(r, g, b);
            cb[0] = RGB_TO_U(r1, g1, b1, 1);
            cr[0] = RGB_TO_V(r1, g1, b1, 1);
            cb++;
            cr++;
            p += 2 * BPP;
           lum += 2;
        }
        if (w) {
            RGB_IN(r, g, b, p);
            lum[0] = RGB_TO_Y(r, g, b);
            cb[0] = RGB_TO_U(r, g, b, 0);
            cr[0] = RGB_TO_V(r, g, b, 0);
        }
    }
}

static void rgb24_to_yuvj444p(AVPicture *dst, const AVPicture *src,
                              int width, int height)
{
    int src_wrap, x, y;
    int r, g, b;
    uint8_t *lum, *cb, *cr;
    const uint8_t *p;

    lum = dst->data[0];
    cb = dst->data[1];
    cr = dst->data[2];

    src_wrap = src->linesize[0] - width * BPP;
    p = src->data[0];
    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            RGB_IN(r, g, b, p);
            lum[0] = RGB_TO_Y(r, g, b);
            cb[0] = RGB_TO_U(r, g, b, 0);
            cr[0] = RGB_TO_V(r, g, b, 0);
            p += BPP;
            cb++;
            cr++;
            lum++;
        }
        p += src_wrap;
        lum += dst->linesize[0] - width;
        cb += dst->linesize[1] - width;
        cr += dst->linesize[2] - width;
    }
}

#endif /* FMT_RGB24 */

#if defined(FMT_RGB24) || defined(FMT_RGBA32)

static void glue(RGB_NAME, _to_pal8)(AVPicture *dst, const AVPicture *src,
                                     int width, int height)
{
    const unsigned char *p;
    unsigned char *q;
    int dst_wrap, src_wrap;
    int x, y, has_alpha;
    unsigned int r, g, b;

    p = src->data[0];
    src_wrap = src->linesize[0] - BPP * width;

    q = dst->data[0];
    dst_wrap = dst->linesize[0] - width;
    has_alpha = 0;

    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
#ifdef RGBA_IN
            {
                unsigned int a;
                RGBA_IN(r, g, b, a, p);
                /* crude approximation for alpha ! */
                if (a < 0x80) {
                    has_alpha = 1;
                    q[0] = TRANSP_INDEX;
                } else {
                    q[0] = gif_clut_index(r, g, b);
                }
            }
#else
            RGB_IN(r, g, b, p);
            q[0] = gif_clut_index(r, g, b);
#endif
            q++;
            p += BPP;
        }
        p += src_wrap;
        q += dst_wrap;
    }

    build_rgb_palette(dst->data[1], has_alpha);
}

#endif /* defined(FMT_RGB24) || defined(FMT_RGBA32) */

#ifdef RGBA_IN

static int glue(get_alpha_info_, RGB_NAME)(const AVPicture *src,
                                           int width, int height)
{
    const unsigned char *p;
    int src_wrap, ret, x, y;
    unsigned int r, g, b, a;

    p = src->data[0];
    src_wrap = src->linesize[0] - BPP * width;
    ret = 0;
    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            RGBA_IN(r, g, b, a, p);
            if (a == 0x00) {
                ret |= FF_ALPHA_TRANSP;
            } else if (a != 0xff) {
                ret |= FF_ALPHA_SEMI_TRANSP;
            }
            p += BPP;
        }
        p += src_wrap;
    }
    return ret;
}

#endif /* RGBA_IN */

#undef RGB_IN
#undef RGBA_IN
#undef RGB_OUT
#undef RGBA_OUT
#undef BPP
#undef RGB_NAME
#undef FMT_RGB24
#undef FMT_RGBA32