Mercurial > libavcodec.hg
view i386/dsputil_mmx_rnd.h @ 740:585c163c225a libavcodec
mpeg1 2pass encoding
author | michaelni |
---|---|
date | Wed, 09 Oct 2002 17:18:24 +0000 |
parents | 45e8f39fda50 |
children | 13aec7e50c52 |
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/* * DSP utils mmx functions are compiled twice for rnd/no_rnd * Copyright (c) 2000, 2001 Fabrice Bellard. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * MMX optimization by Nick Kurshev <nickols_k@mail.ru> * mostly rewritten by Michael Niedermayer <michaelni@gmx.at> * and improved by Zdenek Kabelac <kabi@users.sf.net> */ // put_pixels static void DEF(put, pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) { MOVQ_BFE(mm6); __asm __volatile( "lea (%3, %3), %%eax \n\t" ".balign 8 \n\t" "1: \n\t" "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm1 \n\t" "movq (%1, %3), %%mm2 \n\t" "movq 1(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm1 \n\t" "movq (%1, %3), %%mm2 \n\t" "movq 1(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r"(line_size) :"eax", "memory"); } static void DEF(put, pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) { MOVQ_BFE(mm6); __asm __volatile( "lea (%3, %3), %%eax \n\t" ".balign 8 \n\t" "1: \n\t" "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm1 \n\t" "movq (%1, %3), %%mm2 \n\t" "movq 1(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "movq 8(%1), %%mm0 \n\t" "movq 9(%1), %%mm1 \n\t" "movq 8(%1, %3), %%mm2 \n\t" "movq 9(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, 8(%2) \n\t" "movq %%mm5, 8(%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm1 \n\t" "movq (%1, %3), %%mm2 \n\t" "movq 1(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "movq 8(%1), %%mm0 \n\t" "movq 9(%1), %%mm1 \n\t" "movq 8(%1, %3), %%mm2 \n\t" "movq 9(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, 8(%2) \n\t" "movq %%mm5, 8(%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r"(line_size) :"eax", "memory"); } static void DEF(put, pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) { MOVQ_BFE(mm6); __asm __volatile( "lea (%3, %3), %%eax \n\t" "movq (%1), %%mm0 \n\t" ".balign 8 \n\t" "1: \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax),%%mm2 \n\t" PAVGBP(%%mm1, %%mm0, %%mm4, %%mm2, %%mm1, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax),%%mm0 \n\t" PAVGBP(%%mm1, %%mm2, %%mm4, %%mm0, %%mm1, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r"(line_size) :"eax", "memory"); } static void DEF(put, pixels8_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) { MOVQ_ZERO(mm7); SET_RND(mm6); // =2 for rnd and =1 for no_rnd version __asm __volatile( "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm4 \n\t" "movq %%mm0, %%mm1 \n\t" "movq %%mm4, %%mm5 \n\t" "punpcklbw %%mm7, %%mm0 \n\t" "punpcklbw %%mm7, %%mm4 \n\t" "punpckhbw %%mm7, %%mm1 \n\t" "punpckhbw %%mm7, %%mm5 \n\t" "paddusw %%mm0, %%mm4 \n\t" "paddusw %%mm1, %%mm5 \n\t" "xorl %%eax, %%eax \n\t" "addl %3, %1 \n\t" ".balign 8 \n\t" "1: \n\t" "movq (%1, %%eax), %%mm0 \n\t" "movq 1(%1, %%eax), %%mm2 \n\t" "movq %%mm0, %%mm1 \n\t" "movq %%mm2, %%mm3 \n\t" "punpcklbw %%mm7, %%mm0 \n\t" "punpcklbw %%mm7, %%mm2 \n\t" "punpckhbw %%mm7, %%mm1 \n\t" "punpckhbw %%mm7, %%mm3 \n\t" "paddusw %%mm2, %%mm0 \n\t" "paddusw %%mm3, %%mm1 \n\t" "paddusw %%mm6, %%mm4 \n\t" "paddusw %%mm6, %%mm5 \n\t" "paddusw %%mm0, %%mm4 \n\t" "paddusw %%mm1, %%mm5 \n\t" "psrlw $2, %%mm4 \n\t" "psrlw $2, %%mm5 \n\t" "packuswb %%mm5, %%mm4 \n\t" "movq %%mm4, (%2, %%eax) \n\t" "addl %3, %%eax \n\t" "movq (%1, %%eax), %%mm2 \n\t" // 0 <-> 2 1 <-> 3 "movq 1(%1, %%eax), %%mm4 \n\t" "movq %%mm2, %%mm3 \n\t" "movq %%mm4, %%mm5 \n\t" "punpcklbw %%mm7, %%mm2 \n\t" "punpcklbw %%mm7, %%mm4 \n\t" "punpckhbw %%mm7, %%mm3 \n\t" "punpckhbw %%mm7, %%mm5 \n\t" "paddusw %%mm2, %%mm4 \n\t" "paddusw %%mm3, %%mm5 \n\t" "paddusw %%mm6, %%mm0 \n\t" "paddusw %%mm6, %%mm1 \n\t" "paddusw %%mm4, %%mm0 \n\t" "paddusw %%mm5, %%mm1 \n\t" "psrlw $2, %%mm0 \n\t" "psrlw $2, %%mm1 \n\t" "packuswb %%mm1, %%mm0 \n\t" "movq %%mm0, (%2, %%eax) \n\t" "addl %3, %%eax \n\t" "subl $2, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels) :"D"(block), "r"(line_size) :"eax", "memory"); } // avg_pixels // in case more speed is needed - unroling would certainly help static void DEF(avg, pixels8)(UINT8 *block, const UINT8 *pixels, int line_size, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { __asm __volatile( "movq %0, %%mm0 \n\t" "movq %1, %%mm1 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) "movq %%mm2, %0 \n\t" :"+m"(*block) :"m"(*pixels) :"memory"); pixels += line_size; block += line_size; } while (--h); } static void DEF(avg, pixels16)(UINT8 *block, const UINT8 *pixels, int line_size, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { __asm __volatile( "movq %0, %%mm0 \n\t" "movq %1, %%mm1 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) "movq %%mm2, %0 \n\t" "movq 8%0, %%mm0 \n\t" "movq 8%1, %%mm1 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) "movq %%mm2, 8%0 \n\t" :"+m"(*block) :"m"(*pixels) :"memory"); pixels += line_size; block += line_size; } while (--h); } static void DEF(avg, pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { __asm __volatile( "movq %1, %%mm0 \n\t" "movq 1%1, %%mm1 \n\t" "movq %0, %%mm3 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) PAVGB(%%mm3, %%mm2, %%mm0, %%mm6) "movq %%mm0, %0 \n\t" :"+m"(*block) :"m"(*pixels) :"memory"); pixels += line_size; block += line_size; } while (--h); } static void DEF(avg, pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { __asm __volatile( "movq %1, %%mm0 \n\t" "movq 1%1, %%mm1 \n\t" "movq %0, %%mm3 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) PAVGB(%%mm3, %%mm2, %%mm0, %%mm6) "movq %%mm0, %0 \n\t" "movq 8%1, %%mm0 \n\t" "movq 9%1, %%mm1 \n\t" "movq 8%0, %%mm3 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) PAVGB(%%mm3, %%mm2, %%mm0, %%mm6) "movq %%mm0, 8%0 \n\t" :"+m"(*block) :"m"(*pixels) :"memory"); pixels += line_size; block += line_size; } while (--h); } static void DEF(avg, pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) { MOVQ_BFE(mm6); __asm __volatile( "lea (%3, %3), %%eax \n\t" "movq (%1), %%mm0 \n\t" ".balign 8 \n\t" "1: \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax), %%mm2 \n\t" PAVGBP(%%mm1, %%mm0, %%mm4, %%mm2, %%mm1, %%mm5) "movq (%2), %%mm3 \n\t" PAVGB(%%mm3, %%mm4, %%mm0, %%mm6) "movq (%2, %3), %%mm3 \n\t" PAVGB(%%mm3, %%mm5, %%mm1, %%mm6) "movq %%mm0, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax), %%mm0 \n\t" PAVGBP(%%mm1, %%mm2, %%mm4, %%mm0, %%mm1, %%mm5) "movq (%2), %%mm3 \n\t" PAVGB(%%mm3, %%mm4, %%mm2, %%mm6) "movq (%2, %3), %%mm3 \n\t" PAVGB(%%mm3, %%mm5, %%mm1, %%mm6) "movq %%mm2, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r"(line_size) :"eax", "memory"); } // this routine is 'slightly' suboptimal but mostly unused static void DEF(avg, pixels8_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) { MOVQ_ZERO(mm7); SET_RND(mm6); // =2 for rnd and =1 for no_rnd version __asm __volatile( "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm4 \n\t" "movq %%mm0, %%mm1 \n\t" "movq %%mm4, %%mm5 \n\t" "punpcklbw %%mm7, %%mm0 \n\t" "punpcklbw %%mm7, %%mm4 \n\t" "punpckhbw %%mm7, %%mm1 \n\t" "punpckhbw %%mm7, %%mm5 \n\t" "paddusw %%mm0, %%mm4 \n\t" "paddusw %%mm1, %%mm5 \n\t" "xorl %%eax, %%eax \n\t" "addl %3, %1 \n\t" ".balign 8 \n\t" "1: \n\t" "movq (%1, %%eax), %%mm0 \n\t" "movq 1(%1, %%eax), %%mm2 \n\t" "movq %%mm0, %%mm1 \n\t" "movq %%mm2, %%mm3 \n\t" "punpcklbw %%mm7, %%mm0 \n\t" "punpcklbw %%mm7, %%mm2 \n\t" "punpckhbw %%mm7, %%mm1 \n\t" "punpckhbw %%mm7, %%mm3 \n\t" "paddusw %%mm2, %%mm0 \n\t" "paddusw %%mm3, %%mm1 \n\t" "paddusw %%mm6, %%mm4 \n\t" "paddusw %%mm6, %%mm5 \n\t" "paddusw %%mm0, %%mm4 \n\t" "paddusw %%mm1, %%mm5 \n\t" "psrlw $2, %%mm4 \n\t" "psrlw $2, %%mm5 \n\t" "movq (%2, %%eax), %%mm3 \n\t" "packuswb %%mm5, %%mm4 \n\t" "pcmpeqd %%mm2, %%mm2 \n\t" "paddb %%mm2, %%mm2 \n\t" PAVGB(%%mm3, %%mm4, %%mm5, %%mm2) "movq %%mm5, (%2, %%eax) \n\t" "addl %3, %%eax \n\t" "movq (%1, %%eax), %%mm2 \n\t" // 0 <-> 2 1 <-> 3 "movq 1(%1, %%eax), %%mm4 \n\t" "movq %%mm2, %%mm3 \n\t" "movq %%mm4, %%mm5 \n\t" "punpcklbw %%mm7, %%mm2 \n\t" "punpcklbw %%mm7, %%mm4 \n\t" "punpckhbw %%mm7, %%mm3 \n\t" "punpckhbw %%mm7, %%mm5 \n\t" "paddusw %%mm2, %%mm4 \n\t" "paddusw %%mm3, %%mm5 \n\t" "paddusw %%mm6, %%mm0 \n\t" "paddusw %%mm6, %%mm1 \n\t" "paddusw %%mm4, %%mm0 \n\t" "paddusw %%mm5, %%mm1 \n\t" "psrlw $2, %%mm0 \n\t" "psrlw $2, %%mm1 \n\t" "movq (%2, %%eax), %%mm3 \n\t" "packuswb %%mm1, %%mm0 \n\t" "pcmpeqd %%mm2, %%mm2 \n\t" "paddb %%mm2, %%mm2 \n\t" PAVGB(%%mm3, %%mm0, %%mm1, %%mm2) "movq %%mm1, (%2, %%eax) \n\t" "addl %3, %%eax \n\t" "subl $2, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels) :"D"(block), "r"(line_size) :"eax", "memory"); } //FIXME optimize static void DEF(put, pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ DEF(put, pixels8_y2)(block , pixels , line_size, h); DEF(put, pixels8_y2)(block+8, pixels+8, line_size, h); } static void DEF(put, pixels16_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ DEF(put, pixels8_xy2)(block , pixels , line_size, h); DEF(put, pixels8_xy2)(block+8, pixels+8, line_size, h); } static void DEF(avg, pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ DEF(avg, pixels8_y2)(block , pixels , line_size, h); DEF(avg, pixels8_y2)(block+8, pixels+8, line_size, h); } static void DEF(avg, pixels16_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ DEF(avg, pixels8_xy2)(block , pixels , line_size, h); DEF(avg, pixels8_xy2)(block+8, pixels+8, line_size, h); }