Mercurial > libavcodec.hg
view mpegvideo_xvmc.c @ 11802:5880d90f2b99 libavcodec
Cosmetics: rename ff_parse_expr() and ff_parse_and_eval_expr() parameters:
const_name -> const_names
const_value -> const_values
func[12]_name -> func[12]_names
func[12] -> funcs[12]
All these parameters contain a list of values, using plural names for
them help understanding a little.
author | stefano |
---|---|
date | Tue, 01 Jun 2010 08:07:12 +0000 |
parents | bfb6c7ff97b4 |
children | fdafbcef52f5 |
line wrap: on
line source
/* * XVideo Motion Compensation * Copyright (c) 2003 Ivan Kalvachev * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <limits.h> #include <X11/extensions/XvMC.h> #include "avcodec.h" #include "dsputil.h" #include "mpegvideo.h" #undef NDEBUG #include <assert.h> #include "xvmc.h" #include "xvmc_internal.h" /** * Initializes the block field of the MpegEncContext pointer passed as * parameter after making sure that the data is not corrupted. * In order to implement something like direct rendering instead of decoding * coefficients in s->blocks and then copying them, copy them directly * into the data_blocks array provided by xvmc. */ void ff_xvmc_init_block(MpegEncContext *s) { struct xvmc_pix_fmt *render = (struct xvmc_pix_fmt*)s->current_picture.data[2]; assert(render && render->xvmc_id == AV_XVMC_ID); s->block = (DCTELEM (*)[64])(render->data_blocks + render->next_free_data_block_num * 64); } /** * Fills individual block pointers, so there are no gaps in the data_block array * in case not all blocks in the macroblock are coded. */ void ff_xvmc_pack_pblocks(MpegEncContext *s, int cbp) { int i, j = 0; const int mb_block_count = 4 + (1 << s->chroma_format); cbp <<= 12-mb_block_count; for (i = 0; i < mb_block_count; i++) { if (cbp & (1 << 11)) s->pblocks[i] = &s->block[j++]; else s->pblocks[i] = NULL; cbp += cbp; } } /** * Finds and stores the surfaces that are used as reference frames. * This function should be called for every new field and/or frame. * It should be safe to call the function a few times for the same field. */ int ff_xvmc_field_start(MpegEncContext *s, AVCodecContext *avctx) { struct xvmc_pix_fmt *last, *next, *render = (struct xvmc_pix_fmt*)s->current_picture.data[2]; const int mb_block_count = 4 + (1 << s->chroma_format); assert(avctx); if (!render || render->xvmc_id != AV_XVMC_ID || !render->data_blocks || !render->mv_blocks || (unsigned int)render->allocated_mv_blocks > INT_MAX/(64*6) || (unsigned int)render->allocated_data_blocks > INT_MAX/64 || !render->p_surface) { av_log(avctx, AV_LOG_ERROR, "Render token doesn't look as expected.\n"); return -1; // make sure that this is a render packet } if (render->filled_mv_blocks_num) { av_log(avctx, AV_LOG_ERROR, "Rendering surface contains %i unprocessed blocks.\n", render->filled_mv_blocks_num); return -1; } if (render->allocated_mv_blocks < 1 || render->allocated_data_blocks < render->allocated_mv_blocks*mb_block_count || render->start_mv_blocks_num >= render->allocated_mv_blocks || render->next_free_data_block_num > render->allocated_data_blocks - mb_block_count*(render->allocated_mv_blocks-render->start_mv_blocks_num)) { av_log(avctx, AV_LOG_ERROR, "Rendering surface doesn't provide enough block structures to work with.\n"); return -1; } render->picture_structure = s->picture_structure; render->flags = s->first_field ? 0 : XVMC_SECOND_FIELD; render->p_future_surface = NULL; render->p_past_surface = NULL; switch(s->pict_type) { case FF_I_TYPE: return 0; // no prediction from other frames case FF_B_TYPE: next = (struct xvmc_pix_fmt*)s->next_picture.data[2]; if (!next) return -1; if (next->xvmc_id != AV_XVMC_ID) return -1; render->p_future_surface = next->p_surface; // no return here, going to set forward prediction case FF_P_TYPE: last = (struct xvmc_pix_fmt*)s->last_picture.data[2]; if (!last) last = render; // predict second field from the first if (last->xvmc_id != AV_XVMC_ID) return -1; render->p_past_surface = last->p_surface; return 0; } return -1; } /** * Completes frame/field rendering by passing any remaining blocks. * Normally ff_draw_horiz_band() is called for each slice, however, * some leftover blocks, for example from error_resilience(), may remain. * It should be safe to call the function a few times for the same field. */ void ff_xvmc_field_end(MpegEncContext *s) { struct xvmc_pix_fmt *render = (struct xvmc_pix_fmt*)s->current_picture.data[2]; assert(render); if (render->filled_mv_blocks_num > 0) ff_draw_horiz_band(s, 0, 0); } /** * Synthesizes the data needed by XvMC to render one macroblock of data. * Fills all relevant fields, if necessary do IDCT. */ void ff_xvmc_decode_mb(MpegEncContext *s) { XvMCMacroBlock *mv_block; struct xvmc_pix_fmt *render; int i, cbp, blocks_per_mb; const int mb_xy = s->mb_y * s->mb_stride + s->mb_x; if (s->encoding) { av_log(s->avctx, AV_LOG_ERROR, "XVMC doesn't support encoding!!!\n"); return; } // from MPV_decode_mb(), update DC predictors for P macroblocks if (!s->mb_intra) { s->last_dc[0] = s->last_dc[1] = s->last_dc[2] = 128 << s->intra_dc_precision; } // MC doesn't skip blocks s->mb_skipped = 0; // Do I need to export quant when I could not perform postprocessing? // Anyway, it doesn't hurt. s->current_picture.qscale_table[mb_xy] = s->qscale; // start of XVMC-specific code render = (struct xvmc_pix_fmt*)s->current_picture.data[2]; assert(render); assert(render->xvmc_id == AV_XVMC_ID); assert(render->mv_blocks); // take the next free macroblock mv_block = &render->mv_blocks[render->start_mv_blocks_num + render->filled_mv_blocks_num]; mv_block->x = s->mb_x; mv_block->y = s->mb_y; mv_block->dct_type = s->interlaced_dct; // XVMC_DCT_TYPE_FRAME/FIELD; if (s->mb_intra) { mv_block->macroblock_type = XVMC_MB_TYPE_INTRA; // no MC, all done } else { mv_block->macroblock_type = XVMC_MB_TYPE_PATTERN; if (s->mv_dir & MV_DIR_FORWARD) { mv_block->macroblock_type |= XVMC_MB_TYPE_MOTION_FORWARD; // PMV[n][dir][xy] = mv[dir][n][xy] mv_block->PMV[0][0][0] = s->mv[0][0][0]; mv_block->PMV[0][0][1] = s->mv[0][0][1]; mv_block->PMV[1][0][0] = s->mv[0][1][0]; mv_block->PMV[1][0][1] = s->mv[0][1][1]; } if (s->mv_dir & MV_DIR_BACKWARD) { mv_block->macroblock_type |= XVMC_MB_TYPE_MOTION_BACKWARD; mv_block->PMV[0][1][0] = s->mv[1][0][0]; mv_block->PMV[0][1][1] = s->mv[1][0][1]; mv_block->PMV[1][1][0] = s->mv[1][1][0]; mv_block->PMV[1][1][1] = s->mv[1][1][1]; } switch(s->mv_type) { case MV_TYPE_16X16: mv_block->motion_type = XVMC_PREDICTION_FRAME; break; case MV_TYPE_16X8: mv_block->motion_type = XVMC_PREDICTION_16x8; break; case MV_TYPE_FIELD: mv_block->motion_type = XVMC_PREDICTION_FIELD; if (s->picture_structure == PICT_FRAME) { mv_block->PMV[0][0][1] <<= 1; mv_block->PMV[1][0][1] <<= 1; mv_block->PMV[0][1][1] <<= 1; mv_block->PMV[1][1][1] <<= 1; } break; case MV_TYPE_DMV: mv_block->motion_type = XVMC_PREDICTION_DUAL_PRIME; if (s->picture_structure == PICT_FRAME) { mv_block->PMV[0][0][0] = s->mv[0][0][0]; // top from top mv_block->PMV[0][0][1] = s->mv[0][0][1] << 1; mv_block->PMV[0][1][0] = s->mv[0][0][0]; // bottom from bottom mv_block->PMV[0][1][1] = s->mv[0][0][1] << 1; mv_block->PMV[1][0][0] = s->mv[0][2][0]; // dmv00, top from bottom mv_block->PMV[1][0][1] = s->mv[0][2][1] << 1; // dmv01 mv_block->PMV[1][1][0] = s->mv[0][3][0]; // dmv10, bottom from top mv_block->PMV[1][1][1] = s->mv[0][3][1] << 1; // dmv11 } else { mv_block->PMV[0][1][0] = s->mv[0][2][0]; // dmv00 mv_block->PMV[0][1][1] = s->mv[0][2][1]; // dmv01 } break; default: assert(0); } mv_block->motion_vertical_field_select = 0; // set correct field references if (s->mv_type == MV_TYPE_FIELD || s->mv_type == MV_TYPE_16X8) { mv_block->motion_vertical_field_select |= s->field_select[0][0]; mv_block->motion_vertical_field_select |= s->field_select[1][0] << 1; mv_block->motion_vertical_field_select |= s->field_select[0][1] << 2; mv_block->motion_vertical_field_select |= s->field_select[1][1] << 3; } } // !intra // time to handle data blocks mv_block->index = render->next_free_data_block_num; blocks_per_mb = 6; if (s->chroma_format >= 2) { blocks_per_mb = 4 + (1 << s->chroma_format); } // calculate cbp cbp = 0; for (i = 0; i < blocks_per_mb; i++) { cbp += cbp; if (s->block_last_index[i] >= 0) cbp++; } if (s->flags & CODEC_FLAG_GRAY) { if (s->mb_intra) { // intra frames are always full chroma blocks for (i = 4; i < blocks_per_mb; i++) { memset(s->pblocks[i], 0, sizeof(*s->pblocks[i])); // so we need to clear them if (!render->unsigned_intra) *s->pblocks[i][0] = 1 << 10; } } else { cbp &= 0xf << (blocks_per_mb - 4); blocks_per_mb = 4; // luminance blocks only } } mv_block->coded_block_pattern = cbp; if (cbp == 0) mv_block->macroblock_type &= ~XVMC_MB_TYPE_PATTERN; for (i = 0; i < blocks_per_mb; i++) { if (s->block_last_index[i] >= 0) { // I do not have unsigned_intra MOCO to test, hope it is OK. if (s->mb_intra && (render->idct || (!render->idct && !render->unsigned_intra))) *s->pblocks[i][0] -= 1 << 10; if (!render->idct) { s->dsp.idct(*s->pblocks[i]); /* It is unclear if MC hardware requires pixel diff values to be * in the range [-255;255]. TODO: Clipping if such hardware is * ever found. As of now it would only be an unnecessary * slowdown. */ } // copy blocks only if the codec doesn't support pblocks reordering if (s->avctx->xvmc_acceleration == 1) { memcpy(&render->data_blocks[render->next_free_data_block_num*64], s->pblocks[i], sizeof(*s->pblocks[i])); } render->next_free_data_block_num++; } } render->filled_mv_blocks_num++; assert(render->filled_mv_blocks_num <= render->allocated_mv_blocks); assert(render->next_free_data_block_num <= render->allocated_data_blocks); /* The above conditions should not be able to fail as long as this function * is used and the following 'if ()' automatically calls a callback to free * blocks. */ if (render->filled_mv_blocks_num == render->allocated_mv_blocks) ff_draw_horiz_band(s, 0, 0); }