Mercurial > libavcodec.hg
view intrax8.h @ 12492:58a960d6e34c libavcodec
Rename h264_idct_sse2.asm to h264_idct.asm; move inline IDCT asm from
h264dsp_mmx.c to h264_idct.asm (as yasm code). Because the loops are now
coded in asm instead of C, this is (depending on the function) up to 50%
faster for cases where gcc didn't do a great job at looping.
Since h264_idct_add8() is now faster than the manual loop setup in h264.c,
in-asm idct calling can now be enabled for chroma as well (see r16207). For
MMX, this is 5% faster. For SSE2 (which isn't done for chroma if h264.c does
the looping), this makes it up to 50% faster. Speed gain overall is ~0.5-1.0%.
author | rbultje |
---|---|
date | Tue, 14 Sep 2010 13:36:26 +0000 |
parents | 0dce4fe6e6f3 |
children |
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/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_INTRAX8_H #define AVCODEC_INTRAX8_H #include "get_bits.h" #include "mpegvideo.h" typedef struct{ VLC * j_ac_vlc[4];//they point to the static j_mb_vlc VLC * j_orient_vlc; VLC * j_dc_vlc[3]; int use_quant_matrix; //set by ff_intrax8_common_init uint8_t * prediction_table;//2*(mb_w*2) ScanTable scantable[3]; //set by the caller codec MpegEncContext * s; int quant; int dquant; int qsum; //calculated per frame int quant_dc_chroma; int divide_quant_dc_luma; int divide_quant_dc_chroma; //changed per block int edges; int flat_dc; int predicted_dc; int raw_orient; int chroma_orient; int orient; int est_run; } IntraX8Context; void ff_intrax8_common_init(IntraX8Context * w, MpegEncContext * const s); void ff_intrax8_common_end(IntraX8Context * w); int ff_intrax8_decode_picture(IntraX8Context * w, int quant, int halfpq); #endif /* AVCODEC_INTRAX8_H */