Mercurial > libavcodec.hg
view w32thread.c @ 4317:5a2ee0bc2739 libavcodec
skip motion estimation and encoding of non direct-0,0 MBs if the next MB is skiped (mpeg4 doesnt allow such MBs and in the past we did ME and encoding until at the end we droped them, so this should be faster though i didnt benchmark it, benchmark welcome)
author | michael |
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date | Thu, 21 Dec 2006 15:20:02 +0000 |
parents | c8c591fe26f8 |
children | f99e40a7155b |
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/* * Copyright (c) 2004 Michael Niedermayer <michaelni@gmx.at> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ //#define DEBUG #include "avcodec.h" #include "common.h" #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <process.h> typedef struct ThreadContext{ AVCodecContext *avctx; HANDLE thread; HANDLE work_sem; HANDLE done_sem; int (*func)(AVCodecContext *c, void *arg); void *arg; int ret; }ThreadContext; static unsigned __stdcall thread_func(void *v){ ThreadContext *c= v; for(;;){ //printf("thread_func %X enter wait\n", (int)v); fflush(stdout); WaitForSingleObject(c->work_sem, INFINITE); //printf("thread_func %X after wait (func=%X)\n", (int)v, (int)c->func); fflush(stdout); if(c->func) c->ret= c->func(c->avctx, c->arg); else return 0; //printf("thread_func %X signal complete\n", (int)v); fflush(stdout); ReleaseSemaphore(c->done_sem, 1, 0); } return 0; } /** * free what has been allocated by avcodec_thread_init(). * must be called after decoding has finished, especially dont call while avcodec_thread_execute() is running */ void avcodec_thread_free(AVCodecContext *s){ ThreadContext *c= s->thread_opaque; int i; for(i=0; i<s->thread_count; i++){ c[i].func= NULL; ReleaseSemaphore(c[i].work_sem, 1, 0); WaitForSingleObject(c[i].thread, INFINITE); if(c[i].work_sem) CloseHandle(c[i].work_sem); if(c[i].done_sem) CloseHandle(c[i].done_sem); } av_freep(&s->thread_opaque); } int avcodec_thread_execute(AVCodecContext *s, int (*func)(AVCodecContext *c2, void *arg2),void **arg, int *ret, int count){ ThreadContext *c= s->thread_opaque; int i; assert(s == c->avctx); assert(count <= s->thread_count); /* note, we can be certain that this is not called with the same AVCodecContext by different threads at the same time */ for(i=0; i<count; i++){ c[i].arg= arg[i]; c[i].func= func; c[i].ret= 12345; ReleaseSemaphore(c[i].work_sem, 1, 0); } for(i=0; i<count; i++){ WaitForSingleObject(c[i].done_sem, INFINITE); c[i].func= NULL; if(ret) ret[i]= c[i].ret; } return 0; } int avcodec_thread_init(AVCodecContext *s, int thread_count){ int i; ThreadContext *c; uint32_t threadid; s->thread_count= thread_count; assert(!s->thread_opaque); c= av_mallocz(sizeof(ThreadContext)*thread_count); s->thread_opaque= c; for(i=0; i<thread_count; i++){ //printf("init semaphors %d\n", i); fflush(stdout); c[i].avctx= s; if(!(c[i].work_sem = CreateSemaphore(NULL, 0, s->thread_count, NULL))) goto fail; if(!(c[i].done_sem = CreateSemaphore(NULL, 0, s->thread_count, NULL))) goto fail; //printf("create thread %d\n", i); fflush(stdout); c[i].thread = (HANDLE)_beginthreadex(NULL, 0, thread_func, &c[i], 0, &threadid ); if( !c[i].thread ) goto fail; } //printf("init done\n"); fflush(stdout); s->execute= avcodec_thread_execute; return 0; fail: avcodec_thread_free(s); return -1; }