Mercurial > libavcodec.hg
view aacps_tablegen.c @ 12208:5d73c4b4cd37 libavcodec
Make ff_inverse stay with libavutil, and optional copy it to libavcodec.
The ff_inverse table is used by FASTDIV macro, defined in libavutil, but up
to now the table was defined only in libavcodec.
After this change, the main copy of ff_inverse is part of libavutil (just
like FASTDIV), but if CONFIG_SMALL is unset, then a different copy is made
available to libavcodec, to avoid the performance penalty of using an
external look up table.
Dynamic linking works, because the libraries are linked with -Bsymbolic, so
the local copy of the symbol has priority over the external; static linking
works because the table is on a standalone object file in both libraries,
so the linker is able to discard one of the two.
Tested on Linux/x86-64 and Mac OS X/x86-64.
author | flameeyes |
---|---|
date | Wed, 21 Jul 2010 12:37:37 +0000 |
parents | 8c657be75c11 |
children |
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/* * Generate a header file for hardcoded Parametric Stereo tables * * Copyright (c) 2010 Alex Converse <alex.converse@gmail.com> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <stdlib.h> #define CONFIG_HARDCODED_TABLES 0 #include "aacps_tablegen.h" #include "tableprint.h" void write_float_3d_array (const void *p, int b, int c, int d) { int i; const float *f = p; for (i = 0; i < b; i++) { printf("{\n"); write_float_2d_array(f, c, d); printf("},\n"); f += c * d; } } void write_float_4d_array (const void *p, int a, int b, int c, int d) { int i; const float *f = p; for (i = 0; i < a; i++) { printf("{\n"); write_float_3d_array(f, b, c, d); printf("},\n"); f += b * c * d; } } int main(void) { ps_tableinit(); write_fileheader(); printf("static const float pd_re_smooth[8*8*8] = {\n"); write_float_array(pd_re_smooth, 8*8*8); printf("};\n"); printf("static const float pd_im_smooth[8*8*8] = {\n"); write_float_array(pd_im_smooth, 8*8*8); printf("};\n"); printf("static const float HA[46][8][4] = {\n"); write_float_3d_array(HA, 46, 8, 4); printf("};\n"); printf("static const float HB[46][8][4] = {\n"); write_float_3d_array(HB, 46, 8, 4); printf("};\n"); printf("static const float f20_0_8[8][7][2] = {\n"); write_float_3d_array(f20_0_8, 8, 7, 2); printf("};\n"); printf("static const float f34_0_12[12][7][2] = {\n"); write_float_3d_array(f34_0_12, 12, 7, 2); printf("};\n"); printf("static const float f34_1_8[8][7][2] = {\n"); write_float_3d_array(f34_1_8, 8, 7, 2); printf("};\n"); printf("static const float f34_2_4[4][7][2] = {\n"); write_float_3d_array(f34_2_4, 4, 7, 2); printf("};\n"); printf("static const float Q_fract_allpass[2][50][3][2] = {\n"); write_float_4d_array(Q_fract_allpass, 2, 50, 3, 2); printf("};\n"); printf("static const float phi_fract[2][50][2] = {\n"); write_float_3d_array(phi_fract, 2, 50, 2); printf("};\n"); return 0; }