Mercurial > libavcodec.hg
view vdpau_internal.h @ 12208:5d73c4b4cd37 libavcodec
Make ff_inverse stay with libavutil, and optional copy it to libavcodec.
The ff_inverse table is used by FASTDIV macro, defined in libavutil, but up
to now the table was defined only in libavcodec.
After this change, the main copy of ff_inverse is part of libavutil (just
like FASTDIV), but if CONFIG_SMALL is unset, then a different copy is made
available to libavcodec, to avoid the performance penalty of using an
external look up table.
Dynamic linking works, because the libraries are linked with -Bsymbolic, so
the local copy of the symbol has priority over the external; static linking
works because the table is on a standalone object file in both libraries,
so the linker is able to discard one of the two.
Tested on Linux/x86-64 and Mac OS X/x86-64.
author | flameeyes |
---|---|
date | Wed, 21 Jul 2010 12:37:37 +0000 |
parents | e603f624b03f |
children |
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/* * Video Decode and Presentation API for UNIX (VDPAU) is used for * HW decode acceleration for MPEG-1/2, H.264 and VC-1. * * Copyright (C) 2008 NVIDIA * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_VDPAU_INTERNAL_H #define AVCODEC_VDPAU_INTERNAL_H #include <stdint.h> #include "mpegvideo.h" void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf, int buf_size); void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf, int buf_size, int slice_count); void ff_vdpau_h264_picture_start(MpegEncContext *s); void ff_vdpau_h264_set_reference_frames(MpegEncContext *s); void ff_vdpau_h264_picture_complete(MpegEncContext *s); void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf, int buf_size); void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf, int buf_size); #endif /* AVCODEC_VDPAU_INTERNAL_H */