view bmp.h @ 12329:6644e439130d libavcodec

Calculate an exact frame size before writing. Now the buffer size requirements can be known exactly, so larger frame sizes can be safely encoded without buffer overwrite.
author jbr
date Sat, 31 Jul 2010 20:32:12 +0000
parents c4a4495715dd
children
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/*
 * internals for BMP codecs
 * Copyright (c) 2005 Mans Rullgard
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVCODEC_BMP_H
#define AVCODEC_BMP_H

#include "avcodec.h"

typedef struct BMPContext {
    AVFrame picture;
} BMPContext;

typedef enum {
    BMP_RGB         =0,
    BMP_RLE8        =1,
    BMP_RLE4        =2,
    BMP_BITFIELDS   =3,
} BiCompression;

#endif /* AVCODEC_BMP_H */