view kgv1dec.c @ 12329:6644e439130d libavcodec

Calculate an exact frame size before writing. Now the buffer size requirements can be known exactly, so larger frame sizes can be safely encoded without buffer overwrite.
author jbr
date Sat, 31 Jul 2010 20:32:12 +0000
parents c35d7bc64882
children 914f484bb476
line wrap: on
line source

/*
 * Kega Game Video (KGV1) decoder
 * Copyright (c) 2010 Daniel Verkamp
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * Kega Game Video decoder
 */

#include "libavutil/intreadwrite.h"
#include "avcodec.h"

typedef struct {
    AVCodecContext *avctx;
    AVFrame pic;
    uint16_t *prev, *cur;
} KgvContext;

static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt)
{
    const uint8_t *buf = avpkt->data;
    const uint8_t *buf_end = buf + avpkt->size;
    KgvContext * const c = avctx->priv_data;
    int offsets[7];
    uint16_t *out, *prev;
    int outcnt = 0, maxcnt;
    int w, h, i;

    if (avpkt->size < 2)
        return -1;

    w = (buf[0] + 1) * 8;
    h = (buf[1] + 1) * 8;
    buf += 2;

    if (avcodec_check_dimensions(avctx, w, h))
        return -1;

    if (w != avctx->width || h != avctx->height)
        avcodec_set_dimensions(avctx, w, h);

    maxcnt = w * h;

    out = av_realloc(c->cur, w * h * 2);
    if (!out)
        return -1;
    c->cur = out;

    prev = av_realloc(c->prev, w * h * 2);
    if (!prev)
        return -1;
    c->prev = prev;

    for (i = 0; i < 7; i++)
        offsets[i] = -1;

    while (outcnt < maxcnt && buf_end - 2 > buf) {
        int code = AV_RL16(buf);
        buf += 2;

        if (!(code & 0x8000)) {
            out[outcnt++] = code; // rgb555 pixel coded directly
        } else {
            int count;
            uint16_t *inp;

            if ((code & 0x6000) == 0x6000) {
                // copy from previous frame
                int oidx = (code >> 10) & 7;
                int start;

                count = (code & 0x3FF) + 3;

                if (offsets[oidx] < 0) {
                    if (buf_end - 3 < buf)
                        break;
                    offsets[oidx] = AV_RL24(buf);
                    buf += 3;
                }

                start = (outcnt + offsets[oidx]) % maxcnt;

                if (maxcnt - start < count)
                    break;

                inp = prev + start;
            } else {
                // copy from earlier in this frame
                int offset = (code & 0x1FFF) + 1;

                if (!(code & 0x6000)) {
                    count = 2;
                } else if ((code & 0x6000) == 0x2000) {
                    count = 3;
                } else {
                    if (buf_end - 1 < buf)
                        break;
                    count = 4 + *buf++;
                }

                if (outcnt < offset)
                    break;

                inp = out + outcnt - offset;
            }

            if (maxcnt - outcnt < count)
                break;

            for (i = 0; i < count; i++)
                out[outcnt++] = inp[i];
        }
    }

    if (outcnt - maxcnt)
        av_log(avctx, AV_LOG_DEBUG, "frame finished with %d diff\n", outcnt - maxcnt);

    c->pic.data[0]     = (uint8_t *)c->cur;
    c->pic.linesize[0] = w * 2;

    *data_size = sizeof(AVFrame);
    *(AVFrame*)data = c->pic;

    FFSWAP(uint16_t *, c->cur, c->prev);

    return avpkt->size;
}

static av_cold int decode_init(AVCodecContext *avctx)
{
    KgvContext * const c = avctx->priv_data;

    c->avctx = avctx;
    avctx->pix_fmt = PIX_FMT_RGB555;

    return 0;
}

static av_cold int decode_end(AVCodecContext *avctx)
{
    KgvContext * const c = avctx->priv_data;

    av_freep(&c->cur);
    av_freep(&c->prev);

    return 0;
}

AVCodec kgv1_decoder = {
    "kgv1",
    AVMEDIA_TYPE_VIDEO,
    CODEC_ID_KGV1,
    sizeof(KgvContext),
    decode_init,
    NULL,
    decode_end,
    decode_frame,
    .max_lowres = 1,
    .long_name = NULL_IF_CONFIG_SMALL("Kega Game Video"),
};