view vp6dsp.c @ 12329:6644e439130d libavcodec

Calculate an exact frame size before writing. Now the buffer size requirements can be known exactly, so larger frame sizes can be safely encoded without buffer overwrite.
author jbr
date Sat, 31 Jul 2010 20:32:12 +0000
parents 7dd2a45249a9
children 9f06475db098
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/**
 * @file
 * VP6 DSP-oriented functions
 *
 * Copyright (C) 2006  Aurelien Jacobs <aurel@gnuage.org>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavutil/common.h"
#include "dsputil.h"


void ff_vp6_filter_diag4_c(uint8_t *dst, uint8_t *src, int stride,
                           const int16_t *h_weights, const int16_t *v_weights)
{
    int x, y;
    int tmp[8*11];
    int *t = tmp;

    src -= stride;

    for (y=0; y<11; y++) {
        for (x=0; x<8; x++) {
            t[x] = av_clip_uint8((  src[x-1] * h_weights[0]
                               + src[x  ] * h_weights[1]
                               + src[x+1] * h_weights[2]
                               + src[x+2] * h_weights[3] + 64) >> 7);
        }
        src += stride;
        t += 8;
    }

    t = tmp + 8;
    for (y=0; y<8; y++) {
        for (x=0; x<8; x++) {
            dst[x] = av_clip_uint8((  t[x-8 ] * v_weights[0]
                                 + t[x   ] * v_weights[1]
                                 + t[x+8 ] * v_weights[2]
                                 + t[x+16] * v_weights[3] + 64) >> 7);
        }
        dst += stride;
        t += 8;
    }
}