view ac3dec.c @ 2497:69adfbbdcdeb libavcodec

- samples from mplayer ftp in the "adv" profile seem to have profile=2, which isn't the advanced one; and indeed, using adv. profile parser fails. Using normal parser works, and that's what is done - attempt at taking care of stride for NORM2 bitplane decoding - duplication of much code from msmpeg4.c; this code isn't yet used, but goes down as far as the block layer (mainly Transform Type stuff, the remains are wild editing without checking). Unusable yet, and lacks the AC decoding (but a step further in bitstream parsing) patch by anonymous
author michael
date Fri, 04 Feb 2005 02:20:38 +0000
parents 141a9539e270
children 40765c51a7a9
line wrap: on
line source

/*
 * AC3 decoder
 * Copyright (c) 2001 Fabrice Bellard.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/**
 * @file ac3dec.c
 * AC3 decoder.
 */

//#define DEBUG

#include "avcodec.h"
#include "libac3/ac3.h"

/* currently, I use libac3 which is Copyright (C) Aaron Holtzman and
   released under the GPL license. I may reimplement it someday... */
typedef struct AC3DecodeState {
    uint8_t inbuf[4096]; /* input buffer */
    uint8_t *inbuf_ptr;
    int frame_size;
    int flags;
    int channels;
    ac3_state_t state;
} AC3DecodeState;

static int ac3_decode_init(AVCodecContext *avctx)
{
    AC3DecodeState *s = avctx->priv_data;

    ac3_init ();
    s->inbuf_ptr = s->inbuf;
    s->frame_size = 0;
    return 0;
}

stream_samples_t samples;

/**** the following two functions comes from ac3dec */
static inline int blah (int32_t i)
{
    if (i > 0x43c07fff)
	return 32767;
    else if (i < 0x43bf8000)
	return -32768;
    else
	return i - 0x43c00000;
}

static inline void float_to_int (float * _f, int16_t * s16, int nchannels)
{
    int i, j, c;
    int32_t * f = (int32_t *) _f;	// XXX assumes IEEE float format

    j = 0;
    nchannels *= 256;
    for (i = 0; i < 256; i++) {
	for (c = 0; c < nchannels; c += 256)
	    s16[j++] = blah (f[i + c]);
    }
}

/**** end */

#define HEADER_SIZE 7

static int ac3_decode_frame(AVCodecContext *avctx, 
                            void *data, int *data_size,
                            uint8_t *buf, int buf_size)
{
    AC3DecodeState *s = avctx->priv_data;
    uint8_t *buf_ptr;
    int flags, i, len;
    int sample_rate, bit_rate;
    short *out_samples = data;
    float level;
    static const int ac3_channels[8] = {
	2, 1, 2, 3, 3, 4, 4, 5
    };

    buf_ptr = buf;
    while (buf_size > 0) {
        len = s->inbuf_ptr - s->inbuf;
        if (s->frame_size == 0) {
            /* no header seen : find one. We need at least 7 bytes to parse it */
            len = HEADER_SIZE - len;
            if (len > buf_size)
                len = buf_size;
            memcpy(s->inbuf_ptr, buf_ptr, len);
            buf_ptr += len;
            s->inbuf_ptr += len;
            buf_size -= len;
            if ((s->inbuf_ptr - s->inbuf) == HEADER_SIZE) {
                len = ac3_syncinfo (s->inbuf, &s->flags, &sample_rate, &bit_rate);
                if (len == 0) {
                    /* no sync found : move by one byte (inefficient, but simple!) */
                    memcpy(s->inbuf, s->inbuf + 1, HEADER_SIZE - 1);
                    s->inbuf_ptr--;
                } else {
		    s->frame_size = len;
                    /* update codec info */
                    avctx->sample_rate = sample_rate;
                    s->channels = ac3_channels[s->flags & 7];
                    if (s->flags & AC3_LFE)
			s->channels++;
		    if (avctx->channels == 0)
			/* No specific number of channel requested */
			avctx->channels = s->channels;
		    else if (s->channels < avctx->channels) {
			fprintf(stderr, "ac3dec: AC3 Source channels are less than specified: output to %d channels.. (frmsize: %d)\n", s->channels, len);
			avctx->channels = s->channels;
		    }
		    avctx->bit_rate = bit_rate;
                }
            }
        } else if (len < s->frame_size) {
            len = s->frame_size - len;
            if (len > buf_size)
                len = buf_size;

            memcpy(s->inbuf_ptr, buf_ptr, len);
            buf_ptr += len;
            s->inbuf_ptr += len;
            buf_size -= len;
        } else {
            flags = s->flags;
            if (avctx->channels == 1)
                flags = AC3_MONO;
            else if (avctx->channels == 2)
                flags = AC3_STEREO;
            else
                flags |= AC3_ADJUST_LEVEL;
            level = 1;
            if (ac3_frame (&s->state, s->inbuf, &flags, &level, 384)) {
            fail:
                s->inbuf_ptr = s->inbuf;
                s->frame_size = 0;
                continue;
            }
            for (i = 0; i < 6; i++) {
                if (ac3_block (&s->state))
                    goto fail;
                float_to_int (*samples, out_samples + i * 256 * avctx->channels, avctx->channels);
            }
            s->inbuf_ptr = s->inbuf;
            s->frame_size = 0;
            *data_size = 6 * avctx->channels * 256 * sizeof(int16_t);
            break;
        }
    }
    return buf_ptr - buf;
}

static int ac3_decode_end(AVCodecContext *s)
{
    return 0;
}

AVCodec ac3_decoder = {
    "ac3",
    CODEC_TYPE_AUDIO,
    CODEC_ID_AC3,
    sizeof(AC3DecodeState),
    ac3_decode_init,
    NULL,
    ac3_decode_end,
    ac3_decode_frame,
};