view fdctref.c @ 2497:69adfbbdcdeb libavcodec

- samples from mplayer ftp in the "adv" profile seem to have profile=2, which isn't the advanced one; and indeed, using adv. profile parser fails. Using normal parser works, and that's what is done - attempt at taking care of stride for NORM2 bitplane decoding - duplication of much code from msmpeg4.c; this code isn't yet used, but goes down as far as the block layer (mainly Transform Type stuff, the remains are wild editing without checking). Unusable yet, and lacks the AC decoding (but a step further in bitstream parsing) patch by anonymous
author michael
date Fri, 04 Feb 2005 02:20:38 +0000
parents 1e39f273ecd6
children ef2149182f1c
line wrap: on
line source

/**
 * @file fdctref.c
 * forward discrete cosine transform, double precision.
 */

/* Copyright (C) 1996, MPEG Software Simulation Group. All Rights Reserved. */

/*
 * Disclaimer of Warranty
 *
 * These software programs are available to the user without any license fee or
 * royalty on an "as is" basis.  The MPEG Software Simulation Group disclaims
 * any and all warranties, whether express, implied, or statuary, including any
 * implied warranties or merchantability or of fitness for a particular
 * purpose.  In no event shall the copyright-holder be liable for any
 * incidental, punitive, or consequential damages of any kind whatsoever
 * arising from the use of these programs.
 *
 * This disclaimer of warranty extends to the user of these programs and user's
 * customers, employees, agents, transferees, successors, and assigns.
 *
 * The MPEG Software Simulation Group does not represent or warrant that the
 * programs furnished hereunder are free of infringement of any third-party
 * patents.
 *
 * Commercial implementations of MPEG-1 and MPEG-2 video, including shareware,
 * are subject to royalty fees to patent holders.  Many of these patents are
 * general enough such that they are unavoidable regardless of implementation
 * design.
 *
 */

#include <math.h>

#ifndef PI
# ifdef M_PI
#  define PI M_PI
# else
#  define PI 3.14159265358979323846
# endif
#endif

/* global declarations */
void init_fdct (void);
void fdct (short *block);

/* private data */
static double c[8][8]; /* transform coefficients */

void init_fdct()
{
  int i, j;
  double s;

  for (i=0; i<8; i++)
  {
    s = (i==0) ? sqrt(0.125) : 0.5;

    for (j=0; j<8; j++)
      c[i][j] = s * cos((PI/8.0)*i*(j+0.5));
  }
}

void fdct(block)
short *block;
{
	register int i, j;
	double s;
	double tmp[64];

	for(i = 0; i < 8; i++)
    	for(j = 0; j < 8; j++)
    	{
    		s = 0.0;

/*
 *     		for(k = 0; k < 8; k++)
 *         		s += c[j][k] * block[8 * i + k];
 */
        	s += c[j][0] * block[8 * i + 0];
        	s += c[j][1] * block[8 * i + 1];
        	s += c[j][2] * block[8 * i + 2];
        	s += c[j][3] * block[8 * i + 3];
        	s += c[j][4] * block[8 * i + 4];
        	s += c[j][5] * block[8 * i + 5];
        	s += c[j][6] * block[8 * i + 6];
        	s += c[j][7] * block[8 * i + 7];

    		tmp[8 * i + j] = s;
    	}

	for(j = 0; j < 8; j++)
    	for(i = 0; i < 8; i++)
    	{
    		s = 0.0;

/*
 *     	  	for(k = 0; k < 8; k++)
 *        	    s += c[i][k] * tmp[8 * k + j];
 */
        	s += c[i][0] * tmp[8 * 0 + j];
        	s += c[i][1] * tmp[8 * 1 + j];
        	s += c[i][2] * tmp[8 * 2 + j];
        	s += c[i][3] * tmp[8 * 3 + j];
        	s += c[i][4] * tmp[8 * 4 + j];
        	s += c[i][5] * tmp[8 * 5 + j];
        	s += c[i][6] * tmp[8 * 6 + j];
        	s += c[i][7] * tmp[8 * 7 + j];
		s*=8.0;

    		block[8 * i + j] = (short)floor(s + 0.499999);
/*
 * reason for adding 0.499999 instead of 0.5:
 * s is quite often x.5 (at least for i and/or j = 0 or 4)
 * and setting the rounding threshold exactly to 0.5 leads to an
 * extremely high arithmetic implementation dependency of the result;
 * s being between x.5 and x.500001 (which is now incorrectly rounded
 * downwards instead of upwards) is assumed to occur less often
 * (if at all)
 */
      }
}

/* perform IDCT matrix multiply for 8x8 coefficient block */

void idct(block)
short *block;
{
  int i, j, k, v;
  double partial_product;
  double tmp[64];

  for (i=0; i<8; i++)
    for (j=0; j<8; j++)
    {
      partial_product = 0.0;

      for (k=0; k<8; k++)
        partial_product+= c[k][j]*block[8*i+k];

      tmp[8*i+j] = partial_product;
    }

  /* Transpose operation is integrated into address mapping by switching 
     loop order of i and j */

  for (j=0; j<8; j++)
    for (i=0; i<8; i++)
    {
      partial_product = 0.0;

      for (k=0; k<8; k++)
        partial_product+= c[k][i]*tmp[8*k+j];

      v = (int) floor(partial_product+0.5);
      block[8*i+j] = v;
    }
}