view flicvideo.c @ 2497:69adfbbdcdeb libavcodec

- samples from mplayer ftp in the "adv" profile seem to have profile=2, which isn't the advanced one; and indeed, using adv. profile parser fails. Using normal parser works, and that's what is done - attempt at taking care of stride for NORM2 bitplane decoding - duplication of much code from msmpeg4.c; this code isn't yet used, but goes down as far as the block layer (mainly Transform Type stuff, the remains are wild editing without checking). Unusable yet, and lacks the AC decoding (but a step further in bitstream parsing) patch by anonymous
author michael
date Fri, 04 Feb 2005 02:20:38 +0000
parents 18b8b2dcc037
children faa53103dde0
line wrap: on
line source

/*
 * FLI/FLC Animation Video Decoder
 * Copyright (C) 2003, 2004 the ffmpeg project
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/**
 * @file flic.c
 * Autodesk Animator FLI/FLC Video Decoder
 * by Mike Melanson (melanson@pcisys.net)
 * for more information on the .fli/.flc file format and all of its many
 * variations, visit:
 *   http://www.compuphase.com/flic.htm
 *
 * This decoder outputs PAL8 colorspace data. To use this decoder, be
 * sure that your demuxer sends the FLI file header to the decoder via
 * the extradata chunk in AVCodecContext. The chunk should be 128 bytes
 * large. The only exception is for FLI files from the game "Magic Carpet",
 * in which the header is only 12 bytes.
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#include "common.h"
#include "avcodec.h"
#include "bswap.h"

#define FLI_256_COLOR 4
#define FLI_DELTA     7
#define FLI_COLOR     11
#define FLI_LC        12
#define FLI_BLACK     13
#define FLI_BRUN      15
#define FLI_COPY      16
#define FLI_MINI      18

typedef struct FlicDecodeContext {
    AVCodecContext *avctx;
    AVFrame frame;

    unsigned int palette[256];
    int new_palette;
    int fli_type;  /* either 0xAF11 or 0xAF12, affects palette resolution */
} FlicDecodeContext;

static int flic_decode_init(AVCodecContext *avctx)
{
    FlicDecodeContext *s = (FlicDecodeContext *)avctx->priv_data;
    unsigned char *fli_header = (unsigned char *)avctx->extradata;

    s->avctx = avctx;
    avctx->pix_fmt = PIX_FMT_PAL8;
    avctx->has_b_frames = 0;

    if (s->avctx->extradata_size == 12) {
        /* special case for magic carpet FLIs */
        s->fli_type = 0xAF13;
    } else if (s->avctx->extradata_size == 128) {
        s->fli_type = LE_16(&fli_header[4]);
    } else {
        av_log(avctx, AV_LOG_ERROR, "Expected extradata of 12 or 128 bytes\n");
        return -1;
    }

    s->frame.data[0] = NULL;
    s->new_palette = 0;

    return 0;
}

static int flic_decode_frame(AVCodecContext *avctx,
                             void *data, int *data_size,
                             uint8_t *buf, int buf_size)
{
    FlicDecodeContext *s = (FlicDecodeContext *)avctx->priv_data;

    int stream_ptr = 0;
    int stream_ptr_after_color_chunk;
    int pixel_ptr;
    int palette_ptr;
    unsigned char palette_idx1;
    unsigned char palette_idx2;

    unsigned int frame_size;
    int num_chunks;

    unsigned int chunk_size;
    int chunk_type;

    int i, j;

    int color_packets;
    int color_changes;
    int color_shift;
    unsigned char r, g, b;

    int lines;
    int compressed_lines;
    int starting_line;
    signed short line_packets;
    int y_ptr;
    signed char byte_run;
    int pixel_skip;
    int pixel_countdown;
    unsigned char *pixels;

    s->frame.reference = 1;
    s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;
    if (avctx->reget_buffer(avctx, &s->frame) < 0) {
        av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
        return -1;
    }

    pixels = s->frame.data[0];

    frame_size = LE_32(&buf[stream_ptr]);
    stream_ptr += 6;  /* skip the magic number */
    num_chunks = LE_16(&buf[stream_ptr]);
    stream_ptr += 10;  /* skip padding */

    frame_size -= 16;

    /* iterate through the chunks */
    while ((frame_size > 0) && (num_chunks > 0)) {
        chunk_size = LE_32(&buf[stream_ptr]);
        stream_ptr += 4;
        chunk_type = LE_16(&buf[stream_ptr]);
        stream_ptr += 2;

        switch (chunk_type) {
        case FLI_256_COLOR:
        case FLI_COLOR:
            stream_ptr_after_color_chunk = stream_ptr + chunk_size - 6;
            s->new_palette = 1;

            /* check special case: If this file is from the Magic Carpet 
             * game and uses 6-bit colors even though it reports 256-color 
             * chunks in a 0xAF12-type file (fli_type is set to 0xAF13 during
             * initialization) */
            if ((chunk_type == FLI_256_COLOR) && (s->fli_type != 0xAF13))
                color_shift = 0;
            else
                color_shift = 2;
            /* set up the palette */
            color_packets = LE_16(&buf[stream_ptr]);
            stream_ptr += 2;
            palette_ptr = 0;
            for (i = 0; i < color_packets; i++) {
                /* first byte is how many colors to skip */
                palette_ptr += buf[stream_ptr++];

                /* next byte indicates how many entries to change */
                color_changes = buf[stream_ptr++];

                /* if there are 0 color changes, there are actually 256 */
                if (color_changes == 0)
                    color_changes = 256;

                for (j = 0; j < color_changes; j++) {

                    /* wrap around, for good measure */
                    if ((unsigned)palette_ptr >= 256)
                        palette_ptr = 0;

                    r = buf[stream_ptr++] << color_shift;
                    g = buf[stream_ptr++] << color_shift;
                    b = buf[stream_ptr++] << color_shift;
                    s->palette[palette_ptr++] = (r << 16) | (g << 8) | b;
                }
            }

            /* color chunks sometimes have weird 16-bit alignment issues;
             * therefore, take the hardline approach and set the stream_ptr
             * to the value calculated w.r.t. the size specified by the color
             * chunk header */
            stream_ptr = stream_ptr_after_color_chunk;

            break;

        case FLI_DELTA:
            y_ptr = 0;
            compressed_lines = LE_16(&buf[stream_ptr]);
            stream_ptr += 2;
            while (compressed_lines > 0) {
                line_packets = LE_16(&buf[stream_ptr]);
                stream_ptr += 2;
                if (line_packets < 0) {
                    line_packets = -line_packets;
                    y_ptr += line_packets * s->frame.linesize[0];
                } else {
                    compressed_lines--;
                    pixel_ptr = y_ptr;
                    pixel_countdown = s->avctx->width;
                    for (i = 0; i < line_packets; i++) {
                        /* account for the skip bytes */
                        pixel_skip = buf[stream_ptr++];
                        pixel_ptr += pixel_skip;
                        pixel_countdown -= pixel_skip;
                        byte_run = buf[stream_ptr++];
                        if (byte_run < 0) {
                            byte_run = -byte_run;
                            palette_idx1 = buf[stream_ptr++];
                            palette_idx2 = buf[stream_ptr++];
                            for (j = 0; j < byte_run; j++, pixel_countdown -= 2) {
                                pixels[pixel_ptr++] = palette_idx1;
                                pixels[pixel_ptr++] = palette_idx2;
                            }
                        } else {
                            for (j = 0; j < byte_run * 2; j++, pixel_countdown--) {
                                palette_idx1 = buf[stream_ptr++];
                                pixels[pixel_ptr++] = palette_idx1;
                            }
                        }
                    }

                    y_ptr += s->frame.linesize[0];
                }
            }
            break;

        case FLI_LC:
            /* line compressed */
            starting_line = LE_16(&buf[stream_ptr]);
            stream_ptr += 2;
            y_ptr = 0;
            y_ptr += starting_line * s->frame.linesize[0];

            compressed_lines = LE_16(&buf[stream_ptr]);
            stream_ptr += 2;
            while (compressed_lines > 0) {
                pixel_ptr = y_ptr;
                pixel_countdown = s->avctx->width;
                line_packets = buf[stream_ptr++];
                if (line_packets > 0) {
                    for (i = 0; i < line_packets; i++) {
                        /* account for the skip bytes */
                        pixel_skip = buf[stream_ptr++];
                        pixel_ptr += pixel_skip;
                        pixel_countdown -= pixel_skip;
                        byte_run = buf[stream_ptr++];
                        if (byte_run > 0) {
                            for (j = 0; j < byte_run; j++, pixel_countdown--) {
                                palette_idx1 = buf[stream_ptr++];
                                pixels[pixel_ptr++] = palette_idx1;
                            }
                        } else {
                            byte_run = -byte_run;
                            palette_idx1 = buf[stream_ptr++];
                            for (j = 0; j < byte_run; j++, pixel_countdown--) {
                                pixels[pixel_ptr++] = palette_idx1;
                            }
                        }
                    }
                }

                y_ptr += s->frame.linesize[0];
                compressed_lines--;
            }
            break;

        case FLI_BLACK:
            /* set the whole frame to color 0 (which is usually black) */
            memset(pixels, 0,
                s->frame.linesize[0] * s->avctx->height);
            break;

        case FLI_BRUN:
            /* Byte run compression: This chunk type only occurs in the first
             * FLI frame and it will update the entire frame. */
            y_ptr = 0;
            for (lines = 0; lines < s->avctx->height; lines++) {
                pixel_ptr = y_ptr;
                /* disregard the line packets; instead, iterate through all
                 * pixels on a row */
                stream_ptr++;
                pixel_countdown = s->avctx->width;
                while (pixel_countdown > 0) {
                    byte_run = buf[stream_ptr++];
                    if (byte_run > 0) {
                        palette_idx1 = buf[stream_ptr++];
                        for (j = 0; j < byte_run; j++) {
                            pixels[pixel_ptr++] = palette_idx1;
                            pixel_countdown--;
                            if (pixel_countdown < 0)
                                av_log(avctx, AV_LOG_ERROR, "pixel_countdown < 0 (%d)\n",
                                       pixel_countdown);
                        }
                    } else {  /* copy bytes if byte_run < 0 */
                        byte_run = -byte_run;
                        for (j = 0; j < byte_run; j++) {
                            palette_idx1 = buf[stream_ptr++];
                            pixels[pixel_ptr++] = palette_idx1;
                            pixel_countdown--;
                            if (pixel_countdown < 0)
                                av_log(avctx, AV_LOG_ERROR, "pixel_countdown < 0 (%d)\n",
                                       pixel_countdown);
                        }
                    }
                }

                y_ptr += s->frame.linesize[0];
            }
            break;

        case FLI_COPY:
            /* copy the chunk (uncompressed frame) */
            if (chunk_size - 6 > s->avctx->width * s->avctx->height) {
                av_log(avctx, AV_LOG_ERROR, "In chunk FLI_COPY : source data (%d bytes) " \
                       "bigger than image, skipping chunk\n", chunk_size - 6);
                stream_ptr += chunk_size - 6;
            } else {
                for (y_ptr = 0; y_ptr < s->frame.linesize[0] * s->avctx->height;
                     y_ptr += s->frame.linesize[0]) {
                    memcpy(&pixels[y_ptr], &buf[stream_ptr],
                        s->avctx->width);
                    stream_ptr += s->avctx->width;
                }
            }
            break;

        case FLI_MINI:
            /* some sort of a thumbnail? disregard this chunk... */
            stream_ptr += chunk_size - 6;
            break;

        default:
            av_log(avctx, AV_LOG_ERROR, "Unrecognized chunk type: %d\n", chunk_type);
            break;
        }

        frame_size -= chunk_size;
        num_chunks--;
    }

    /* by the end of the chunk, the stream ptr should equal the frame
     * size (minus 1, possibly); if it doesn't, issue a warning */
    if ((stream_ptr != buf_size) && (stream_ptr != buf_size - 1))
        av_log(avctx, AV_LOG_ERROR, "Processed FLI chunk where chunk size = %d " \
               "and final chunk ptr = %d\n", buf_size, stream_ptr);

    /* make the palette available on the way out */
//    if (s->new_palette) {
    if (1) {
        memcpy(s->frame.data[1], s->palette, AVPALETTE_SIZE);
        s->frame.palette_has_changed = 1;
        s->new_palette = 0;
    }

    *data_size=sizeof(AVFrame);
    *(AVFrame*)data = s->frame;

    return buf_size;
}

static int flic_decode_end(AVCodecContext *avctx)
{
    FlicDecodeContext *s = avctx->priv_data;

    if (s->frame.data[0])
        avctx->release_buffer(avctx, &s->frame);

    return 0;
}

AVCodec flic_decoder = {
    "flic",
    CODEC_TYPE_VIDEO,
    CODEC_ID_FLIC,
    sizeof(FlicDecodeContext),
    flic_decode_init,
    NULL,
    flic_decode_end,
    flic_decode_frame,
    CODEC_CAP_DR1,
    NULL
};