view ppc/dsputil_h264_template_altivec.c @ 2497:69adfbbdcdeb libavcodec

- samples from mplayer ftp in the "adv" profile seem to have profile=2, which isn't the advanced one; and indeed, using adv. profile parser fails. Using normal parser works, and that's what is done - attempt at taking care of stride for NORM2 bitplane decoding - duplication of much code from msmpeg4.c; this code isn't yet used, but goes down as far as the block layer (mainly Transform Type stuff, the remains are wild editing without checking). Unusable yet, and lacks the AC decoding (but a step further in bitstream parsing) patch by anonymous
author michael
date Fri, 04 Feb 2005 02:20:38 +0000
parents b0102ea621dd
children ef2149182f1c
line wrap: on
line source

/*
 * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* this code assume that stride % 16 == 0 */
void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
  POWERPC_PERF_DECLARE(PREFIX_h264_chroma_mc8_num, 1);
  POWERPC_PERF_START_COUNT(PREFIX_h264_chroma_mc8_num, 1);
    signed int ABCD[4] __attribute__((aligned(16)));
    register int i;
    ABCD[0] = ((8 - x) * (8 - y));
    ABCD[1] = ((x) * (8 - y));
    ABCD[2] = ((8 - x) * (y));
    ABCD[3] = ((x) * (y));
    const vector signed int vABCD = vec_ld(0, ABCD);
    const vector signed short vA = vec_splat((vector signed short)vABCD, 1);
    const vector signed short vB = vec_splat((vector signed short)vABCD, 3);
    const vector signed short vC = vec_splat((vector signed short)vABCD, 5);
    const vector signed short vD = vec_splat((vector signed short)vABCD, 7);
    const vector signed int vzero = vec_splat_s32(0);
    const vector signed short v32ss = (const vector signed short)AVV(32);
    const vector unsigned short v6us = vec_splat_u16(6);

    vector unsigned char fperm;

    if (((unsigned long)dst) % 16 == 0) {
      fperm = (vector unsigned char)AVV(0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
                                        0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F);
    } else {
      fperm = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
                                        0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
    }

    register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
    register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
    
    vector unsigned char vsrcAuc;
    vector unsigned char vsrcBuc;
    vector unsigned char vsrcperm0;
    vector unsigned char vsrcperm1;
    vsrcAuc = vec_ld(0, src);
    if (loadSecond)
      vsrcBuc = vec_ld(16, src);
    vsrcperm0 = vec_lvsl(0, src);
    vsrcperm1 = vec_lvsl(1, src);
    
    vector unsigned char vsrc0uc;
    vector unsigned char vsrc1uc;
    vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
    if (reallyBadAlign)
      vsrc1uc = vsrcBuc;
    else
      vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
    
    vector signed short vsrc0ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc0uc);
    vector signed short vsrc1ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc1uc);

    if (!loadSecond) {// -> !reallyBadAlign
      for (i = 0 ; i < h ; i++) {
        vector unsigned char vsrcCuc;
        vsrcCuc = vec_ld(stride + 0, src);
        
        vector unsigned char vsrc2uc;
        vector unsigned char vsrc3uc;
        vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
        vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
        
        vector signed short vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc2uc);
        vector signed short vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc3uc);
        
        vector signed short psum;
        
        psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
        psum = vec_mladd(vB, vsrc1ssH, psum);
        psum = vec_mladd(vC, vsrc2ssH, psum);
        psum = vec_mladd(vD, vsrc3ssH, psum);
        psum = vec_add(v32ss, psum);
        psum = vec_sra(psum, v6us);
        
        vector unsigned char vdst = vec_ld(0, dst);
        vector unsigned char ppsum = (vector unsigned char)vec_packsu(psum, psum);
        
        vector unsigned char vfdst = vec_perm(vdst, ppsum, fperm);
        vector unsigned char fsum;
        
        OP_U8_ALTIVEC(fsum, vfdst, vdst);

        vec_st(fsum, 0, dst);
        
        vsrc0ssH = vsrc2ssH;
        vsrc1ssH = vsrc3ssH;
        
        dst += stride;
        src += stride;
      }
    } else {
      for (i = 0 ; i < h ; i++) {
        vector unsigned char vsrcCuc;
        vector unsigned char vsrcDuc;
        vsrcCuc = vec_ld(stride + 0, src);
        vsrcDuc = vec_ld(stride + 16, src);
        
        vector unsigned char vsrc2uc;
        vector unsigned char vsrc3uc;
        vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
        if (reallyBadAlign)
          vsrc3uc = vsrcDuc;
        else
          vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
        
        vector signed short vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc2uc);
        vector signed short vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc3uc);
        
        vector signed short psum;
      
        psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
        psum = vec_mladd(vB, vsrc1ssH, psum);
        psum = vec_mladd(vC, vsrc2ssH, psum);
        psum = vec_mladd(vD, vsrc3ssH, psum);
        psum = vec_add(v32ss, psum);
        psum = vec_sr(psum, v6us);
        
        vector unsigned char vdst = vec_ld(0, dst);
        vector unsigned char ppsum = (vector unsigned char)vec_pack(psum, psum); 
        
        vector unsigned char vfdst = vec_perm(vdst, ppsum, fperm);
        vector unsigned char fsum;
        
        OP_U8_ALTIVEC(fsum, vfdst, vdst);

        vec_st(fsum, 0, dst);
        
        vsrc0ssH = vsrc2ssH;
        vsrc1ssH = vsrc3ssH;
        
        dst += stride;
        src += stride;
      }
    }
    POWERPC_PERF_STOP_COUNT(PREFIX_h264_chroma_mc8_num, 1);
}

/* this code assume stride % 16 == 0 */
static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {
  POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_h_lowpass_num, 1);
  POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_h_lowpass_num, 1);
  register int i;
  
  const vector signed int vzero = vec_splat_s32(0);
  const vector unsigned char permM2 = vec_lvsl(-2, src);
  const vector unsigned char permM1 = vec_lvsl(-1, src);
  const vector unsigned char permP0 = vec_lvsl(+0, src);
  const vector unsigned char permP1 = vec_lvsl(+1, src);
  const vector unsigned char permP2 = vec_lvsl(+2, src);
  const vector unsigned char permP3 = vec_lvsl(+3, src);
  const vector signed short v20ss = (const vector signed short)AVV(20);
  const vector unsigned short v5us = vec_splat_u16(5);
  const vector signed short v5ss = vec_splat_s16(5);
  const vector signed short v16ss = (const vector signed short)AVV(16);
  const vector unsigned char dstperm = vec_lvsr(0, dst);
  const vector unsigned char neg1 = (const vector unsigned char)vec_splat_s8(-1);
  const vector unsigned char dstmask = vec_perm((const vector unsigned char)vzero, neg1, dstperm);

  register int align = ((((unsigned long)src) - 2) % 16);

  for (i = 0 ; i < 16 ; i ++) {
    vector unsigned char srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
    vector unsigned char srcR1 = vec_ld(-2, src);
    vector unsigned char srcR2 = vec_ld(14, src);

    switch (align) {
    default: {
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = vec_perm(srcR1, srcR2, permP1);
      srcP2 = vec_perm(srcR1, srcR2, permP2);
      srcP3 = vec_perm(srcR1, srcR2, permP3);
    } break;
    case 11: {
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = vec_perm(srcR1, srcR2, permP1);
      srcP2 = vec_perm(srcR1, srcR2, permP2);
      srcP3 = srcR2;
    } break;
    case 12: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = vec_perm(srcR1, srcR2, permP1);
      srcP2 = srcR2;
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    case 13: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = srcR2;
      srcP2 = vec_perm(srcR2, srcR3, permP2);
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    case 14: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = srcR2;
      srcP1 = vec_perm(srcR2, srcR3, permP1);
      srcP2 = vec_perm(srcR2, srcR3, permP2);
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    case 15: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = srcR2;
      srcP0 = vec_perm(srcR2, srcR3, permP0);
      srcP1 = vec_perm(srcR2, srcR3, permP1);
      srcP2 = vec_perm(srcR2, srcR3, permP2);
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    }

    const vector signed short srcP0A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP0);
    const vector signed short srcP0B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP0);
    const vector signed short srcP1A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP1);
    const vector signed short srcP1B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP1);

    const vector signed short srcP2A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP2);
    const vector signed short srcP2B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP2);
    const vector signed short srcP3A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP3);
    const vector signed short srcP3B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP3);

    const vector signed short srcM1A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcM1);
    const vector signed short srcM1B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcM1);
    const vector signed short srcM2A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcM2);
    const vector signed short srcM2B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcM2);

    const vector signed short sum1A = vec_adds(srcP0A, srcP1A);
    const vector signed short sum1B = vec_adds(srcP0B, srcP1B);
    const vector signed short sum2A = vec_adds(srcM1A, srcP2A);
    const vector signed short sum2B = vec_adds(srcM1B, srcP2B);
    const vector signed short sum3A = vec_adds(srcM2A, srcP3A);
    const vector signed short sum3B = vec_adds(srcM2B, srcP3B);
    
    const vector signed short pp1A = vec_mladd(sum1A, v20ss, v16ss);
    const vector signed short pp1B = vec_mladd(sum1B, v20ss, v16ss);

    const vector signed short pp2A = vec_mladd(sum2A, v5ss, (vector signed short)vzero);
    const vector signed short pp2B = vec_mladd(sum2B, v5ss, (vector signed short)vzero);
    
    const vector signed short pp3A = vec_add(sum3A, pp1A);
    const vector signed short pp3B = vec_add(sum3B, pp1B);

    const vector signed short psumA = vec_sub(pp3A, pp2A);
    const vector signed short psumB = vec_sub(pp3B, pp2B);

    const vector signed short sumA = vec_sra(psumA, v5us);
    const vector signed short sumB = vec_sra(psumB, v5us);

    const vector unsigned char sum = vec_packsu(sumA, sumB);

    const vector unsigned char dst1 = vec_ld(0, dst);
    const vector unsigned char dst2 = vec_ld(16, dst);
    const vector unsigned char vdst = vec_perm(dst1, dst2, vec_lvsl(0, dst));

    vector unsigned char fsum;
    OP_U8_ALTIVEC(fsum, sum, vdst);

    const vector unsigned char rsum = vec_perm(fsum, fsum, dstperm);
    const vector unsigned char fdst1 = vec_sel(dst1, rsum, dstmask);
    const vector unsigned char fdst2 = vec_sel(rsum, dst2, dstmask);

    vec_st(fdst1, 0, dst);
    vec_st(fdst2, 16, dst);

    src += srcStride;
    dst += dstStride;
  }
POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_h_lowpass_num, 1);
}

/* this code assume stride % 16 == 0 */
static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {
  POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_v_lowpass_num, 1);
  POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);
  
  register int i;

  const vector signed int vzero = vec_splat_s32(0);
  const vector unsigned char perm = vec_lvsl(0, src);
  const vector signed short v20ss = (const vector signed short)AVV(20);
  const vector unsigned short v5us = vec_splat_u16(5);
  const vector signed short v5ss = vec_splat_s16(5);
  const vector signed short v16ss = (const vector signed short)AVV(16);
  const vector unsigned char dstperm = vec_lvsr(0, dst);
  const vector unsigned char neg1 = (const vector unsigned char)vec_splat_s8(-1);
  const vector unsigned char dstmask = vec_perm((const vector unsigned char)vzero, neg1, dstperm);
  
  uint8_t *srcbis = src - (srcStride * 2);

  const vector unsigned char srcM2a = vec_ld(0, srcbis);
  const vector unsigned char srcM2b = vec_ld(16, srcbis);
  const vector unsigned char srcM2 = vec_perm(srcM2a, srcM2b, perm);
  srcbis += srcStride;
  const vector unsigned char srcM1a = vec_ld(0, srcbis);
  const vector unsigned char srcM1b = vec_ld(16, srcbis);
  const vector unsigned char srcM1 = vec_perm(srcM1a, srcM1b, perm);
  srcbis += srcStride;
  const vector unsigned char srcP0a = vec_ld(0, srcbis);
  const vector unsigned char srcP0b = vec_ld(16, srcbis);
  const vector unsigned char srcP0 = vec_perm(srcP0a, srcP0b, perm);
  srcbis += srcStride;
  const vector unsigned char srcP1a = vec_ld(0, srcbis);
  const vector unsigned char srcP1b = vec_ld(16, srcbis);
  const vector unsigned char srcP1 = vec_perm(srcP1a, srcP1b, perm);
  srcbis += srcStride;
  const vector unsigned char srcP2a = vec_ld(0, srcbis);
  const vector unsigned char srcP2b = vec_ld(16, srcbis);
  const vector unsigned char srcP2 = vec_perm(srcP2a, srcP2b, perm);
  srcbis += srcStride;

  vector signed short srcM2ssA = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcM2);
  vector signed short srcM2ssB = (vector signed short)vec_mergel((vector unsigned char)vzero, srcM2);
  vector signed short srcM1ssA = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcM1);
  vector signed short srcM1ssB = (vector signed short)vec_mergel((vector unsigned char)vzero, srcM1);
  vector signed short srcP0ssA = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP0);
  vector signed short srcP0ssB = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP0);
  vector signed short srcP1ssA = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP1);
  vector signed short srcP1ssB = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP1);
  vector signed short srcP2ssA = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP2);
  vector signed short srcP2ssB = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP2);

  for (i = 0 ; i < 16 ; i++) {
    const vector unsigned char srcP3a = vec_ld(0, srcbis);
    const vector unsigned char srcP3b = vec_ld(16, srcbis);
    const vector unsigned char srcP3 = vec_perm(srcP3a, srcP3b, perm);
    const vector signed short srcP3ssA = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP3);
    const vector signed short srcP3ssB = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP3);
    srcbis += srcStride;

    const vector signed short sum1A = vec_adds(srcP0ssA, srcP1ssA);
    const vector signed short sum1B = vec_adds(srcP0ssB, srcP1ssB);
    const vector signed short sum2A = vec_adds(srcM1ssA, srcP2ssA);
    const vector signed short sum2B = vec_adds(srcM1ssB, srcP2ssB);
    const vector signed short sum3A = vec_adds(srcM2ssA, srcP3ssA);
    const vector signed short sum3B = vec_adds(srcM2ssB, srcP3ssB);

    srcM2ssA = srcM1ssA;
    srcM2ssB = srcM1ssB;
    srcM1ssA = srcP0ssA;
    srcM1ssB = srcP0ssB;
    srcP0ssA = srcP1ssA;
    srcP0ssB = srcP1ssB;
    srcP1ssA = srcP2ssA;
    srcP1ssB = srcP2ssB;
    srcP2ssA = srcP3ssA;
    srcP2ssB = srcP3ssB;
    
    const vector signed short pp1A = vec_mladd(sum1A, v20ss, v16ss);
    const vector signed short pp1B = vec_mladd(sum1B, v20ss, v16ss);

    const vector signed short pp2A = vec_mladd(sum2A, v5ss, (vector signed short)vzero);
    const vector signed short pp2B = vec_mladd(sum2B, v5ss, (vector signed short)vzero);
    
    const vector signed short pp3A = vec_add(sum3A, pp1A);
    const vector signed short pp3B = vec_add(sum3B, pp1B);

    const vector signed short psumA = vec_sub(pp3A, pp2A);
    const vector signed short psumB = vec_sub(pp3B, pp2B);

    const vector signed short sumA = vec_sra(psumA, v5us);
    const vector signed short sumB = vec_sra(psumB, v5us);

    const vector unsigned char sum = vec_packsu(sumA, sumB);

    const vector unsigned char dst1 = vec_ld(0, dst);
    const vector unsigned char dst2 = vec_ld(16, dst);
    const vector unsigned char vdst = vec_perm(dst1, dst2, vec_lvsl(0, dst));

    vector unsigned char fsum;
    OP_U8_ALTIVEC(fsum, sum, vdst);

    const vector unsigned char rsum = vec_perm(fsum, fsum, dstperm);
    const vector unsigned char fdst1 = vec_sel(dst1, rsum, dstmask);
    const vector unsigned char fdst2 = vec_sel(rsum, dst2, dstmask);

    vec_st(fdst1, 0, dst);
    vec_st(fdst2, 16, dst);

    dst += dstStride;
  }
  POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);
}

/* this code assume stride % 16 == 0 *and* tmp is properly aligned */
static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp, uint8_t * src, int dstStride, int tmpStride, int srcStride) {
  POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_hv_lowpass_num, 1);
  POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);
  register int i;
  const vector signed int vzero = vec_splat_s32(0);
  const vector unsigned char permM2 = vec_lvsl(-2, src);
  const vector unsigned char permM1 = vec_lvsl(-1, src);
  const vector unsigned char permP0 = vec_lvsl(+0, src);
  const vector unsigned char permP1 = vec_lvsl(+1, src);
  const vector unsigned char permP2 = vec_lvsl(+2, src);
  const vector unsigned char permP3 = vec_lvsl(+3, src);
  const vector signed short v20ss = (const vector signed short)AVV(20);
  const vector unsigned int v10ui = vec_splat_u32(10);
  const vector signed short v5ss = vec_splat_s16(5);
  const vector signed short v1ss = vec_splat_s16(1);
  const vector signed int v512si = (const vector signed int)AVV(512);
  const vector unsigned int v16ui = (const vector unsigned int)AVV(16);

  register int align = ((((unsigned long)src) - 2) % 16);

  src -= (2 * srcStride);

  for (i = 0 ; i < 21 ; i ++) {
    vector unsigned char srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
    vector unsigned char srcR1 = vec_ld(-2, src);
    vector unsigned char srcR2 = vec_ld(14, src);

    switch (align) {
    default: {
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = vec_perm(srcR1, srcR2, permP1);
      srcP2 = vec_perm(srcR1, srcR2, permP2);
      srcP3 = vec_perm(srcR1, srcR2, permP3);
    } break;
    case 11: {
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = vec_perm(srcR1, srcR2, permP1);
      srcP2 = vec_perm(srcR1, srcR2, permP2);
      srcP3 = srcR2;
    } break;
    case 12: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = vec_perm(srcR1, srcR2, permP1);
      srcP2 = srcR2;
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    case 13: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = srcR2;
      srcP2 = vec_perm(srcR2, srcR3, permP2);
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    case 14: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = srcR2;
      srcP1 = vec_perm(srcR2, srcR3, permP1);
      srcP2 = vec_perm(srcR2, srcR3, permP2);
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    case 15: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = srcR2;
      srcP0 = vec_perm(srcR2, srcR3, permP0);
      srcP1 = vec_perm(srcR2, srcR3, permP1);
      srcP2 = vec_perm(srcR2, srcR3, permP2);
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    }

    const vector signed short srcP0A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP0);
    const vector signed short srcP0B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP0);
    const vector signed short srcP1A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP1);
    const vector signed short srcP1B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP1);

    const vector signed short srcP2A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP2);
    const vector signed short srcP2B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP2);
    const vector signed short srcP3A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP3);
    const vector signed short srcP3B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP3);

    const vector signed short srcM1A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcM1);
    const vector signed short srcM1B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcM1);
    const vector signed short srcM2A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcM2);
    const vector signed short srcM2B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcM2);

    const vector signed short sum1A = vec_adds(srcP0A, srcP1A);
    const vector signed short sum1B = vec_adds(srcP0B, srcP1B);
    const vector signed short sum2A = vec_adds(srcM1A, srcP2A);
    const vector signed short sum2B = vec_adds(srcM1B, srcP2B);
    const vector signed short sum3A = vec_adds(srcM2A, srcP3A);
    const vector signed short sum3B = vec_adds(srcM2B, srcP3B);
    
    const vector signed short pp1A = vec_mladd(sum1A, v20ss, sum3A);
    const vector signed short pp1B = vec_mladd(sum1B, v20ss, sum3B);

    const vector signed short pp2A = vec_mladd(sum2A, v5ss, (vector signed short)vzero);
    const vector signed short pp2B = vec_mladd(sum2B, v5ss, (vector signed short)vzero);

    const vector signed short psumA = vec_sub(pp1A, pp2A);
    const vector signed short psumB = vec_sub(pp1B, pp2B);

    vec_st(psumA, 0, tmp);
    vec_st(psumB, 16, tmp);
    
    src += srcStride;
    tmp += tmpStride; /* int16_t*, and stride is 16, so it's OK here */
  }
  
  const vector unsigned char dstperm = vec_lvsr(0, dst);
  const vector unsigned char neg1 = (const vector unsigned char)vec_splat_s8(-1);
  const vector unsigned char dstmask = vec_perm((const vector unsigned char)vzero, neg1, dstperm);
  const vector unsigned char mperm = (const vector unsigned char)
    AVV(0x00, 0x08, 0x01, 0x09, 0x02, 0x0A, 0x03, 0x0B,
        0x04, 0x0C, 0x05, 0x0D, 0x06, 0x0E, 0x07, 0x0F);
  
  int16_t *tmpbis = tmp - (tmpStride * 21);

  vector signed short tmpM2ssA = vec_ld(0, tmpbis);
  vector signed short tmpM2ssB = vec_ld(16, tmpbis);
  tmpbis += tmpStride;
  vector signed short tmpM1ssA = vec_ld(0, tmpbis);
  vector signed short tmpM1ssB = vec_ld(16, tmpbis);
  tmpbis += tmpStride;
  vector signed short tmpP0ssA = vec_ld(0, tmpbis);
  vector signed short tmpP0ssB = vec_ld(16, tmpbis);
  tmpbis += tmpStride;
  vector signed short tmpP1ssA = vec_ld(0, tmpbis);
  vector signed short tmpP1ssB = vec_ld(16, tmpbis);
  tmpbis += tmpStride;
  vector signed short tmpP2ssA = vec_ld(0, tmpbis);
  vector signed short tmpP2ssB = vec_ld(16, tmpbis);
  tmpbis += tmpStride;

  for (i = 0 ; i < 16 ; i++) {
    const vector signed short tmpP3ssA = vec_ld(0, tmpbis);
    const vector signed short tmpP3ssB = vec_ld(16, tmpbis);
    tmpbis += tmpStride;

    const vector signed short sum1A = vec_adds(tmpP0ssA, tmpP1ssA);
    const vector signed short sum1B = vec_adds(tmpP0ssB, tmpP1ssB);
    const vector signed short sum2A = vec_adds(tmpM1ssA, tmpP2ssA);
    const vector signed short sum2B = vec_adds(tmpM1ssB, tmpP2ssB);
    const vector signed short sum3A = vec_adds(tmpM2ssA, tmpP3ssA);
    const vector signed short sum3B = vec_adds(tmpM2ssB, tmpP3ssB);

    tmpM2ssA = tmpM1ssA;
    tmpM2ssB = tmpM1ssB;
    tmpM1ssA = tmpP0ssA;
    tmpM1ssB = tmpP0ssB;
    tmpP0ssA = tmpP1ssA;
    tmpP0ssB = tmpP1ssB;
    tmpP1ssA = tmpP2ssA;
    tmpP1ssB = tmpP2ssB;
    tmpP2ssA = tmpP3ssA;
    tmpP2ssB = tmpP3ssB;

    const vector signed int pp1Ae = vec_mule(sum1A, v20ss);
    const vector signed int pp1Ao = vec_mulo(sum1A, v20ss);
    const vector signed int pp1Be = vec_mule(sum1B, v20ss);
    const vector signed int pp1Bo = vec_mulo(sum1B, v20ss);

    const vector signed int pp2Ae = vec_mule(sum2A, v5ss);
    const vector signed int pp2Ao = vec_mulo(sum2A, v5ss);
    const vector signed int pp2Be = vec_mule(sum2B, v5ss);
    const vector signed int pp2Bo = vec_mulo(sum2B, v5ss);

    const vector signed int pp3Ae = vec_sra((vector signed int)sum3A, v16ui);
    const vector signed int pp3Ao = vec_mulo(sum3A, v1ss);
    const vector signed int pp3Be = vec_sra((vector signed int)sum3B, v16ui);
    const vector signed int pp3Bo = vec_mulo(sum3B, v1ss);

    const vector signed int pp1cAe = vec_add(pp1Ae, v512si);
    const vector signed int pp1cAo = vec_add(pp1Ao, v512si);
    const vector signed int pp1cBe = vec_add(pp1Be, v512si);
    const vector signed int pp1cBo = vec_add(pp1Bo, v512si);

    const vector signed int pp32Ae = vec_sub(pp3Ae, pp2Ae);
    const vector signed int pp32Ao = vec_sub(pp3Ao, pp2Ao);
    const vector signed int pp32Be = vec_sub(pp3Be, pp2Be);
    const vector signed int pp32Bo = vec_sub(pp3Bo, pp2Bo);

    const vector signed int sumAe = vec_add(pp1cAe, pp32Ae);
    const vector signed int sumAo = vec_add(pp1cAo, pp32Ao);
    const vector signed int sumBe = vec_add(pp1cBe, pp32Be);
    const vector signed int sumBo = vec_add(pp1cBo, pp32Bo);
    
    const vector signed int ssumAe = vec_sra(sumAe, v10ui);
    const vector signed int ssumAo = vec_sra(sumAo, v10ui);
    const vector signed int ssumBe = vec_sra(sumBe, v10ui);
    const vector signed int ssumBo = vec_sra(sumBo, v10ui);

    const vector signed short ssume = vec_packs(ssumAe, ssumBe);
    const vector signed short ssumo = vec_packs(ssumAo, ssumBo);

    const vector unsigned char sumv = vec_packsu(ssume, ssumo);
    const vector unsigned char sum = vec_perm(sumv, sumv, mperm);

    const vector unsigned char dst1 = vec_ld(0, dst);
    const vector unsigned char dst2 = vec_ld(16, dst);
    const vector unsigned char vdst = vec_perm(dst1, dst2, vec_lvsl(0, dst));

    vector unsigned char fsum;
    OP_U8_ALTIVEC(fsum, sum, vdst);

    const vector unsigned char rsum = vec_perm(fsum, fsum, dstperm);
    const vector unsigned char fdst1 = vec_sel(dst1, rsum, dstmask);
    const vector unsigned char fdst2 = vec_sel(rsum, dst2, dstmask);

    vec_st(fdst1, 0, dst);
    vec_st(fdst2, 16, dst);

    dst += dstStride;
  }
  POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);
}