view ppc/fdct_altivec.c @ 2497:69adfbbdcdeb libavcodec

- samples from mplayer ftp in the "adv" profile seem to have profile=2, which isn't the advanced one; and indeed, using adv. profile parser fails. Using normal parser works, and that's what is done - attempt at taking care of stride for NORM2 bitplane decoding - duplication of much code from msmpeg4.c; this code isn't yet used, but goes down as far as the block layer (mainly Transform Type stuff, the remains are wild editing without checking). Unusable yet, and lacks the AC decoding (but a step further in bitstream parsing) patch by anonymous
author michael
date Fri, 04 Feb 2005 02:20:38 +0000
parents 6a4cfc5f9f96
children 210cca8f5764
line wrap: on
line source

/* ffmpeg/libavcodec/ppc/fdct_altivec.c, this file is part of the
 * AltiVec optimized library for the FFMPEG Multimedia System
 * Copyright (C) 2003  James Klicman <james@klicman.org>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */


#include "../common.h"
#include "../dsputil.h"
#include "dsputil_altivec.h"
#include "gcc_fixes.h"


#define vs16(v) ((vector signed short)(v))
#define vs32(v) ((vector signed int)(v))
#define vu8(v)  ((vector unsigned char)(v))
#define vu16(v) ((vector unsigned short)(v))
#define vu32(v) ((vector unsigned int)(v))


#define C1     0.98078525066375732421875000 /* cos(1*PI/16) */
#define C2     0.92387950420379638671875000 /* cos(2*PI/16) */
#define C3     0.83146959543228149414062500 /* cos(3*PI/16) */
#define C4     0.70710676908493041992187500 /* cos(4*PI/16) */
#define C5     0.55557024478912353515625000 /* cos(5*PI/16) */
#define C6     0.38268342614173889160156250 /* cos(6*PI/16) */
#define C7     0.19509032368659973144531250 /* cos(7*PI/16) */
#define SQRT_2 1.41421353816986083984375000 /* sqrt(2)      */


#define W0 -(2 * C2)
#define W1 (2 * C6)
#define W2 (SQRT_2 * C6)
#define W3 (SQRT_2 * C3)
#define W4 (SQRT_2 * (-C1 + C3 + C5 - C7))
#define W5 (SQRT_2 * ( C1 + C3 - C5 + C7))
#define W6 (SQRT_2 * ( C1 + C3 + C5 - C7))
#define W7 (SQRT_2 * ( C1 + C3 - C5 - C7))
#define W8 (SQRT_2 * ( C7 - C3))
#define W9 (SQRT_2 * (-C1 - C3))
#define WA (SQRT_2 * (-C3 - C5))
#define WB (SQRT_2 * ( C5 - C3))


static vector float fdctconsts[3] = {
    (vector float)AVV( W0, W1, W2, W3 ),
    (vector float)AVV( W4, W5, W6, W7 ),
    (vector float)AVV( W8, W9, WA, WB )
};

#define LD_W0 vec_splat(cnsts0, 0)
#define LD_W1 vec_splat(cnsts0, 1)
#define LD_W2 vec_splat(cnsts0, 2)
#define LD_W3 vec_splat(cnsts0, 3)
#define LD_W4 vec_splat(cnsts1, 0)
#define LD_W5 vec_splat(cnsts1, 1)
#define LD_W6 vec_splat(cnsts1, 2)
#define LD_W7 vec_splat(cnsts1, 3)
#define LD_W8 vec_splat(cnsts2, 0)
#define LD_W9 vec_splat(cnsts2, 1)
#define LD_WA vec_splat(cnsts2, 2)
#define LD_WB vec_splat(cnsts2, 3)


#define FDCTROW(b0,b1,b2,b3,b4,b5,b6,b7) /* {{{ */                  \
    x0 = vec_add(b0, b7);               /* x0 = b0 + b7; */         \
    x7 = vec_sub(b0, b7);               /* x7 = b0 - b7; */         \
    x1 = vec_add(b1, b6);               /* x1 = b1 + b6; */         \
    x6 = vec_sub(b1, b6);               /* x6 = b1 - b6; */         \
    x2 = vec_add(b2, b5);               /* x2 = b2 + b5; */         \
    x5 = vec_sub(b2, b5);               /* x5 = b2 - b5; */         \
    x3 = vec_add(b3, b4);               /* x3 = b3 + b4; */         \
    x4 = vec_sub(b3, b4);               /* x4 = b3 - b4; */         \
                                                                    \
    b7 = vec_add(x0, x3);               /* b7 = x0 + x3; */         \
    b1 = vec_add(x1, x2);               /* b1 = x1 + x2; */         \
    b0 = vec_add(b7, b1);               /* b0 = b7 + b1; */         \
    b4 = vec_sub(b7, b1);               /* b4 = b7 - b1; */         \
                                                                    \
    b2 = vec_sub(x0, x3);               /* b2 = x0 - x3; */         \
    b6 = vec_sub(x1, x2);               /* b6 = x1 - x2; */         \
    b5 = vec_add(b6, b2);               /* b5 = b6 + b2; */         \
    cnst = LD_W2;                                                   \
    b5 = vec_madd(cnst, b5, mzero);     /* b5 = b5 * W2; */         \
    cnst = LD_W1;                                                   \
    b2 = vec_madd(cnst, b2, b5);        /* b2 = b5 + b2 * W1; */    \
    cnst = LD_W0;                                                   \
    b6 = vec_madd(cnst, b6, b5);        /* b6 = b5 + b6 * W0; */    \
                                                                    \
    x0 = vec_add(x4, x7);               /* x0 = x4 + x7; */         \
    x1 = vec_add(x5, x6);               /* x1 = x5 + x6; */         \
    x2 = vec_add(x4, x6);               /* x2 = x4 + x6; */         \
    x3 = vec_add(x5, x7);               /* x3 = x5 + x7; */         \
    x8 = vec_add(x2, x3);               /* x8 = x2 + x3; */         \
    cnst = LD_W3;                                                   \
    x8 = vec_madd(cnst, x8, mzero);     /* x8 = x8 * W3; */         \
                                                                    \
    cnst = LD_W8;                                                   \
    x0 = vec_madd(cnst, x0, mzero);     /* x0 *= W8; */             \
    cnst = LD_W9;                                                   \
    x1 = vec_madd(cnst, x1, mzero);     /* x1 *= W9; */             \
    cnst = LD_WA;                                                   \
    x2 = vec_madd(cnst, x2, x8);        /* x2 = x2 * WA + x8; */    \
    cnst = LD_WB;                                                   \
    x3 = vec_madd(cnst, x3, x8);        /* x3 = x3 * WB + x8; */    \
                                                                    \
    cnst = LD_W4;                                                   \
    b7 = vec_madd(cnst, x4, x0);        /* b7 = x4 * W4 + x0; */    \
    cnst = LD_W5;                                                   \
    b5 = vec_madd(cnst, x5, x1);        /* b5 = x5 * W5 + x1; */    \
    cnst = LD_W6;                                                   \
    b3 = vec_madd(cnst, x6, x1);        /* b3 = x6 * W6 + x1; */    \
    cnst = LD_W7;                                                   \
    b1 = vec_madd(cnst, x7, x0);        /* b1 = x7 * W7 + x0; */    \
                                                                    \
    b7 = vec_add(b7, x2);               /* b7 = b7 + x2; */         \
    b5 = vec_add(b5, x3);               /* b5 = b5 + x3; */         \
    b3 = vec_add(b3, x2);               /* b3 = b3 + x2; */         \
    b1 = vec_add(b1, x3);               /* b1 = b1 + x3; */         \
    /* }}} */

#define FDCTCOL(b0,b1,b2,b3,b4,b5,b6,b7) /* {{{ */                  \
    x0 = vec_add(b0, b7);               /* x0 = b0 + b7; */         \
    x7 = vec_sub(b0, b7);               /* x7 = b0 - b7; */         \
    x1 = vec_add(b1, b6);               /* x1 = b1 + b6; */         \
    x6 = vec_sub(b1, b6);               /* x6 = b1 - b6; */         \
    x2 = vec_add(b2, b5);               /* x2 = b2 + b5; */         \
    x5 = vec_sub(b2, b5);               /* x5 = b2 - b5; */         \
    x3 = vec_add(b3, b4);               /* x3 = b3 + b4; */         \
    x4 = vec_sub(b3, b4);               /* x4 = b3 - b4; */         \
                                                                    \
    b7 = vec_add(x0, x3);               /* b7 = x0 + x3; */         \
    b1 = vec_add(x1, x2);               /* b1 = x1 + x2; */         \
    b0 = vec_add(b7, b1);               /* b0 = b7 + b1; */         \
    b4 = vec_sub(b7, b1);               /* b4 = b7 - b1; */         \
                                                                    \
    b2 = vec_sub(x0, x3);               /* b2 = x0 - x3; */         \
    b6 = vec_sub(x1, x2);               /* b6 = x1 - x2; */         \
    b5 = vec_add(b6, b2);               /* b5 = b6 + b2; */         \
    cnst = LD_W2;                                                   \
    b5 = vec_madd(cnst, b5, mzero);     /* b5 = b5 * W2; */         \
    cnst = LD_W1;                                                   \
    b2 = vec_madd(cnst, b2, b5);        /* b2 = b5 + b2 * W1; */    \
    cnst = LD_W0;                                                   \
    b6 = vec_madd(cnst, b6, b5);        /* b6 = b5 + b6 * W0; */    \
                                                                    \
    x0 = vec_add(x4, x7);               /* x0 = x4 + x7; */         \
    x1 = vec_add(x5, x6);               /* x1 = x5 + x6; */         \
    x2 = vec_add(x4, x6);               /* x2 = x4 + x6; */         \
    x3 = vec_add(x5, x7);               /* x3 = x5 + x7; */         \
    x8 = vec_add(x2, x3);               /* x8 = x2 + x3; */         \
    cnst = LD_W3;                                                   \
    x8 = vec_madd(cnst, x8, mzero);     /* x8 = x8 * W3; */         \
                                                                    \
    cnst = LD_W8;                                                   \
    x0 = vec_madd(cnst, x0, mzero);     /* x0 *= W8; */             \
    cnst = LD_W9;                                                   \
    x1 = vec_madd(cnst, x1, mzero);     /* x1 *= W9; */             \
    cnst = LD_WA;                                                   \
    x2 = vec_madd(cnst, x2, x8);        /* x2 = x2 * WA + x8; */    \
    cnst = LD_WB;                                                   \
    x3 = vec_madd(cnst, x3, x8);        /* x3 = x3 * WB + x8; */    \
                                                                    \
    cnst = LD_W4;                                                   \
    b7 = vec_madd(cnst, x4, x0);        /* b7 = x4 * W4 + x0; */    \
    cnst = LD_W5;                                                   \
    b5 = vec_madd(cnst, x5, x1);        /* b5 = x5 * W5 + x1; */    \
    cnst = LD_W6;                                                   \
    b3 = vec_madd(cnst, x6, x1);        /* b3 = x6 * W6 + x1; */    \
    cnst = LD_W7;                                                   \
    b1 = vec_madd(cnst, x7, x0);        /* b1 = x7 * W7 + x0; */    \
                                                                    \
    b7 = vec_add(b7, x2);               /* b7 += x2; */             \
    b5 = vec_add(b5, x3);               /* b5 += x3; */             \
    b3 = vec_add(b3, x2);               /* b3 += x2; */             \
    b1 = vec_add(b1, x3);               /* b1 += x3; */             \
    /* }}} */



/* two dimensional discrete cosine transform */

void fdct_altivec(int16_t *block)
{
POWERPC_PERF_DECLARE(altivec_fdct, 1);
#ifdef ALTIVEC_USE_REFERENCE_C_CODE
POWERPC_PERF_START_COUNT(altivec_fdct, 1);
    void ff_jpeg_fdct_islow(int16_t *block);
    ff_jpeg_fdct_islow(block);
POWERPC_PERF_STOP_COUNT(altivec_fdct, 1);
#else /* ALTIVEC_USE_REFERENCE_C_CODE */
    vector signed short *bp;
    vector float *cp;
    vector float b00, b10, b20, b30, b40, b50, b60, b70;
    vector float b01, b11, b21, b31, b41, b51, b61, b71;
    vector float mzero, cnst, cnsts0, cnsts1, cnsts2;
    vector float x0, x1, x2, x3, x4, x5, x6, x7, x8;

    POWERPC_PERF_START_COUNT(altivec_fdct, 1);


    /* setup constants {{{ */
    /* mzero = -0.0 */
    vu32(mzero) = vec_splat_u32(-1);
    vu32(mzero) = vec_sl(vu32(mzero), vu32(mzero));
    cp = fdctconsts;
    cnsts0 = vec_ld(0, cp); cp++;
    cnsts1 = vec_ld(0, cp); cp++;
    cnsts2 = vec_ld(0, cp);
    /* }}} */


    /* 8x8 matrix transpose (vector short[8]) {{{ */
#define MERGE_S16(hl,a,b) vec_merge##hl(vs16(a), vs16(b))

    bp = (vector signed short*)block;
    vs16(b00) = vec_ld(0,    bp);
    vs16(b40) = vec_ld(16*4, bp);
    vs16(b01) = MERGE_S16(h, b00, b40);
    vs16(b11) = MERGE_S16(l, b00, b40);
    bp++;
    vs16(b10) = vec_ld(0,    bp);
    vs16(b50) = vec_ld(16*4, bp);
    vs16(b21) = MERGE_S16(h, b10, b50);
    vs16(b31) = MERGE_S16(l, b10, b50);
    bp++;
    vs16(b20) = vec_ld(0,    bp);
    vs16(b60) = vec_ld(16*4, bp);
    vs16(b41) = MERGE_S16(h, b20, b60);
    vs16(b51) = MERGE_S16(l, b20, b60);
    bp++;
    vs16(b30) = vec_ld(0,    bp);
    vs16(b70) = vec_ld(16*4, bp);
    vs16(b61) = MERGE_S16(h, b30, b70);
    vs16(b71) = MERGE_S16(l, b30, b70);

    vs16(x0) = MERGE_S16(h, b01, b41);
    vs16(x1) = MERGE_S16(l, b01, b41);
    vs16(x2) = MERGE_S16(h, b11, b51);
    vs16(x3) = MERGE_S16(l, b11, b51);
    vs16(x4) = MERGE_S16(h, b21, b61);
    vs16(x5) = MERGE_S16(l, b21, b61);
    vs16(x6) = MERGE_S16(h, b31, b71);
    vs16(x7) = MERGE_S16(l, b31, b71);

    vs16(b00) = MERGE_S16(h, x0, x4);
    vs16(b10) = MERGE_S16(l, x0, x4);
    vs16(b20) = MERGE_S16(h, x1, x5);
    vs16(b30) = MERGE_S16(l, x1, x5);
    vs16(b40) = MERGE_S16(h, x2, x6);
    vs16(b50) = MERGE_S16(l, x2, x6);
    vs16(b60) = MERGE_S16(h, x3, x7);
    vs16(b70) = MERGE_S16(l, x3, x7);

#undef MERGE_S16
    /* }}} */


/* Some of the initial calculations can be done as vector short before
 * conversion to vector float.  The following code section takes advantage
 * of this.
 */
#if 1
    /* fdct rows {{{ */
    vs16(x0) = vec_add(vs16(b00), vs16(b70));
    vs16(x7) = vec_sub(vs16(b00), vs16(b70));
    vs16(x1) = vec_add(vs16(b10), vs16(b60));
    vs16(x6) = vec_sub(vs16(b10), vs16(b60));
    vs16(x2) = vec_add(vs16(b20), vs16(b50));
    vs16(x5) = vec_sub(vs16(b20), vs16(b50));
    vs16(x3) = vec_add(vs16(b30), vs16(b40));
    vs16(x4) = vec_sub(vs16(b30), vs16(b40));

    vs16(b70) = vec_add(vs16(x0), vs16(x3));
    vs16(b10) = vec_add(vs16(x1), vs16(x2));

    vs16(b00) = vec_add(vs16(b70), vs16(b10));
    vs16(b40) = vec_sub(vs16(b70), vs16(b10));

#define CTF0(n) \
    vs32(b##n##1) = vec_unpackl(vs16(b##n##0)); \
    vs32(b##n##0) = vec_unpackh(vs16(b##n##0)); \
    b##n##1 = vec_ctf(vs32(b##n##1), 0); \
    b##n##0 = vec_ctf(vs32(b##n##0), 0);

    CTF0(0);
    CTF0(4);

    vs16(b20) = vec_sub(vs16(x0), vs16(x3));
    vs16(b60) = vec_sub(vs16(x1), vs16(x2));

    CTF0(2);
    CTF0(6);

#undef CTF0

    x0 = vec_add(b60, b20);
    x1 = vec_add(b61, b21);

    cnst = LD_W2;
    x0 = vec_madd(cnst, x0, mzero);
    x1 = vec_madd(cnst, x1, mzero);
    cnst = LD_W1;
    b20 = vec_madd(cnst, b20, x0);
    b21 = vec_madd(cnst, b21, x1);
    cnst = LD_W0;
    b60 = vec_madd(cnst, b60, x0);
    b61 = vec_madd(cnst, b61, x1);

#define CTFX(x,b) \
    vs32(b##0) = vec_unpackh(vs16(x)); \
    vs32(b##1) = vec_unpackl(vs16(x)); \
    b##0 = vec_ctf(vs32(b##0), 0); \
    b##1 = vec_ctf(vs32(b##1), 0); \

    CTFX(x4, b7);
    CTFX(x5, b5);
    CTFX(x6, b3);
    CTFX(x7, b1);

#undef CTFX


    x0 = vec_add(b70, b10);
    x1 = vec_add(b50, b30);
    x2 = vec_add(b70, b30);
    x3 = vec_add(b50, b10);
    x8 = vec_add(x2, x3);
    cnst = LD_W3;
    x8 = vec_madd(cnst, x8, mzero);

    cnst = LD_W8;
    x0 = vec_madd(cnst, x0, mzero);
    cnst = LD_W9;
    x1 = vec_madd(cnst, x1, mzero);
    cnst = LD_WA;
    x2 = vec_madd(cnst, x2, x8);
    cnst = LD_WB;
    x3 = vec_madd(cnst, x3, x8);

    cnst = LD_W4;
    b70 = vec_madd(cnst, b70, x0);
    cnst = LD_W5;
    b50 = vec_madd(cnst, b50, x1);
    cnst = LD_W6;
    b30 = vec_madd(cnst, b30, x1);
    cnst = LD_W7;
    b10 = vec_madd(cnst, b10, x0);

    b70 = vec_add(b70, x2);
    b50 = vec_add(b50, x3);
    b30 = vec_add(b30, x2);
    b10 = vec_add(b10, x3);


    x0 = vec_add(b71, b11);
    x1 = vec_add(b51, b31);
    x2 = vec_add(b71, b31);
    x3 = vec_add(b51, b11);
    x8 = vec_add(x2, x3);
    cnst = LD_W3;
    x8 = vec_madd(cnst, x8, mzero);

    cnst = LD_W8;
    x0 = vec_madd(cnst, x0, mzero);
    cnst = LD_W9;
    x1 = vec_madd(cnst, x1, mzero);
    cnst = LD_WA;
    x2 = vec_madd(cnst, x2, x8);
    cnst = LD_WB;
    x3 = vec_madd(cnst, x3, x8);

    cnst = LD_W4;
    b71 = vec_madd(cnst, b71, x0);
    cnst = LD_W5;
    b51 = vec_madd(cnst, b51, x1);
    cnst = LD_W6;
    b31 = vec_madd(cnst, b31, x1);
    cnst = LD_W7;
    b11 = vec_madd(cnst, b11, x0);

    b71 = vec_add(b71, x2);
    b51 = vec_add(b51, x3);
    b31 = vec_add(b31, x2);
    b11 = vec_add(b11, x3);
    /* }}} */
#else
    /* convert to float {{{ */
#define CTF(n) \
    vs32(b##n##1) = vec_unpackl(vs16(b##n##0)); \
    vs32(b##n##0) = vec_unpackh(vs16(b##n##0)); \
    b##n##1 = vec_ctf(vs32(b##n##1), 0); \
    b##n##0 = vec_ctf(vs32(b##n##0), 0); \

    CTF(0);
    CTF(1);
    CTF(2);
    CTF(3);
    CTF(4);
    CTF(5);
    CTF(6);
    CTF(7);

#undef CTF
    /* }}} */

    FDCTROW(b00, b10, b20, b30, b40, b50, b60, b70);
    FDCTROW(b01, b11, b21, b31, b41, b51, b61, b71);
#endif


    /* 8x8 matrix transpose (vector float[8][2]) {{{ */
    x0 = vec_mergel(b00, b20);
    x1 = vec_mergeh(b00, b20);
    x2 = vec_mergel(b10, b30);
    x3 = vec_mergeh(b10, b30);

    b00 = vec_mergeh(x1, x3);
    b10 = vec_mergel(x1, x3);
    b20 = vec_mergeh(x0, x2);
    b30 = vec_mergel(x0, x2);

    x4 = vec_mergel(b41, b61);
    x5 = vec_mergeh(b41, b61);
    x6 = vec_mergel(b51, b71);
    x7 = vec_mergeh(b51, b71);

    b41 = vec_mergeh(x5, x7);
    b51 = vec_mergel(x5, x7);
    b61 = vec_mergeh(x4, x6);
    b71 = vec_mergel(x4, x6);

    x0 = vec_mergel(b01, b21);
    x1 = vec_mergeh(b01, b21);
    x2 = vec_mergel(b11, b31);
    x3 = vec_mergeh(b11, b31);

    x4 = vec_mergel(b40, b60);
    x5 = vec_mergeh(b40, b60);
    x6 = vec_mergel(b50, b70);
    x7 = vec_mergeh(b50, b70);

    b40 = vec_mergeh(x1, x3);
    b50 = vec_mergel(x1, x3);
    b60 = vec_mergeh(x0, x2);
    b70 = vec_mergel(x0, x2);

    b01 = vec_mergeh(x5, x7);
    b11 = vec_mergel(x5, x7);
    b21 = vec_mergeh(x4, x6);
    b31 = vec_mergel(x4, x6);
    /* }}} */


    FDCTCOL(b00, b10, b20, b30, b40, b50, b60, b70);
    FDCTCOL(b01, b11, b21, b31, b41, b51, b61, b71);


    /* round, convert back to short {{{ */
#define CTS(n) \
    b##n##0 = vec_round(b##n##0); \
    b##n##1 = vec_round(b##n##1); \
    vs32(b##n##0) = vec_cts(b##n##0, 0); \
    vs32(b##n##1) = vec_cts(b##n##1, 0); \
    vs16(b##n##0) = vec_pack(vs32(b##n##0), vs32(b##n##1)); \
    vec_st(vs16(b##n##0), 0, bp);

    bp = (vector signed short*)block;
    CTS(0); bp++;
    CTS(1); bp++;
    CTS(2); bp++;
    CTS(3); bp++;
    CTS(4); bp++;
    CTS(5); bp++;
    CTS(6); bp++;
    CTS(7);

#undef CTS
    /* }}} */

POWERPC_PERF_STOP_COUNT(altivec_fdct, 1);
#endif /* ALTIVEC_USE_REFERENCE_C_CODE */
}

/* vim:set foldmethod=marker foldlevel=0: */