Mercurial > libavcodec.hg
view liba52/audio_out.h @ 864:6eda806efda9 libavcodec
* not checking for get_buffer_callback - it would be user's error
* if DR1 is disabled in get_buffer_callback silently fallback to
non-dr rendering
author | kabi |
---|---|
date | Thu, 14 Nov 2002 18:43:49 +0000 |
parents | 207cc56d18f8 |
children |
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/* * audio_out.h * Copyright (C) 2000-2002 Michel Lespinasse <walken@zoy.org> * Copyright (C) 1999-2000 Aaron Holtzman <aholtzma@ess.engr.uvic.ca> * * This file is part of a52dec, a free ATSC A-52 stream decoder. * See http://liba52.sourceforge.net/ for updates. * * a52dec is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * a52dec is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ typedef struct ao_instance_s ao_instance_t; struct ao_instance_s { int (* setup) (ao_instance_t * instance, int sample_rate, int * flags, sample_t * level, sample_t * bias); int (* play) (ao_instance_t * instance, int flags, sample_t * samples); void (* close) (ao_instance_t * instance); }; typedef ao_instance_t * ao_open_t (void); typedef struct ao_driver_s { char * name; ao_open_t * open; } ao_driver_t; /* return NULL terminated array of all drivers */ ao_driver_t * ao_drivers (void); static inline ao_instance_t * ao_open (ao_open_t * open) { return open (); } static inline int ao_setup (ao_instance_t * instance, int sample_rate, int * flags, sample_t * level, sample_t * bias) { return instance->setup (instance, sample_rate, flags, level, bias); } static inline int ao_play (ao_instance_t * instance, int flags, sample_t * samples) { return instance->play (instance, flags, samples); } static inline void ao_close (ao_instance_t * instance) { if (instance->close) instance->close (instance); }