view aac_parser.c @ 6693:6f13852a9161 libavcodec

Skip blocks in B-frames reuse motion vectors from next reference frame. So if referenced blocks is 16x8, 8x16 or 8x8 partitions, skip block will have them too.
author kostya
date Sat, 26 Apr 2008 13:09:36 +0000
parents 4d04fcb5e1e4
children e381bf921a88
line wrap: on
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/*
 * Audio and Video frame extraction
 * Copyright (c) 2003 Fabrice Bellard.
 * Copyright (c) 2003 Michael Niedermayer.
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "parser.h"
#include "aac_ac3_parser.h"
#include "bitstream.h"
#include "mpeg4audio.h"

#define AAC_HEADER_SIZE 7

static int aac_sync(uint64_t state, AACAC3ParseContext *hdr_info,
        int *need_next_header, int *new_frame_start)
{
    GetBitContext bits;
    int size, rdb, ch, sr;
    uint64_t tmp = be2me_64(state);

    init_get_bits(&bits, ((uint8_t *)&tmp)+8-AAC_HEADER_SIZE, AAC_HEADER_SIZE * 8);

    if(get_bits(&bits, 12) != 0xfff)
        return 0;

    skip_bits1(&bits);          /* id */
    skip_bits(&bits, 2);        /* layer */
    skip_bits1(&bits);          /* protection_absent */
    skip_bits(&bits, 2);        /* profile_objecttype */
    sr = get_bits(&bits, 4);    /* sample_frequency_index */
    if(!ff_mpeg4audio_sample_rates[sr])
        return 0;
    skip_bits1(&bits);          /* private_bit */
    ch = get_bits(&bits, 3);    /* channel_configuration */
    if(!ff_mpeg4audio_channels[ch])
        return 0;
    skip_bits1(&bits);          /* original/copy */
    skip_bits1(&bits);          /* home */

    /* adts_variable_header */
    skip_bits1(&bits);          /* copyright_identification_bit */
    skip_bits1(&bits);          /* copyright_identification_start */
    size = get_bits(&bits, 13); /* aac_frame_length */
    if(size < AAC_HEADER_SIZE)
        return 0;

    skip_bits(&bits, 11);       /* adts_buffer_fullness */
    rdb = get_bits(&bits, 2);   /* number_of_raw_data_blocks_in_frame */

    hdr_info->channels = ff_mpeg4audio_channels[ch];
    hdr_info->sample_rate = ff_mpeg4audio_sample_rates[sr];
    hdr_info->samples = (rdb + 1) * 1024;
    hdr_info->bit_rate = size * 8 * hdr_info->sample_rate / hdr_info->samples;

    *need_next_header = 0;
    *new_frame_start  = 1;
    return size;
}

static av_cold int aac_parse_init(AVCodecParserContext *s1)
{
    AACAC3ParseContext *s = s1->priv_data;
    s->header_size = AAC_HEADER_SIZE;
    s->sync = aac_sync;
    return 0;
}


AVCodecParser aac_parser = {
    { CODEC_ID_AAC },
    sizeof(AACAC3ParseContext),
    aac_parse_init,
    ff_aac_ac3_parse,
    NULL,
};