view h264enc.c @ 6693:6f13852a9161 libavcodec

Skip blocks in B-frames reuse motion vectors from next reference frame. So if referenced blocks is 16x8, 8x16 or 8x8 partitions, skip block will have them too.
author kostya
date Sat, 26 Apr 2008 13:09:36 +0000
parents 01647ac078a7
children f7cbb7733146
line wrap: on
line source

/*
 * H.264 encoder
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */


#include "common.h"
#include "bitstream.h"
#include "mpegvideo.h"
#include "h264data.h"

/**
 * Write out the provided data into a NAL unit.
 * @param nal_ref_idc NAL reference IDC
 * @param nal_unit_type NAL unit payload type
 * @param dest the target buffer, dst+1 == src is allowed as a special case
 * @param destsize the length of the dst array
 * @param b2 the data which should be escaped
 * @returns pointer to current position in the output buffer or NULL if an error occurred
 */
static uint8_t *h264_write_nal_unit(int nal_ref_idc, int nal_unit_type, uint8_t *dest, int *destsize,
                          PutBitContext *b2)
{
    PutBitContext b;
    int i, destpos, rbsplen, escape_count;
    uint8_t *rbsp;

    if (nal_unit_type != NAL_END_STREAM)
        put_bits(b2,1,1); // rbsp_stop_bit

    // Align b2 on a byte boundary
    align_put_bits(b2);
    rbsplen = put_bits_count(b2)/8;
    flush_put_bits(b2);
    rbsp = b2->buf;

    init_put_bits(&b,dest,*destsize);

    put_bits(&b,16,0);
    put_bits(&b,16,0x01);

    put_bits(&b,1,0); // forbidden zero bit
    put_bits(&b,2,nal_ref_idc); // nal_ref_idc
    put_bits(&b,5,nal_unit_type); // nal_unit_type

    flush_put_bits(&b);

    destpos = 5;
    escape_count= 0;

    for (i=0; i<rbsplen; i+=2)
    {
        if (rbsp[i]) continue;
        if (i>0 && rbsp[i-1]==0)
            i--;
        if (i+2<rbsplen && rbsp[i+1]==0 && rbsp[i+2]<=3)
        {
            escape_count++;
            i+=2;
        }
    }

    if(escape_count==0)
    {
        if(dest+destpos != rbsp)
        {
            memcpy(dest+destpos, rbsp, rbsplen);
            *destsize -= (rbsplen+destpos);
        }
        return dest+rbsplen+destpos;
    }

    if(rbsplen + escape_count + 1> *destsize)
    {
        av_log(NULL, AV_LOG_ERROR, "Destination buffer too small!\n");
        return NULL;
    }

    // this should be damn rare (hopefully)
    for (i = 0 ; i < rbsplen ; i++)
    {
        if (i + 2 < rbsplen && (rbsp[i] == 0 && rbsp[i+1] == 0 && rbsp[i+2] < 4))
        {
            dest[destpos++] = rbsp[i++];
            dest[destpos++] = rbsp[i];
            dest[destpos++] = 0x03; // emulation prevention byte
        }
        else
            dest[destpos++] = rbsp[i];
    }
    *destsize -= destpos;
    return dest+destpos;
}