Mercurial > libavcodec.hg
view pixdesc.h @ 9192:6faca73d75cc libavcodec
Change linesize alignment method to ensure that linesize[0] == 2*linesize[1]
for YUV420P and YUV422P always.
Fixes MPEG-2 4:2:2 encoding on PPC and ARM, and should fix mxf_d10 regression.
author | reimar |
---|---|
date | Thu, 19 Mar 2009 21:34:55 +0000 |
parents | e10efe27c6b1 |
children | 49340eb6f96f |
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/* * pixel format descriptor * Copyright (c) 2009 Michael Niedermayer <michaelni@gmx.at> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <inttypes.h> #include "libavutil/intreadwrite.h" typedef struct AVComponentDescriptor{ uint16_t plane :2; ///< which of the 4 planes contains the component uint16_t step_minus1 :3; ///< number of bytes between 2 horizontally consecutive pixels minus 1 uint16_t offset_plus1 :3; ///< number of bytes before the component of the first pixel plus 1 uint16_t shift :3; ///< number of least significant bits that must be shifted away to get the value uint16_t depth_minus1 :4; ///< number of bits in the component minus 1 }AVComponentDescriptor; /** * Descriptor that unambiguously describes how the bits of a pixel are * stored in the up to 4 data planes of an image. It also stores the * subsampling factors and number of components. * * @note This is separate of the colorspace (RGB, YCbCr, YPbPr, JPEG-style YUV * and all the YUV variants) AVPixFmtDescriptor just stores how values * are stored not what these values represent. */ typedef struct AVPixFmtDescriptor{ const char *name; uint8_t nb_channels; ///< The number of components each pixel has, (1-4) /** * Amount to shift the luma width right to find the chroma width. * For YV12 this is 1 for example. * chroma_width = -((-luma_width) >> log2_chroma_w) * The note above is needed to ensure rounding up. */ uint8_t log2_chroma_w; ///< chroma_width = -((-luma_width )>>log2_chroma_w) /** * Amount to shift the luma height right to find the chroma height. * For YV12 this is 1 for example. * chroma_height= -((-luma_height) >> log2_chroma_h) * The note above is needed to ensure rounding up. */ uint8_t log2_chroma_h; uint8_t flags; AVComponentDescriptor comp[4]; ///< parameters that describe how pixels are packed }AVPixFmtDescriptor; #define PIX_FMT_BE 1 ///< big-endian #define PIX_FMT_PAL 2 ///< Pixel format has a palette in data[1], values are indexes in this palette. #define PIX_FMT_BITSTREAM 4 ///< All values of a component are bit-wise packed end to end. static inline void read_line(uint16_t *dst, const uint8_t *data[4], const int linesize[4], AVPixFmtDescriptor *desc, int x, int y, int c, int w) { AVComponentDescriptor comp= desc->comp[c]; int plane= comp.plane; int depth= comp.depth_minus1+1; int mask = (1<<depth)-1; int shift= comp.shift; int step = comp.step_minus1+1; int flags= desc->flags; const uint8_t *p= data[plane]+y*linesize[plane] + x * step + comp.offset_plus1 - 1; //FIXME initial x in case of PIX_FMT_BITSTREAM is wrong while(w--){ int val; if(flags & PIX_FMT_BE) val= AV_RB16(p); else val= AV_RL16(p); val = (val>>shift) & mask; if(flags & PIX_FMT_PAL) val= data[1][4*val + c]; if(flags & PIX_FMT_BITSTREAM){ shift-=depth; while(shift<0){ shift+=8; p++; } }else p+= step; *dst++= val; } }