Mercurial > libavcodec.hg
view a64multienc.c @ 12460:7106d2c8f142 libavcodec
Fix vp3_draw_horiz_band to not produce completely chaotical values
that result in overdrawing areas again and again if s->flipped_image
is false.
author | reimar |
---|---|
date | Mon, 06 Sep 2010 19:21:13 +0000 |
parents | 10b5a51810f9 |
children |
line wrap: on
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/* * a64 video encoder - multicolor modes * Copyright (c) 2009 Tobias Bindhammer * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * a64 video encoder - multicolor modes */ #include "a64enc.h" #include "a64colors.h" #include "a64tables.h" #include "elbg.h" #include "libavutil/intreadwrite.h" #define DITHERSTEPS 8 #define CHARSET_CHARS 256 #define INTERLACED 1 /* gray gradient */ static const int mc_colors[5]={0x0,0xb,0xc,0xf,0x1}; /* other possible gradients - to be tested */ //static const int mc_colors[5]={0x0,0x8,0xa,0xf,0x7}; //static const int mc_colors[5]={0x0,0x9,0x8,0xa,0x3}; static void to_meta_with_crop(AVCodecContext *avctx, AVFrame *p, int *dest) { int blockx, blocky, x, y; int luma = 0; int height = FFMIN(avctx->height,C64YRES); int width = FFMIN(avctx->width ,C64XRES); uint8_t *src = p->data[0]; for (blocky = 0; blocky < height; blocky += 8) { for (blockx = 0; blockx < C64XRES; blockx += 8) { for (y = blocky; y < blocky+8 && y < height; y++) { for (x = blockx; x < blockx+8 && x < C64XRES; x += 2) { if(x < width) { /* build average over 2 pixels */ luma = (src[(x + 0 + y * p->linesize[0])] + src[(x + 1 + y * p->linesize[0])]) / 2; /* write blocks as linear data now so they are suitable for elbg */ dest[0] = luma; } dest++; } } } } } static void render_charset(AVCodecContext *avctx, uint8_t *charset, uint8_t *colrammap) { A64Context *c = avctx->priv_data; uint8_t row1, row2; int charpos, x, y; int a, b; uint8_t pix; int lowdiff, highdiff; int *best_cb = c->mc_best_cb; static uint8_t index1[256]; static uint8_t index2[256]; static uint8_t dither[256]; int i; int distance; /* generate lookup-tables for dither and index before looping */ i = 0; for (a=0; a < 256; a++) { if(i < 4 && a == c->mc_luma_vals[i+1]) { distance = c->mc_luma_vals[i+1] - c->mc_luma_vals[i]; for(b = 0; b <= distance; b++) { dither[c->mc_luma_vals[i]+b] = b * (DITHERSTEPS - 1) / distance; } i++; } if(i >=4 ) dither[a] = 0; index1[a] = i; index2[a] = FFMIN(i+1, 4); } /* and render charset */ for (charpos = 0; charpos < CHARSET_CHARS; charpos++) { lowdiff = 0; highdiff = 0; for (y = 0; y < 8; y++) { row1 = 0; row2 = 0; for (x = 0; x < 4; x++) { pix = best_cb[y * 4 + x]; /* accumulate error for brightest/darkest color */ if (index1[pix] >= 3) highdiff += pix - c->mc_luma_vals[3]; if (index1[pix] < 1) lowdiff += c->mc_luma_vals[1] - pix; row1 <<= 2; if(INTERLACED) { row2 <<= 2; if (interlaced_dither_patterns[dither[pix]][(y & 3) * 2 + 0][x & 3]) row1 |= 3-(index2[pix] & 3); else row1 |= 3-(index1[pix] & 3); if (interlaced_dither_patterns[dither[pix]][(y & 3) * 2 + 1][x & 3]) row2 |= 3-(index2[pix] & 3); else row2 |= 3-(index1[pix] & 3); } else { if (multi_dither_patterns[dither[pix]][(y & 3)][x & 3]) row1 |= 3-(index2[pix] & 3); else row1 |= 3-(index1[pix] & 3); } } charset[y+0x000] = row1; if(INTERLACED) charset[y+0x800] = row2; } /* do we need to adjust pixels? */ if (highdiff > 0 && lowdiff > 0) { if (lowdiff > highdiff) { for (x = 0; x < 32; x++) best_cb[x] = FFMIN(c->mc_luma_vals[3], best_cb[x]); } else { for (x = 0; x < 32; x++) best_cb[x] = FFMAX(c->mc_luma_vals[1], best_cb[x]); } charpos--; /* redo now adjusted char */ /* no adjustment needed, all fine */ } else { /* advance pointers */ best_cb += 32; charset += 8; /* remember colorram value */ colrammap[charpos] = (highdiff > 0); } } } static av_cold int a64multi_close_encoder(AVCodecContext *avctx) { A64Context *c = avctx->priv_data; av_free(c->mc_meta_charset); av_free(c->mc_best_cb); av_free(c->mc_charset); av_free(c->mc_charmap); av_free(c->mc_colram); return 0; } static av_cold int a64multi_init_encoder(AVCodecContext *avctx) { A64Context *c = avctx->priv_data; int a; av_lfg_init(&c->randctx, 1); if (avctx->global_quality < 1) { c->mc_lifetime = 4; } else { c->mc_lifetime = avctx->global_quality /= FF_QP2LAMBDA; } av_log(avctx, AV_LOG_INFO, "charset lifetime set to %d frame(s)\n", c->mc_lifetime); /* precalc luma values for later use */ for (a = 0; a < 5; a++) { c->mc_luma_vals[a]=a64_palette[mc_colors[a]][0] * 0.30 + a64_palette[mc_colors[a]][1] * 0.59 + a64_palette[mc_colors[a]][2] * 0.11; } c->mc_frame_counter = 0; c->mc_use_5col = avctx->codec->id == CODEC_ID_A64_MULTI5; if(!(c->mc_meta_charset = av_malloc (32000 * c->mc_lifetime * sizeof(int))) || !(c->mc_best_cb = av_malloc (CHARSET_CHARS * 32 * sizeof(int))) || !(c->mc_charmap = av_mallocz(1000 * c->mc_lifetime * sizeof(int))) || !(c->mc_colram = av_mallocz(CHARSET_CHARS * sizeof(uint8_t))) || !(c->mc_charset = av_malloc (0x800 * (INTERLACED+1) * sizeof(uint8_t)))) { av_log(avctx, AV_LOG_ERROR, "Failed to allocate buffer memory.\n"); return AVERROR(ENOMEM); } /* set up extradata */ if(!(avctx->extradata = av_mallocz(8 * 4 + FF_INPUT_BUFFER_PADDING_SIZE))) { av_log(avctx, AV_LOG_ERROR, "Failed to allocate memory for extradata.\n"); return AVERROR(ENOMEM); } avctx->extradata_size = 8 * 4; AV_WB32(avctx->extradata, c->mc_lifetime); AV_WB32(avctx->extradata+16, INTERLACED); avcodec_get_frame_defaults(&c->picture); avctx->coded_frame = &c->picture; avctx->coded_frame->pict_type = FF_I_TYPE; avctx->coded_frame->key_frame = 1; if (!avctx->codec_tag) avctx->codec_tag = AV_RL32("a64m"); return 0; } static void a64_compress_colram(unsigned char *buf, int *charmap, uint8_t *colram) { int a; uint8_t temp; /* only needs to be done in 5col mode */ /* XXX could be squeezed to 0x80 bytes */ for (a = 0; a < 256; a++) { temp = colram[charmap[a + 0x000]] << 0; temp |= colram[charmap[a + 0x100]] << 1; temp |= colram[charmap[a + 0x200]] << 2; if(a < 0xe8) temp |= colram[charmap[a + 0x300]] << 3; buf[a] = temp << 2; } } static int a64multi_encode_frame(AVCodecContext *avctx, unsigned char *buf, int buf_size, void *data) { A64Context *c = avctx->priv_data; AVFrame *pict = data; AVFrame *const p = (AVFrame *) & c->picture; int frame; int a; int req_size; int num_frames = c->mc_lifetime; int *charmap = c->mc_charmap; uint8_t *colram = c->mc_colram; uint8_t *charset = c->mc_charset; int *meta = c->mc_meta_charset; int *best_cb = c->mc_best_cb; int charset_size = 0x800 * (INTERLACED + 1); int screen_size = 0x400; int colram_size = 0x100 * c->mc_use_5col; /* no data, means end encoding asap */ if (!data) { /* all done, end encoding */ if(!c->mc_lifetime) return 0; /* no more frames in queue, prepare to flush remaining frames */ if(!c->mc_frame_counter) { num_frames=c->mc_lifetime; c->mc_lifetime=0; } /* still frames in queue so limit lifetime to remaining frames */ else c->mc_lifetime=c->mc_frame_counter; } /* still new data available */ else { /* fill up mc_meta_charset with data until lifetime exceeds */ if (c->mc_frame_counter < c->mc_lifetime) { *p = *pict; p->pict_type = FF_I_TYPE; p->key_frame = 1; to_meta_with_crop(avctx, p, meta + 32000 * c->mc_frame_counter); c->mc_frame_counter++; /* lifetime is not reached so wait for next frame first */ return 0; } } /* lifetime reached so now convert X frames at once */ if (c->mc_frame_counter == c->mc_lifetime) { req_size = 0; /* any frames to encode? */ if(c->mc_lifetime) { /* calc optimal new charset + charmaps */ ff_init_elbg(meta, 32, 1000 * c->mc_lifetime, best_cb, CHARSET_CHARS, 50, charmap, &c->randctx); ff_do_elbg (meta, 32, 1000 * c->mc_lifetime, best_cb, CHARSET_CHARS, 50, charmap, &c->randctx); /* create colorram map and a c64 readable charset */ render_charset(avctx, charset, colram); /* copy charset to buf */ memcpy(buf,charset, charset_size); /* advance pointers */ buf += charset_size; charset += charset_size; req_size += charset_size; } /* no charset so clean buf */ else memset(buf, 0, charset_size); /* write x frames to buf */ for (frame = 0; frame < c->mc_lifetime; frame++) { /* copy charmap to buf. buf is uchar*, charmap is int*, so no memcpy here, sorry */ for (a = 0; a < 1000; a++) { buf[a] = charmap[a]; } /* advance pointers */ buf += screen_size; req_size += screen_size; /* compress and copy colram to buf */ if(c->mc_use_5col) { a64_compress_colram(buf,charmap,colram); /* advance pointers */ buf += colram_size; req_size += colram_size; } /* advance to next charmap */ charmap += 1000; } AV_WB32(avctx->extradata+4, c->mc_frame_counter); AV_WB32(avctx->extradata+8, charset_size); AV_WB32(avctx->extradata+12, screen_size + colram_size); /* reset counter */ c->mc_frame_counter = 0; if (req_size > buf_size) { av_log(avctx, AV_LOG_ERROR, "buf size too small (need %d, got %d)\n", req_size, buf_size); return -1; } return req_size; } return 0; } AVCodec a64multi_encoder = { .name = "a64multi", .type = AVMEDIA_TYPE_VIDEO, .id = CODEC_ID_A64_MULTI, .priv_data_size = sizeof(A64Context), .init = a64multi_init_encoder, .encode = a64multi_encode_frame, .close = a64multi_close_encoder, .pix_fmts = (enum PixelFormat[]) {PIX_FMT_GRAY8, PIX_FMT_NONE}, .long_name = NULL_IF_CONFIG_SMALL("Multicolor charset for Commodore 64"), .capabilities = CODEC_CAP_DELAY, }; AVCodec a64multi5_encoder = { .name = "a64multi5", .type = AVMEDIA_TYPE_VIDEO, .id = CODEC_ID_A64_MULTI5, .priv_data_size = sizeof(A64Context), .init = a64multi_init_encoder, .encode = a64multi_encode_frame, .close = a64multi_close_encoder, .pix_fmts = (enum PixelFormat[]) {PIX_FMT_GRAY8, PIX_FMT_NONE}, .long_name = NULL_IF_CONFIG_SMALL("Multicolor charset for Commodore 64, extended with 5th color (colram)"), .capabilities = CODEC_CAP_DELAY, };