Mercurial > libavcodec.hg
view vmdav.c @ 3990:746a60ba3177 libavcodec
enable CMOV_IS_FAST as its faster or equal speed on every cpu (duron, athlon, PM, P3) from which ive seen benchmarks, it might be slower on P4 but noone has posted benchmarks ...
author | michael |
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date | Wed, 11 Oct 2006 12:23:40 +0000 |
parents | c8c591fe26f8 |
children | 17d005bf07f2 |
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/* * Sierra VMD Audio & Video Decoders * Copyright (C) 2004 the ffmpeg project * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ /** * @file vmdvideo.c * Sierra VMD audio & video decoders * by Vladimir "VAG" Gneushev (vagsoft at mail.ru) * for more information on the Sierra VMD format, visit: * http://www.pcisys.net/~melanson/codecs/ * * The video decoder outputs PAL8 colorspace data. The decoder expects * a 0x330-byte VMD file header to be transmitted via extradata during * codec initialization. Each encoded frame that is sent to this decoder * is expected to be prepended with the appropriate 16-byte frame * information record from the VMD file. * * The audio decoder, like the video decoder, expects each encoded data * chunk to be prepended with the appropriate 16-byte frame information * record from the VMD file. It does not require the 0x330-byte VMD file * header, but it does need the audio setup parameters passed in through * normal libavcodec API means. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include "common.h" #include "avcodec.h" #include "dsputil.h" #define VMD_HEADER_SIZE 0x330 #define PALETTE_COUNT 256 /* * Video Decoder */ typedef struct VmdVideoContext { AVCodecContext *avctx; DSPContext dsp; AVFrame frame; AVFrame prev_frame; unsigned char *buf; int size; unsigned char palette[PALETTE_COUNT * 4]; unsigned char *unpack_buffer; int unpack_buffer_size; } VmdVideoContext; #define QUEUE_SIZE 0x1000 #define QUEUE_MASK 0x0FFF static void lz_unpack(unsigned char *src, unsigned char *dest, int dest_len) { unsigned char *s; unsigned char *d; unsigned char *d_end; unsigned char queue[QUEUE_SIZE]; unsigned int qpos; unsigned int dataleft; unsigned int chainofs; unsigned int chainlen; unsigned int speclen; unsigned char tag; unsigned int i, j; s = src; d = dest; d_end = d + dest_len; dataleft = LE_32(s); s += 4; memset(queue, 0x20, QUEUE_SIZE); if (LE_32(s) == 0x56781234) { s += 4; qpos = 0x111; speclen = 0xF + 3; } else { qpos = 0xFEE; speclen = 100; /* no speclen */ } while (dataleft > 0) { tag = *s++; if ((tag == 0xFF) && (dataleft > 8)) { if (d + 8 > d_end) return; for (i = 0; i < 8; i++) { queue[qpos++] = *d++ = *s++; qpos &= QUEUE_MASK; } dataleft -= 8; } else { for (i = 0; i < 8; i++) { if (dataleft == 0) break; if (tag & 0x01) { if (d + 1 > d_end) return; queue[qpos++] = *d++ = *s++; qpos &= QUEUE_MASK; dataleft--; } else { chainofs = *s++; chainofs |= ((*s & 0xF0) << 4); chainlen = (*s++ & 0x0F) + 3; if (chainlen == speclen) chainlen = *s++ + 0xF + 3; if (d + chainlen > d_end) return; for (j = 0; j < chainlen; j++) { *d = queue[chainofs++ & QUEUE_MASK]; queue[qpos++] = *d++; qpos &= QUEUE_MASK; } dataleft -= chainlen; } tag >>= 1; } } } } static int rle_unpack(unsigned char *src, unsigned char *dest, int src_len, int dest_len) { unsigned char *ps; unsigned char *pd; int i, l; unsigned char *dest_end = dest + dest_len; ps = src; pd = dest; if (src_len & 1) *pd++ = *ps++; src_len >>= 1; i = 0; do { l = *ps++; if (l & 0x80) { l = (l & 0x7F) * 2; if (pd + l > dest_end) return (ps - src); memcpy(pd, ps, l); ps += l; pd += l; } else { if (pd + i > dest_end) return (ps - src); for (i = 0; i < l; i++) { *pd++ = ps[0]; *pd++ = ps[1]; } ps += 2; } i += l; } while (i < src_len); return (ps - src); } static void vmd_decode(VmdVideoContext *s) { int i; unsigned int *palette32; unsigned char r, g, b; /* point to the start of the encoded data */ unsigned char *p = s->buf + 16; unsigned char *pb; unsigned char meth; unsigned char *dp; /* pointer to current frame */ unsigned char *pp; /* pointer to previous frame */ unsigned char len; int ofs; int frame_x, frame_y; int frame_width, frame_height; int dp_size; frame_x = LE_16(&s->buf[6]); frame_y = LE_16(&s->buf[8]); frame_width = LE_16(&s->buf[10]) - frame_x + 1; frame_height = LE_16(&s->buf[12]) - frame_y + 1; /* if only a certain region will be updated, copy the entire previous * frame before the decode */ if (frame_x || frame_y || (frame_width != s->avctx->width) || (frame_height != s->avctx->height)) { memcpy(s->frame.data[0], s->prev_frame.data[0], s->avctx->height * s->frame.linesize[0]); } /* check if there is a new palette */ if (s->buf[15] & 0x02) { p += 2; palette32 = (unsigned int *)s->palette; for (i = 0; i < PALETTE_COUNT; i++) { r = *p++ * 4; g = *p++ * 4; b = *p++ * 4; palette32[i] = (r << 16) | (g << 8) | (b); } s->size -= (256 * 3 + 2); } if (s->size >= 0) { /* originally UnpackFrame in VAG's code */ pb = p; meth = *pb++; if (meth & 0x80) { lz_unpack(pb, s->unpack_buffer, s->unpack_buffer_size); meth &= 0x7F; pb = s->unpack_buffer; } dp = &s->frame.data[0][frame_y * s->frame.linesize[0] + frame_x]; dp_size = s->frame.linesize[0] * s->avctx->height; pp = &s->prev_frame.data[0][frame_y * s->prev_frame.linesize[0] + frame_x]; switch (meth) { case 1: for (i = 0; i < frame_height; i++) { ofs = 0; do { len = *pb++; if (len & 0x80) { len = (len & 0x7F) + 1; if (ofs + len > frame_width) return; memcpy(&dp[ofs], pb, len); pb += len; ofs += len; } else { /* interframe pixel copy */ if (ofs + len + 1 > frame_width) return; memcpy(&dp[ofs], &pp[ofs], len + 1); ofs += len + 1; } } while (ofs < frame_width); if (ofs > frame_width) { av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n", ofs, frame_width); break; } dp += s->frame.linesize[0]; pp += s->prev_frame.linesize[0]; } break; case 2: for (i = 0; i < frame_height; i++) { memcpy(dp, pb, frame_width); pb += frame_width; dp += s->frame.linesize[0]; pp += s->prev_frame.linesize[0]; } break; case 3: for (i = 0; i < frame_height; i++) { ofs = 0; do { len = *pb++; if (len & 0x80) { len = (len & 0x7F) + 1; if (*pb++ == 0xFF) len = rle_unpack(pb, &dp[ofs], len, frame_width - ofs); else memcpy(&dp[ofs], pb, len); pb += len; ofs += len; } else { /* interframe pixel copy */ if (ofs + len + 1 > frame_width) return; memcpy(&dp[ofs], &pp[ofs], len + 1); ofs += len + 1; } } while (ofs < frame_width); if (ofs > frame_width) { av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n", ofs, frame_width); } dp += s->frame.linesize[0]; pp += s->prev_frame.linesize[0]; } break; } } } static int vmdvideo_decode_init(AVCodecContext *avctx) { VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data; int i; unsigned int *palette32; int palette_index = 0; unsigned char r, g, b; unsigned char *vmd_header; unsigned char *raw_palette; s->avctx = avctx; avctx->pix_fmt = PIX_FMT_PAL8; avctx->has_b_frames = 0; dsputil_init(&s->dsp, avctx); /* make sure the VMD header made it */ if (s->avctx->extradata_size != VMD_HEADER_SIZE) { av_log(s->avctx, AV_LOG_ERROR, "VMD video: expected extradata size of %d\n", VMD_HEADER_SIZE); return -1; } vmd_header = (unsigned char *)avctx->extradata; s->unpack_buffer_size = LE_32(&vmd_header[800]); s->unpack_buffer = av_malloc(s->unpack_buffer_size); if (!s->unpack_buffer) return -1; /* load up the initial palette */ raw_palette = &vmd_header[28]; palette32 = (unsigned int *)s->palette; for (i = 0; i < PALETTE_COUNT; i++) { r = raw_palette[palette_index++] * 4; g = raw_palette[palette_index++] * 4; b = raw_palette[palette_index++] * 4; palette32[i] = (r << 16) | (g << 8) | (b); } s->frame.data[0] = s->prev_frame.data[0] = NULL; return 0; } static int vmdvideo_decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size) { VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data; s->buf = buf; s->size = buf_size; if (buf_size < 16) return buf_size; s->frame.reference = 1; if (avctx->get_buffer(avctx, &s->frame)) { av_log(s->avctx, AV_LOG_ERROR, "VMD Video: get_buffer() failed\n"); return -1; } vmd_decode(s); /* make the palette available on the way out */ memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4); if (s->prev_frame.data[0]) avctx->release_buffer(avctx, &s->prev_frame); /* shuffle frames */ s->prev_frame = s->frame; *data_size = sizeof(AVFrame); *(AVFrame*)data = s->frame; /* report that the buffer was completely consumed */ return buf_size; } static int vmdvideo_decode_end(AVCodecContext *avctx) { VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data; if (s->prev_frame.data[0]) avctx->release_buffer(avctx, &s->prev_frame); av_free(s->unpack_buffer); return 0; } /* * Audio Decoder */ typedef struct VmdAudioContext { AVCodecContext *avctx; int channels; int bits; int block_align; int predictors[2]; } VmdAudioContext; static uint16_t vmdaudio_table[128] = { 0x000, 0x008, 0x010, 0x020, 0x030, 0x040, 0x050, 0x060, 0x070, 0x080, 0x090, 0x0A0, 0x0B0, 0x0C0, 0x0D0, 0x0E0, 0x0F0, 0x100, 0x110, 0x120, 0x130, 0x140, 0x150, 0x160, 0x170, 0x180, 0x190, 0x1A0, 0x1B0, 0x1C0, 0x1D0, 0x1E0, 0x1F0, 0x200, 0x208, 0x210, 0x218, 0x220, 0x228, 0x230, 0x238, 0x240, 0x248, 0x250, 0x258, 0x260, 0x268, 0x270, 0x278, 0x280, 0x288, 0x290, 0x298, 0x2A0, 0x2A8, 0x2B0, 0x2B8, 0x2C0, 0x2C8, 0x2D0, 0x2D8, 0x2E0, 0x2E8, 0x2F0, 0x2F8, 0x300, 0x308, 0x310, 0x318, 0x320, 0x328, 0x330, 0x338, 0x340, 0x348, 0x350, 0x358, 0x360, 0x368, 0x370, 0x378, 0x380, 0x388, 0x390, 0x398, 0x3A0, 0x3A8, 0x3B0, 0x3B8, 0x3C0, 0x3C8, 0x3D0, 0x3D8, 0x3E0, 0x3E8, 0x3F0, 0x3F8, 0x400, 0x440, 0x480, 0x4C0, 0x500, 0x540, 0x580, 0x5C0, 0x600, 0x640, 0x680, 0x6C0, 0x700, 0x740, 0x780, 0x7C0, 0x800, 0x900, 0xA00, 0xB00, 0xC00, 0xD00, 0xE00, 0xF00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000 }; static int vmdaudio_decode_init(AVCodecContext *avctx) { VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data; s->avctx = avctx; s->channels = avctx->channels; s->bits = avctx->bits_per_sample; s->block_align = avctx->block_align; av_log(s->avctx, AV_LOG_DEBUG, "%d channels, %d bits/sample, block align = %d, sample rate = %d\n", s->channels, s->bits, s->block_align, avctx->sample_rate); return 0; } static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data, uint8_t *buf, int stereo) { int i; int chan = 0; int16_t *out = (int16_t*)data; for(i = 0; i < s->block_align; i++) { if(buf[i] & 0x80) s->predictors[chan] -= vmdaudio_table[buf[i] & 0x7F]; else s->predictors[chan] += vmdaudio_table[buf[i]]; s->predictors[chan] = clip(s->predictors[chan], -32768, 32767); out[i] = s->predictors[chan]; chan ^= stereo; } } static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data, uint8_t *buf, int silence) { int bytes_decoded = 0; int i; // if (silence) // av_log(s->avctx, AV_LOG_INFO, "silent block!\n"); if (s->channels == 2) { /* stereo handling */ if (silence) { memset(data, 0, s->block_align * 2); } else { if (s->bits == 16) vmdaudio_decode_audio(s, data, buf, 1); else /* copy the data but convert it to signed */ for (i = 0; i < s->block_align; i++) data[i * 2 + 1] = buf[i] + 0x80; } } else { bytes_decoded = s->block_align * 2; /* mono handling */ if (silence) { memset(data, 0, s->block_align * 2); } else { if (s->bits == 16) { vmdaudio_decode_audio(s, data, buf, 0); } else { /* copy the data but convert it to signed */ for (i = 0; i < s->block_align; i++) data[i * 2 + 1] = buf[i] + 0x80; } } } return s->block_align * 2; } static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size) { VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data; unsigned int sound_flags; unsigned char *output_samples = (unsigned char *)data; /* point to the start of the encoded data */ unsigned char *p = buf + 16; unsigned char *p_end = buf + buf_size; if (buf_size < 16) return buf_size; if (buf[6] == 1) { /* the chunk contains audio */ *data_size = vmdaudio_loadsound(s, output_samples, p, 0); } else if (buf[6] == 2) { /* the chunk contains audio and silence mixed together */ sound_flags = LE_32(p); p += 4; /* do something with extrabufs here? */ while (p < p_end) { if (sound_flags & 0x01) /* silence */ *data_size += vmdaudio_loadsound(s, output_samples, p, 1); else { /* audio */ *data_size += vmdaudio_loadsound(s, output_samples, p, 0); p += s->block_align; } output_samples += (s->block_align * s->bits / 8); sound_flags >>= 1; } } else if (buf[6] == 3) { /* silent chunk */ *data_size = vmdaudio_loadsound(s, output_samples, p, 1); } return buf_size; } /* * Public Data Structures */ AVCodec vmdvideo_decoder = { "vmdvideo", CODEC_TYPE_VIDEO, CODEC_ID_VMDVIDEO, sizeof(VmdVideoContext), vmdvideo_decode_init, NULL, vmdvideo_decode_end, vmdvideo_decode_frame, CODEC_CAP_DR1, }; AVCodec vmdaudio_decoder = { "vmdaudio", CODEC_TYPE_AUDIO, CODEC_ID_VMDAUDIO, sizeof(VmdAudioContext), vmdaudio_decode_init, NULL, NULL, vmdaudio_decode_frame, };