Mercurial > libavcodec.hg
view i386/dsputil_mmx_rnd.h @ 7744:7477cbdacb20 libavcodec
Fix lossless jpeg encoder to comply to spec and store full redundant
residuals, Note this does not change RGB32 as we need to check this
against some decoder that supports it.
author | michael |
---|---|
date | Sat, 30 Aug 2008 20:39:12 +0000 |
parents | 33896780c612 |
children | eebc7209c47f |
line wrap: on
line source
/* * DSP utils mmx functions are compiled twice for rnd/no_rnd * Copyright (c) 2000, 2001 Fabrice Bellard. * Copyright (c) 2003-2004 Michael Niedermayer <michaelni@gmx.at> * * MMX optimization by Nick Kurshev <nickols_k@mail.ru> * mostly rewritten by Michael Niedermayer <michaelni@gmx.at> * and improved by Zdenek Kabelac <kabi@users.sf.net> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /* This header intentionally has no multiple inclusion guards. It is meant to * be included multiple times and generates different code depending on the * value of certain #defines. */ // put_pixels static void DEF(put, pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BFE(mm6); asm volatile( "lea (%3, %3), %%"REG_a" \n\t" ASMALIGN(3) "1: \n\t" "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm1 \n\t" "movq (%1, %3), %%mm2 \n\t" "movq 1(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "add %%"REG_a", %1 \n\t" "add %%"REG_a", %2 \n\t" "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm1 \n\t" "movq (%1, %3), %%mm2 \n\t" "movq 1(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "add %%"REG_a", %1 \n\t" "add %%"REG_a", %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r"((x86_reg)line_size) :REG_a, "memory"); } static void av_unused DEF(put, pixels8_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h) { MOVQ_BFE(mm6); asm volatile( "testl $1, %0 \n\t" " jz 1f \n\t" "movq (%1), %%mm0 \n\t" "movq (%2), %%mm1 \n\t" "add %4, %1 \n\t" "add $8, %2 \n\t" PAVGB(%%mm0, %%mm1, %%mm4, %%mm6) "movq %%mm4, (%3) \n\t" "add %5, %3 \n\t" "decl %0 \n\t" ASMALIGN(3) "1: \n\t" "movq (%1), %%mm0 \n\t" "movq (%2), %%mm1 \n\t" "add %4, %1 \n\t" "movq (%1), %%mm2 \n\t" "movq 8(%2), %%mm3 \n\t" "add %4, %1 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%3) \n\t" "add %5, %3 \n\t" "movq %%mm5, (%3) \n\t" "add %5, %3 \n\t" "movq (%1), %%mm0 \n\t" "movq 16(%2), %%mm1 \n\t" "add %4, %1 \n\t" "movq (%1), %%mm2 \n\t" "movq 24(%2), %%mm3 \n\t" "add %4, %1 \n\t" "add $32, %2 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%3) \n\t" "add %5, %3 \n\t" "movq %%mm5, (%3) \n\t" "add %5, %3 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" #ifdef PIC //Note "+bm" and "+mb" are buggy too (with gcc 3.2.2 at least) and cannot be used :"+m"(h), "+a"(src1), "+c"(src2), "+d"(dst) #else :"+b"(h), "+a"(src1), "+c"(src2), "+d"(dst) #endif :"S"((x86_reg)src1Stride), "D"((x86_reg)dstStride) :"memory"); } static void DEF(put, pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BFE(mm6); asm volatile( "lea (%3, %3), %%"REG_a" \n\t" ASMALIGN(3) "1: \n\t" "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm1 \n\t" "movq (%1, %3), %%mm2 \n\t" "movq 1(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "movq 8(%1), %%mm0 \n\t" "movq 9(%1), %%mm1 \n\t" "movq 8(%1, %3), %%mm2 \n\t" "movq 9(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, 8(%2) \n\t" "movq %%mm5, 8(%2, %3) \n\t" "add %%"REG_a", %1 \n\t" "add %%"REG_a", %2 \n\t" "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm1 \n\t" "movq (%1, %3), %%mm2 \n\t" "movq 1(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "movq 8(%1), %%mm0 \n\t" "movq 9(%1), %%mm1 \n\t" "movq 8(%1, %3), %%mm2 \n\t" "movq 9(%1, %3), %%mm3 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, 8(%2) \n\t" "movq %%mm5, 8(%2, %3) \n\t" "add %%"REG_a", %1 \n\t" "add %%"REG_a", %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r"((x86_reg)line_size) :REG_a, "memory"); } static void av_unused DEF(put, pixels16_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h) { MOVQ_BFE(mm6); asm volatile( "testl $1, %0 \n\t" " jz 1f \n\t" "movq (%1), %%mm0 \n\t" "movq (%2), %%mm1 \n\t" "movq 8(%1), %%mm2 \n\t" "movq 8(%2), %%mm3 \n\t" "add %4, %1 \n\t" "add $16, %2 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%3) \n\t" "movq %%mm5, 8(%3) \n\t" "add %5, %3 \n\t" "decl %0 \n\t" ASMALIGN(3) "1: \n\t" "movq (%1), %%mm0 \n\t" "movq (%2), %%mm1 \n\t" "movq 8(%1), %%mm2 \n\t" "movq 8(%2), %%mm3 \n\t" "add %4, %1 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%3) \n\t" "movq %%mm5, 8(%3) \n\t" "add %5, %3 \n\t" "movq (%1), %%mm0 \n\t" "movq 16(%2), %%mm1 \n\t" "movq 8(%1), %%mm2 \n\t" "movq 24(%2), %%mm3 \n\t" "add %4, %1 \n\t" PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5) "movq %%mm4, (%3) \n\t" "movq %%mm5, 8(%3) \n\t" "add %5, %3 \n\t" "add $32, %2 \n\t" "subl $2, %0 \n\t" "jnz 1b \n\t" #ifdef PIC //Note "+bm" and "+mb" are buggy too (with gcc 3.2.2 at least) and cannot be used :"+m"(h), "+a"(src1), "+c"(src2), "+d"(dst) #else :"+b"(h), "+a"(src1), "+c"(src2), "+d"(dst) #endif :"S"((x86_reg)src1Stride), "D"((x86_reg)dstStride) :"memory"); } static void DEF(put, pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BFE(mm6); asm volatile( "lea (%3, %3), %%"REG_a" \n\t" "movq (%1), %%mm0 \n\t" ASMALIGN(3) "1: \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%"REG_a"),%%mm2 \n\t" PAVGBP(%%mm1, %%mm0, %%mm4, %%mm2, %%mm1, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "add %%"REG_a", %1 \n\t" "add %%"REG_a", %2 \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%"REG_a"),%%mm0 \n\t" PAVGBP(%%mm1, %%mm2, %%mm4, %%mm0, %%mm1, %%mm5) "movq %%mm4, (%2) \n\t" "movq %%mm5, (%2, %3) \n\t" "add %%"REG_a", %1 \n\t" "add %%"REG_a", %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r"((x86_reg)line_size) :REG_a, "memory"); } static void DEF(put, pixels8_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_ZERO(mm7); SET_RND(mm6); // =2 for rnd and =1 for no_rnd version asm volatile( "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm4 \n\t" "movq %%mm0, %%mm1 \n\t" "movq %%mm4, %%mm5 \n\t" "punpcklbw %%mm7, %%mm0 \n\t" "punpcklbw %%mm7, %%mm4 \n\t" "punpckhbw %%mm7, %%mm1 \n\t" "punpckhbw %%mm7, %%mm5 \n\t" "paddusw %%mm0, %%mm4 \n\t" "paddusw %%mm1, %%mm5 \n\t" "xor %%"REG_a", %%"REG_a" \n\t" "add %3, %1 \n\t" ASMALIGN(3) "1: \n\t" "movq (%1, %%"REG_a"), %%mm0 \n\t" "movq 1(%1, %%"REG_a"), %%mm2 \n\t" "movq %%mm0, %%mm1 \n\t" "movq %%mm2, %%mm3 \n\t" "punpcklbw %%mm7, %%mm0 \n\t" "punpcklbw %%mm7, %%mm2 \n\t" "punpckhbw %%mm7, %%mm1 \n\t" "punpckhbw %%mm7, %%mm3 \n\t" "paddusw %%mm2, %%mm0 \n\t" "paddusw %%mm3, %%mm1 \n\t" "paddusw %%mm6, %%mm4 \n\t" "paddusw %%mm6, %%mm5 \n\t" "paddusw %%mm0, %%mm4 \n\t" "paddusw %%mm1, %%mm5 \n\t" "psrlw $2, %%mm4 \n\t" "psrlw $2, %%mm5 \n\t" "packuswb %%mm5, %%mm4 \n\t" "movq %%mm4, (%2, %%"REG_a") \n\t" "add %3, %%"REG_a" \n\t" "movq (%1, %%"REG_a"), %%mm2 \n\t" // 0 <-> 2 1 <-> 3 "movq 1(%1, %%"REG_a"), %%mm4 \n\t" "movq %%mm2, %%mm3 \n\t" "movq %%mm4, %%mm5 \n\t" "punpcklbw %%mm7, %%mm2 \n\t" "punpcklbw %%mm7, %%mm4 \n\t" "punpckhbw %%mm7, %%mm3 \n\t" "punpckhbw %%mm7, %%mm5 \n\t" "paddusw %%mm2, %%mm4 \n\t" "paddusw %%mm3, %%mm5 \n\t" "paddusw %%mm6, %%mm0 \n\t" "paddusw %%mm6, %%mm1 \n\t" "paddusw %%mm4, %%mm0 \n\t" "paddusw %%mm5, %%mm1 \n\t" "psrlw $2, %%mm0 \n\t" "psrlw $2, %%mm1 \n\t" "packuswb %%mm1, %%mm0 \n\t" "movq %%mm0, (%2, %%"REG_a") \n\t" "add %3, %%"REG_a" \n\t" "subl $2, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels) :"D"(block), "r"((x86_reg)line_size) :REG_a, "memory"); } // avg_pixels static void av_unused DEF(avg, pixels4)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { asm volatile( "movd %0, %%mm0 \n\t" "movd %1, %%mm1 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) "movd %%mm2, %0 \n\t" :"+m"(*block) :"m"(*pixels) :"memory"); pixels += line_size; block += line_size; } while (--h); } // in case more speed is needed - unroling would certainly help static void DEF(avg, pixels8)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { asm volatile( "movq %0, %%mm0 \n\t" "movq %1, %%mm1 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) "movq %%mm2, %0 \n\t" :"+m"(*block) :"m"(*pixels) :"memory"); pixels += line_size; block += line_size; } while (--h); } static void DEF(avg, pixels16)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { asm volatile( "movq %0, %%mm0 \n\t" "movq %1, %%mm1 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) "movq %%mm2, %0 \n\t" "movq 8%0, %%mm0 \n\t" "movq 8%1, %%mm1 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) "movq %%mm2, 8%0 \n\t" :"+m"(*block) :"m"(*pixels) :"memory"); pixels += line_size; block += line_size; } while (--h); } static void DEF(avg, pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { asm volatile( "movq %1, %%mm0 \n\t" "movq 1%1, %%mm1 \n\t" "movq %0, %%mm3 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) PAVGB(%%mm3, %%mm2, %%mm0, %%mm6) "movq %%mm0, %0 \n\t" :"+m"(*block) :"m"(*pixels) :"memory"); pixels += line_size; block += line_size; } while (--h); } static av_unused void DEF(avg, pixels8_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { asm volatile( "movq %1, %%mm0 \n\t" "movq %2, %%mm1 \n\t" "movq %0, %%mm3 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) PAVGB(%%mm3, %%mm2, %%mm0, %%mm6) "movq %%mm0, %0 \n\t" :"+m"(*dst) :"m"(*src1), "m"(*src2) :"memory"); dst += dstStride; src1 += src1Stride; src2 += 8; } while (--h); } static void DEF(avg, pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { asm volatile( "movq %1, %%mm0 \n\t" "movq 1%1, %%mm1 \n\t" "movq %0, %%mm3 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) PAVGB(%%mm3, %%mm2, %%mm0, %%mm6) "movq %%mm0, %0 \n\t" "movq 8%1, %%mm0 \n\t" "movq 9%1, %%mm1 \n\t" "movq 8%0, %%mm3 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) PAVGB(%%mm3, %%mm2, %%mm0, %%mm6) "movq %%mm0, 8%0 \n\t" :"+m"(*block) :"m"(*pixels) :"memory"); pixels += line_size; block += line_size; } while (--h); } static av_unused void DEF(avg, pixels16_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h) { MOVQ_BFE(mm6); JUMPALIGN(); do { asm volatile( "movq %1, %%mm0 \n\t" "movq %2, %%mm1 \n\t" "movq %0, %%mm3 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) PAVGB(%%mm3, %%mm2, %%mm0, %%mm6) "movq %%mm0, %0 \n\t" "movq 8%1, %%mm0 \n\t" "movq 8%2, %%mm1 \n\t" "movq 8%0, %%mm3 \n\t" PAVGB(%%mm0, %%mm1, %%mm2, %%mm6) PAVGB(%%mm3, %%mm2, %%mm0, %%mm6) "movq %%mm0, 8%0 \n\t" :"+m"(*dst) :"m"(*src1), "m"(*src2) :"memory"); dst += dstStride; src1 += src1Stride; src2 += 16; } while (--h); } static void DEF(avg, pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BFE(mm6); asm volatile( "lea (%3, %3), %%"REG_a" \n\t" "movq (%1), %%mm0 \n\t" ASMALIGN(3) "1: \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%"REG_a"), %%mm2 \n\t" PAVGBP(%%mm1, %%mm0, %%mm4, %%mm2, %%mm1, %%mm5) "movq (%2), %%mm3 \n\t" PAVGB(%%mm3, %%mm4, %%mm0, %%mm6) "movq (%2, %3), %%mm3 \n\t" PAVGB(%%mm3, %%mm5, %%mm1, %%mm6) "movq %%mm0, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "add %%"REG_a", %1 \n\t" "add %%"REG_a", %2 \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%"REG_a"), %%mm0 \n\t" PAVGBP(%%mm1, %%mm2, %%mm4, %%mm0, %%mm1, %%mm5) "movq (%2), %%mm3 \n\t" PAVGB(%%mm3, %%mm4, %%mm2, %%mm6) "movq (%2, %3), %%mm3 \n\t" PAVGB(%%mm3, %%mm5, %%mm1, %%mm6) "movq %%mm2, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "add %%"REG_a", %1 \n\t" "add %%"REG_a", %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r"((x86_reg)line_size) :REG_a, "memory"); } // this routine is 'slightly' suboptimal but mostly unused static void DEF(avg, pixels8_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_ZERO(mm7); SET_RND(mm6); // =2 for rnd and =1 for no_rnd version asm volatile( "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm4 \n\t" "movq %%mm0, %%mm1 \n\t" "movq %%mm4, %%mm5 \n\t" "punpcklbw %%mm7, %%mm0 \n\t" "punpcklbw %%mm7, %%mm4 \n\t" "punpckhbw %%mm7, %%mm1 \n\t" "punpckhbw %%mm7, %%mm5 \n\t" "paddusw %%mm0, %%mm4 \n\t" "paddusw %%mm1, %%mm5 \n\t" "xor %%"REG_a", %%"REG_a" \n\t" "add %3, %1 \n\t" ASMALIGN(3) "1: \n\t" "movq (%1, %%"REG_a"), %%mm0 \n\t" "movq 1(%1, %%"REG_a"), %%mm2 \n\t" "movq %%mm0, %%mm1 \n\t" "movq %%mm2, %%mm3 \n\t" "punpcklbw %%mm7, %%mm0 \n\t" "punpcklbw %%mm7, %%mm2 \n\t" "punpckhbw %%mm7, %%mm1 \n\t" "punpckhbw %%mm7, %%mm3 \n\t" "paddusw %%mm2, %%mm0 \n\t" "paddusw %%mm3, %%mm1 \n\t" "paddusw %%mm6, %%mm4 \n\t" "paddusw %%mm6, %%mm5 \n\t" "paddusw %%mm0, %%mm4 \n\t" "paddusw %%mm1, %%mm5 \n\t" "psrlw $2, %%mm4 \n\t" "psrlw $2, %%mm5 \n\t" "movq (%2, %%"REG_a"), %%mm3 \n\t" "packuswb %%mm5, %%mm4 \n\t" "pcmpeqd %%mm2, %%mm2 \n\t" "paddb %%mm2, %%mm2 \n\t" PAVGB(%%mm3, %%mm4, %%mm5, %%mm2) "movq %%mm5, (%2, %%"REG_a") \n\t" "add %3, %%"REG_a" \n\t" "movq (%1, %%"REG_a"), %%mm2 \n\t" // 0 <-> 2 1 <-> 3 "movq 1(%1, %%"REG_a"), %%mm4 \n\t" "movq %%mm2, %%mm3 \n\t" "movq %%mm4, %%mm5 \n\t" "punpcklbw %%mm7, %%mm2 \n\t" "punpcklbw %%mm7, %%mm4 \n\t" "punpckhbw %%mm7, %%mm3 \n\t" "punpckhbw %%mm7, %%mm5 \n\t" "paddusw %%mm2, %%mm4 \n\t" "paddusw %%mm3, %%mm5 \n\t" "paddusw %%mm6, %%mm0 \n\t" "paddusw %%mm6, %%mm1 \n\t" "paddusw %%mm4, %%mm0 \n\t" "paddusw %%mm5, %%mm1 \n\t" "psrlw $2, %%mm0 \n\t" "psrlw $2, %%mm1 \n\t" "movq (%2, %%"REG_a"), %%mm3 \n\t" "packuswb %%mm1, %%mm0 \n\t" "pcmpeqd %%mm2, %%mm2 \n\t" "paddb %%mm2, %%mm2 \n\t" PAVGB(%%mm3, %%mm0, %%mm1, %%mm2) "movq %%mm1, (%2, %%"REG_a") \n\t" "add %3, %%"REG_a" \n\t" "subl $2, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels) :"D"(block), "r"((x86_reg)line_size) :REG_a, "memory"); } //FIXME optimize static void DEF(put, pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put, pixels8_y2)(block , pixels , line_size, h); DEF(put, pixels8_y2)(block+8, pixels+8, line_size, h); } static void DEF(put, pixels16_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put, pixels8_xy2)(block , pixels , line_size, h); DEF(put, pixels8_xy2)(block+8, pixels+8, line_size, h); } static void DEF(avg, pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg, pixels8_y2)(block , pixels , line_size, h); DEF(avg, pixels8_y2)(block+8, pixels+8, line_size, h); } static void DEF(avg, pixels16_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg, pixels8_xy2)(block , pixels , line_size, h); DEF(avg, pixels8_xy2)(block+8, pixels+8, line_size, h); }