Mercurial > libavcodec.hg
view ac3enc.c @ 2809:75400dfbe117 libavcodec
fixing colocated mv if colocated block is L1 predicted for the temporal direct case
untested (none of the conformance streams laying around on my disk seems affected by this change)
author | michael |
---|---|
date | Wed, 27 Jul 2005 00:15:55 +0000 |
parents | 6ff5dc0dbaf0 |
children | ef2149182f1c |
line wrap: on
line source
/* * The simplest AC3 encoder * Copyright (c) 2000 Fabrice Bellard. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /** * @file ac3enc.c * The simplest AC3 encoder. */ //#define DEBUG //#define DEBUG_BITALLOC #include "avcodec.h" #include "bitstream.h" #include "ac3.h" typedef struct AC3EncodeContext { PutBitContext pb; int nb_channels; int nb_all_channels; int lfe_channel; int bit_rate; unsigned int sample_rate; unsigned int bsid; unsigned int frame_size_min; /* minimum frame size in case rounding is necessary */ unsigned int frame_size; /* current frame size in words */ int halfratecod; unsigned int frmsizecod; unsigned int fscod; /* frequency */ unsigned int acmod; int lfe; unsigned int bsmod; short last_samples[AC3_MAX_CHANNELS][256]; unsigned int chbwcod[AC3_MAX_CHANNELS]; int nb_coefs[AC3_MAX_CHANNELS]; /* bitrate allocation control */ int sgaincod, sdecaycod, fdecaycod, dbkneecod, floorcod; AC3BitAllocParameters bit_alloc; int csnroffst; int fgaincod[AC3_MAX_CHANNELS]; int fsnroffst[AC3_MAX_CHANNELS]; /* mantissa encoding */ int mant1_cnt, mant2_cnt, mant4_cnt; } AC3EncodeContext; #include "ac3tab.h" #define MDCT_NBITS 9 #define N (1 << MDCT_NBITS) /* new exponents are sent if their Norm 1 exceed this number */ #define EXP_DIFF_THRESHOLD 1000 static void fft_init(int ln); static void ac3_crc_init(void); static inline int16_t fix15(float a) { int v; v = (int)(a * (float)(1 << 15)); if (v < -32767) v = -32767; else if (v > 32767) v = 32767; return v; } static inline int calc_lowcomp1(int a, int b0, int b1) { if ((b0 + 256) == b1) { a = 384 ; } else if (b0 > b1) { a = a - 64; if (a < 0) a=0; } return a; } static inline int calc_lowcomp(int a, int b0, int b1, int bin) { if (bin < 7) { if ((b0 + 256) == b1) { a = 384 ; } else if (b0 > b1) { a = a - 64; if (a < 0) a=0; } } else if (bin < 20) { if ((b0 + 256) == b1) { a = 320 ; } else if (b0 > b1) { a= a - 64; if (a < 0) a=0; } } else { a = a - 128; if (a < 0) a=0; } return a; } /* AC3 bit allocation. The algorithm is the one described in the AC3 spec. */ void ac3_parametric_bit_allocation(AC3BitAllocParameters *s, uint8_t *bap, int8_t *exp, int start, int end, int snroffset, int fgain, int is_lfe, int deltbae,int deltnseg, uint8_t *deltoffst, uint8_t *deltlen, uint8_t *deltba) { int bin,i,j,k,end1,v,v1,bndstrt,bndend,lowcomp,begin; int fastleak,slowleak,address,tmp; int16_t psd[256]; /* scaled exponents */ int16_t bndpsd[50]; /* interpolated exponents */ int16_t excite[50]; /* excitation */ int16_t mask[50]; /* masking value */ /* exponent mapping to PSD */ for(bin=start;bin<end;bin++) { psd[bin]=(3072 - (exp[bin] << 7)); } /* PSD integration */ j=start; k=masktab[start]; do { v=psd[j]; j++; end1=bndtab[k+1]; if (end1 > end) end1=end; for(i=j;i<end1;i++) { int c,adr; /* logadd */ v1=psd[j]; c=v-v1; if (c >= 0) { adr=c >> 1; if (adr > 255) adr=255; v=v + latab[adr]; } else { adr=(-c) >> 1; if (adr > 255) adr=255; v=v1 + latab[adr]; } j++; } bndpsd[k]=v; k++; } while (end > bndtab[k]); /* excitation function */ bndstrt = masktab[start]; bndend = masktab[end-1] + 1; if (bndstrt == 0) { lowcomp = 0; lowcomp = calc_lowcomp1(lowcomp, bndpsd[0], bndpsd[1]) ; excite[0] = bndpsd[0] - fgain - lowcomp ; lowcomp = calc_lowcomp1(lowcomp, bndpsd[1], bndpsd[2]) ; excite[1] = bndpsd[1] - fgain - lowcomp ; begin = 7 ; for (bin = 2; bin < 7; bin++) { if (!(is_lfe && bin == 6)) lowcomp = calc_lowcomp1(lowcomp, bndpsd[bin], bndpsd[bin+1]) ; fastleak = bndpsd[bin] - fgain ; slowleak = bndpsd[bin] - s->sgain ; excite[bin] = fastleak - lowcomp ; if (!(is_lfe && bin == 6)) { if (bndpsd[bin] <= bndpsd[bin+1]) { begin = bin + 1 ; break ; } } } end1=bndend; if (end1 > 22) end1=22; for (bin = begin; bin < end1; bin++) { if (!(is_lfe && bin == 6)) lowcomp = calc_lowcomp(lowcomp, bndpsd[bin], bndpsd[bin+1], bin) ; fastleak -= s->fdecay ; v = bndpsd[bin] - fgain; if (fastleak < v) fastleak = v; slowleak -= s->sdecay ; v = bndpsd[bin] - s->sgain; if (slowleak < v) slowleak = v; v=fastleak - lowcomp; if (slowleak > v) v=slowleak; excite[bin] = v; } begin = 22; } else { /* coupling channel */ begin = bndstrt; fastleak = (s->cplfleak << 8) + 768; slowleak = (s->cplsleak << 8) + 768; } for (bin = begin; bin < bndend; bin++) { fastleak -= s->fdecay ; v = bndpsd[bin] - fgain; if (fastleak < v) fastleak = v; slowleak -= s->sdecay ; v = bndpsd[bin] - s->sgain; if (slowleak < v) slowleak = v; v=fastleak; if (slowleak > v) v = slowleak; excite[bin] = v; } /* compute masking curve */ for (bin = bndstrt; bin < bndend; bin++) { v1 = excite[bin]; tmp = s->dbknee - bndpsd[bin]; if (tmp > 0) { v1 += tmp >> 2; } v=hth[bin >> s->halfratecod][s->fscod]; if (v1 > v) v=v1; mask[bin] = v; } /* delta bit allocation */ if (deltbae == 0 || deltbae == 1) { int band, seg, delta; band = 0 ; for (seg = 0; seg < deltnseg; seg++) { band += deltoffst[seg] ; if (deltba[seg] >= 4) { delta = (deltba[seg] - 3) << 7; } else { delta = (deltba[seg] - 4) << 7; } for (k = 0; k < deltlen[seg]; k++) { mask[band] += delta ; band++ ; } } } /* compute bit allocation */ i = start ; j = masktab[start] ; do { v=mask[j]; v -= snroffset ; v -= s->floor ; if (v < 0) v = 0; v &= 0x1fe0 ; v += s->floor ; end1=bndtab[j] + bndsz[j]; if (end1 > end) end1=end; for (k = i; k < end1; k++) { address = (psd[i] - v) >> 5 ; if (address < 0) address=0; else if (address > 63) address=63; bap[i] = baptab[address]; i++; } } while (end > bndtab[j++]) ; } typedef struct IComplex { short re,im; } IComplex; static void fft_init(int ln) { int i, j, m, n; float alpha; n = 1 << ln; for(i=0;i<(n/2);i++) { alpha = 2 * M_PI * (float)i / (float)n; costab[i] = fix15(cos(alpha)); sintab[i] = fix15(sin(alpha)); } for(i=0;i<n;i++) { m=0; for(j=0;j<ln;j++) { m |= ((i >> j) & 1) << (ln-j-1); } fft_rev[i]=m; } } /* butter fly op */ #define BF(pre, pim, qre, qim, pre1, pim1, qre1, qim1) \ {\ int ax, ay, bx, by;\ bx=pre1;\ by=pim1;\ ax=qre1;\ ay=qim1;\ pre = (bx + ax) >> 1;\ pim = (by + ay) >> 1;\ qre = (bx - ax) >> 1;\ qim = (by - ay) >> 1;\ } #define MUL16(a,b) ((a) * (b)) #define CMUL(pre, pim, are, aim, bre, bim) \ {\ pre = (MUL16(are, bre) - MUL16(aim, bim)) >> 15;\ pim = (MUL16(are, bim) + MUL16(bre, aim)) >> 15;\ } /* do a 2^n point complex fft on 2^ln points. */ static void fft(IComplex *z, int ln) { int j, l, np, np2; int nblocks, nloops; register IComplex *p,*q; int tmp_re, tmp_im; np = 1 << ln; /* reverse */ for(j=0;j<np;j++) { int k; IComplex tmp; k = fft_rev[j]; if (k < j) { tmp = z[k]; z[k] = z[j]; z[j] = tmp; } } /* pass 0 */ p=&z[0]; j=(np >> 1); do { BF(p[0].re, p[0].im, p[1].re, p[1].im, p[0].re, p[0].im, p[1].re, p[1].im); p+=2; } while (--j != 0); /* pass 1 */ p=&z[0]; j=np >> 2; do { BF(p[0].re, p[0].im, p[2].re, p[2].im, p[0].re, p[0].im, p[2].re, p[2].im); BF(p[1].re, p[1].im, p[3].re, p[3].im, p[1].re, p[1].im, p[3].im, -p[3].re); p+=4; } while (--j != 0); /* pass 2 .. ln-1 */ nblocks = np >> 3; nloops = 1 << 2; np2 = np >> 1; do { p = z; q = z + nloops; for (j = 0; j < nblocks; ++j) { BF(p->re, p->im, q->re, q->im, p->re, p->im, q->re, q->im); p++; q++; for(l = nblocks; l < np2; l += nblocks) { CMUL(tmp_re, tmp_im, costab[l], -sintab[l], q->re, q->im); BF(p->re, p->im, q->re, q->im, p->re, p->im, tmp_re, tmp_im); p++; q++; } p += nloops; q += nloops; } nblocks = nblocks >> 1; nloops = nloops << 1; } while (nblocks != 0); } /* do a 512 point mdct */ static void mdct512(int32_t *out, int16_t *in) { int i, re, im, re1, im1; int16_t rot[N]; IComplex x[N/4]; /* shift to simplify computations */ for(i=0;i<N/4;i++) rot[i] = -in[i + 3*N/4]; for(i=N/4;i<N;i++) rot[i] = in[i - N/4]; /* pre rotation */ for(i=0;i<N/4;i++) { re = ((int)rot[2*i] - (int)rot[N-1-2*i]) >> 1; im = -((int)rot[N/2+2*i] - (int)rot[N/2-1-2*i]) >> 1; CMUL(x[i].re, x[i].im, re, im, -xcos1[i], xsin1[i]); } fft(x, MDCT_NBITS - 2); /* post rotation */ for(i=0;i<N/4;i++) { re = x[i].re; im = x[i].im; CMUL(re1, im1, re, im, xsin1[i], xcos1[i]); out[2*i] = im1; out[N/2-1-2*i] = re1; } } /* XXX: use another norm ? */ static int calc_exp_diff(uint8_t *exp1, uint8_t *exp2, int n) { int sum, i; sum = 0; for(i=0;i<n;i++) { sum += abs(exp1[i] - exp2[i]); } return sum; } static void compute_exp_strategy(uint8_t exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS], uint8_t exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], int ch, int is_lfe) { int i, j; int exp_diff; /* estimate if the exponent variation & decide if they should be reused in the next frame */ exp_strategy[0][ch] = EXP_NEW; for(i=1;i<NB_BLOCKS;i++) { exp_diff = calc_exp_diff(exp[i][ch], exp[i-1][ch], N/2); #ifdef DEBUG av_log(NULL, AV_LOG_DEBUG, "exp_diff=%d\n", exp_diff); #endif if (exp_diff > EXP_DIFF_THRESHOLD) exp_strategy[i][ch] = EXP_NEW; else exp_strategy[i][ch] = EXP_REUSE; } if (is_lfe) return; /* now select the encoding strategy type : if exponents are often recoded, we use a coarse encoding */ i = 0; while (i < NB_BLOCKS) { j = i + 1; while (j < NB_BLOCKS && exp_strategy[j][ch] == EXP_REUSE) j++; switch(j - i) { case 1: exp_strategy[i][ch] = EXP_D45; break; case 2: case 3: exp_strategy[i][ch] = EXP_D25; break; default: exp_strategy[i][ch] = EXP_D15; break; } i = j; } } /* set exp[i] to min(exp[i], exp1[i]) */ static void exponent_min(uint8_t exp[N/2], uint8_t exp1[N/2], int n) { int i; for(i=0;i<n;i++) { if (exp1[i] < exp[i]) exp[i] = exp1[i]; } } /* update the exponents so that they are the ones the decoder will decode. Return the number of bits used to code the exponents */ static int encode_exp(uint8_t encoded_exp[N/2], uint8_t exp[N/2], int nb_exps, int exp_strategy) { int group_size, nb_groups, i, j, k, exp_min; uint8_t exp1[N/2]; switch(exp_strategy) { case EXP_D15: group_size = 1; break; case EXP_D25: group_size = 2; break; default: case EXP_D45: group_size = 4; break; } nb_groups = ((nb_exps + (group_size * 3) - 4) / (3 * group_size)) * 3; /* for each group, compute the minimum exponent */ exp1[0] = exp[0]; /* DC exponent is handled separately */ k = 1; for(i=1;i<=nb_groups;i++) { exp_min = exp[k]; assert(exp_min >= 0 && exp_min <= 24); for(j=1;j<group_size;j++) { if (exp[k+j] < exp_min) exp_min = exp[k+j]; } exp1[i] = exp_min; k += group_size; } /* constraint for DC exponent */ if (exp1[0] > 15) exp1[0] = 15; /* Decrease the delta between each groups to within 2 * so that they can be differentially encoded */ for (i=1;i<=nb_groups;i++) exp1[i] = FFMIN(exp1[i], exp1[i-1] + 2); for (i=nb_groups-1;i>=0;i--) exp1[i] = FFMIN(exp1[i], exp1[i+1] + 2); /* now we have the exponent values the decoder will see */ encoded_exp[0] = exp1[0]; k = 1; for(i=1;i<=nb_groups;i++) { for(j=0;j<group_size;j++) { encoded_exp[k+j] = exp1[i]; } k += group_size; } #if defined(DEBUG) av_log(NULL, AV_LOG_DEBUG, "exponents: strategy=%d\n", exp_strategy); for(i=0;i<=nb_groups * group_size;i++) { av_log(NULL, AV_LOG_DEBUG, "%d ", encoded_exp[i]); } av_log(NULL, AV_LOG_DEBUG, "\n"); #endif return 4 + (nb_groups / 3) * 7; } /* return the size in bits taken by the mantissa */ static int compute_mantissa_size(AC3EncodeContext *s, uint8_t *m, int nb_coefs) { int bits, mant, i; bits = 0; for(i=0;i<nb_coefs;i++) { mant = m[i]; switch(mant) { case 0: /* nothing */ break; case 1: /* 3 mantissa in 5 bits */ if (s->mant1_cnt == 0) bits += 5; if (++s->mant1_cnt == 3) s->mant1_cnt = 0; break; case 2: /* 3 mantissa in 7 bits */ if (s->mant2_cnt == 0) bits += 7; if (++s->mant2_cnt == 3) s->mant2_cnt = 0; break; case 3: bits += 3; break; case 4: /* 2 mantissa in 7 bits */ if (s->mant4_cnt == 0) bits += 7; if (++s->mant4_cnt == 2) s->mant4_cnt = 0; break; case 14: bits += 14; break; case 15: bits += 16; break; default: bits += mant - 1; break; } } return bits; } static int bit_alloc(AC3EncodeContext *s, uint8_t bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], uint8_t encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], uint8_t exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS], int frame_bits, int csnroffst, int fsnroffst) { int i, ch; /* compute size */ for(i=0;i<NB_BLOCKS;i++) { s->mant1_cnt = 0; s->mant2_cnt = 0; s->mant4_cnt = 0; for(ch=0;ch<s->nb_all_channels;ch++) { ac3_parametric_bit_allocation(&s->bit_alloc, bap[i][ch], (int8_t *)encoded_exp[i][ch], 0, s->nb_coefs[ch], (((csnroffst-15) << 4) + fsnroffst) << 2, fgaintab[s->fgaincod[ch]], ch == s->lfe_channel, 2, 0, NULL, NULL, NULL); frame_bits += compute_mantissa_size(s, bap[i][ch], s->nb_coefs[ch]); } } #if 0 printf("csnr=%d fsnr=%d frame_bits=%d diff=%d\n", csnroffst, fsnroffst, frame_bits, 16 * s->frame_size - ((frame_bits + 7) & ~7)); #endif return 16 * s->frame_size - frame_bits; } #define SNR_INC1 4 static int compute_bit_allocation(AC3EncodeContext *s, uint8_t bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], uint8_t encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], uint8_t exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS], int frame_bits) { int i, ch; int csnroffst, fsnroffst; uint8_t bap1[NB_BLOCKS][AC3_MAX_CHANNELS][N/2]; static int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 }; /* init default parameters */ s->sdecaycod = 2; s->fdecaycod = 1; s->sgaincod = 1; s->dbkneecod = 2; s->floorcod = 4; for(ch=0;ch<s->nb_all_channels;ch++) s->fgaincod[ch] = 4; /* compute real values */ s->bit_alloc.fscod = s->fscod; s->bit_alloc.halfratecod = s->halfratecod; s->bit_alloc.sdecay = sdecaytab[s->sdecaycod] >> s->halfratecod; s->bit_alloc.fdecay = fdecaytab[s->fdecaycod] >> s->halfratecod; s->bit_alloc.sgain = sgaintab[s->sgaincod]; s->bit_alloc.dbknee = dbkneetab[s->dbkneecod]; s->bit_alloc.floor = floortab[s->floorcod]; /* header size */ frame_bits += 65; // if (s->acmod == 2) // frame_bits += 2; frame_bits += frame_bits_inc[s->acmod]; /* audio blocks */ for(i=0;i<NB_BLOCKS;i++) { frame_bits += s->nb_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */ if (s->acmod == 2) { frame_bits++; /* rematstr */ if(i==0) frame_bits += 4; } frame_bits += 2 * s->nb_channels; /* chexpstr[2] * c */ if (s->lfe) frame_bits++; /* lfeexpstr */ for(ch=0;ch<s->nb_channels;ch++) { if (exp_strategy[i][ch] != EXP_REUSE) frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */ } frame_bits++; /* baie */ frame_bits++; /* snr */ frame_bits += 2; /* delta / skip */ } frame_bits++; /* cplinu for block 0 */ /* bit alloc info */ /* sdcycod[2], fdcycod[2], sgaincod[2], dbpbcod[2], floorcod[3] */ /* csnroffset[6] */ /* (fsnoffset[4] + fgaincod[4]) * c */ frame_bits += 2*4 + 3 + 6 + s->nb_all_channels * (4 + 3); /* auxdatae, crcrsv */ frame_bits += 2; /* CRC */ frame_bits += 16; /* now the big work begins : do the bit allocation. Modify the snr offset until we can pack everything in the requested frame size */ csnroffst = s->csnroffst; while (csnroffst >= 0 && bit_alloc(s, bap, encoded_exp, exp_strategy, frame_bits, csnroffst, 0) < 0) csnroffst -= SNR_INC1; if (csnroffst < 0) { av_log(NULL, AV_LOG_ERROR, "Yack, Error !!!\n"); return -1; } while ((csnroffst + SNR_INC1) <= 63 && bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits, csnroffst + SNR_INC1, 0) >= 0) { csnroffst += SNR_INC1; memcpy(bap, bap1, sizeof(bap1)); } while ((csnroffst + 1) <= 63 && bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits, csnroffst + 1, 0) >= 0) { csnroffst++; memcpy(bap, bap1, sizeof(bap1)); } fsnroffst = 0; while ((fsnroffst + SNR_INC1) <= 15 && bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits, csnroffst, fsnroffst + SNR_INC1) >= 0) { fsnroffst += SNR_INC1; memcpy(bap, bap1, sizeof(bap1)); } while ((fsnroffst + 1) <= 15 && bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits, csnroffst, fsnroffst + 1) >= 0) { fsnroffst++; memcpy(bap, bap1, sizeof(bap1)); } s->csnroffst = csnroffst; for(ch=0;ch<s->nb_all_channels;ch++) s->fsnroffst[ch] = fsnroffst; #if defined(DEBUG_BITALLOC) { int j; for(i=0;i<6;i++) { for(ch=0;ch<s->nb_all_channels;ch++) { printf("Block #%d Ch%d:\n", i, ch); printf("bap="); for(j=0;j<s->nb_coefs[ch];j++) { printf("%d ",bap[i][ch][j]); } printf("\n"); } } } #endif return 0; } void ac3_common_init(void) { int i, j, k, l, v; /* compute bndtab and masktab from bandsz */ k = 0; l = 0; for(i=0;i<50;i++) { bndtab[i] = l; v = bndsz[i]; for(j=0;j<v;j++) masktab[k++]=i; l += v; } bndtab[50] = 0; } static int AC3_encode_init(AVCodecContext *avctx) { int freq = avctx->sample_rate; int bitrate = avctx->bit_rate; int channels = avctx->channels; AC3EncodeContext *s = avctx->priv_data; int i, j, ch; float alpha; static const uint8_t acmod_defs[6] = { 0x01, /* C */ 0x02, /* L R */ 0x03, /* L C R */ 0x06, /* L R SL SR */ 0x07, /* L C R SL SR */ 0x07, /* L C R SL SR (+LFE) */ }; avctx->frame_size = AC3_FRAME_SIZE; /* number of channels */ if (channels < 1 || channels > 6) return -1; s->acmod = acmod_defs[channels - 1]; s->lfe = (channels == 6) ? 1 : 0; s->nb_all_channels = channels; s->nb_channels = channels > 5 ? 5 : channels; s->lfe_channel = s->lfe ? 5 : -1; /* frequency */ for(i=0;i<3;i++) { for(j=0;j<3;j++) if ((ac3_freqs[j] >> i) == freq) goto found; } return -1; found: s->sample_rate = freq; s->halfratecod = i; s->fscod = j; s->bsid = 8 + s->halfratecod; s->bsmod = 0; /* complete main audio service */ /* bitrate & frame size */ bitrate /= 1000; for(i=0;i<19;i++) { if ((ac3_bitratetab[i] >> s->halfratecod) == bitrate) break; } if (i == 19) return -1; s->bit_rate = bitrate; s->frmsizecod = i << 1; s->frame_size_min = (bitrate * 1000 * AC3_FRAME_SIZE) / (freq * 16); /* for now we do not handle fractional sizes */ s->frame_size = s->frame_size_min; /* bit allocation init */ for(ch=0;ch<s->nb_channels;ch++) { /* bandwidth for each channel */ /* XXX: should compute the bandwidth according to the frame size, so that we avoid anoying high freq artefacts */ s->chbwcod[ch] = 50; /* sample bandwidth as mpeg audio layer 2 table 0 */ s->nb_coefs[ch] = ((s->chbwcod[ch] + 12) * 3) + 37; } if (s->lfe) { s->nb_coefs[s->lfe_channel] = 7; /* fixed */ } /* initial snr offset */ s->csnroffst = 40; ac3_common_init(); /* mdct init */ fft_init(MDCT_NBITS - 2); for(i=0;i<N/4;i++) { alpha = 2 * M_PI * (i + 1.0 / 8.0) / (float)N; xcos1[i] = fix15(-cos(alpha)); xsin1[i] = fix15(-sin(alpha)); } ac3_crc_init(); avctx->coded_frame= avcodec_alloc_frame(); avctx->coded_frame->key_frame= 1; return 0; } /* output the AC3 frame header */ static void output_frame_header(AC3EncodeContext *s, unsigned char *frame) { init_put_bits(&s->pb, frame, AC3_MAX_CODED_FRAME_SIZE); put_bits(&s->pb, 16, 0x0b77); /* frame header */ put_bits(&s->pb, 16, 0); /* crc1: will be filled later */ put_bits(&s->pb, 2, s->fscod); put_bits(&s->pb, 6, s->frmsizecod + (s->frame_size - s->frame_size_min)); put_bits(&s->pb, 5, s->bsid); put_bits(&s->pb, 3, s->bsmod); put_bits(&s->pb, 3, s->acmod); if ((s->acmod & 0x01) && s->acmod != 0x01) put_bits(&s->pb, 2, 1); /* XXX -4.5 dB */ if (s->acmod & 0x04) put_bits(&s->pb, 2, 1); /* XXX -6 dB */ if (s->acmod == 0x02) put_bits(&s->pb, 2, 0); /* surround not indicated */ put_bits(&s->pb, 1, s->lfe); /* LFE */ put_bits(&s->pb, 5, 31); /* dialog norm: -31 db */ put_bits(&s->pb, 1, 0); /* no compression control word */ put_bits(&s->pb, 1, 0); /* no lang code */ put_bits(&s->pb, 1, 0); /* no audio production info */ put_bits(&s->pb, 1, 0); /* no copyright */ put_bits(&s->pb, 1, 1); /* original bitstream */ put_bits(&s->pb, 1, 0); /* no time code 1 */ put_bits(&s->pb, 1, 0); /* no time code 2 */ put_bits(&s->pb, 1, 0); /* no addtional bit stream info */ } /* symetric quantization on 'levels' levels */ static inline int sym_quant(int c, int e, int levels) { int v; if (c >= 0) { v = (levels * (c << e)) >> 24; v = (v + 1) >> 1; v = (levels >> 1) + v; } else { v = (levels * ((-c) << e)) >> 24; v = (v + 1) >> 1; v = (levels >> 1) - v; } assert (v >= 0 && v < levels); return v; } /* asymetric quantization on 2^qbits levels */ static inline int asym_quant(int c, int e, int qbits) { int lshift, m, v; lshift = e + qbits - 24; if (lshift >= 0) v = c << lshift; else v = c >> (-lshift); /* rounding */ v = (v + 1) >> 1; m = (1 << (qbits-1)); if (v >= m) v = m - 1; assert(v >= -m); return v & ((1 << qbits)-1); } /* Output one audio block. There are NB_BLOCKS audio blocks in one AC3 frame */ static void output_audio_block(AC3EncodeContext *s, uint8_t exp_strategy[AC3_MAX_CHANNELS], uint8_t encoded_exp[AC3_MAX_CHANNELS][N/2], uint8_t bap[AC3_MAX_CHANNELS][N/2], int32_t mdct_coefs[AC3_MAX_CHANNELS][N/2], int8_t global_exp[AC3_MAX_CHANNELS], int block_num) { int ch, nb_groups, group_size, i, baie, rbnd; uint8_t *p; uint16_t qmant[AC3_MAX_CHANNELS][N/2]; int exp0, exp1; int mant1_cnt, mant2_cnt, mant4_cnt; uint16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr; int delta0, delta1, delta2; for(ch=0;ch<s->nb_channels;ch++) put_bits(&s->pb, 1, 0); /* 512 point MDCT */ for(ch=0;ch<s->nb_channels;ch++) put_bits(&s->pb, 1, 1); /* no dither */ put_bits(&s->pb, 1, 0); /* no dynamic range */ if (block_num == 0) { /* for block 0, even if no coupling, we must say it. This is a waste of bit :-) */ put_bits(&s->pb, 1, 1); /* coupling strategy present */ put_bits(&s->pb, 1, 0); /* no coupling strategy */ } else { put_bits(&s->pb, 1, 0); /* no new coupling strategy */ } if (s->acmod == 2) { if(block_num==0) { /* first block must define rematrixing (rematstr) */ put_bits(&s->pb, 1, 1); /* dummy rematrixing rematflg(1:4)=0 */ for (rbnd=0;rbnd<4;rbnd++) put_bits(&s->pb, 1, 0); } else { /* no matrixing (but should be used in the future) */ put_bits(&s->pb, 1, 0); } } #if defined(DEBUG) { static int count = 0; av_log(NULL, AV_LOG_DEBUG, "Block #%d (%d)\n", block_num, count++); } #endif /* exponent strategy */ for(ch=0;ch<s->nb_channels;ch++) { put_bits(&s->pb, 2, exp_strategy[ch]); } if (s->lfe) { put_bits(&s->pb, 1, exp_strategy[s->lfe_channel]); } for(ch=0;ch<s->nb_channels;ch++) { if (exp_strategy[ch] != EXP_REUSE) put_bits(&s->pb, 6, s->chbwcod[ch]); } /* exponents */ for (ch = 0; ch < s->nb_all_channels; ch++) { switch(exp_strategy[ch]) { case EXP_REUSE: continue; case EXP_D15: group_size = 1; break; case EXP_D25: group_size = 2; break; default: case EXP_D45: group_size = 4; break; } nb_groups = (s->nb_coefs[ch] + (group_size * 3) - 4) / (3 * group_size); p = encoded_exp[ch]; /* first exponent */ exp1 = *p++; put_bits(&s->pb, 4, exp1); /* next ones are delta encoded */ for(i=0;i<nb_groups;i++) { /* merge three delta in one code */ exp0 = exp1; exp1 = p[0]; p += group_size; delta0 = exp1 - exp0 + 2; exp0 = exp1; exp1 = p[0]; p += group_size; delta1 = exp1 - exp0 + 2; exp0 = exp1; exp1 = p[0]; p += group_size; delta2 = exp1 - exp0 + 2; put_bits(&s->pb, 7, ((delta0 * 5 + delta1) * 5) + delta2); } if (ch != s->lfe_channel) put_bits(&s->pb, 2, 0); /* no gain range info */ } /* bit allocation info */ baie = (block_num == 0); put_bits(&s->pb, 1, baie); if (baie) { put_bits(&s->pb, 2, s->sdecaycod); put_bits(&s->pb, 2, s->fdecaycod); put_bits(&s->pb, 2, s->sgaincod); put_bits(&s->pb, 2, s->dbkneecod); put_bits(&s->pb, 3, s->floorcod); } /* snr offset */ put_bits(&s->pb, 1, baie); /* always present with bai */ if (baie) { put_bits(&s->pb, 6, s->csnroffst); for(ch=0;ch<s->nb_all_channels;ch++) { put_bits(&s->pb, 4, s->fsnroffst[ch]); put_bits(&s->pb, 3, s->fgaincod[ch]); } } put_bits(&s->pb, 1, 0); /* no delta bit allocation */ put_bits(&s->pb, 1, 0); /* no data to skip */ /* mantissa encoding : we use two passes to handle the grouping. A one pass method may be faster, but it would necessitate to modify the output stream. */ /* first pass: quantize */ mant1_cnt = mant2_cnt = mant4_cnt = 0; qmant1_ptr = qmant2_ptr = qmant4_ptr = NULL; for (ch = 0; ch < s->nb_all_channels; ch++) { int b, c, e, v; for(i=0;i<s->nb_coefs[ch];i++) { c = mdct_coefs[ch][i]; e = encoded_exp[ch][i] - global_exp[ch]; b = bap[ch][i]; switch(b) { case 0: v = 0; break; case 1: v = sym_quant(c, e, 3); switch(mant1_cnt) { case 0: qmant1_ptr = &qmant[ch][i]; v = 9 * v; mant1_cnt = 1; break; case 1: *qmant1_ptr += 3 * v; mant1_cnt = 2; v = 128; break; default: *qmant1_ptr += v; mant1_cnt = 0; v = 128; break; } break; case 2: v = sym_quant(c, e, 5); switch(mant2_cnt) { case 0: qmant2_ptr = &qmant[ch][i]; v = 25 * v; mant2_cnt = 1; break; case 1: *qmant2_ptr += 5 * v; mant2_cnt = 2; v = 128; break; default: *qmant2_ptr += v; mant2_cnt = 0; v = 128; break; } break; case 3: v = sym_quant(c, e, 7); break; case 4: v = sym_quant(c, e, 11); switch(mant4_cnt) { case 0: qmant4_ptr = &qmant[ch][i]; v = 11 * v; mant4_cnt = 1; break; default: *qmant4_ptr += v; mant4_cnt = 0; v = 128; break; } break; case 5: v = sym_quant(c, e, 15); break; case 14: v = asym_quant(c, e, 14); break; case 15: v = asym_quant(c, e, 16); break; default: v = asym_quant(c, e, b - 1); break; } qmant[ch][i] = v; } } /* second pass : output the values */ for (ch = 0; ch < s->nb_all_channels; ch++) { int b, q; for(i=0;i<s->nb_coefs[ch];i++) { q = qmant[ch][i]; b = bap[ch][i]; switch(b) { case 0: break; case 1: if (q != 128) put_bits(&s->pb, 5, q); break; case 2: if (q != 128) put_bits(&s->pb, 7, q); break; case 3: put_bits(&s->pb, 3, q); break; case 4: if (q != 128) put_bits(&s->pb, 7, q); break; case 14: put_bits(&s->pb, 14, q); break; case 15: put_bits(&s->pb, 16, q); break; default: put_bits(&s->pb, b - 1, q); break; } } } } /* compute the ac3 crc */ #define CRC16_POLY ((1 << 0) | (1 << 2) | (1 << 15) | (1 << 16)) static void ac3_crc_init(void) { unsigned int c, n, k; for(n=0;n<256;n++) { c = n << 8; for (k = 0; k < 8; k++) { if (c & (1 << 15)) c = ((c << 1) & 0xffff) ^ (CRC16_POLY & 0xffff); else c = c << 1; } crc_table[n] = c; } } static unsigned int ac3_crc(uint8_t *data, int n, unsigned int crc) { int i; for(i=0;i<n;i++) { crc = (crc_table[data[i] ^ (crc >> 8)] ^ (crc << 8)) & 0xffff; } return crc; } static unsigned int mul_poly(unsigned int a, unsigned int b, unsigned int poly) { unsigned int c; c = 0; while (a) { if (a & 1) c ^= b; a = a >> 1; b = b << 1; if (b & (1 << 16)) b ^= poly; } return c; } static unsigned int pow_poly(unsigned int a, unsigned int n, unsigned int poly) { unsigned int r; r = 1; while (n) { if (n & 1) r = mul_poly(r, a, poly); a = mul_poly(a, a, poly); n >>= 1; } return r; } /* compute log2(max(abs(tab[]))) */ static int log2_tab(int16_t *tab, int n) { int i, v; v = 0; for(i=0;i<n;i++) { v |= abs(tab[i]); } return av_log2(v); } static void lshift_tab(int16_t *tab, int n, int lshift) { int i; if (lshift > 0) { for(i=0;i<n;i++) { tab[i] <<= lshift; } } else if (lshift < 0) { lshift = -lshift; for(i=0;i<n;i++) { tab[i] >>= lshift; } } } /* fill the end of the frame and compute the two crcs */ static int output_frame_end(AC3EncodeContext *s) { int frame_size, frame_size_58, n, crc1, crc2, crc_inv; uint8_t *frame; frame_size = s->frame_size; /* frame size in words */ /* align to 8 bits */ flush_put_bits(&s->pb); /* add zero bytes to reach the frame size */ frame = s->pb.buf; n = 2 * s->frame_size - (pbBufPtr(&s->pb) - frame) - 2; assert(n >= 0); if(n>0) memset(pbBufPtr(&s->pb), 0, n); /* Now we must compute both crcs : this is not so easy for crc1 because it is at the beginning of the data... */ frame_size_58 = (frame_size >> 1) + (frame_size >> 3); crc1 = ac3_crc(frame + 4, (2 * frame_size_58) - 4, 0); /* XXX: could precompute crc_inv */ crc_inv = pow_poly((CRC16_POLY >> 1), (16 * frame_size_58) - 16, CRC16_POLY); crc1 = mul_poly(crc_inv, crc1, CRC16_POLY); frame[2] = crc1 >> 8; frame[3] = crc1; crc2 = ac3_crc(frame + 2 * frame_size_58, (frame_size - frame_size_58) * 2 - 2, 0); frame[2*frame_size - 2] = crc2 >> 8; frame[2*frame_size - 1] = crc2; // printf("n=%d frame_size=%d\n", n, frame_size); return frame_size * 2; } static int AC3_encode_frame(AVCodecContext *avctx, unsigned char *frame, int buf_size, void *data) { AC3EncodeContext *s = avctx->priv_data; int16_t *samples = data; int i, j, k, v, ch; int16_t input_samples[N]; int32_t mdct_coef[NB_BLOCKS][AC3_MAX_CHANNELS][N/2]; uint8_t exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2]; uint8_t exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS]; uint8_t encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2]; uint8_t bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2]; int8_t exp_samples[NB_BLOCKS][AC3_MAX_CHANNELS]; int frame_bits; frame_bits = 0; for(ch=0;ch<s->nb_all_channels;ch++) { /* fixed mdct to the six sub blocks & exponent computation */ for(i=0;i<NB_BLOCKS;i++) { int16_t *sptr; int sinc; /* compute input samples */ memcpy(input_samples, s->last_samples[ch], N/2 * sizeof(int16_t)); sinc = s->nb_all_channels; sptr = samples + (sinc * (N/2) * i) + ch; for(j=0;j<N/2;j++) { v = *sptr; input_samples[j + N/2] = v; s->last_samples[ch][j] = v; sptr += sinc; } /* apply the MDCT window */ for(j=0;j<N/2;j++) { input_samples[j] = MUL16(input_samples[j], ac3_window[j]) >> 15; input_samples[N-j-1] = MUL16(input_samples[N-j-1], ac3_window[j]) >> 15; } /* Normalize the samples to use the maximum available precision */ v = 14 - log2_tab(input_samples, N); if (v < 0) v = 0; exp_samples[i][ch] = v - 8; lshift_tab(input_samples, N, v); /* do the MDCT */ mdct512(mdct_coef[i][ch], input_samples); /* compute "exponents". We take into account the normalization there */ for(j=0;j<N/2;j++) { int e; v = abs(mdct_coef[i][ch][j]); if (v == 0) e = 24; else { e = 23 - av_log2(v) + exp_samples[i][ch]; if (e >= 24) { e = 24; mdct_coef[i][ch][j] = 0; } } exp[i][ch][j] = e; } } compute_exp_strategy(exp_strategy, exp, ch, ch == s->lfe_channel); /* compute the exponents as the decoder will see them. The EXP_REUSE case must be handled carefully : we select the min of the exponents */ i = 0; while (i < NB_BLOCKS) { j = i + 1; while (j < NB_BLOCKS && exp_strategy[j][ch] == EXP_REUSE) { exponent_min(exp[i][ch], exp[j][ch], s->nb_coefs[ch]); j++; } frame_bits += encode_exp(encoded_exp[i][ch], exp[i][ch], s->nb_coefs[ch], exp_strategy[i][ch]); /* copy encoded exponents for reuse case */ for(k=i+1;k<j;k++) { memcpy(encoded_exp[k][ch], encoded_exp[i][ch], s->nb_coefs[ch] * sizeof(uint8_t)); } i = j; } } compute_bit_allocation(s, bap, encoded_exp, exp_strategy, frame_bits); /* everything is known... let's output the frame */ output_frame_header(s, frame); for(i=0;i<NB_BLOCKS;i++) { output_audio_block(s, exp_strategy[i], encoded_exp[i], bap[i], mdct_coef[i], exp_samples[i], i); } return output_frame_end(s); } static int AC3_encode_close(AVCodecContext *avctx) { av_freep(&avctx->coded_frame); return 0; } #if 0 /*************************************************************************/ /* TEST */ #define FN (N/4) void fft_test(void) { IComplex in[FN], in1[FN]; int k, n, i; float sum_re, sum_im, a; /* FFT test */ for(i=0;i<FN;i++) { in[i].re = random() % 65535 - 32767; in[i].im = random() % 65535 - 32767; in1[i] = in[i]; } fft(in, 7); /* do it by hand */ for(k=0;k<FN;k++) { sum_re = 0; sum_im = 0; for(n=0;n<FN;n++) { a = -2 * M_PI * (n * k) / FN; sum_re += in1[n].re * cos(a) - in1[n].im * sin(a); sum_im += in1[n].re * sin(a) + in1[n].im * cos(a); } printf("%3d: %6d,%6d %6.0f,%6.0f\n", k, in[k].re, in[k].im, sum_re / FN, sum_im / FN); } } void mdct_test(void) { int16_t input[N]; int32_t output[N/2]; float input1[N]; float output1[N/2]; float s, a, err, e, emax; int i, k, n; for(i=0;i<N;i++) { input[i] = (random() % 65535 - 32767) * 9 / 10; input1[i] = input[i]; } mdct512(output, input); /* do it by hand */ for(k=0;k<N/2;k++) { s = 0; for(n=0;n<N;n++) { a = (2*M_PI*(2*n+1+N/2)*(2*k+1) / (4 * N)); s += input1[n] * cos(a); } output1[k] = -2 * s / N; } err = 0; emax = 0; for(i=0;i<N/2;i++) { printf("%3d: %7d %7.0f\n", i, output[i], output1[i]); e = output[i] - output1[i]; if (e > emax) emax = e; err += e * e; } printf("err2=%f emax=%f\n", err / (N/2), emax); } void test_ac3(void) { AC3EncodeContext ctx; unsigned char frame[AC3_MAX_CODED_FRAME_SIZE]; short samples[AC3_FRAME_SIZE]; int ret, i; AC3_encode_init(&ctx, 44100, 64000, 1); fft_test(); mdct_test(); for(i=0;i<AC3_FRAME_SIZE;i++) samples[i] = (int)(sin(2*M_PI*i*1000.0/44100) * 10000); ret = AC3_encode_frame(&ctx, frame, samples); printf("ret=%d\n", ret); } #endif AVCodec ac3_encoder = { "ac3", CODEC_TYPE_AUDIO, CODEC_ID_AC3, sizeof(AC3EncodeContext), AC3_encode_init, AC3_encode_frame, AC3_encode_close, NULL, };