view vc1dsp.c @ 5311:7742d5411c9d libavcodec

AC-3 decoder, soc revision 48, Aug 16 11:27:49 2006 UTC by cloud9 I realized that the bug was not in the imdct routine but in the get_transform_coeffs. Fixed it. Code now uses the ffmpeg's imdct routines. All the mplayer's ac3 samples are decoded successfully. Also improved downmixing. Now all the downmixing coeffcients for channels are normalized such that the sum of coefficients used to construct the output for single channel never exceeds 1.0.
author jbr
date Sat, 14 Jul 2007 15:58:42 +0000
parents a69976bf878c
children 90d90aecc83c
line wrap: on
line source

/*
 * VC-1 and WMV3 decoder - DSP functions
 * Copyright (c) 2006 Konstantin Shishkov
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
* @file vc1dsp.c
 * VC-1 and WMV3 decoder
 *
 */

#include "dsputil.h"


/** Apply overlap transform to horizontal edge
*/
static void vc1_v_overlap_c(uint8_t* src, int stride)
{
    int i;
    int a, b, c, d;
    int d1, d2;
    int rnd = 1;
    for(i = 0; i < 8; i++) {
        a = src[-2*stride];
        b = src[-stride];
        c = src[0];
        d = src[stride];
        d1 = (a - d + 3 + rnd) >> 3;
        d2 = (a - d + b - c + 4 - rnd) >> 3;

        src[-2*stride] = a - d1;
        src[-stride] = b - d2;
        src[0] = c + d2;
        src[stride] = d + d1;
        src++;
        rnd = !rnd;
    }
}

/** Apply overlap transform to vertical edge
*/
static void vc1_h_overlap_c(uint8_t* src, int stride)
{
    int i;
    int a, b, c, d;
    int d1, d2;
    int rnd = 1;
    for(i = 0; i < 8; i++) {
        a = src[-2];
        b = src[-1];
        c = src[0];
        d = src[1];
        d1 = (a - d + 3 + rnd) >> 3;
        d2 = (a - d + b - c + 4 - rnd) >> 3;

        src[-2] = a - d1;
        src[-1] = b - d2;
        src[0] = c + d2;
        src[1] = d + d1;
        src += stride;
        rnd = !rnd;
    }
}


/** Do inverse transform on 8x8 block
*/
static void vc1_inv_trans_8x8_c(DCTELEM block[64])
{
    int i;
    register int t1,t2,t3,t4,t5,t6,t7,t8;
    DCTELEM *src, *dst;

    src = block;
    dst = block;
    for(i = 0; i < 8; i++){
        t1 = 12 * (src[0] + src[4]);
        t2 = 12 * (src[0] - src[4]);
        t3 = 16 * src[2] +  6 * src[6];
        t4 =  6 * src[2] - 16 * src[6];

        t5 = t1 + t3;
        t6 = t2 + t4;
        t7 = t2 - t4;
        t8 = t1 - t3;

        t1 = 16 * src[1] + 15 * src[3] +  9 * src[5] +  4 * src[7];
        t2 = 15 * src[1] -  4 * src[3] - 16 * src[5] -  9 * src[7];
        t3 =  9 * src[1] - 16 * src[3] +  4 * src[5] + 15 * src[7];
        t4 =  4 * src[1] -  9 * src[3] + 15 * src[5] - 16 * src[7];

        dst[0] = (t5 + t1 + 4) >> 3;
        dst[1] = (t6 + t2 + 4) >> 3;
        dst[2] = (t7 + t3 + 4) >> 3;
        dst[3] = (t8 + t4 + 4) >> 3;
        dst[4] = (t8 - t4 + 4) >> 3;
        dst[5] = (t7 - t3 + 4) >> 3;
        dst[6] = (t6 - t2 + 4) >> 3;
        dst[7] = (t5 - t1 + 4) >> 3;

        src += 8;
        dst += 8;
    }

    src = block;
    dst = block;
    for(i = 0; i < 8; i++){
        t1 = 12 * (src[ 0] + src[32]);
        t2 = 12 * (src[ 0] - src[32]);
        t3 = 16 * src[16] +  6 * src[48];
        t4 =  6 * src[16] - 16 * src[48];

        t5 = t1 + t3;
        t6 = t2 + t4;
        t7 = t2 - t4;
        t8 = t1 - t3;

        t1 = 16 * src[ 8] + 15 * src[24] +  9 * src[40] +  4 * src[56];
        t2 = 15 * src[ 8] -  4 * src[24] - 16 * src[40] -  9 * src[56];
        t3 =  9 * src[ 8] - 16 * src[24] +  4 * src[40] + 15 * src[56];
        t4 =  4 * src[ 8] -  9 * src[24] + 15 * src[40] - 16 * src[56];

        dst[ 0] = (t5 + t1 + 64) >> 7;
        dst[ 8] = (t6 + t2 + 64) >> 7;
        dst[16] = (t7 + t3 + 64) >> 7;
        dst[24] = (t8 + t4 + 64) >> 7;
        dst[32] = (t8 - t4 + 64 + 1) >> 7;
        dst[40] = (t7 - t3 + 64 + 1) >> 7;
        dst[48] = (t6 - t2 + 64 + 1) >> 7;
        dst[56] = (t5 - t1 + 64 + 1) >> 7;

        src++;
        dst++;
    }
}

/** Do inverse transform on 8x4 part of block
*/
static void vc1_inv_trans_8x4_c(DCTELEM block[64], int n)
{
    int i;
    register int t1,t2,t3,t4,t5,t6,t7,t8;
    DCTELEM *src, *dst;
    int off;

    off = n * 32;
    src = block + off;
    dst = block + off;
    for(i = 0; i < 4; i++){
        t1 = 12 * (src[0] + src[4]);
        t2 = 12 * (src[0] - src[4]);
        t3 = 16 * src[2] +  6 * src[6];
        t4 =  6 * src[2] - 16 * src[6];

        t5 = t1 + t3;
        t6 = t2 + t4;
        t7 = t2 - t4;
        t8 = t1 - t3;

        t1 = 16 * src[1] + 15 * src[3] +  9 * src[5] +  4 * src[7];
        t2 = 15 * src[1] -  4 * src[3] - 16 * src[5] -  9 * src[7];
        t3 =  9 * src[1] - 16 * src[3] +  4 * src[5] + 15 * src[7];
        t4 =  4 * src[1] -  9 * src[3] + 15 * src[5] - 16 * src[7];

        dst[0] = (t5 + t1 + 4) >> 3;
        dst[1] = (t6 + t2 + 4) >> 3;
        dst[2] = (t7 + t3 + 4) >> 3;
        dst[3] = (t8 + t4 + 4) >> 3;
        dst[4] = (t8 - t4 + 4) >> 3;
        dst[5] = (t7 - t3 + 4) >> 3;
        dst[6] = (t6 - t2 + 4) >> 3;
        dst[7] = (t5 - t1 + 4) >> 3;

        src += 8;
        dst += 8;
    }

    src = block + off;
    dst = block + off;
    for(i = 0; i < 8; i++){
        t1 = 17 * (src[ 0] + src[16]);
        t2 = 17 * (src[ 0] - src[16]);
        t3 = 22 * src[ 8];
        t4 = 22 * src[24];
        t5 = 10 * src[ 8];
        t6 = 10 * src[24];

        dst[ 0] = (t1 + t3 + t6 + 64) >> 7;
        dst[ 8] = (t2 - t4 + t5 + 64) >> 7;
        dst[16] = (t2 + t4 - t5 + 64) >> 7;
        dst[24] = (t1 - t3 - t6 + 64) >> 7;

        src ++;
        dst ++;
    }
}

/** Do inverse transform on 4x8 parts of block
*/
static void vc1_inv_trans_4x8_c(DCTELEM block[64], int n)
{
    int i;
    register int t1,t2,t3,t4,t5,t6,t7,t8;
    DCTELEM *src, *dst;
    int off;

    off = n * 4;
    src = block + off;
    dst = block + off;
    for(i = 0; i < 8; i++){
        t1 = 17 * (src[0] + src[2]);
        t2 = 17 * (src[0] - src[2]);
        t3 = 22 * src[1];
        t4 = 22 * src[3];
        t5 = 10 * src[1];
        t6 = 10 * src[3];

        dst[0] = (t1 + t3 + t6 + 4) >> 3;
        dst[1] = (t2 - t4 + t5 + 4) >> 3;
        dst[2] = (t2 + t4 - t5 + 4) >> 3;
        dst[3] = (t1 - t3 - t6 + 4) >> 3;

        src += 8;
        dst += 8;
    }

    src = block + off;
    dst = block + off;
    for(i = 0; i < 4; i++){
        t1 = 12 * (src[ 0] + src[32]);
        t2 = 12 * (src[ 0] - src[32]);
        t3 = 16 * src[16] +  6 * src[48];
        t4 =  6 * src[16] - 16 * src[48];

        t5 = t1 + t3;
        t6 = t2 + t4;
        t7 = t2 - t4;
        t8 = t1 - t3;

        t1 = 16 * src[ 8] + 15 * src[24] +  9 * src[40] +  4 * src[56];
        t2 = 15 * src[ 8] -  4 * src[24] - 16 * src[40] -  9 * src[56];
        t3 =  9 * src[ 8] - 16 * src[24] +  4 * src[40] + 15 * src[56];
        t4 =  4 * src[ 8] -  9 * src[24] + 15 * src[40] - 16 * src[56];

        dst[ 0] = (t5 + t1 + 64) >> 7;
        dst[ 8] = (t6 + t2 + 64) >> 7;
        dst[16] = (t7 + t3 + 64) >> 7;
        dst[24] = (t8 + t4 + 64) >> 7;
        dst[32] = (t8 - t4 + 64 + 1) >> 7;
        dst[40] = (t7 - t3 + 64 + 1) >> 7;
        dst[48] = (t6 - t2 + 64 + 1) >> 7;
        dst[56] = (t5 - t1 + 64 + 1) >> 7;

        src++;
        dst++;
    }
}

/** Do inverse transform on 4x4 part of block
*/
static void vc1_inv_trans_4x4_c(DCTELEM block[64], int n)
{
    int i;
    register int t1,t2,t3,t4,t5,t6;
    DCTELEM *src, *dst;
    int off;

    off = (n&1) * 4 + (n&2) * 16;
    src = block + off;
    dst = block + off;
    for(i = 0; i < 4; i++){
        t1 = 17 * (src[0] + src[2]);
        t2 = 17 * (src[0] - src[2]);
        t3 = 22 * src[1];
        t4 = 22 * src[3];
        t5 = 10 * src[1];
        t6 = 10 * src[3];

        dst[0] = (t1 + t3 + t6 + 4) >> 3;
        dst[1] = (t2 - t4 + t5 + 4) >> 3;
        dst[2] = (t2 + t4 - t5 + 4) >> 3;
        dst[3] = (t1 - t3 - t6 + 4) >> 3;

        src += 8;
        dst += 8;
    }

    src = block + off;
    dst = block + off;
    for(i = 0; i < 4; i++){
        t1 = 17 * (src[ 0] + src[16]);
        t2 = 17 * (src[ 0] - src[16]);
        t3 = 22 * src[ 8];
        t4 = 22 * src[24];
        t5 = 10 * src[ 8];
        t6 = 10 * src[24];

        dst[ 0] = (t1 + t3 + t6 + 64) >> 7;
        dst[ 8] = (t2 - t4 + t5 + 64) >> 7;
        dst[16] = (t2 + t4 - t5 + 64) >> 7;
        dst[24] = (t1 - t3 - t6 + 64) >> 7;

        src ++;
        dst ++;
    }
}

/* motion compensation functions */

/** Filter used to interpolate fractional pel values
 */
static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, int mode, int r)
{
    switch(mode){
    case 0: //no shift
        return src[0];
    case 1: // 1/4 shift
        return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6;
    case 2: // 1/2 shift
        return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4;
    case 3: // 3/4 shift
        return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6;
    }
    return 0; //should not occur
}

/** Function used to do motion compensation with bicubic interpolation
 */
static void vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd)
{
    int i, j;
    uint8_t tmp[8*11], *tptr;
    int r;

    r = rnd;
    src -= stride;
    tptr = tmp;
    for(j = 0; j < 11; j++) {
        for(i = 0; i < 8; i++)
            tptr[i] = av_clip_uint8(vc1_mspel_filter(src + i, 1, hmode, r));
        src += stride;
        tptr += 8;
    }
    r = 1 - rnd;

    tptr = tmp + 8;
    for(j = 0; j < 8; j++) {
        for(i = 0; i < 8; i++)
            dst[i] = av_clip_uint8(vc1_mspel_filter(tptr + i, 8, vmode, r));
        dst += stride;
        tptr += 8;
    }
}

/* pixel functions - really are entry points to vc1_mspel_mc */

/* this one is defined in dsputil.c */
void ff_put_vc1_mspel_mc00_c(uint8_t *dst, const uint8_t *src, int stride, int rnd);

#define PUT_VC1_MSPEL(a, b)\
static void put_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) { \
     vc1_mspel_mc(dst, src, stride, a, b, rnd);                         \
}

PUT_VC1_MSPEL(1, 0)
PUT_VC1_MSPEL(2, 0)
PUT_VC1_MSPEL(3, 0)

PUT_VC1_MSPEL(0, 1)
PUT_VC1_MSPEL(1, 1)
PUT_VC1_MSPEL(2, 1)
PUT_VC1_MSPEL(3, 1)

PUT_VC1_MSPEL(0, 2)
PUT_VC1_MSPEL(1, 2)
PUT_VC1_MSPEL(2, 2)
PUT_VC1_MSPEL(3, 2)

PUT_VC1_MSPEL(0, 3)
PUT_VC1_MSPEL(1, 3)
PUT_VC1_MSPEL(2, 3)
PUT_VC1_MSPEL(3, 3)

void ff_vc1dsp_init(DSPContext* dsp, AVCodecContext *avctx) {
    dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c;
    dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c;
    dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c;
    dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c;
    dsp->vc1_h_overlap = vc1_h_overlap_c;
    dsp->vc1_v_overlap = vc1_v_overlap_c;

    dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_vc1_mspel_mc00_c;
    dsp->put_vc1_mspel_pixels_tab[ 1] = put_vc1_mspel_mc10_c;
    dsp->put_vc1_mspel_pixels_tab[ 2] = put_vc1_mspel_mc20_c;
    dsp->put_vc1_mspel_pixels_tab[ 3] = put_vc1_mspel_mc30_c;
    dsp->put_vc1_mspel_pixels_tab[ 4] = put_vc1_mspel_mc01_c;
    dsp->put_vc1_mspel_pixels_tab[ 5] = put_vc1_mspel_mc11_c;
    dsp->put_vc1_mspel_pixels_tab[ 6] = put_vc1_mspel_mc21_c;
    dsp->put_vc1_mspel_pixels_tab[ 7] = put_vc1_mspel_mc31_c;
    dsp->put_vc1_mspel_pixels_tab[ 8] = put_vc1_mspel_mc02_c;
    dsp->put_vc1_mspel_pixels_tab[ 9] = put_vc1_mspel_mc12_c;
    dsp->put_vc1_mspel_pixels_tab[10] = put_vc1_mspel_mc22_c;
    dsp->put_vc1_mspel_pixels_tab[11] = put_vc1_mspel_mc32_c;
    dsp->put_vc1_mspel_pixels_tab[12] = put_vc1_mspel_mc03_c;
    dsp->put_vc1_mspel_pixels_tab[13] = put_vc1_mspel_mc13_c;
    dsp->put_vc1_mspel_pixels_tab[14] = put_vc1_mspel_mc23_c;
    dsp->put_vc1_mspel_pixels_tab[15] = put_vc1_mspel_mc33_c;
}