Mercurial > libavcodec.hg
view bmp.h @ 11697:79a98585aa2d libavcodec
Reorder nut specific codec tags and add a comment for marking them as
such.
Also put the [3][0][0][0] codec tag, mapped to rgb565le, in a special
section. It needs to be specified *after* the nut RGB[16] codec tag,
otherwise it will be used by default when encoding normal non-flipped
rgb565le, and will be decoded like a flipped format (see
rawdec.c:raw_init_decoder()).
author | stefano |
---|---|
date | Sun, 09 May 2010 23:04:06 +0000 |
parents | c4a4495715dd |
children |
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/* * internals for BMP codecs * Copyright (c) 2005 Mans Rullgard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_BMP_H #define AVCODEC_BMP_H #include "avcodec.h" typedef struct BMPContext { AVFrame picture; } BMPContext; typedef enum { BMP_RGB =0, BMP_RLE8 =1, BMP_RLE4 =2, BMP_BITFIELDS =3, } BiCompression; #endif /* AVCODEC_BMP_H */