view gif.c @ 6611:79c5af90afde libavcodec

Avoid reverse addressing, not sure if this is faster or slower but people maybe are confused by it. The code needs to be optimized anyway.
author michael
date Wed, 16 Apr 2008 14:59:23 +0000
parents 48759bfbd073
children 5b3acf9fd50a
line wrap: on
line source

/*
 * GIF encoder.
 * Copyright (c) 2000 Fabrice Bellard.
 * Copyright (c) 2002 Francois Revol.
 * Copyright (c) 2006 Baptiste Coudurier.
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/*
 * First version by Francois Revol revol@free.fr
 *
 * Features and limitations:
 * - currently no compression is performed,
 *   in fact the size of the data is 9/8 the size of the image in 8bpp
 * - uses only a global standard palette
 * - tested with IE 5.0, Opera for BeOS, NetPositive (BeOS), and Mozilla (BeOS).
 *
 * Reference documents:
 * http://www.goice.co.jp/member/mo/formats/gif.html
 * http://astronomy.swin.edu.au/pbourke/dataformats/gif/
 * http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/GIF89a.txt
 *
 * this url claims to have an LZW algorithm not covered by Unisys patent:
 * http://www.msg.net/utility/whirlgif/gifencod.html
 * could help reduce the size of the files _a lot_...
 * some sites mentions an RLE type compression also.
 */

#include "avcodec.h"
#include "bytestream.h"
#include "bitstream.h"

/* bitstream minipacket size */
#define GIF_CHUNKS 100

/* slows down the decoding (and some browsers don't like it) */
/* update on the 'some browsers don't like it issue from above: this was probably due to missing 'Data Sub-block Terminator' (byte 19) in the app_header */
#define GIF_ADD_APP_HEADER // required to enable looping of animated gif

typedef struct {
    unsigned char r;
    unsigned char g;
    unsigned char b;
} rgb_triplet;

/* we use the standard 216 color palette */

/* this script was used to create the palette:
 * for r in 00 33 66 99 cc ff; do for g in 00 33 66 99 cc ff; do echo -n "    "; for b in 00 33 66 99 cc ff; do
 *   echo -n "{ 0x$r, 0x$g, 0x$b }, "; done; echo ""; done; done
 */

static const rgb_triplet gif_clut[216] = {
    { 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x33 }, { 0x00, 0x00, 0x66 }, { 0x00, 0x00, 0x99 }, { 0x00, 0x00, 0xcc }, { 0x00, 0x00, 0xff },
    { 0x00, 0x33, 0x00 }, { 0x00, 0x33, 0x33 }, { 0x00, 0x33, 0x66 }, { 0x00, 0x33, 0x99 }, { 0x00, 0x33, 0xcc }, { 0x00, 0x33, 0xff },
    { 0x00, 0x66, 0x00 }, { 0x00, 0x66, 0x33 }, { 0x00, 0x66, 0x66 }, { 0x00, 0x66, 0x99 }, { 0x00, 0x66, 0xcc }, { 0x00, 0x66, 0xff },
    { 0x00, 0x99, 0x00 }, { 0x00, 0x99, 0x33 }, { 0x00, 0x99, 0x66 }, { 0x00, 0x99, 0x99 }, { 0x00, 0x99, 0xcc }, { 0x00, 0x99, 0xff },
    { 0x00, 0xcc, 0x00 }, { 0x00, 0xcc, 0x33 }, { 0x00, 0xcc, 0x66 }, { 0x00, 0xcc, 0x99 }, { 0x00, 0xcc, 0xcc }, { 0x00, 0xcc, 0xff },
    { 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0x33 }, { 0x00, 0xff, 0x66 }, { 0x00, 0xff, 0x99 }, { 0x00, 0xff, 0xcc }, { 0x00, 0xff, 0xff },
    { 0x33, 0x00, 0x00 }, { 0x33, 0x00, 0x33 }, { 0x33, 0x00, 0x66 }, { 0x33, 0x00, 0x99 }, { 0x33, 0x00, 0xcc }, { 0x33, 0x00, 0xff },
    { 0x33, 0x33, 0x00 }, { 0x33, 0x33, 0x33 }, { 0x33, 0x33, 0x66 }, { 0x33, 0x33, 0x99 }, { 0x33, 0x33, 0xcc }, { 0x33, 0x33, 0xff },
    { 0x33, 0x66, 0x00 }, { 0x33, 0x66, 0x33 }, { 0x33, 0x66, 0x66 }, { 0x33, 0x66, 0x99 }, { 0x33, 0x66, 0xcc }, { 0x33, 0x66, 0xff },
    { 0x33, 0x99, 0x00 }, { 0x33, 0x99, 0x33 }, { 0x33, 0x99, 0x66 }, { 0x33, 0x99, 0x99 }, { 0x33, 0x99, 0xcc }, { 0x33, 0x99, 0xff },
    { 0x33, 0xcc, 0x00 }, { 0x33, 0xcc, 0x33 }, { 0x33, 0xcc, 0x66 }, { 0x33, 0xcc, 0x99 }, { 0x33, 0xcc, 0xcc }, { 0x33, 0xcc, 0xff },
    { 0x33, 0xff, 0x00 }, { 0x33, 0xff, 0x33 }, { 0x33, 0xff, 0x66 }, { 0x33, 0xff, 0x99 }, { 0x33, 0xff, 0xcc }, { 0x33, 0xff, 0xff },
    { 0x66, 0x00, 0x00 }, { 0x66, 0x00, 0x33 }, { 0x66, 0x00, 0x66 }, { 0x66, 0x00, 0x99 }, { 0x66, 0x00, 0xcc }, { 0x66, 0x00, 0xff },
    { 0x66, 0x33, 0x00 }, { 0x66, 0x33, 0x33 }, { 0x66, 0x33, 0x66 }, { 0x66, 0x33, 0x99 }, { 0x66, 0x33, 0xcc }, { 0x66, 0x33, 0xff },
    { 0x66, 0x66, 0x00 }, { 0x66, 0x66, 0x33 }, { 0x66, 0x66, 0x66 }, { 0x66, 0x66, 0x99 }, { 0x66, 0x66, 0xcc }, { 0x66, 0x66, 0xff },
    { 0x66, 0x99, 0x00 }, { 0x66, 0x99, 0x33 }, { 0x66, 0x99, 0x66 }, { 0x66, 0x99, 0x99 }, { 0x66, 0x99, 0xcc }, { 0x66, 0x99, 0xff },
    { 0x66, 0xcc, 0x00 }, { 0x66, 0xcc, 0x33 }, { 0x66, 0xcc, 0x66 }, { 0x66, 0xcc, 0x99 }, { 0x66, 0xcc, 0xcc }, { 0x66, 0xcc, 0xff },
    { 0x66, 0xff, 0x00 }, { 0x66, 0xff, 0x33 }, { 0x66, 0xff, 0x66 }, { 0x66, 0xff, 0x99 }, { 0x66, 0xff, 0xcc }, { 0x66, 0xff, 0xff },
    { 0x99, 0x00, 0x00 }, { 0x99, 0x00, 0x33 }, { 0x99, 0x00, 0x66 }, { 0x99, 0x00, 0x99 }, { 0x99, 0x00, 0xcc }, { 0x99, 0x00, 0xff },
    { 0x99, 0x33, 0x00 }, { 0x99, 0x33, 0x33 }, { 0x99, 0x33, 0x66 }, { 0x99, 0x33, 0x99 }, { 0x99, 0x33, 0xcc }, { 0x99, 0x33, 0xff },
    { 0x99, 0x66, 0x00 }, { 0x99, 0x66, 0x33 }, { 0x99, 0x66, 0x66 }, { 0x99, 0x66, 0x99 }, { 0x99, 0x66, 0xcc }, { 0x99, 0x66, 0xff },
    { 0x99, 0x99, 0x00 }, { 0x99, 0x99, 0x33 }, { 0x99, 0x99, 0x66 }, { 0x99, 0x99, 0x99 }, { 0x99, 0x99, 0xcc }, { 0x99, 0x99, 0xff },
    { 0x99, 0xcc, 0x00 }, { 0x99, 0xcc, 0x33 }, { 0x99, 0xcc, 0x66 }, { 0x99, 0xcc, 0x99 }, { 0x99, 0xcc, 0xcc }, { 0x99, 0xcc, 0xff },
    { 0x99, 0xff, 0x00 }, { 0x99, 0xff, 0x33 }, { 0x99, 0xff, 0x66 }, { 0x99, 0xff, 0x99 }, { 0x99, 0xff, 0xcc }, { 0x99, 0xff, 0xff },
    { 0xcc, 0x00, 0x00 }, { 0xcc, 0x00, 0x33 }, { 0xcc, 0x00, 0x66 }, { 0xcc, 0x00, 0x99 }, { 0xcc, 0x00, 0xcc }, { 0xcc, 0x00, 0xff },
    { 0xcc, 0x33, 0x00 }, { 0xcc, 0x33, 0x33 }, { 0xcc, 0x33, 0x66 }, { 0xcc, 0x33, 0x99 }, { 0xcc, 0x33, 0xcc }, { 0xcc, 0x33, 0xff },
    { 0xcc, 0x66, 0x00 }, { 0xcc, 0x66, 0x33 }, { 0xcc, 0x66, 0x66 }, { 0xcc, 0x66, 0x99 }, { 0xcc, 0x66, 0xcc }, { 0xcc, 0x66, 0xff },
    { 0xcc, 0x99, 0x00 }, { 0xcc, 0x99, 0x33 }, { 0xcc, 0x99, 0x66 }, { 0xcc, 0x99, 0x99 }, { 0xcc, 0x99, 0xcc }, { 0xcc, 0x99, 0xff },
    { 0xcc, 0xcc, 0x00 }, { 0xcc, 0xcc, 0x33 }, { 0xcc, 0xcc, 0x66 }, { 0xcc, 0xcc, 0x99 }, { 0xcc, 0xcc, 0xcc }, { 0xcc, 0xcc, 0xff },
    { 0xcc, 0xff, 0x00 }, { 0xcc, 0xff, 0x33 }, { 0xcc, 0xff, 0x66 }, { 0xcc, 0xff, 0x99 }, { 0xcc, 0xff, 0xcc }, { 0xcc, 0xff, 0xff },
    { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x33 }, { 0xff, 0x00, 0x66 }, { 0xff, 0x00, 0x99 }, { 0xff, 0x00, 0xcc }, { 0xff, 0x00, 0xff },
    { 0xff, 0x33, 0x00 }, { 0xff, 0x33, 0x33 }, { 0xff, 0x33, 0x66 }, { 0xff, 0x33, 0x99 }, { 0xff, 0x33, 0xcc }, { 0xff, 0x33, 0xff },
    { 0xff, 0x66, 0x00 }, { 0xff, 0x66, 0x33 }, { 0xff, 0x66, 0x66 }, { 0xff, 0x66, 0x99 }, { 0xff, 0x66, 0xcc }, { 0xff, 0x66, 0xff },
    { 0xff, 0x99, 0x00 }, { 0xff, 0x99, 0x33 }, { 0xff, 0x99, 0x66 }, { 0xff, 0x99, 0x99 }, { 0xff, 0x99, 0xcc }, { 0xff, 0x99, 0xff },
    { 0xff, 0xcc, 0x00 }, { 0xff, 0xcc, 0x33 }, { 0xff, 0xcc, 0x66 }, { 0xff, 0xcc, 0x99 }, { 0xff, 0xcc, 0xcc }, { 0xff, 0xcc, 0xff },
    { 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0x33 }, { 0xff, 0xff, 0x66 }, { 0xff, 0xff, 0x99 }, { 0xff, 0xff, 0xcc }, { 0xff, 0xff, 0xff },
};

/* The GIF format uses reversed order for bitstreams... */
/* at least they don't use PDP_ENDIAN :) */
/* so we 'extend' PutBitContext. hmmm, OOP :) */
/* seems this thing changed slightly since I wrote it... */

#ifdef ALT_BITSTREAM_WRITER
# error no ALT_BITSTREAM_WRITER support for now
#endif

static void gif_put_bits_rev(PutBitContext *s, int n, unsigned int value)
{
    unsigned int bit_buf;
    int bit_cnt;

    //    printf("put_bits=%d %x\n", n, value);
    assert(n == 32 || value < (1U << n));

    bit_buf = s->bit_buf;
    bit_cnt = 32 - s->bit_left; /* XXX:lazyness... was = s->bit_cnt; */

    //    printf("n=%d value=%x cnt=%d buf=%x\n", n, value, bit_cnt, bit_buf);
    /* XXX: optimize */
    if (n < (32-bit_cnt)) {
        bit_buf |= value << (bit_cnt);
        bit_cnt+=n;
    } else {
        bit_buf |= value << (bit_cnt);

        bytestream_put_le32(&s->buf_ptr, bit_buf);

        //printf("bitbuf = %08x\n", bit_buf);
        if (s->buf_ptr >= s->buf_end)
            abort();
//            flush_buffer_rev(s);
        bit_cnt=bit_cnt + n - 32;
        if (bit_cnt == 0) {
            bit_buf = 0;
        } else {
            bit_buf = value >> (n - bit_cnt);
        }
    }

    s->bit_buf = bit_buf;
    s->bit_left = 32 - bit_cnt;
}

/* pad the end of the output stream with zeros */
static void gif_flush_put_bits_rev(PutBitContext *s)
{
    while (s->bit_left < 32) {
        /* XXX: should test end of buffer */
        *s->buf_ptr++=s->bit_buf & 0xff;
        s->bit_buf>>=8;
        s->bit_left+=8;
    }
//    flush_buffer_rev(s);
    s->bit_left=32;
    s->bit_buf=0;
}

/* !RevPutBitContext */

/* GIF header */
static int gif_image_write_header(uint8_t **bytestream,
                                  int width, int height, int loop_count,
                                  uint32_t *palette)
{
    int i;
    unsigned int v;

    bytestream_put_buffer(bytestream, "GIF", 3);
    bytestream_put_buffer(bytestream, "89a", 3);
    bytestream_put_le16(bytestream, width);
    bytestream_put_le16(bytestream, height);

    bytestream_put_byte(bytestream, 0xf7); /* flags: global clut, 256 entries */
    bytestream_put_byte(bytestream, 0x1f); /* background color index */
    bytestream_put_byte(bytestream, 0); /* aspect ratio */

    /* the global palette */
    if (!palette) {
        bytestream_put_buffer(bytestream, (const unsigned char *)gif_clut, 216*3);
        for(i=0;i<((256-216)*3);i++)
            bytestream_put_byte(bytestream, 0);
    } else {
        for(i=0;i<256;i++) {
            v = palette[i];
            bytestream_put_be24(bytestream, v);
        }
    }

        /*        update: this is the 'NETSCAPE EXTENSION' that allows for looped animated gif
                see http://members.aol.com/royalef/gifabout.htm#net-extension

                byte   1       : 33 (hex 0x21) GIF Extension code
                byte   2       : 255 (hex 0xFF) Application Extension Label
                byte   3       : 11 (hex (0x0B) Length of Application Block
                                         (eleven bytes of data to follow)
                bytes  4 to 11 : "NETSCAPE"
                bytes 12 to 14 : "2.0"
                byte  15       : 3 (hex 0x03) Length of Data Sub-Block
                                         (three bytes of data to follow)
                byte  16       : 1 (hex 0x01)
                bytes 17 to 18 : 0 to 65535, an unsigned integer in
                                         lo-hi byte format. This indicate the
                                         number of iterations the loop should
                                         be executed.
                bytes 19       : 0 (hex 0x00) a Data Sub-block Terminator
        */

    /* application extension header */
#ifdef GIF_ADD_APP_HEADER
    if (loop_count >= 0 && loop_count <= 65535) {
        bytestream_put_byte(bytestream, 0x21);
        bytestream_put_byte(bytestream, 0xff);
        bytestream_put_byte(bytestream, 0x0b);
        bytestream_put_buffer(bytestream, "NETSCAPE2.0", 11);  // bytes 4 to 14
        bytestream_put_byte(bytestream, 0x03); // byte 15
        bytestream_put_byte(bytestream, 0x01); // byte 16
        bytestream_put_le16(bytestream, (uint16_t)loop_count);
        bytestream_put_byte(bytestream, 0x00); // byte 19
    }
#endif
    return 0;
}

/* this is maybe slow, but allows for extensions */
static inline unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b)
{
    return ((((r)/47)%6)*6*6+(((g)/47)%6)*6+(((b)/47)%6));
}


static int gif_image_write_image(uint8_t **bytestream,
                                 int x1, int y1, int width, int height,
                                 const uint8_t *buf, int linesize, int pix_fmt)
{
    PutBitContext p;
    uint8_t buffer[200]; /* 100 * 9 / 8 = 113 */
    int i, left, w, v;
    const uint8_t *ptr;
    /* image block */

    bytestream_put_byte(bytestream, 0x2c);
    bytestream_put_le16(bytestream, x1);
    bytestream_put_le16(bytestream, y1);
    bytestream_put_le16(bytestream, width);
    bytestream_put_le16(bytestream, height);
    bytestream_put_byte(bytestream, 0x00); /* flags */
    /* no local clut */

    bytestream_put_byte(bytestream, 0x08);

    left= width * height;

    init_put_bits(&p, buffer, 130);

/*
 * the thing here is the bitstream is written as little packets, with a size byte before
 * but it's still the same bitstream between packets (no flush !)
 */
    ptr = buf;
    w = width;
    while(left>0) {

        gif_put_bits_rev(&p, 9, 0x0100); /* clear code */

        for(i=(left<GIF_CHUNKS)?left:GIF_CHUNKS;i;i--) {
            if (pix_fmt == PIX_FMT_RGB24) {
                v = gif_clut_index(ptr[0], ptr[1], ptr[2]);
                ptr+=3;
            } else {
                v = *ptr++;
            }
            gif_put_bits_rev(&p, 9, v);
            if (--w == 0) {
                w = width;
                buf += linesize;
                ptr = buf;
            }
        }

        if(left<=GIF_CHUNKS) {
            gif_put_bits_rev(&p, 9, 0x101); /* end of stream */
            gif_flush_put_bits_rev(&p);
        }
        if(pbBufPtr(&p) - p.buf > 0) {
            bytestream_put_byte(bytestream, pbBufPtr(&p) - p.buf); /* byte count of the packet */
            bytestream_put_buffer(bytestream, p.buf, pbBufPtr(&p) - p.buf); /* the actual buffer */
            p.buf_ptr = p.buf; /* dequeue the bytes off the bitstream */
        }
        left-=GIF_CHUNKS;
    }
    bytestream_put_byte(bytestream, 0x00); /* end of image block */
    bytestream_put_byte(bytestream, 0x3b);
    return 0;
}

typedef struct {
    int64_t time, file_time;
    uint8_t buffer[100]; /* data chunks */
    AVFrame picture;
} GIFContext;

static av_cold int gif_encode_init(AVCodecContext *avctx)
{
    GIFContext *s = avctx->priv_data;

    avctx->coded_frame = &s->picture;
    return 0;
}

/* better than nothing gif encoder */
static int gif_encode_frame(AVCodecContext *avctx, unsigned char *outbuf, int buf_size, void *data)
{
    GIFContext *s = avctx->priv_data;
    AVFrame *pict = data;
    AVFrame *const p = (AVFrame *)&s->picture;
    uint8_t *outbuf_ptr = outbuf;

    *p = *pict;
    p->pict_type = FF_I_TYPE;
    p->key_frame = 1;
    gif_image_write_header(&outbuf_ptr, avctx->width, avctx->height, -1, (uint32_t *)pict->data[1]);
    gif_image_write_image(&outbuf_ptr, 0, 0, avctx->width, avctx->height, pict->data[0], pict->linesize[0], PIX_FMT_PAL8);
    return outbuf_ptr - outbuf;
}

AVCodec gif_encoder = {
    "gif",
    CODEC_TYPE_VIDEO,
    CODEC_ID_GIF,
    sizeof(GIFContext),
    gif_encode_init,
    gif_encode_frame,
    NULL, //encode_end,
    .pix_fmts= (enum PixelFormat[]){PIX_FMT_PAL8, -1},
};