view celp_filters.c @ 9859:7a116de63777 libavcodec

idct_dc for VC-1/WMV3 decoder; ~11% faster decoding overall. Includes mmx2 asm for the various functions. Note that the actual idct still does not have an x86 SIMD implemtation. For wmv3 files using regular idct, the decoder just falls back to simple_idct, since simple_idct_dc doesn't exist (yet).
author darkshikari
date Tue, 16 Jun 2009 09:00:55 +0000
parents 2838045383c5
children 24952f1a8979
line wrap: on
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/*
 * various filters for ACELP-based codecs
 *
 * Copyright (c) 2008 Vladimir Voroshilov
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include <inttypes.h>

#include "avcodec.h"
#include "celp_filters.h"

void ff_celp_convolve_circ(
        int16_t* fc_out,
        const int16_t* fc_in,
        const int16_t* filter,
        int len)
{
    int i, k;

    memset(fc_out, 0, len * sizeof(int16_t));

    /* Since there are few pulses over an entire subframe (i.e. almost
       all fc_in[i] are zero) it is faster to loop over fc_in first. */
    for(i=0; i<len; i++)
    {
        if(fc_in[i])
        {
            for(k=0; k<i; k++)
                fc_out[k] += (fc_in[i] * filter[len + k - i]) >> 15;

            for(k=i; k<len; k++)
                fc_out[k] += (fc_in[i] * filter[      k - i]) >> 15;
        }
    }
}

int ff_celp_lp_synthesis_filter(
        int16_t *out,
        const int16_t* filter_coeffs,
        const int16_t* in,
        int buffer_length,
        int filter_length,
        int stop_on_overflow,
        int rounder)
{
    int i,n;

    // Avoids a +1 in the inner loop.
    filter_length++;

    for(n=0; n<buffer_length; n++)
    {
        int sum = rounder;
        for(i=1; i<filter_length; i++)
            sum -= filter_coeffs[i-1] * out[n-i];

        sum = (sum >> 12) + in[n];

        if(sum + 0x8000 > 0xFFFFU)
        {
            if(stop_on_overflow)
                return 1;
            sum = (sum >> 31) ^ 32767;
        }
        out[n] = sum;
    }

    return 0;
}

void ff_celp_lp_synthesis_filterf(
        float *out,
        const float* filter_coeffs,
        const float* in,
        int buffer_length,
        int filter_length)
{
    int i,n;

    // Avoids a +1 in the inner loop.
    filter_length++;

    for(n=0; n<buffer_length; n++)
    {
        out[n] = in[n];
        for(i=1; i<filter_length; i++)
            out[n] -= filter_coeffs[i-1] * out[n-i];
    }
}

void ff_celp_lp_zero_synthesis_filterf(
        float *out,
        const float* filter_coeffs,
        const float* in,
        int buffer_length,
        int filter_length)
{
    int i,n;

    // Avoids a +1 in the inner loop.
    filter_length++;

    for(n=0; n<buffer_length; n++)
    {
        out[n] = in[n];
        for(i=1; i<filter_length; i++)
            out[n] -= filter_coeffs[i-1] * in[n-i];
    }
}