Mercurial > libavcodec.hg
view vdpau_internal.h @ 10879:7d46c481d045 libavcodec
Change code so it uses 2 adds instead of one FFABS.
About 1% faster ff_ac3_bit_alloc_calc_psd on Intel Atom, overall speedup
not measurable though.
Should have a bigger effect on systems without cmov or with very slow cmov.
author | reimar |
---|---|
date | Thu, 14 Jan 2010 17:50:33 +0000 |
parents | cdf5b1ed3500 |
children | e603f624b03f |
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/* * Video Decode and Presentation API for UNIX (VDPAU) is used for * HW decode acceleration for MPEG-1/2, H.264 and VC-1. * * Copyright (C) 2008 NVIDIA * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_VDPAU_INTERNAL_H #define AVCODEC_VDPAU_INTERNAL_H #include <stdint.h> #include "mpegvideo.h" void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf, int buf_size); void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf, int buf_size, int slice_count); void ff_vdpau_h264_set_reference_frames(MpegEncContext *s); void ff_vdpau_h264_picture_complete(MpegEncContext *s); void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf, int buf_size); void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf, int buf_size); #endif /* AVCODEC_VDPAU_INTERNAL_H */