Mercurial > libavcodec.hg
view alpha/motion_est_alpha.c @ 3660:7e1ee254a3ee libavcodec
Align the input buffer in ffplay, introduce a public macro for aligned declarations
Update the avcodec_decode_audio and the float_to_int16 descriptions accordingly
author | lu_zero |
---|---|
date | Thu, 31 Aug 2006 19:14:00 +0000 |
parents | 0b546eab515d |
children | c8c591fe26f8 |
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/* * Alpha optimized DSP utils * Copyright (c) 2002 Falk Hueffner <falk@debian.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "asm.h" #include "../dsputil.h" void get_pixels_mvi(DCTELEM *restrict block, const uint8_t *restrict pixels, int line_size) { int h = 8; do { uint64_t p; p = ldq(pixels); stq(unpkbw(p), block); stq(unpkbw(p >> 32), block + 4); pixels += line_size; block += 8; } while (--h); } void diff_pixels_mvi(DCTELEM *block, const uint8_t *s1, const uint8_t *s2, int stride) { int h = 8; uint64_t mask = 0x4040; mask |= mask << 16; mask |= mask << 32; do { uint64_t x, y, c, d, a; uint64_t signs; x = ldq(s1); y = ldq(s2); c = cmpbge(x, y); d = x - y; a = zap(mask, c); /* We use 0x4040404040404040 here... */ d += 4 * a; /* ...so we can use s4addq here. */ signs = zap(-1, c); stq(unpkbw(d) | (unpkbw(signs) << 8), block); stq(unpkbw(d >> 32) | (unpkbw(signs >> 32) << 8), block + 4); s1 += stride; s2 += stride; block += 8; } while (--h); } static inline uint64_t avg2(uint64_t a, uint64_t b) { return (a | b) - (((a ^ b) & BYTE_VEC(0xfe)) >> 1); } static inline uint64_t avg4(uint64_t l1, uint64_t l2, uint64_t l3, uint64_t l4) { uint64_t r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2) + ((l2 & ~BYTE_VEC(0x03)) >> 2) + ((l3 & ~BYTE_VEC(0x03)) >> 2) + ((l4 & ~BYTE_VEC(0x03)) >> 2); uint64_t r2 = (( (l1 & BYTE_VEC(0x03)) + (l2 & BYTE_VEC(0x03)) + (l3 & BYTE_VEC(0x03)) + (l4 & BYTE_VEC(0x03)) + BYTE_VEC(0x02)) >> 2) & BYTE_VEC(0x03); return r1 + r2; } int pix_abs8x8_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int result = 0; if ((size_t) pix2 & 0x7) { /* works only when pix2 is actually unaligned */ do { /* do 8 pixel a time */ uint64_t p1, p2; p1 = ldq(pix1); p2 = uldq(pix2); result += perr(p1, p2); pix1 += line_size; pix2 += line_size; } while (--h); } else { do { uint64_t p1, p2; p1 = ldq(pix1); p2 = ldq(pix2); result += perr(p1, p2); pix1 += line_size; pix2 += line_size; } while (--h); } return result; } #if 0 /* now done in assembly */ int pix_abs16x16_mvi(uint8_t *pix1, uint8_t *pix2, int line_size) { int result = 0; int h = 16; if ((size_t) pix2 & 0x7) { /* works only when pix2 is actually unaligned */ do { /* do 16 pixel a time */ uint64_t p1_l, p1_r, p2_l, p2_r; uint64_t t; p1_l = ldq(pix1); p1_r = ldq(pix1 + 8); t = ldq_u(pix2 + 8); p2_l = extql(ldq_u(pix2), pix2) | extqh(t, pix2); p2_r = extql(t, pix2) | extqh(ldq_u(pix2 + 16), pix2); pix1 += line_size; pix2 += line_size; result += perr(p1_l, p2_l) + perr(p1_r, p2_r); } while (--h); } else { do { uint64_t p1_l, p1_r, p2_l, p2_r; p1_l = ldq(pix1); p1_r = ldq(pix1 + 8); p2_l = ldq(pix2); p2_r = ldq(pix2 + 8); pix1 += line_size; pix2 += line_size; result += perr(p1_l, p2_l) + perr(p1_r, p2_r); } while (--h); } return result; } #endif int pix_abs16x16_x2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int result = 0; uint64_t disalign = (size_t) pix2 & 0x7; switch (disalign) { case 0: do { uint64_t p1_l, p1_r, p2_l, p2_r; uint64_t l, r; p1_l = ldq(pix1); p1_r = ldq(pix1 + 8); l = ldq(pix2); r = ldq(pix2 + 8); p2_l = avg2(l, (l >> 8) | ((uint64_t) r << 56)); p2_r = avg2(r, (r >> 8) | ((uint64_t) pix2[16] << 56)); pix1 += line_size; pix2 += line_size; result += perr(p1_l, p2_l) + perr(p1_r, p2_r); } while (--h); break; case 7: /* |.......l|lllllllr|rrrrrrr*| This case is special because disalign1 would be 8, which gets treated as 0 by extqh. At least it is a bit faster that way :) */ do { uint64_t p1_l, p1_r, p2_l, p2_r; uint64_t l, m, r; p1_l = ldq(pix1); p1_r = ldq(pix1 + 8); l = ldq_u(pix2); m = ldq_u(pix2 + 8); r = ldq_u(pix2 + 16); p2_l = avg2(extql(l, disalign) | extqh(m, disalign), m); p2_r = avg2(extql(m, disalign) | extqh(r, disalign), r); pix1 += line_size; pix2 += line_size; result += perr(p1_l, p2_l) + perr(p1_r, p2_r); } while (--h); break; default: do { uint64_t disalign1 = disalign + 1; uint64_t p1_l, p1_r, p2_l, p2_r; uint64_t l, m, r; p1_l = ldq(pix1); p1_r = ldq(pix1 + 8); l = ldq_u(pix2); m = ldq_u(pix2 + 8); r = ldq_u(pix2 + 16); p2_l = avg2(extql(l, disalign) | extqh(m, disalign), extql(l, disalign1) | extqh(m, disalign1)); p2_r = avg2(extql(m, disalign) | extqh(r, disalign), extql(m, disalign1) | extqh(r, disalign1)); pix1 += line_size; pix2 += line_size; result += perr(p1_l, p2_l) + perr(p1_r, p2_r); } while (--h); break; } return result; } int pix_abs16x16_y2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int result = 0; if ((size_t) pix2 & 0x7) { uint64_t t, p2_l, p2_r; t = ldq_u(pix2 + 8); p2_l = extql(ldq_u(pix2), pix2) | extqh(t, pix2); p2_r = extql(t, pix2) | extqh(ldq_u(pix2 + 16), pix2); do { uint64_t p1_l, p1_r, np2_l, np2_r; uint64_t t; p1_l = ldq(pix1); p1_r = ldq(pix1 + 8); pix2 += line_size; t = ldq_u(pix2 + 8); np2_l = extql(ldq_u(pix2), pix2) | extqh(t, pix2); np2_r = extql(t, pix2) | extqh(ldq_u(pix2 + 16), pix2); result += perr(p1_l, avg2(p2_l, np2_l)) + perr(p1_r, avg2(p2_r, np2_r)); pix1 += line_size; p2_l = np2_l; p2_r = np2_r; } while (--h); } else { uint64_t p2_l, p2_r; p2_l = ldq(pix2); p2_r = ldq(pix2 + 8); do { uint64_t p1_l, p1_r, np2_l, np2_r; p1_l = ldq(pix1); p1_r = ldq(pix1 + 8); pix2 += line_size; np2_l = ldq(pix2); np2_r = ldq(pix2 + 8); result += perr(p1_l, avg2(p2_l, np2_l)) + perr(p1_r, avg2(p2_r, np2_r)); pix1 += line_size; p2_l = np2_l; p2_r = np2_r; } while (--h); } return result; } int pix_abs16x16_xy2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int result = 0; uint64_t p1_l, p1_r; uint64_t p2_l, p2_r, p2_x; p1_l = ldq(pix1); p1_r = ldq(pix1 + 8); if ((size_t) pix2 & 0x7) { /* could be optimized a lot */ p2_l = uldq(pix2); p2_r = uldq(pix2 + 8); p2_x = (uint64_t) pix2[16] << 56; } else { p2_l = ldq(pix2); p2_r = ldq(pix2 + 8); p2_x = ldq(pix2 + 16) << 56; } do { uint64_t np1_l, np1_r; uint64_t np2_l, np2_r, np2_x; pix1 += line_size; pix2 += line_size; np1_l = ldq(pix1); np1_r = ldq(pix1 + 8); if ((size_t) pix2 & 0x7) { /* could be optimized a lot */ np2_l = uldq(pix2); np2_r = uldq(pix2 + 8); np2_x = (uint64_t) pix2[16] << 56; } else { np2_l = ldq(pix2); np2_r = ldq(pix2 + 8); np2_x = ldq(pix2 + 16) << 56; } result += perr(p1_l, avg4( p2_l, ( p2_l >> 8) | ((uint64_t) p2_r << 56), np2_l, (np2_l >> 8) | ((uint64_t) np2_r << 56))) + perr(p1_r, avg4( p2_r, ( p2_r >> 8) | ((uint64_t) p2_x), np2_r, (np2_r >> 8) | ((uint64_t) np2_x))); p1_l = np1_l; p1_r = np1_r; p2_l = np2_l; p2_r = np2_r; p2_x = np2_x; } while (--h); return result; }