view ac3_parser.h @ 12194:80b142c2e9f7 libavcodec

Change function prototypes for width=8 inner and mbedge loopfilter functions so that it does both U and V planes at the same time. This will have speed advantages when using SSE2 (or higher) optimizations, since we can do both the U and V rows together in a single xmm register. This also renames filter16 to filter16y and filter8 to filter8uv so that it's more obvious what each function is used for.
author rbultje
date Mon, 19 Jul 2010 21:18:04 +0000
parents 4f06422196ee
children
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/*
 * AC-3 parser prototypes
 * Copyright (c) 2003 Fabrice Bellard
 * Copyright (c) 2003 Michael Niedermayer
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVCODEC_AC3_PARSER_H
#define AVCODEC_AC3_PARSER_H

#include "ac3.h"
#include "get_bits.h"

/**
 * Parse AC-3 frame header.
 * Parse the header up to the lfeon element, which is the first 52 or 54 bits
 * depending on the audio coding mode.
 * @param[in]  gbc BitContext containing the first 54 bits of the frame.
 * @param[out] hdr Pointer to struct where header info is written.
 * @return Returns 0 on success, -1 if there is a sync word mismatch,
 * -2 if the bsid (version) element is invalid, -3 if the fscod (sample rate)
 * element is invalid, or -4 if the frmsizecod (bit rate) element is invalid.
 */
int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr);

/**
 * Parse AC-3 frame header and sets channel_map
 * Parse the header up to the lfeon (channel_map in E-AC-3)
 * element, which is the first 52, 54 or 104 bits depending
 * on the audio coding mode.
 * @param[in]  gbc BitContext containing the first 54 bits of the frame.
 * @param[out] hdr Pointer to struct where header info is written.
 * @return value returned by ff_ac3_parse_header
 */
int ff_ac3_parse_header_full(GetBitContext *gbc, AC3HeaderInfo *hdr);

#endif /* AVCODEC_AC3_PARSER_H */