view adxdec.c @ 12194:80b142c2e9f7 libavcodec

Change function prototypes for width=8 inner and mbedge loopfilter functions so that it does both U and V planes at the same time. This will have speed advantages when using SSE2 (or higher) optimizations, since we can do both the U and V rows together in a single xmm register. This also renames filter16 to filter16y and filter8 to filter8uv so that it's more obvious what each function is used for.
author rbultje
date Mon, 19 Jul 2010 21:18:04 +0000
parents 7dd2a45249a9
children
line wrap: on
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/*
 * ADX ADPCM codecs
 * Copyright (c) 2001,2003 BERO
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "adx.h"

/**
 * @file
 * SEGA CRI adx codecs.
 *
 * Reference documents:
 * http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html
 * adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/
 */

static av_cold int adx_decode_init(AVCodecContext *avctx)
{
    avctx->sample_fmt = SAMPLE_FMT_S16;
    return 0;
}

/* 18 bytes <-> 32 samples */

static void adx_decode(short *out,const unsigned char *in,PREV *prev)
{
    int scale = AV_RB16(in);
    int i;
    int s0,s1,s2,d;

//    printf("%x ",scale);

    in+=2;
    s1 = prev->s1;
    s2 = prev->s2;
    for(i=0;i<16;i++) {
        d = in[i];
        // d>>=4; if (d&8) d-=16;
        d = ((signed char)d >> 4);
        s0 = (BASEVOL*d*scale + SCALE1*s1 - SCALE2*s2)>>14;
        s2 = s1;
        s1 = av_clip_int16(s0);
        *out++=s1;

        d = in[i];
        //d&=15; if (d&8) d-=16;
        d = ((signed char)(d<<4) >> 4);
        s0 = (BASEVOL*d*scale + SCALE1*s1 - SCALE2*s2)>>14;
        s2 = s1;
        s1 = av_clip_int16(s0);
        *out++=s1;
    }
    prev->s1 = s1;
    prev->s2 = s2;

}

static void adx_decode_stereo(short *out,const unsigned char *in,PREV *prev)
{
    short tmp[32*2];
    int i;

    adx_decode(tmp   ,in   ,prev);
    adx_decode(tmp+32,in+18,prev+1);
    for(i=0;i<32;i++) {
        out[i*2]   = tmp[i];
        out[i*2+1] = tmp[i+32];
    }
}

/* return data offset or 0 */
static int adx_decode_header(AVCodecContext *avctx,const unsigned char *buf,size_t bufsize)
{
    int offset;

    if (buf[0]!=0x80) return 0;
    offset = (AV_RB32(buf)^0x80000000)+4;
    if (bufsize<offset || memcmp(buf+offset-6,"(c)CRI",6)) return 0;

    avctx->channels    = buf[7];
    avctx->sample_rate = AV_RB32(buf+8);
    avctx->bit_rate    = avctx->sample_rate*avctx->channels*18*8/32;

    return offset;
}

static int adx_decode_frame(AVCodecContext *avctx,
                void *data, int *data_size,
                AVPacket *avpkt)
{
    const uint8_t *buf0 = avpkt->data;
    int buf_size = avpkt->size;
    ADXContext *c = avctx->priv_data;
    short *samples = data;
    const uint8_t *buf = buf0;
    int rest = buf_size;

    if (!c->header_parsed) {
        int hdrsize = adx_decode_header(avctx,buf,rest);
        if (hdrsize==0) return -1;
        c->header_parsed = 1;
        buf  += hdrsize;
        rest -= hdrsize;
    }

    /* 18 bytes of data are expanded into 32*2 bytes of audio,
       so guard against buffer overflows */
    if(rest/18 > *data_size/64)
        rest = (*data_size/64) * 18;

    if (c->in_temp) {
        int copysize = 18*avctx->channels - c->in_temp;
        memcpy(c->dec_temp+c->in_temp,buf,copysize);
        rest -= copysize;
        buf  += copysize;
        if (avctx->channels==1) {
            adx_decode(samples,c->dec_temp,c->prev);
            samples += 32;
        } else {
            adx_decode_stereo(samples,c->dec_temp,c->prev);
            samples += 32*2;
        }
    }
    //
    if (avctx->channels==1) {
        while(rest>=18) {
            adx_decode(samples,buf,c->prev);
            rest-=18;
            buf+=18;
            samples+=32;
        }
    } else {
        while(rest>=18*2) {
            adx_decode_stereo(samples,buf,c->prev);
            rest-=18*2;
            buf+=18*2;
            samples+=32*2;
        }
    }
    //
    c->in_temp = rest;
    if (rest) {
        memcpy(c->dec_temp,buf,rest);
        buf+=rest;
    }
    *data_size = (uint8_t*)samples - (uint8_t*)data;
//    printf("%d:%d ",buf-buf0,*data_size); fflush(stdout);
    return buf-buf0;
}

AVCodec adpcm_adx_decoder = {
    "adpcm_adx",
    AVMEDIA_TYPE_AUDIO,
    CODEC_ID_ADPCM_ADX,
    sizeof(ADXContext),
    adx_decode_init,
    NULL,
    NULL,
    adx_decode_frame,
    .long_name = NULL_IF_CONFIG_SMALL("SEGA CRI ADX ADPCM"),
};