view w32thread.c @ 12194:80b142c2e9f7 libavcodec

Change function prototypes for width=8 inner and mbedge loopfilter functions so that it does both U and V planes at the same time. This will have speed advantages when using SSE2 (or higher) optimizations, since we can do both the U and V rows together in a single xmm register. This also renames filter16 to filter16y and filter8 to filter8uv so that it's more obvious what each function is used for.
author rbultje
date Mon, 19 Jul 2010 21:18:04 +0000
parents 7bfe7456e372
children
line wrap: on
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/*
 * Copyright (c) 2004 Michael Niedermayer <michaelni@gmx.at>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */
//#define DEBUG

#include "avcodec.h"

#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <process.h>

typedef struct ThreadContext{
    AVCodecContext *avctx;
    HANDLE thread;
    HANDLE work_sem;
    HANDLE job_sem;
    HANDLE done_sem;
    int (*func)(AVCodecContext *c, void *arg);
    int (*func2)(AVCodecContext *c, void *arg, int, int);
    void *arg;
    int argsize;
    int *jobnr;
    int *ret;
    int threadnr;
}ThreadContext;


static unsigned WINAPI attribute_align_arg thread_func(void *v){
    ThreadContext *c= v;

    for(;;){
        int ret, jobnr;
//printf("thread_func %X enter wait\n", (int)v); fflush(stdout);
        WaitForSingleObject(c->work_sem, INFINITE);
        // avoid trying to access jobnr if we should quit
        if (!c->func && !c->func2)
            break;
        WaitForSingleObject(c->job_sem, INFINITE);
        jobnr = (*c->jobnr)++;
        ReleaseSemaphore(c->job_sem, 1, 0);
//printf("thread_func %X after wait (func=%X)\n", (int)v, (int)c->func); fflush(stdout);
        if(c->func)
            ret= c->func(c->avctx, (uint8_t *)c->arg + jobnr*c->argsize);
        else
            ret= c->func2(c->avctx, c->arg, jobnr, c->threadnr);
        if (c->ret)
            c->ret[jobnr] = ret;
//printf("thread_func %X signal complete\n", (int)v); fflush(stdout);
        ReleaseSemaphore(c->done_sem, 1, 0);
    }

    return 0;
}

/**
 * Free what has been allocated by avcodec_thread_init().
 * Must be called after decoding has finished, especially do not call while avcodec_thread_execute() is running.
 */
void avcodec_thread_free(AVCodecContext *s){
    ThreadContext *c= s->thread_opaque;
    int i;

    for(i=0; i<s->thread_count; i++){

        c[i].func= NULL;
        c[i].func2= NULL;
    }
    ReleaseSemaphore(c[0].work_sem, s->thread_count, 0);
    for(i=0; i<s->thread_count; i++){
        WaitForSingleObject(c[i].thread, INFINITE);
        if(c[i].thread)   CloseHandle(c[i].thread);
    }
    if(c[0].work_sem) CloseHandle(c[0].work_sem);
    if(c[0].job_sem)  CloseHandle(c[0].job_sem);
    if(c[0].done_sem) CloseHandle(c[0].done_sem);

    av_freep(&s->thread_opaque);
}

static int avcodec_thread_execute(AVCodecContext *s, int (*func)(AVCodecContext *c2, void *arg2),void *arg, int *ret, int count, int size){
    ThreadContext *c= s->thread_opaque;
    int i;
    int jobnr = 0;

    assert(s == c->avctx);

    /* note, we can be certain that this is not called with the same AVCodecContext by different threads at the same time */

    for(i=0; i<s->thread_count; i++){
        c[i].arg= arg;
        c[i].argsize= size;
        c[i].func= func;
        c[i].ret= ret;
        c[i].jobnr = &jobnr;
    }
    ReleaseSemaphore(c[0].work_sem, count, 0);
    for(i=0; i<count; i++)
        WaitForSingleObject(c[0].done_sem, INFINITE);

    return 0;
}

static int avcodec_thread_execute2(AVCodecContext *s, int (*func)(AVCodecContext *c2, void *arg2, int, int),void *arg, int *ret, int count){
    ThreadContext *c= s->thread_opaque;
    int i;
    for(i=0; i<s->thread_count; i++)
        c[i].func2 = func;
    avcodec_thread_execute(s, NULL, arg, ret, count, 0);
}

int avcodec_thread_init(AVCodecContext *s, int thread_count){
    int i;
    ThreadContext *c;
    uint32_t threadid;

    s->thread_count= thread_count;

    if (thread_count <= 1)
        return 0;

    assert(!s->thread_opaque);
    c= av_mallocz(sizeof(ThreadContext)*thread_count);
    s->thread_opaque= c;
    if(!(c[0].work_sem = CreateSemaphore(NULL, 0, INT_MAX, NULL)))
        goto fail;
    if(!(c[0].job_sem  = CreateSemaphore(NULL, 1, 1, NULL)))
        goto fail;
    if(!(c[0].done_sem = CreateSemaphore(NULL, 0, INT_MAX, NULL)))
        goto fail;

    for(i=0; i<thread_count; i++){
//printf("init semaphors %d\n", i); fflush(stdout);
        c[i].avctx= s;
        c[i].work_sem = c[0].work_sem;
        c[i].job_sem  = c[0].job_sem;
        c[i].done_sem = c[0].done_sem;
        c[i].threadnr = i;

//printf("create thread %d\n", i); fflush(stdout);
        c[i].thread = (HANDLE)_beginthreadex(NULL, 0, thread_func, &c[i], 0, &threadid );
        if( !c[i].thread ) goto fail;
    }
//printf("init done\n"); fflush(stdout);

    s->execute= avcodec_thread_execute;
    s->execute2= avcodec_thread_execute2;

    return 0;
fail:
    avcodec_thread_free(s);
    return -1;
}