Mercurial > libavcodec.hg
view libpostproc/postprocess_internal.h @ 1082:82c3ba139e51 libavcodec
* const arrays
author | kabi |
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date | Mon, 24 Feb 2003 13:28:22 +0000 |
parents | 8a95bda80fdc |
children | 3644e555a20a |
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/* Copyright (C) 2001-2002 Michael Niedermayer (michaelni@gmx.at) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #define V_DEBLOCK 0x01 #define H_DEBLOCK 0x02 #define DERING 0x04 #define LEVEL_FIX 0x08 /* Brightness & Contrast */ #define LUM_V_DEBLOCK V_DEBLOCK // 1 #define LUM_H_DEBLOCK H_DEBLOCK // 2 #define CHROM_V_DEBLOCK (V_DEBLOCK<<4) // 16 #define CHROM_H_DEBLOCK (H_DEBLOCK<<4) // 32 #define LUM_DERING DERING // 4 #define CHROM_DERING (DERING<<4) // 64 #define LUM_LEVEL_FIX LEVEL_FIX // 8 #define CHROM_LEVEL_FIX (LEVEL_FIX<<4) // 128 (not implemented yet) // Experimental vertical filters #define V_X1_FILTER 0x0200 // 512 // Experimental horizontal filters #define H_X1_FILTER 0x2000 // 8192 // select between full y range (255-0) or standart one (234-16) #define FULL_Y_RANGE 0x8000 // 32768 //Deinterlacing Filters #define LINEAR_IPOL_DEINT_FILTER 0x10000 // 65536 #define LINEAR_BLEND_DEINT_FILTER 0x20000 // 131072 #define CUBIC_BLEND_DEINT_FILTER 0x8000 // (not implemented yet) #define CUBIC_IPOL_DEINT_FILTER 0x40000 // 262144 #define MEDIAN_DEINT_FILTER 0x80000 // 524288 #define FFMPEG_DEINT_FILTER 0x400000 #define TEMP_NOISE_FILTER 0x100000 #define FORCE_QUANT 0x200000 //use if u want a faster postprocessing code //cant differentiate between chroma & luma filters (both on or both off) //obviosly the -pp option at the commandline has no effect except turning the here selected //filters on //#define COMPILE_TIME_MODE 0x77 struct PPFilter{ char *shortName; char *longName; int chromDefault; // is chrominance filtering on by default if this filter is manually activated int minLumQuality; // minimum quality to turn luminance filtering on int minChromQuality; // minimum quality to turn chrominance filtering on int mask; // Bitmask to turn this filter on }; typedef struct PPMode{ int lumMode; // acivates filters for luminance int chromMode; // acivates filters for chrominance int error; // non zero on error int minAllowedY; // for brigtness correction int maxAllowedY; // for brihtness correction float maxClippedThreshold; // amount of "black" u r willing to loose to get a brightness corrected picture int maxTmpNoise[3]; // for Temporal Noise Reducing filter (Maximal sum of abs differences) int baseDcDiff; int flatnessThreshold; int forcedQuant; // quantizer if FORCE_QUANT is used } PPMode; typedef struct PPContext{ uint8_t *tempBlocks; //used for the horizontal code /* we need 64bit here otherwise weŽll going to have a problem after watching a black picture for 5 hours*/ uint64_t *yHistogram; uint64_t __attribute__((aligned(8))) packedYOffset; uint64_t __attribute__((aligned(8))) packedYScale; /* Temporal noise reducing buffers */ uint8_t *tempBlured[3]; int32_t *tempBluredPast[3]; /* Temporary buffers for handling the last row(s) */ uint8_t *tempDst; uint8_t *tempSrc; uint8_t *deintTemp; uint64_t __attribute__((aligned(8))) pQPb; uint64_t __attribute__((aligned(8))) pQPb2; uint64_t __attribute__((aligned(8))) mmxDcOffset[32]; uint64_t __attribute__((aligned(8))) mmxDcThreshold[32]; QP_STORE_T *nonBQPTable; QP_STORE_T *forcedQPTable; int QP; int nonBQP; int frameNum; int cpuCaps; int stride; //size of some buffers (needed to realloc them if needed) int hChromaSubSample; int vChromaSubSample; PPMode ppMode; } PPContext;