view ivi_dsp.h @ 11560:8a4984c5cacc libavcodec

Define AVMediaType enum, and use it instead of enum CodecType, which is deprecated and will be dropped at the next major bump.
author stefano
date Tue, 30 Mar 2010 23:30:55 +0000
parents 3b79a8709f43
children 7dd2a45249a9
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/*
 * DSP functions for Indeo Video Interactive codecs (Indeo4 and Indeo5)
 *
 * Copyright (c) 2009 Maxim Poliakovski
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file libavcodec/ivi_dsp.h
 * DSP functions (inverse transforms, motion compensations, wavelet recompostion)
 * for Indeo Video Interactive codecs.
 */

#ifndef AVCODEC_IVI_DSP_H
#define AVCODEC_IVI_DSP_H

#include "avcodec.h"
#include "ivi_common.h"

/**
 *  5/3 wavelet recomposition filter for Indeo5
 *
 *  @param plane        [in]  pointer to the descriptor of the plane being processed
 *  @param dst          [out] pointer to the destination buffer
 *  @param dst_pitch    [in]  pitch of the destination buffer
 *  @param num_bands    [in]  number of wavelet bands to be processed
 */
void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst,
                        const int dst_pitch, const int num_bands);

/**
 *  two-dimensional inverse slant 8x8 transform
 *
 *  @param  in      [in]  pointer to the vector of transform coefficients
 *  @param  out     [out] pointer to the output buffer (frame)
 *  @param  pitch   [in]  pitch to move to the next y line
 *  @param  flags   [in]  pointer to the array of column flags:
 *                        != 0 - non_empty column, 0 - empty one
 *                        (this array must be filled by caller)
 */
void ff_ivi_inverse_slant_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
                              const uint8_t *flags);

/**
 *  two-dimensional inverse slant 4x4 transform
 *
 *  @param  in      [in]  pointer to the vector of transform coefficients
 *  @param  out     [out] pointer to the output buffer (frame)
 *  @param  pitch   [in]  pitch to move to the next y line
 *  @param  flags   [in]  pointer to the array of column flags:
 *                        != 0 - non_empty column, 0 - empty one
 *                        (this array must be filled by caller)
 */
void ff_ivi_inverse_slant_4x4(const int32_t *in, int16_t *out, uint32_t pitch,
                              const uint8_t *flags);

/**
 *  DC-only two-dimensional inverse slant transform.
 *  Performing the inverse slant transform in this case is equivalent to
 *  spreading (DC_coeff + 1)/2 over the whole block.
 *  It works much faster than performing the slant transform on a vector of zeroes.
 *
 *  @param  in          [in]  pointer to the dc coefficient
 *  @param  out         [out] pointer to the output buffer (frame)
 *  @param  pitch       [in]  pitch to move to the next y line
 *  @param  blk_size    [in]  transform block size
 */
void ff_ivi_dc_slant_2d(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);

/**
 *  inverse 1D row slant transform
 *
 *  @param  in      [in]  pointer to the vector of transform coefficients
 *  @param  out     [out] pointer to the output buffer (frame)
 *  @param  pitch   [in]  pitch to move to the next y line
 *  @param  flags   [in]  pointer to the array of column flags (unused here)
 */
void ff_ivi_row_slant8(const int32_t *in, int16_t *out, uint32_t pitch,
                       const uint8_t *flags);

/**
 *  inverse 1D column slant transform
 *
 *  @param  in      [in]  pointer to the vector of transform coefficients
 *  @param  out     [out] pointer to the output buffer (frame)
 *  @param  pitch   [in]  pitch to move to the next y line
 *  @param  flags   [in]  pointer to the array of column flags:
 *                        != 0 - non_empty column, 0 - empty one
 *                        (this array must be filled by caller)
 */
void ff_ivi_col_slant8(const int32_t *in, int16_t *out, uint32_t pitch,
                       const uint8_t *flags);

/**
 *  DC-only inverse row slant transform
 */
void ff_ivi_dc_row_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);

/**
 *  DC-only inverse column slant transform
 */
void ff_ivi_dc_col_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);

/**
 *  Copies the pixels into the frame buffer.
 */
void ff_ivi_put_pixels_8x8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags);

/**
 *  Copies the DC coefficient into the first pixel of the block and
 *  zeroes all others.
 */
void ff_ivi_put_dc_pixel_8x8(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);

/**
 *  8x8 block motion compensation with adding delta
 *
 *  @param  buf     [in,out] pointer to the block in the current frame buffer containing delta
 *  @param  ref_buf [in]     pointer to the corresponding block in the reference frame
 *  @param  pitch   [in]     pitch for moving to the next y line
 *  @param  mc_type [in]     interpolation type
 */
void ff_ivi_mc_8x8_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);

/**
 *  4x4 block motion compensation with adding delta
 *
 *  @param  buf     [in,out] pointer to the block in the current frame buffer containing delta
 *  @param  ref_buf [in]     pointer to the corresponding block in the reference frame
 *  @param  pitch   [in]     pitch for moving to the next y line
 *  @param  mc_type [in]     interpolation type
 */
void ff_ivi_mc_4x4_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);

/**
 *  motion compensation without adding delta
 *
 *  @param  buf     [in,out] pointer to the block in the current frame receiving the result
 *  @param  ref_buf [in]     pointer to the corresponding block in the reference frame
 *  @param  pitch   [in]     pitch for moving to the next y line
 *  @param  mc_type [in]     interpolation type
 */
void ff_ivi_mc_8x8_no_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);

/**
 *  4x4 block motion compensation without adding delta
 *
 *  @param  buf     [in,out] pointer to the block in the current frame receiving the result
 *  @param  ref_buf [in]     pointer to the corresponding block in the reference frame
 *  @param  pitch   [in]     pitch for moving to the next y line
 *  @param  mc_type [in]     interpolation type
 */
void ff_ivi_mc_4x4_no_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);

#endif /* AVCODEC_IVI_DSP_H */