Mercurial > libavcodec.hg
view ppc/dsputil_altivec.c @ 1974:8c5489b2cf3e libavcodec
move __align16 some place where non-MMX machines can see it
author | melanson |
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date | Sun, 25 Apr 2004 04:06:09 +0000 |
parents | 2599b8444831 |
children | 96cfc6393b1f |
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/* * Copyright (c) 2002 Brian Foley * Copyright (c) 2002 Dieter Shirley * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "../dsputil.h" #include "gcc_fixes.h" #include "dsputil_altivec.h" #ifdef CONFIG_DARWIN #include <sys/sysctl.h> #else /* CONFIG_DARWIN */ #include <signal.h> #include <setjmp.h> static sigjmp_buf jmpbuf; static volatile sig_atomic_t canjump = 0; static void sigill_handler (int sig) { if (!canjump) { signal (sig, SIG_DFL); raise (sig); } canjump = 0; siglongjmp (jmpbuf, 1); } #endif /* CONFIG_DARWIN */ int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s __attribute__((aligned(16))); const_vector unsigned char zero = (const_vector unsigned char)vec_splat_u8(0); vector unsigned char *tv; vector unsigned char pix1v, pix2v, pix2iv, avgv, t5; vector unsigned int sad; vector signed int sumdiffs; s = 0; sad = (vector unsigned int)vec_splat_u32(0); for(i=0;i<h;i++) { /* Read unaligned pixels into our vectors. The vectors are as follows: pix1v: pix1[0]-pix1[15] pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] */ tv = (vector unsigned char *) pix1; pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); tv = (vector unsigned char *) &pix2[0]; pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); tv = (vector unsigned char *) &pix2[1]; pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); /* Calculate the average vector */ avgv = vec_avg(pix2v, pix2iv); /* Calculate a sum of abs differences vector */ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s __attribute__((aligned(16))); const_vector unsigned char zero = (const_vector unsigned char)vec_splat_u8(0); vector unsigned char *tv; vector unsigned char pix1v, pix2v, pix3v, avgv, t5; vector unsigned int sad; vector signed int sumdiffs; uint8_t *pix3 = pix2 + line_size; s = 0; sad = (vector unsigned int)vec_splat_u32(0); /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one iteration becomes pix2 in the next iteration. We can use this fact to avoid a potentially expensive unaligned read, each time around the loop. Read unaligned pixels into our vectors. The vectors are as follows: pix2v: pix2[0]-pix2[15] Split the pixel vectors into shorts */ tv = (vector unsigned char *) &pix2[0]; pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); for(i=0;i<h;i++) { /* Read unaligned pixels into our vectors. The vectors are as follows: pix1v: pix1[0]-pix1[15] pix3v: pix3[0]-pix3[15] */ tv = (vector unsigned char *) pix1; pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); tv = (vector unsigned char *) &pix3[0]; pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); /* Calculate the average vector */ avgv = vec_avg(pix2v, pix3v); /* Calculate a sum of abs differences vector */ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2v = pix3v; pix3 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s __attribute__((aligned(16))); uint8_t *pix3 = pix2 + line_size; const_vector unsigned char zero = (const_vector unsigned char)vec_splat_u8(0); const_vector unsigned short two = (const_vector unsigned short)vec_splat_u16(2); vector unsigned char *tv, avgv, t5; vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv; vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv; vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv; vector unsigned short avghv, avglv; vector unsigned short t1, t2, t3, t4; vector unsigned int sad; vector signed int sumdiffs; sad = (vector unsigned int)vec_splat_u32(0); s = 0; /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one iteration becomes pix2 in the next iteration. We can use this fact to avoid a potentially expensive unaligned read, as well as some splitting, and vector addition each time around the loop. Read unaligned pixels into our vectors. The vectors are as follows: pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] Split the pixel vectors into shorts */ tv = (vector unsigned char *) &pix2[0]; pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); tv = (vector unsigned char *) &pix2[1]; pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v); pix2lv = (vector unsigned short) vec_mergel(zero, pix2v); pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv); pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv); t1 = vec_add(pix2hv, pix2ihv); t2 = vec_add(pix2lv, pix2ilv); for(i=0;i<h;i++) { /* Read unaligned pixels into our vectors. The vectors are as follows: pix1v: pix1[0]-pix1[15] pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] */ tv = (vector unsigned char *) pix1; pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); tv = (vector unsigned char *) &pix3[0]; pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); tv = (vector unsigned char *) &pix3[1]; pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1])); /* Note that Altivec does have vec_avg, but this works on vector pairs and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding would mean that, for example, avg(3,0,0,1) = 2, when it should be 1. Instead, we have to split the pixel vectors into vectors of shorts, and do the averaging by hand. */ /* Split the pixel vectors into shorts */ pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v); pix3lv = (vector unsigned short) vec_mergel(zero, pix3v); pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv); pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv); /* Do the averaging on them */ t3 = vec_add(pix3hv, pix3ihv); t4 = vec_add(pix3lv, pix3ilv); avghv = vec_sr(vec_add(vec_add(t1, t3), two), two); avglv = vec_sr(vec_add(vec_add(t2, t4), two), two); /* Pack the shorts back into a result */ avgv = vec_pack(avghv, avglv); /* Calculate a sum of abs differences vector */ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix3 += line_size; /* Transfer the calculated values for pix3 into pix2 */ t1 = t3; t2 = t4; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s __attribute__((aligned(16))); const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0); vector unsigned char perm1, perm2, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; vector unsigned int sad; vector signed int sumdiffs; sad = (vector unsigned int)vec_splat_u32(0); for(i=0;i<h;i++) { /* Read potentially unaligned pixels into t1 and t2 */ perm1 = vec_lvsl(0, pix1); pix1v = (vector unsigned char *) pix1; perm2 = vec_lvsl(0, pix2); pix2v = (vector unsigned char *) pix2; t1 = vec_perm(pix1v[0], pix1v[1], perm1); t2 = vec_perm(pix2v[0], pix2v[1], perm2); /* Calculate a sum of abs differences vector */ t3 = vec_max(t1, t2); t4 = vec_min(t1, t2); t5 = vec_sub(t3, t4); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s __attribute__((aligned(16))); const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0); vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; vector unsigned int sad; vector signed int sumdiffs; sad = (vector unsigned int)vec_splat_u32(0); permclear = (vector unsigned char)AVV(255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0); for(i=0;i<h;i++) { /* Read potentially unaligned pixels into t1 and t2 Since we're reading 16 pixels, and actually only want 8, mask out the last 8 pixels. The 0s don't change the sum. */ perm1 = vec_lvsl(0, pix1); pix1v = (vector unsigned char *) pix1; perm2 = vec_lvsl(0, pix2); pix2v = (vector unsigned char *) pix2; t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear); t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear); /* Calculate a sum of abs differences vector */ t3 = vec_max(t1, t2); t4 = vec_min(t1, t2); t5 = vec_sub(t3, t4); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int pix_norm1_altivec(uint8_t *pix, int line_size) { int i; int s __attribute__((aligned(16))); const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0); vector unsigned char *tv; vector unsigned char pixv; vector unsigned int sv; vector signed int sum; sv = (vector unsigned int)vec_splat_u32(0); s = 0; for (i = 0; i < 16; i++) { /* Read in the potentially unaligned pixels */ tv = (vector unsigned char *) pix; pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix)); /* Square the values, and add them to our sum */ sv = vec_msum(pixv, pixv, sv); pix += line_size; } /* Sum up the four partial sums, and put the result into s */ sum = vec_sums((vector signed int) sv, (vector signed int) zero); sum = vec_splat(sum, 3); vec_ste(sum, 0, &s); return s; } /** * Sum of Squared Errors for a 8x8 block. * AltiVec-enhanced. * It's the sad8_altivec code above w/ squaring added. */ int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s __attribute__((aligned(16))); const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0); vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; vector unsigned int sum; vector signed int sumsqr; sum = (vector unsigned int)vec_splat_u32(0); permclear = (vector unsigned char)AVV(255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0); for(i=0;i<h;i++) { /* Read potentially unaligned pixels into t1 and t2 Since we're reading 16 pixels, and actually only want 8, mask out the last 8 pixels. The 0s don't change the sum. */ perm1 = vec_lvsl(0, pix1); pix1v = (vector unsigned char *) pix1; perm2 = vec_lvsl(0, pix2); pix2v = (vector unsigned char *) pix2; t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear); t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear); /* Since we want to use unsigned chars, we can take advantage of the fact that abs(a-b)^2 = (a-b)^2. */ /* Calculate abs differences vector */ t3 = vec_max(t1, t2); t4 = vec_min(t1, t2); t5 = vec_sub(t3, t4); /* Square the values and add them to our sum */ sum = vec_msum(t5, t5, sum); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero); sumsqr = vec_splat(sumsqr, 3); vec_ste(sumsqr, 0, &s); return s; } /** * Sum of Squared Errors for a 16x16 block. * AltiVec-enhanced. * It's the sad16_altivec code above w/ squaring added. */ int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s __attribute__((aligned(16))); const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0); vector unsigned char perm1, perm2, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; vector unsigned int sum; vector signed int sumsqr; sum = (vector unsigned int)vec_splat_u32(0); for(i=0;i<h;i++) { /* Read potentially unaligned pixels into t1 and t2 */ perm1 = vec_lvsl(0, pix1); pix1v = (vector unsigned char *) pix1; perm2 = vec_lvsl(0, pix2); pix2v = (vector unsigned char *) pix2; t1 = vec_perm(pix1v[0], pix1v[1], perm1); t2 = vec_perm(pix2v[0], pix2v[1], perm2); /* Since we want to use unsigned chars, we can take advantage of the fact that abs(a-b)^2 = (a-b)^2. */ /* Calculate abs differences vector */ t3 = vec_max(t1, t2); t4 = vec_min(t1, t2); t5 = vec_sub(t3, t4); /* Square the values and add them to our sum */ sum = vec_msum(t5, t5, sum); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero); sumsqr = vec_splat(sumsqr, 3); vec_ste(sumsqr, 0, &s); return s; } int pix_sum_altivec(uint8_t * pix, int line_size) { const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0); vector unsigned char perm, *pixv; vector unsigned char t1; vector unsigned int sad; vector signed int sumdiffs; int i; int s __attribute__((aligned(16))); sad = (vector unsigned int)vec_splat_u32(0); for (i = 0; i < 16; i++) { /* Read the potentially unaligned 16 pixels into t1 */ perm = vec_lvsl(0, pix); pixv = (vector unsigned char *) pix; t1 = vec_perm(pixv[0], pixv[1], perm); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t1, sad); pix += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } void get_pixels_altivec(DCTELEM *restrict block, const uint8_t *pixels, int line_size) { int i; vector unsigned char perm, bytes, *pixv; const_vector unsigned char zero = (const_vector unsigned char)vec_splat_u8(0); vector signed short shorts; for(i=0;i<8;i++) { // Read potentially unaligned pixels. // We're reading 16 pixels, and actually only want 8, // but we simply ignore the extras. perm = vec_lvsl(0, pixels); pixv = (vector unsigned char *) pixels; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts = (vector signed short)vec_mergeh(zero, bytes); // save the data to the block, we assume the block is 16-byte aligned vec_st(shorts, i*16, (vector signed short*)block); pixels += line_size; } } void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1, const uint8_t *s2, int stride) { int i; vector unsigned char perm, bytes, *pixv; const_vector unsigned char zero = (const_vector unsigned char)vec_splat_u8(0); vector signed short shorts1, shorts2; for(i=0;i<4;i++) { // Read potentially unaligned pixels // We're reading 16 pixels, and actually only want 8, // but we simply ignore the extras. perm = vec_lvsl(0, s1); pixv = (vector unsigned char *) s1; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts1 = (vector signed short)vec_mergeh(zero, bytes); // Do the same for the second block of pixels perm = vec_lvsl(0, s2); pixv = (vector unsigned char *) s2; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts2 = (vector signed short)vec_mergeh(zero, bytes); // Do the subtraction shorts1 = vec_sub(shorts1, shorts2); // save the data to the block, we assume the block is 16-byte aligned vec_st(shorts1, 0, (vector signed short*)block); s1 += stride; s2 += stride; block += 8; // The code below is a copy of the code above... This is a manual // unroll. // Read potentially unaligned pixels // We're reading 16 pixels, and actually only want 8, // but we simply ignore the extras. perm = vec_lvsl(0, s1); pixv = (vector unsigned char *) s1; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts1 = (vector signed short)vec_mergeh(zero, bytes); // Do the same for the second block of pixels perm = vec_lvsl(0, s2); pixv = (vector unsigned char *) s2; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts2 = (vector signed short)vec_mergeh(zero, bytes); // Do the subtraction shorts1 = vec_sub(shorts1, shorts2); // save the data to the block, we assume the block is 16-byte aligned vec_st(shorts1, 0, (vector signed short*)block); s1 += stride; s2 += stride; block += 8; } } void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) { #ifdef ALTIVEC_USE_REFERENCE_C_CODE int i; for(i=0; i+7<w; i++){ dst[i+0] += src[i+0]; dst[i+1] += src[i+1]; dst[i+2] += src[i+2]; dst[i+3] += src[i+3]; dst[i+4] += src[i+4]; dst[i+5] += src[i+5]; dst[i+6] += src[i+6]; dst[i+7] += src[i+7]; } for(; i<w; i++) dst[i+0] += src[i+0]; #else /* ALTIVEC_USE_REFERENCE_C_CODE */ register int i; register vector unsigned char vdst, vsrc; /* dst and src are 16 bytes-aligned (guaranteed) */ for(i = 0 ; (i + 15) < w ; i++) { vdst = vec_ld(i << 4, (unsigned char*)dst); vsrc = vec_ld(i << 4, (unsigned char*)src); vdst = vec_add(vsrc, vdst); vec_st(vdst, i << 4, (unsigned char*)dst); } /* if w is not a multiple of 16 */ for (; (i < w) ; i++) { dst[i] = src[i]; } #endif /* ALTIVEC_USE_REFERENCE_C_CODE */ } /* next one assumes that ((line_size % 16) == 0) */ void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_put_pixels16_num, 1); #ifdef ALTIVEC_USE_REFERENCE_C_CODE int i; POWERPC_PERF_START_COUNT(altivec_put_pixels16_num, 1); for(i=0; i<h; i++) { *((uint32_t*)(block)) = LD32(pixels); *((uint32_t*)(block+4)) = LD32(pixels+4); *((uint32_t*)(block+8)) = LD32(pixels+8); *((uint32_t*)(block+12)) = LD32(pixels+12); pixels+=line_size; block +=line_size; } POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_num, 1); #else /* ALTIVEC_USE_REFERENCE_C_CODE */ register vector unsigned char pixelsv1, pixelsv2; register vector unsigned char pixelsv1B, pixelsv2B; register vector unsigned char pixelsv1C, pixelsv2C; register vector unsigned char pixelsv1D, pixelsv2D; register vector unsigned char perm = vec_lvsl(0, pixels); int i; register int line_size_2 = line_size << 1; register int line_size_3 = line_size + line_size_2; register int line_size_4 = line_size << 2; POWERPC_PERF_START_COUNT(altivec_put_pixels16_num, 1); // hand-unrolling the loop by 4 gains about 15% // mininum execution time goes from 74 to 60 cycles // it's faster than -funroll-loops, but using // -funroll-loops w/ this is bad - 74 cycles again. // all this is on a 7450, tuning for the 7450 #if 0 for(i=0; i<h; i++) { pixelsv1 = vec_ld(0, (unsigned char*)pixels); pixelsv2 = vec_ld(16, (unsigned char*)pixels); vec_st(vec_perm(pixelsv1, pixelsv2, perm), 0, (unsigned char*)block); pixels+=line_size; block +=line_size; } #else for(i=0; i<h; i+=4) { pixelsv1 = vec_ld(0, (unsigned char*)pixels); pixelsv2 = vec_ld(16, (unsigned char*)pixels); pixelsv1B = vec_ld(line_size, (unsigned char*)pixels); pixelsv2B = vec_ld(16 + line_size, (unsigned char*)pixels); pixelsv1C = vec_ld(line_size_2, (unsigned char*)pixels); pixelsv2C = vec_ld(16 + line_size_2, (unsigned char*)pixels); pixelsv1D = vec_ld(line_size_3, (unsigned char*)pixels); pixelsv2D = vec_ld(16 + line_size_3, (unsigned char*)pixels); vec_st(vec_perm(pixelsv1, pixelsv2, perm), 0, (unsigned char*)block); vec_st(vec_perm(pixelsv1B, pixelsv2B, perm), line_size, (unsigned char*)block); vec_st(vec_perm(pixelsv1C, pixelsv2C, perm), line_size_2, (unsigned char*)block); vec_st(vec_perm(pixelsv1D, pixelsv2D, perm), line_size_3, (unsigned char*)block); pixels+=line_size_4; block +=line_size_4; } #endif POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_num, 1); #endif /* ALTIVEC_USE_REFERENCE_C_CODE */ } /* next one assumes that ((line_size % 16) == 0) */ #define op_avg(a,b) a = ( ((a)|(b)) - ((((a)^(b))&0xFEFEFEFEUL)>>1) ) void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_avg_pixels16_num, 1); #ifdef ALTIVEC_USE_REFERENCE_C_CODE int i; POWERPC_PERF_START_COUNT(altivec_avg_pixels16_num, 1); for(i=0; i<h; i++) { op_avg(*((uint32_t*)(block)),LD32(pixels)); op_avg(*((uint32_t*)(block+4)),LD32(pixels+4)); op_avg(*((uint32_t*)(block+8)),LD32(pixels+8)); op_avg(*((uint32_t*)(block+12)),LD32(pixels+12)); pixels+=line_size; block +=line_size; } POWERPC_PERF_STOP_COUNT(altivec_avg_pixels16_num, 1); #else /* ALTIVEC_USE_REFERENCE_C_CODE */ register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv; register vector unsigned char perm = vec_lvsl(0, pixels); int i; POWERPC_PERF_START_COUNT(altivec_avg_pixels16_num, 1); for(i=0; i<h; i++) { pixelsv1 = vec_ld(0, (unsigned char*)pixels); pixelsv2 = vec_ld(16, (unsigned char*)pixels); blockv = vec_ld(0, block); pixelsv = vec_perm(pixelsv1, pixelsv2, perm); blockv = vec_avg(blockv,pixelsv); vec_st(blockv, 0, (unsigned char*)block); pixels+=line_size; block +=line_size; } POWERPC_PERF_STOP_COUNT(altivec_avg_pixels16_num, 1); #endif /* ALTIVEC_USE_REFERENCE_C_CODE */ } /* next one assumes that ((line_size % 8) == 0) */ void avg_pixels8_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_avg_pixels8_num, 1); #ifdef ALTIVEC_USE_REFERENCE_C_CODE int i; POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1); for (i = 0; i < h; i++) { *((uint32_t *) (block)) = (((*((uint32_t *) (block))) | ((((const struct unaligned_32 *) (pixels))->l))) - ((((*((uint32_t *) (block))) ^ ((((const struct unaligned_32 *) (pixels))-> l))) & 0xFEFEFEFEUL) >> 1)); *((uint32_t *) (block + 4)) = (((*((uint32_t *) (block + 4))) | ((((const struct unaligned_32 *) (pixels + 4))->l))) - ((((*((uint32_t *) (block + 4))) ^ ((((const struct unaligned_32 *) (pixels + 4))-> l))) & 0xFEFEFEFEUL) >> 1)); pixels += line_size; block += line_size; } POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_num, 1); #else /* ALTIVEC_USE_REFERENCE_C_CODE */ register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv; int i; POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1); for (i = 0; i < h; i++) { /* block is 8 bytes-aligned, so we're either in the left block (16 bytes-aligned) or in the right block (not) */ int rightside = ((unsigned long)block & 0x0000000F); blockv = vec_ld(0, block); pixelsv1 = vec_ld(0, (unsigned char*)pixels); pixelsv2 = vec_ld(16, (unsigned char*)pixels); pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels)); if (rightside) { pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1)); } else { pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3)); } blockv = vec_avg(blockv, pixelsv); vec_st(blockv, 0, block); pixels += line_size; block += line_size; } POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_num, 1); #endif /* ALTIVEC_USE_REFERENCE_C_CODE */ } /* next one assumes that ((line_size % 8) == 0) */ void put_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_put_pixels8_xy2_num, 1); #ifdef ALTIVEC_USE_REFERENCE_C_CODE int j; POWERPC_PERF_START_COUNT(altivec_put_pixels8_xy2_num, 1); for (j = 0; j < 2; j++) { int i; const uint32_t a = (((const struct unaligned_32 *) (pixels))->l); const uint32_t b = (((const struct unaligned_32 *) (pixels + 1))->l); uint32_t l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x02020202UL; uint32_t h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); uint32_t l1, h1; pixels += line_size; for (i = 0; i < h; i += 2) { uint32_t a = (((const struct unaligned_32 *) (pixels))->l); uint32_t b = (((const struct unaligned_32 *) (pixels + 1))->l); l1 = (a & 0x03030303UL) + (b & 0x03030303UL); h1 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); *((uint32_t *) block) = h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL); pixels += line_size; block += line_size; a = (((const struct unaligned_32 *) (pixels))->l); b = (((const struct unaligned_32 *) (pixels + 1))->l); l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x02020202UL; h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); *((uint32_t *) block) = h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL); pixels += line_size; block += line_size; } pixels += 4 - line_size * (h + 1); block += 4 - line_size * h; } POWERPC_PERF_STOP_COUNT(altivec_put_pixels8_xy2_num, 1); #else /* ALTIVEC_USE_REFERENCE_C_CODE */ register int i; register vector unsigned char pixelsv1, pixelsv2, pixelsavg; register vector unsigned char blockv, temp1, temp2; register vector unsigned short pixelssum1, pixelssum2, temp3; register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0); register const_vector unsigned short vctwo = (const_vector unsigned short)vec_splat_u16(2); temp1 = vec_ld(0, pixels); temp2 = vec_ld(16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels)); if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum1 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); pixelssum1 = vec_add(pixelssum1, vctwo); POWERPC_PERF_START_COUNT(altivec_put_pixels8_xy2_num, 1); for (i = 0; i < h ; i++) { int rightside = ((unsigned long)block & 0x0000000F); blockv = vec_ld(0, block); temp1 = vec_ld(line_size, pixels); temp2 = vec_ld(line_size + 16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum2 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); temp3 = vec_add(pixelssum1, pixelssum2); temp3 = vec_sra(temp3, vctwo); pixelssum1 = vec_add(pixelssum2, vctwo); pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero); if (rightside) { blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1)); } else { blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3)); } vec_st(blockv, 0, block); block += line_size; pixels += line_size; } POWERPC_PERF_STOP_COUNT(altivec_put_pixels8_xy2_num, 1); #endif /* ALTIVEC_USE_REFERENCE_C_CODE */ } /* next one assumes that ((line_size % 8) == 0) */ void put_no_rnd_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels8_xy2_num, 1); #ifdef ALTIVEC_USE_REFERENCE_C_CODE int j; POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1); for (j = 0; j < 2; j++) { int i; const uint32_t a = (((const struct unaligned_32 *) (pixels))->l); const uint32_t b = (((const struct unaligned_32 *) (pixels + 1))->l); uint32_t l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x01010101UL; uint32_t h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); uint32_t l1, h1; pixels += line_size; for (i = 0; i < h; i += 2) { uint32_t a = (((const struct unaligned_32 *) (pixels))->l); uint32_t b = (((const struct unaligned_32 *) (pixels + 1))->l); l1 = (a & 0x03030303UL) + (b & 0x03030303UL); h1 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); *((uint32_t *) block) = h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL); pixels += line_size; block += line_size; a = (((const struct unaligned_32 *) (pixels))->l); b = (((const struct unaligned_32 *) (pixels + 1))->l); l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x01010101UL; h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); *((uint32_t *) block) = h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL); pixels += line_size; block += line_size; } pixels += 4 - line_size * (h + 1); block += 4 - line_size * h; } POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1); #else /* ALTIVEC_USE_REFERENCE_C_CODE */ register int i; register vector unsigned char pixelsv1, pixelsv2, pixelsavg; register vector unsigned char blockv, temp1, temp2; register vector unsigned short pixelssum1, pixelssum2, temp3; register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0); register const_vector unsigned short vcone = (const_vector unsigned short)vec_splat_u16(1); register const_vector unsigned short vctwo = (const_vector unsigned short)vec_splat_u16(2); temp1 = vec_ld(0, pixels); temp2 = vec_ld(16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels)); if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum1 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); pixelssum1 = vec_add(pixelssum1, vcone); POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1); for (i = 0; i < h ; i++) { int rightside = ((unsigned long)block & 0x0000000F); blockv = vec_ld(0, block); temp1 = vec_ld(line_size, pixels); temp2 = vec_ld(line_size + 16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum2 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); temp3 = vec_add(pixelssum1, pixelssum2); temp3 = vec_sra(temp3, vctwo); pixelssum1 = vec_add(pixelssum2, vcone); pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero); if (rightside) { blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1)); } else { blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3)); } vec_st(blockv, 0, block); block += line_size; pixels += line_size; } POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1); #endif /* ALTIVEC_USE_REFERENCE_C_CODE */ } /* next one assumes that ((line_size % 16) == 0) */ void put_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_put_pixels16_xy2_num, 1); #ifdef ALTIVEC_USE_REFERENCE_C_CODE int j; POWERPC_PERF_START_COUNT(altivec_put_pixels16_xy2_num, 1); for (j = 0; j < 4; j++) { int i; const uint32_t a = (((const struct unaligned_32 *) (pixels))->l); const uint32_t b = (((const struct unaligned_32 *) (pixels + 1))->l); uint32_t l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x02020202UL; uint32_t h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); uint32_t l1, h1; pixels += line_size; for (i = 0; i < h; i += 2) { uint32_t a = (((const struct unaligned_32 *) (pixels))->l); uint32_t b = (((const struct unaligned_32 *) (pixels + 1))->l); l1 = (a & 0x03030303UL) + (b & 0x03030303UL); h1 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); *((uint32_t *) block) = h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL); pixels += line_size; block += line_size; a = (((const struct unaligned_32 *) (pixels))->l); b = (((const struct unaligned_32 *) (pixels + 1))->l); l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x02020202UL; h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); *((uint32_t *) block) = h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL); pixels += line_size; block += line_size; } pixels += 4 - line_size * (h + 1); block += 4 - line_size * h; } POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_xy2_num, 1); #else /* ALTIVEC_USE_REFERENCE_C_CODE */ register int i; register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4; register vector unsigned char blockv, temp1, temp2; register vector unsigned short pixelssum1, pixelssum2, temp3, pixelssum3, pixelssum4, temp4; register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0); register const_vector unsigned short vctwo = (const_vector unsigned short)vec_splat_u16(2); POWERPC_PERF_START_COUNT(altivec_put_pixels16_xy2_num, 1); temp1 = vec_ld(0, pixels); temp2 = vec_ld(16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels)); if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels)); } pixelsv3 = vec_mergel(vczero, pixelsv1); pixelsv4 = vec_mergel(vczero, pixelsv2); pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum3 = vec_add((vector unsigned short)pixelsv3, (vector unsigned short)pixelsv4); pixelssum3 = vec_add(pixelssum3, vctwo); pixelssum1 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); pixelssum1 = vec_add(pixelssum1, vctwo); for (i = 0; i < h ; i++) { blockv = vec_ld(0, block); temp1 = vec_ld(line_size, pixels); temp2 = vec_ld(line_size + 16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels)); } pixelsv3 = vec_mergel(vczero, pixelsv1); pixelsv4 = vec_mergel(vczero, pixelsv2); pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum4 = vec_add((vector unsigned short)pixelsv3, (vector unsigned short)pixelsv4); pixelssum2 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); temp4 = vec_add(pixelssum3, pixelssum4); temp4 = vec_sra(temp4, vctwo); temp3 = vec_add(pixelssum1, pixelssum2); temp3 = vec_sra(temp3, vctwo); pixelssum3 = vec_add(pixelssum4, vctwo); pixelssum1 = vec_add(pixelssum2, vctwo); blockv = vec_packsu(temp3, temp4); vec_st(blockv, 0, block); block += line_size; pixels += line_size; } POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_xy2_num, 1); #endif /* ALTIVEC_USE_REFERENCE_C_CODE */ } /* next one assumes that ((line_size % 16) == 0) */ void put_no_rnd_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels16_xy2_num, 1); #ifdef ALTIVEC_USE_REFERENCE_C_CODE int j; POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1); for (j = 0; j < 4; j++) { int i; const uint32_t a = (((const struct unaligned_32 *) (pixels))->l); const uint32_t b = (((const struct unaligned_32 *) (pixels + 1))->l); uint32_t l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x01010101UL; uint32_t h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); uint32_t l1, h1; pixels += line_size; for (i = 0; i < h; i += 2) { uint32_t a = (((const struct unaligned_32 *) (pixels))->l); uint32_t b = (((const struct unaligned_32 *) (pixels + 1))->l); l1 = (a & 0x03030303UL) + (b & 0x03030303UL); h1 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); *((uint32_t *) block) = h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL); pixels += line_size; block += line_size; a = (((const struct unaligned_32 *) (pixels))->l); b = (((const struct unaligned_32 *) (pixels + 1))->l); l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x01010101UL; h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2); *((uint32_t *) block) = h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL); pixels += line_size; block += line_size; } pixels += 4 - line_size * (h + 1); block += 4 - line_size * h; } POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1); #else /* ALTIVEC_USE_REFERENCE_C_CODE */ register int i; register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4; register vector unsigned char blockv, temp1, temp2; register vector unsigned short pixelssum1, pixelssum2, temp3, pixelssum3, pixelssum4, temp4; register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0); register const_vector unsigned short vcone = (const_vector unsigned short)vec_splat_u16(1); register const_vector unsigned short vctwo = (const_vector unsigned short)vec_splat_u16(2); POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1); temp1 = vec_ld(0, pixels); temp2 = vec_ld(16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels)); if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels)); } pixelsv3 = vec_mergel(vczero, pixelsv1); pixelsv4 = vec_mergel(vczero, pixelsv2); pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum3 = vec_add((vector unsigned short)pixelsv3, (vector unsigned short)pixelsv4); pixelssum3 = vec_add(pixelssum3, vcone); pixelssum1 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); pixelssum1 = vec_add(pixelssum1, vcone); for (i = 0; i < h ; i++) { blockv = vec_ld(0, block); temp1 = vec_ld(line_size, pixels); temp2 = vec_ld(line_size + 16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels)); } pixelsv3 = vec_mergel(vczero, pixelsv1); pixelsv4 = vec_mergel(vczero, pixelsv2); pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum4 = vec_add((vector unsigned short)pixelsv3, (vector unsigned short)pixelsv4); pixelssum2 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); temp4 = vec_add(pixelssum3, pixelssum4); temp4 = vec_sra(temp4, vctwo); temp3 = vec_add(pixelssum1, pixelssum2); temp3 = vec_sra(temp3, vctwo); pixelssum3 = vec_add(pixelssum4, vcone); pixelssum1 = vec_add(pixelssum2, vcone); blockv = vec_packsu(temp3, temp4); vec_st(blockv, 0, block); block += line_size; pixels += line_size; } POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1); #endif /* ALTIVEC_USE_REFERENCE_C_CODE */ } int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){ POWERPC_PERF_DECLARE(altivec_hadamard8_diff8x8_num, 1); int sum; POWERPC_PERF_START_COUNT(altivec_hadamard8_diff8x8_num, 1); register const_vector unsigned char vzero = (const_vector unsigned char)vec_splat_u8(0); register vector signed short temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; #ifdef CONFIG_DARWIN { register const_vector signed short vprod1 = (const_vector signed short)( 1,-1, 1,-1, 1,-1, 1,-1); register const_vector signed short vprod2 = (const_vector signed short)( 1, 1,-1,-1, 1, 1,-1,-1); register const_vector signed short vprod3 = (const_vector signed short)( 1, 1, 1, 1,-1,-1,-1,-1); register const_vector unsigned char perm1 = (const_vector unsigned char) (0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05, 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D); register const_vector unsigned char perm2 = (const_vector unsigned char) (0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B); register const_vector unsigned char perm3 = (const_vector unsigned char) (0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07); #else register const_vector signed short vprod1 = (const_vector signed short){ 1,-1, 1,-1, 1,-1, 1,-1}; register const_vector signed short vprod2 = (const_vector signed short){ 1, 1,-1,-1, 1, 1,-1,-1}; register const_vector signed short vprod3 = (const_vector signed short){ 1, 1, 1, 1,-1,-1,-1,-1}; register const_vector unsigned char perm1 = (const_vector unsigned char) {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05, 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D}; register const_vector unsigned char perm2 = (const_vector unsigned char) {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B}; register const_vector unsigned char perm3 = (const_vector unsigned char) {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07}; #endif #define ONEITERBUTTERFLY(i, res) \ { \ register vector unsigned char src1, src2, srcO; \ register vector unsigned char dst1, dst2, dstO; \ src1 = vec_ld(stride * i, src); \ if ((((stride * i) + (unsigned long)src) & 0x0000000F) > 8) \ src2 = vec_ld((stride * i) + 16, src); \ srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \ dst1 = vec_ld(stride * i, dst); \ if ((((stride * i) + (unsigned long)dst) & 0x0000000F) > 8) \ dst2 = vec_ld((stride * i) + 16, dst); \ dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \ /* promote the unsigned chars to signed shorts */ \ /* we're in the 8x8 function, we only care for the first 8 */ \ register vector signed short srcV = \ (vector signed short)vec_mergeh((vector signed char)vzero, (vector signed char)srcO); \ register vector signed short dstV = \ (vector signed short)vec_mergeh((vector signed char)vzero, (vector signed char)dstO); \ /* substractions inside the first butterfly */ \ register vector signed short but0 = vec_sub(srcV, dstV); \ register vector signed short op1 = vec_perm(but0, but0, perm1); \ register vector signed short but1 = vec_mladd(but0, vprod1, op1); \ register vector signed short op2 = vec_perm(but1, but1, perm2); \ register vector signed short but2 = vec_mladd(but1, vprod2, op2); \ register vector signed short op3 = vec_perm(but2, but2, perm3); \ res = vec_mladd(but2, vprod3, op3); \ } ONEITERBUTTERFLY(0, temp0); ONEITERBUTTERFLY(1, temp1); ONEITERBUTTERFLY(2, temp2); ONEITERBUTTERFLY(3, temp3); ONEITERBUTTERFLY(4, temp4); ONEITERBUTTERFLY(5, temp5); ONEITERBUTTERFLY(6, temp6); ONEITERBUTTERFLY(7, temp7); } #undef ONEITERBUTTERFLY { register vector signed int vsum; register vector signed short line0 = vec_add(temp0, temp1); register vector signed short line1 = vec_sub(temp0, temp1); register vector signed short line2 = vec_add(temp2, temp3); register vector signed short line3 = vec_sub(temp2, temp3); register vector signed short line4 = vec_add(temp4, temp5); register vector signed short line5 = vec_sub(temp4, temp5); register vector signed short line6 = vec_add(temp6, temp7); register vector signed short line7 = vec_sub(temp6, temp7); register vector signed short line0B = vec_add(line0, line2); register vector signed short line2B = vec_sub(line0, line2); register vector signed short line1B = vec_add(line1, line3); register vector signed short line3B = vec_sub(line1, line3); register vector signed short line4B = vec_add(line4, line6); register vector signed short line6B = vec_sub(line4, line6); register vector signed short line5B = vec_add(line5, line7); register vector signed short line7B = vec_sub(line5, line7); register vector signed short line0C = vec_add(line0B, line4B); register vector signed short line4C = vec_sub(line0B, line4B); register vector signed short line1C = vec_add(line1B, line5B); register vector signed short line5C = vec_sub(line1B, line5B); register vector signed short line2C = vec_add(line2B, line6B); register vector signed short line6C = vec_sub(line2B, line6B); register vector signed short line3C = vec_add(line3B, line7B); register vector signed short line7C = vec_sub(line3B, line7B); vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0)); vsum = vec_sum4s(vec_abs(line1C), vsum); vsum = vec_sum4s(vec_abs(line2C), vsum); vsum = vec_sum4s(vec_abs(line3C), vsum); vsum = vec_sum4s(vec_abs(line4C), vsum); vsum = vec_sum4s(vec_abs(line5C), vsum); vsum = vec_sum4s(vec_abs(line6C), vsum); vsum = vec_sum4s(vec_abs(line7C), vsum); vsum = vec_sums(vsum, (vector signed int)vzero); vsum = vec_splat(vsum, 3); vec_ste(vsum, 0, &sum); } POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num, 1); return sum; } /* 16x8 works with 16 elements ; it allows to avoid replicating loads, and give the compiler more rooms for scheduling. It's only used from inside hadamard8_diff16_altivec. Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has a LOT of spill code, it seems gcc (unlike xlc) cannot keep everything in registers by itself. The following code include hand-made registers allocation. It's not clean, but on a 7450 the resulting code is much faster (best case fall from 700+ cycles to 550). xlc doesn't add spill code, but it doesn't know how to schedule for the 7450, and its code isn't much faster than gcc-3.3 on the 7450 (but uses 25% less instructions...) On the 970, the hand-made RA is still a win (arount 690 vs. around 780), but xlc goes to around 660 on the regular C code... */ static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) { int sum; register vector signed short temp0 asm ("v0"), temp1 asm ("v1"), temp2 asm ("v2"), temp3 asm ("v3"), temp4 asm ("v4"), temp5 asm ("v5"), temp6 asm ("v6"), temp7 asm ("v7"); register vector signed short temp0S asm ("v8"), temp1S asm ("v9"), temp2S asm ("v10"), temp3S asm ("v11"), temp4S asm ("v12"), temp5S asm ("v13"), temp6S asm ("v14"), temp7S asm ("v15"); register const_vector unsigned char vzero asm ("v31")= (const_vector unsigned char)vec_splat_u8(0); { #ifdef CONFIG_DARWIN register const_vector signed short vprod1 asm ("v16")= (const_vector signed short)( 1,-1, 1,-1, 1,-1, 1,-1); register const_vector signed short vprod2 asm ("v17")= (const_vector signed short)( 1, 1,-1,-1, 1, 1,-1,-1); register const_vector signed short vprod3 asm ("v18")= (const_vector signed short)( 1, 1, 1, 1,-1,-1,-1,-1); register const_vector unsigned char perm1 asm ("v19")= (const_vector unsigned char) (0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05, 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D); register const_vector unsigned char perm2 asm ("v20")= (const_vector unsigned char) (0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B); register const_vector unsigned char perm3 asm ("v21")= (const_vector unsigned char) (0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07); #else register const_vector signed short vprod1 = (const_vector signed short){ 1,-1, 1,-1, 1,-1, 1,-1}; register const_vector signed short vprod2 = (const_vector signed short){ 1, 1,-1,-1, 1, 1,-1,-1}; register const_vector signed short vprod3 = (const_vector signed short){ 1, 1, 1, 1,-1,-1,-1,-1}; register const_vector unsigned char perm1 = (const_vector unsigned char) {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05, 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D}; register const_vector unsigned char perm2 = (const_vector unsigned char) {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B}; register const_vector unsigned char perm3 = (const_vector unsigned char) {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07}; #endif #define ONEITERBUTTERFLY(i, res1, res2) \ { \ register vector unsigned char src1 asm ("v22"), src2 asm ("v23"); \ register vector unsigned char dst1 asm ("v24"), dst2 asm ("v25"); \ src1 = vec_ld(stride * i, src); \ src2 = vec_ld((stride * i) + 16, src); \ register vector unsigned char srcO asm ("v22") = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \ dst1 = vec_ld(stride * i, dst); \ dst2 = vec_ld((stride * i) + 16, dst); \ register vector unsigned char dstO asm ("v23") = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \ /* promote the unsigned chars to signed shorts */ \ register vector signed short srcV asm ("v24") = \ (vector signed short)vec_mergeh((vector signed char)vzero, (vector signed char)srcO); \ register vector signed short dstV asm ("v25") = \ (vector signed short)vec_mergeh((vector signed char)vzero, (vector signed char)dstO); \ register vector signed short srcW asm ("v26") = \ (vector signed short)vec_mergel((vector signed char)vzero, (vector signed char)srcO); \ register vector signed short dstW asm ("v27") = \ (vector signed short)vec_mergel((vector signed char)vzero, (vector signed char)dstO); \ /* substractions inside the first butterfly */ \ register vector signed short but0 asm ("v28") = vec_sub(srcV, dstV); \ register vector signed short but0S asm ("v29") = vec_sub(srcW, dstW); \ register vector signed short op1 asm ("v30") = vec_perm(but0, but0, perm1); \ register vector signed short but1 asm ("v22") = vec_mladd(but0, vprod1, op1); \ register vector signed short op1S asm ("v23") = vec_perm(but0S, but0S, perm1); \ register vector signed short but1S asm ("v24") = vec_mladd(but0S, vprod1, op1S); \ register vector signed short op2 asm ("v25") = vec_perm(but1, but1, perm2); \ register vector signed short but2 asm ("v26") = vec_mladd(but1, vprod2, op2); \ register vector signed short op2S asm ("v27") = vec_perm(but1S, but1S, perm2); \ register vector signed short but2S asm ("v28") = vec_mladd(but1S, vprod2, op2S); \ register vector signed short op3 asm ("v29") = vec_perm(but2, but2, perm3); \ res1 = vec_mladd(but2, vprod3, op3); \ register vector signed short op3S asm ("v30") = vec_perm(but2S, but2S, perm3); \ res2 = vec_mladd(but2S, vprod3, op3S); \ } ONEITERBUTTERFLY(0, temp0, temp0S); ONEITERBUTTERFLY(1, temp1, temp1S); ONEITERBUTTERFLY(2, temp2, temp2S); ONEITERBUTTERFLY(3, temp3, temp3S); ONEITERBUTTERFLY(4, temp4, temp4S); ONEITERBUTTERFLY(5, temp5, temp5S); ONEITERBUTTERFLY(6, temp6, temp6S); ONEITERBUTTERFLY(7, temp7, temp7S); } #undef ONEITERBUTTERFLY { register vector signed int vsum; register vector signed short line0 = vec_add(temp0, temp1); register vector signed short line1 = vec_sub(temp0, temp1); register vector signed short line2 = vec_add(temp2, temp3); register vector signed short line3 = vec_sub(temp2, temp3); register vector signed short line4 = vec_add(temp4, temp5); register vector signed short line5 = vec_sub(temp4, temp5); register vector signed short line6 = vec_add(temp6, temp7); register vector signed short line7 = vec_sub(temp6, temp7); register vector signed short line0B = vec_add(line0, line2); register vector signed short line2B = vec_sub(line0, line2); register vector signed short line1B = vec_add(line1, line3); register vector signed short line3B = vec_sub(line1, line3); register vector signed short line4B = vec_add(line4, line6); register vector signed short line6B = vec_sub(line4, line6); register vector signed short line5B = vec_add(line5, line7); register vector signed short line7B = vec_sub(line5, line7); register vector signed short line0C = vec_add(line0B, line4B); register vector signed short line4C = vec_sub(line0B, line4B); register vector signed short line1C = vec_add(line1B, line5B); register vector signed short line5C = vec_sub(line1B, line5B); register vector signed short line2C = vec_add(line2B, line6B); register vector signed short line6C = vec_sub(line2B, line6B); register vector signed short line3C = vec_add(line3B, line7B); register vector signed short line7C = vec_sub(line3B, line7B); vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0)); vsum = vec_sum4s(vec_abs(line1C), vsum); vsum = vec_sum4s(vec_abs(line2C), vsum); vsum = vec_sum4s(vec_abs(line3C), vsum); vsum = vec_sum4s(vec_abs(line4C), vsum); vsum = vec_sum4s(vec_abs(line5C), vsum); vsum = vec_sum4s(vec_abs(line6C), vsum); vsum = vec_sum4s(vec_abs(line7C), vsum); register vector signed short line0S = vec_add(temp0S, temp1S); register vector signed short line1S = vec_sub(temp0S, temp1S); register vector signed short line2S = vec_add(temp2S, temp3S); register vector signed short line3S = vec_sub(temp2S, temp3S); register vector signed short line4S = vec_add(temp4S, temp5S); register vector signed short line5S = vec_sub(temp4S, temp5S); register vector signed short line6S = vec_add(temp6S, temp7S); register vector signed short line7S = vec_sub(temp6S, temp7S); register vector signed short line0BS = vec_add(line0S, line2S); register vector signed short line2BS = vec_sub(line0S, line2S); register vector signed short line1BS = vec_add(line1S, line3S); register vector signed short line3BS = vec_sub(line1S, line3S); register vector signed short line4BS = vec_add(line4S, line6S); register vector signed short line6BS = vec_sub(line4S, line6S); register vector signed short line5BS = vec_add(line5S, line7S); register vector signed short line7BS = vec_sub(line5S, line7S); register vector signed short line0CS = vec_add(line0BS, line4BS); register vector signed short line4CS = vec_sub(line0BS, line4BS); register vector signed short line1CS = vec_add(line1BS, line5BS); register vector signed short line5CS = vec_sub(line1BS, line5BS); register vector signed short line2CS = vec_add(line2BS, line6BS); register vector signed short line6CS = vec_sub(line2BS, line6BS); register vector signed short line3CS = vec_add(line3BS, line7BS); register vector signed short line7CS = vec_sub(line3BS, line7BS); vsum = vec_sum4s(vec_abs(line0CS), vsum); vsum = vec_sum4s(vec_abs(line1CS), vsum); vsum = vec_sum4s(vec_abs(line2CS), vsum); vsum = vec_sum4s(vec_abs(line3CS), vsum); vsum = vec_sum4s(vec_abs(line4CS), vsum); vsum = vec_sum4s(vec_abs(line5CS), vsum); vsum = vec_sum4s(vec_abs(line6CS), vsum); vsum = vec_sum4s(vec_abs(line7CS), vsum); vsum = vec_sums(vsum, (vector signed int)vzero); vsum = vec_splat(vsum, 3); vec_ste(vsum, 0, &sum); } return sum; } int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){ POWERPC_PERF_DECLARE(altivec_hadamard8_diff16_num, 1); int score; POWERPC_PERF_START_COUNT(altivec_hadamard8_diff16_num, 1); score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8); if (h==16) { dst += 8*stride; src += 8*stride; score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8); } POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num, 1); return score; } int has_altivec(void) { #ifdef CONFIG_DARWIN int sels[2] = {CTL_HW, HW_VECTORUNIT}; int has_vu = 0; size_t len = sizeof(has_vu); int err; err = sysctl(sels, 2, &has_vu, &len, NULL, 0); if (err == 0) return (has_vu != 0); #else /* CONFIG_DARWIN */ /* no Darwin, do it the brute-force way */ /* this is borrowed from the libmpeg2 library */ { signal (SIGILL, sigill_handler); if (sigsetjmp (jmpbuf, 1)) { signal (SIGILL, SIG_DFL); } else { canjump = 1; asm volatile ("mtspr 256, %0\n\t" "vand %%v0, %%v0, %%v0" : : "r" (-1)); signal (SIGILL, SIG_DFL); return 1; } } #endif /* CONFIG_DARWIN */ return 0; }