Mercurial > libavcodec.hg
view ppc/dsputil_altivec.h @ 5310:9aa9197034d7 libavcodec
AC-3 decoder, soc revision 40, Aug 9 00:10:14 2006 UTC by cloud9
More code cleanup.
Window is now runtime generated.
Fixed the bugs in rematrixing routine and
in Decoding AC3 Bitstreams when coupling is in use.
Still struggling to find out what affects the quality of
the produced sound. Can anybody have a look at the
imdct routines do_imdct_256 and do_imdct_512 and tell me
whether it is the correctly implemented as described in
standard.
author | jbr |
---|---|
date | Sat, 14 Jul 2007 15:57:51 +0000 |
parents | ad0c45e0008c |
children | 35cc7c922a76 |
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/* * Copyright (c) 2002 Brian Foley * Copyright (c) 2002 Dieter Shirley * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _DSPUTIL_ALTIVEC_ #define _DSPUTIL_ALTIVEC_ #include "dsputil_ppc.h" #ifdef HAVE_ALTIVEC extern int has_altivec(void); void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h); void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h); // used to build registers permutation vectors (vcprm) // the 's' are for words in the _s_econd vector #define WORD_0 0x00,0x01,0x02,0x03 #define WORD_1 0x04,0x05,0x06,0x07 #define WORD_2 0x08,0x09,0x0a,0x0b #define WORD_3 0x0c,0x0d,0x0e,0x0f #define WORD_s0 0x10,0x11,0x12,0x13 #define WORD_s1 0x14,0x15,0x16,0x17 #define WORD_s2 0x18,0x19,0x1a,0x1b #define WORD_s3 0x1c,0x1d,0x1e,0x1f #ifdef CONFIG_DARWIN #define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d) #else #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d} #endif // vcprmle is used to keep the same index as in the SSE version. // it's the same as vcprm, with the index inversed // ('le' is Little Endian) #define vcprmle(a,b,c,d) vcprm(d,c,b,a) // used to build inverse/identity vectors (vcii) // n is _n_egative, p is _p_ositive #define FLOAT_n -1. #define FLOAT_p 1. #ifdef CONFIG_DARWIN #define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d) #else #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d} #endif // Transpose 8x8 matrix of 16-bit elements (in-place) #define TRANSPOSE8(a,b,c,d,e,f,g,h) \ do { \ vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \ vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \ \ A1 = vec_mergeh (a, e); \ B1 = vec_mergel (a, e); \ C1 = vec_mergeh (b, f); \ D1 = vec_mergel (b, f); \ E1 = vec_mergeh (c, g); \ F1 = vec_mergel (c, g); \ G1 = vec_mergeh (d, h); \ H1 = vec_mergel (d, h); \ \ A2 = vec_mergeh (A1, E1); \ B2 = vec_mergel (A1, E1); \ C2 = vec_mergeh (B1, F1); \ D2 = vec_mergel (B1, F1); \ E2 = vec_mergeh (C1, G1); \ F2 = vec_mergel (C1, G1); \ G2 = vec_mergeh (D1, H1); \ H2 = vec_mergel (D1, H1); \ \ a = vec_mergeh (A2, E2); \ b = vec_mergel (A2, E2); \ c = vec_mergeh (B2, F2); \ d = vec_mergel (B2, F2); \ e = vec_mergeh (C2, G2); \ f = vec_mergel (C2, G2); \ g = vec_mergeh (D2, H2); \ h = vec_mergel (D2, H2); \ } while (0) /** \brief loads unaligned vector \a *src with offset \a offset and returns it */ static inline vector unsigned char unaligned_load(int offset, uint8_t *src) { register vector unsigned char first = vec_ld(offset, src); register vector unsigned char second = vec_ld(offset+15, src); register vector unsigned char mask = vec_lvsl(offset, src); return vec_perm(first, second, mask); } #endif /* HAVE_ALTIVEC */ #endif /* _DSPUTIL_ALTIVEC_ */