Mercurial > libavcodec.hg
view txd.c @ 10082:9f4b529bd5c0 libavcodec
PPC: remove unnecessary alignment on local variables
Storing a single element from a vector where all elements have the same
value does not require an aligned destination. Which element is stored
depends on the alignment of the destination address, but since they all
have the same value, the result is the same regardless of the alignment.
author | mru |
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date | Mon, 24 Aug 2009 21:42:22 +0000 |
parents | f2fb80b9952a |
children | 8a4984c5cacc |
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/* * Renderware TeXture Dictionary (.txd) image decoder * Copyright (c) 2007 Ivo van Poorten * * See also: http://wiki.multimedia.cx/index.php?title=TXD * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/intreadwrite.h" #include "avcodec.h" #include "s3tc.h" typedef struct TXDContext { AVFrame picture; } TXDContext; static av_cold int txd_init(AVCodecContext *avctx) { TXDContext *s = avctx->priv_data; avcodec_get_frame_defaults(&s->picture); avctx->coded_frame = &s->picture; return 0; } static int txd_decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) { const uint8_t *buf = avpkt->data; TXDContext * const s = avctx->priv_data; AVFrame *picture = data; AVFrame * const p = &s->picture; unsigned int version, w, h, d3d_format, depth, stride, mipmap_count, flags; unsigned int y, v; uint8_t *ptr; const uint8_t *cur = buf; const uint32_t *palette = (const uint32_t *)(cur + 88); uint32_t *pal; version = AV_RL32(cur); d3d_format = AV_RL32(cur+76); w = AV_RL16(cur+80); h = AV_RL16(cur+82); depth = AV_RL8 (cur+84); mipmap_count = AV_RL8 (cur+85); flags = AV_RL8 (cur+87); cur += 92; if (version < 8 || version > 9) { av_log(avctx, AV_LOG_ERROR, "texture data version %i is unsupported\n", version); return -1; } if (depth == 8) { avctx->pix_fmt = PIX_FMT_PAL8; cur += 1024; } else if (depth == 16 || depth == 32) avctx->pix_fmt = PIX_FMT_RGB32; else { av_log(avctx, AV_LOG_ERROR, "depth of %i is unsupported\n", depth); return -1; } if (p->data[0]) avctx->release_buffer(avctx, p); if (avcodec_check_dimensions(avctx, w, h)) return -1; if (w != avctx->width || h != avctx->height) avcodec_set_dimensions(avctx, w, h); if (avctx->get_buffer(avctx, p) < 0) { av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n"); return -1; } p->pict_type = FF_I_TYPE; ptr = p->data[0]; stride = p->linesize[0]; if (depth == 8) { pal = (uint32_t *) p->data[1]; for (y=0; y<256; y++) { v = AV_RB32(palette+y); pal[y] = (v>>8) + (v<<24); } for (y=0; y<h; y++) { memcpy(ptr, cur, w); ptr += stride; cur += w; } } else if (depth == 16) { switch (d3d_format) { case 0: if (!flags&1) goto unsupported; case FF_S3TC_DXT1: ff_decode_dxt1(cur, ptr, w, h, stride); break; case FF_S3TC_DXT3: ff_decode_dxt3(cur, ptr, w, h, stride); break; default: goto unsupported; } } else if (depth == 32) { switch (d3d_format) { case 0x15: case 0x16: for (y=0; y<h; y++) { memcpy(ptr, cur, w*4); ptr += stride; cur += w*4; } break; default: goto unsupported; } } for (; mipmap_count > 1; mipmap_count--) cur += AV_RL32(cur) + 4; *picture = s->picture; *data_size = sizeof(AVPicture); return cur - buf; unsupported: av_log(avctx, AV_LOG_ERROR, "unsupported d3d format (%08x)\n", d3d_format); return -1; } static av_cold int txd_end(AVCodecContext *avctx) { TXDContext *s = avctx->priv_data; if (s->picture.data[0]) avctx->release_buffer(avctx, &s->picture); return 0; } AVCodec txd_decoder = { "txd", CODEC_TYPE_VIDEO, CODEC_ID_TXD, sizeof(TXDContext), txd_init, NULL, txd_end, txd_decode_frame, CODEC_CAP_DR1, NULL, .long_name = NULL_IF_CONFIG_SMALL("Renderware TXD (TeXture Dictionary) image"), };