view vorbis.c @ 9950:a23ecc9d7976 libavcodec

Make VAAPI/VDPAU variant of decoder foo depend on decoder foo. The VAAPI/VDPAU variants of foo require almost all of the code of foo. Thus it makes little sense to enable just the accelerated variant. This allows refactoring some object dependencies in the Makefiles.
author diego
date Sun, 12 Jul 2009 13:22:01 +0000
parents ff96ee73b08b
children 76eeb9e3599b
line wrap: on
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/**
 * @file libavcodec/vorbis.c
 * Common code for Vorbis I encoder and decoder
 * @author Denes Balatoni  ( dbalatoni programozo hu )

 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#undef V_DEBUG
//#define V_DEBUG

#define ALT_BITSTREAM_READER_LE
#include "avcodec.h"
#include "get_bits.h"

#include "vorbis.h"


/* Helper functions */

unsigned int ff_vorbis_nth_root(unsigned int x, unsigned int n) {   // x^(1/n)
    unsigned int ret=0, i, j;

    do {
        ++ret;
        for(i=0,j=ret;i<n-1;i++) j*=ret;
    } while (j<=x);

    return ret - 1;
}

// Generate vlc codes from vorbis huffman code lengths

// the two bits[p] > 32 checks should be redundant, all calling code should
// already ensure that, but since it allows overwriting the stack it seems
// reasonable to check redundantly.
int ff_vorbis_len2vlc(uint8_t *bits, uint32_t *codes, uint_fast32_t num) {
    uint_fast32_t exit_at_level[33]={404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
        0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};

    uint_fast8_t i,j;
    uint_fast32_t code,p;

#ifdef V_DEBUG
    GetBitContext gb;
#endif

    for(p=0;(bits[p]==0) && (p<num);++p);
    if (p==num) {
//        av_log(vc->avccontext, AV_LOG_INFO, "An empty codebook. Heh?! \n");
        return 0;
    }

    codes[p]=0;
    if (bits[p] > 32) return 1;
    for(i=0;i<bits[p];++i) {
        exit_at_level[i+1]=1<<i;
    }

#ifdef V_DEBUG
    av_log(NULL, AV_LOG_INFO, " %d. of %d code len %d code %d - ", p, num, bits[p], codes[p]);
    init_get_bits(&gb, (uint_fast8_t *)&codes[p], bits[p]);
    for(i=0;i<bits[p];++i) {
        av_log(NULL, AV_LOG_INFO, "%s", get_bits1(&gb) ? "1" : "0");
    }
    av_log(NULL, AV_LOG_INFO, "\n");
#endif

    ++p;

    for(;p<num;++p) {
        if (bits[p] > 32) return 1;
        if (bits[p]==0) continue;
        // find corresponding exit(node which the tree can grow further from)
        for(i=bits[p];i>0;--i) {
            if (exit_at_level[i]) break;
        }
        if (!i) return 1; // overspecified tree
        code=exit_at_level[i];
        exit_at_level[i]=0;
        // construct code (append 0s to end) and introduce new exits
        for(j=i+1;j<=bits[p];++j) {
            exit_at_level[j]=code+(1<<(j-1));
        }
        codes[p]=code;

#ifdef V_DEBUG
        av_log(NULL, AV_LOG_INFO, " %d. code len %d code %d - ", p, bits[p], codes[p]);
        init_get_bits(&gb, (uint_fast8_t *)&codes[p], bits[p]);
        for(i=0;i<bits[p];++i) {
            av_log(NULL, AV_LOG_INFO, "%s", get_bits1(&gb) ? "1" : "0");
        }
        av_log(NULL, AV_LOG_INFO, "\n");
#endif

    }

    //no exits should be left (underspecified tree - ie. unused valid vlcs - not allowed by SPEC)
    for (p=1; p<33; p++)
        if (exit_at_level[p]) return 1;

    return 0;
}

void ff_vorbis_ready_floor1_list(vorbis_floor1_entry * list, int values) {
    int i;
    list[0].sort = 0;
    list[1].sort = 1;
    for (i = 2; i < values; i++) {
        int j;
        list[i].low = 0;
        list[i].high = 1;
        list[i].sort = i;
        for (j = 2; j < i; j++) {
            int tmp = list[j].x;
            if (tmp < list[i].x) {
                if (tmp > list[list[i].low].x) list[i].low = j;
            } else {
                if (tmp < list[list[i].high].x) list[i].high = j;
            }
        }
    }
    for (i = 0; i < values - 1; i++) {
        int j;
        for (j = i + 1; j < values; j++) {
            if (list[list[i].sort].x > list[list[j].sort].x) {
                int tmp = list[i].sort;
                list[i].sort = list[j].sort;
                list[j].sort = tmp;
            }
        }
    }
}

static void render_line(int x0, int y0, int x1, int y1, float * buf) {
    int dy = y1 - y0;
    int adx = x1 - x0;
    int base = dy / adx;
    int ady = FFABS(dy) - FFABS(base) * adx;
    int x = x0;
    int y = y0;
    int err = 0;
    int sy = dy<0 ? -1 : 1;
    buf[x] = ff_vorbis_floor1_inverse_db_table[y];
    while (++x < x1) {
        err += ady;
        if (err >= adx) {
            err -= adx;
            y += sy;
        }
        y += base;
        buf[x] = ff_vorbis_floor1_inverse_db_table[y];
    }
}

void ff_vorbis_floor1_render_list(vorbis_floor1_entry * list, int values, uint_fast16_t * y_list, int * flag, int multiplier, float * out, int samples) {
    int lx, ly, i;
    lx = 0;
    ly = y_list[0] * multiplier;
    for (i = 1; i < values; i++) {
        int pos = list[i].sort;
        if (flag[pos]) {
            int x1 = list[pos].x;
            int y1 = y_list[pos] * multiplier;
            if (lx < samples)
                render_line(lx, ly, FFMIN(x1,samples), y1, out);
            lx = x1;
            ly = y1;
        }
        if (lx >= samples) break;
    }
    if (lx < samples) render_line(lx, ly, samples, ly, out);
}