Mercurial > libavcodec.hg
view ac3.h @ 4813:a7f058c55491 libavcodec
indention cleanup
author | michael |
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date | Sat, 07 Apr 2007 23:16:05 +0000 |
parents | 6ec0afffc572 |
children | 40f3a7f2b1fd |
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/* * Common code between AC3 encoder and decoder * Copyright (c) 2000, 2001, 2002 Fabrice Bellard. * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file ac3.h * Common code between AC3 encoder and decoder. */ #define AC3_MAX_CODED_FRAME_SIZE 3840 /* in bytes */ #define AC3_MAX_CHANNELS 6 /* including LFE channel */ #define NB_BLOCKS 6 /* number of PCM blocks inside an AC3 frame */ #define AC3_FRAME_SIZE (NB_BLOCKS * 256) /* exponent encoding strategy */ #define EXP_REUSE 0 #define EXP_NEW 1 #define EXP_D15 1 #define EXP_D25 2 #define EXP_D45 3 typedef struct AC3BitAllocParameters { int fscod; /* frequency */ int halfratecod; int sgain, sdecay, fdecay, dbknee, floor; int cplfleak, cplsleak; } AC3BitAllocParameters; /** * @struct AC3HeaderInfo * Coded AC-3 header values up to the lfeon element, plus derived values. */ typedef struct { /** @defgroup coded Coded elements * @{ */ uint16_t sync_word; uint16_t crc1; uint8_t fscod; uint8_t frmsizecod; uint8_t bsid; uint8_t bsmod; uint8_t acmod; uint8_t cmixlev; uint8_t surmixlev; uint8_t dsurmod; uint8_t lfeon; /** @} */ /** @defgroup derived Derived values * @{ */ uint8_t halfratecod; uint16_t sample_rate; uint32_t bit_rate; uint8_t channels; uint16_t frame_size; /** @} */ } AC3HeaderInfo; /** * Parses AC-3 frame header. * Parses the header up to the lfeon element, which is the first 52 or 54 bits * depending on the audio coding mode. * @param buf[in] Array containing the first 7 bytes of the frame. * @param hdr[out] Pointer to struct where header info is written. * @return Returns 0 on success, -1 if there is a sync word mismatch, * -2 if the bsid (version) element is invalid, -3 if the fscod (sample rate) * element is invalid, or -4 if the frmsizecod (bit rate) element is invalid. */ int ff_ac3_parse_header(const uint8_t buf[7], AC3HeaderInfo *hdr); extern const uint16_t ff_ac3_frame_sizes[38][3]; extern const uint8_t ff_ac3_channels[8]; extern const uint16_t ff_ac3_freqs[3]; extern const uint16_t ff_ac3_bitratetab[19]; extern const int16_t ff_ac3_window[256]; extern const uint8_t ff_sdecaytab[4]; extern const uint8_t ff_fdecaytab[4]; extern const uint16_t ff_sgaintab[4]; extern const uint16_t ff_dbkneetab[4]; extern const int16_t ff_floortab[8]; extern const uint16_t ff_fgaintab[8]; void ac3_common_init(void); /** * Calculates the log power-spectral density of the input signal. * This gives a rough estimate of signal power in the frequency domain by using * the spectral envelope (exponents). The psd is also separately grouped * into critical bands for use in the calculating the masking curve. * 128 units in psd = -6 dB. The dbknee parameter in AC3BitAllocParameters * determines the reference level. * * @param[in] exp frequency coefficient exponents * @param[in] start starting bin location * @param[in] end ending bin location * @param[out] psd signal power for each frequency bin * @param[out] bndpsd signal power for each critical band */ void ff_ac3_bit_alloc_calc_psd(int8_t *exp, int start, int end, int16_t *psd, int16_t *bndpsd); /** * Calculates the masking curve. * First, the excitation is calculated using parameters in \p s and the signal * power in each critical band. The excitation is compared with a predefined * hearing threshold table to produce the masking curve. If delta bit * allocation information is provided, it is used for adjusting the masking * curve, usually to give a closer match to a better psychoacoustic model. * * @param[in] s adjustable bit allocation parameters * @param[in] bndpsd signal power for each critical band * @param[in] start starting bin location * @param[in] end ending bin location * @param[in] fgain fast gain (estimated signal-to-mask ratio) * @param[in] is_lfe whether or not the channel being processed is the LFE * @param[in] deltbae delta bit allocation exists (none, reuse, or new) * @param[in] deltnseg number of delta segments * @param[in] deltoffst location offsets for each segment * @param[in] deltlen length of each segment * @param[in] deltba delta bit allocation for each segment * @param[out] mask calculated masking curve */ void ff_ac3_bit_alloc_calc_mask(AC3BitAllocParameters *s, int16_t *bndpsd, int start, int end, int fgain, int is_lfe, int deltbae, int deltnseg, uint8_t *deltoffst, uint8_t *deltlen, uint8_t *deltba, int16_t *mask); /** * Calculates bit allocation pointers. * The SNR is the difference between the masking curve and the signal. AC-3 * uses this value for each frequency bin to allocate bits. The \p snroffset * parameter is a global adjustment to the SNR for all bins. * * @param[in] mask masking curve * @param[in] psd signal power for each frequency bin * @param[in] start starting bin location * @param[in] end ending bin location * @param[in] snroffset SNR adjustment * @param[in] floor noise floor * @param[out] bap bit allocation pointers */ void ff_ac3_bit_alloc_calc_bap(int16_t *mask, int16_t *psd, int start, int end, int snroffset, int floor, uint8_t *bap); void ac3_parametric_bit_allocation(AC3BitAllocParameters *s, uint8_t *bap, int8_t *exp, int start, int end, int snroffset, int fgain, int is_lfe, int deltbae,int deltnseg, uint8_t *deltoffst, uint8_t *deltlen, uint8_t *deltba);