view svq1.c @ 5651:ab023c9f03d0 libavcodec

store halfpel filter coefficients in the header as well as the flag for diagonal interpolation the primary reason for this change is that previously MC up to 1/4 pel matched H.264 exactly and that increases the risk of stumbling over patents secondly this allows 0.10 db or more quality gain by choosing a longer filter and the filter could also be chosen optimally for each frame though that of course would cause speed loss at the decoder and encoder side ...
author michael
date Sat, 08 Sep 2007 14:51:13 +0000
parents eca08bfad00f
children 057c243a4e3b
line wrap: on
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/*
 * SVQ1 decoder
 * ported to MPlayer by Arpi <arpi@thot.banki.hu>
 * ported to libavcodec by Nick Kurshev <nickols_k@mail.ru>
 *
 * Copyright (C) 2002 the xine project
 * Copyright (C) 2002 the ffmpeg project
 *
 * SVQ1 Encoder (c) 2004 Mike Melanson <melanson@pcisys.net>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file svq1.c
 * Sorenson Vector Quantizer #1 (SVQ1) video codec.
 * For more information of the SVQ1 algorithm, visit:
 *   http://www.pcisys.net/~melanson/codecs/
 */

#include "svq1.h"
#include "svq1_cb.h"
#include "svq1_vlc.h"

/* standard video sizes */
svq1_frame_size_t ff_svq1_frame_size_table[8] = {
  { 160, 120 }, { 128,  96 }, { 176, 144 }, { 352, 288 },
  { 704, 576 }, { 240, 180 }, { 320, 240 }, {  -1,  -1 }
};