view s3tc.h @ 5306:abc5c130b448 libavcodec

AC-3 decoder, soc revision 32, Jul 17 09:37:32 2006 UTC by cloud9 Latest commit. There is no error in parsing and or recovering transform coefficients. Double checked with ac3dec. Getting consistent results with the bit allocation routine and transform coefficients. The code is able to parse valid ac3 bitstreams without error from start to end. I have also implemented the imdct when block switching is not enabled. However, can anybody provide an insight into how to convert float samples to int16_t ? lrint is of no help cuz it produces output -1, 0 or 1 whereas the output should be between -32768 to 32767.
author jbr
date Sat, 14 Jul 2007 15:48:28 +0000
parents 2b72f9bc4f06
children 1d83e9c34641
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/*
 * S3 Texture Compression (S3TC) decoding functions
 * Copyright (c) 2007 by Ivo van Poorten
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef FF_S3TC_H
#define FF_S3TC_H

#include <stdint.h>

#define FF_S3TC_DXT1    0x31545844
#define FF_S3TC_DXT3    0x33545844

/**
 * Decode DXT1 encoded data to RGB32
 * @param *src source buffer, has to be aligned on a 4-byte boundary
 * @param *dst destination buffer
 * @param w width of output image
 * @param h height of output image
 * @param stride line size of output image
 */
void ff_decode_dxt1(const uint8_t *src, uint8_t *dst,
                    const unsigned int w, const unsigned int h,
                    const unsigned int stride);
/**
 * Decode DXT3 encoded data to RGB32
 * @param *src source buffer, has to be aligned on a 4-byte boundary
 * @param *dst destination buffer
 * @param w width of output image
 * @param h height of output image
 * @param stride line size of output image
 */
void ff_decode_dxt3(const uint8_t *src, uint8_t *dst,
                    const unsigned int w, const unsigned int h,
                    const unsigned int stride);

#endif