Mercurial > libavcodec.hg
view vc1dsp.c @ 6560:ad2cf074632a libavcodec
Do not use the mlib IDCT by default. We do not want videos which are only
decodable with the mlib IDCT. If anyone knows of other IDCTs which are not
binary identical to a widely available one, ensure that they are not used
by default. Such IDCTs should never have been default anyway, but possibly
something slipped through the reviews ...
author | michael |
---|---|
date | Wed, 02 Apr 2008 11:47:00 +0000 |
parents | 2f43560f5dba |
children | 674acd1e7e18 |
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/* * VC-1 and WMV3 decoder - DSP functions * Copyright (c) 2006 Konstantin Shishkov * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file vc1dsp.c * VC-1 and WMV3 decoder * */ #include "dsputil.h" /** Apply overlap transform to horizontal edge */ static void vc1_v_overlap_c(uint8_t* src, int stride) { int i; int a, b, c, d; int d1, d2; int rnd = 1; for(i = 0; i < 8; i++) { a = src[-2*stride]; b = src[-stride]; c = src[0]; d = src[stride]; d1 = (a - d + 3 + rnd) >> 3; d2 = (a - d + b - c + 4 - rnd) >> 3; src[-2*stride] = a - d1; src[-stride] = b - d2; src[0] = c + d2; src[stride] = d + d1; src++; rnd = !rnd; } } /** Apply overlap transform to vertical edge */ static void vc1_h_overlap_c(uint8_t* src, int stride) { int i; int a, b, c, d; int d1, d2; int rnd = 1; for(i = 0; i < 8; i++) { a = src[-2]; b = src[-1]; c = src[0]; d = src[1]; d1 = (a - d + 3 + rnd) >> 3; d2 = (a - d + b - c + 4 - rnd) >> 3; src[-2] = a - d1; src[-1] = b - d2; src[0] = c + d2; src[1] = d + d1; src += stride; rnd = !rnd; } } /** Do inverse transform on 8x8 block */ static void vc1_inv_trans_8x8_c(DCTELEM block[64]) { int i; register int t1,t2,t3,t4,t5,t6,t7,t8; DCTELEM *src, *dst; src = block; dst = block; for(i = 0; i < 8; i++){ t1 = 12 * (src[0] + src[4]) + 4; t2 = 12 * (src[0] - src[4]) + 4; t3 = 16 * src[2] + 6 * src[6]; t4 = 6 * src[2] - 16 * src[6]; t5 = t1 + t3; t6 = t2 + t4; t7 = t2 - t4; t8 = t1 - t3; t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7]; t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7]; t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7]; t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7]; dst[0] = (t5 + t1) >> 3; dst[1] = (t6 + t2) >> 3; dst[2] = (t7 + t3) >> 3; dst[3] = (t8 + t4) >> 3; dst[4] = (t8 - t4) >> 3; dst[5] = (t7 - t3) >> 3; dst[6] = (t6 - t2) >> 3; dst[7] = (t5 - t1) >> 3; src += 8; dst += 8; } src = block; dst = block; for(i = 0; i < 8; i++){ t1 = 12 * (src[ 0] + src[32]) + 64; t2 = 12 * (src[ 0] - src[32]) + 64; t3 = 16 * src[16] + 6 * src[48]; t4 = 6 * src[16] - 16 * src[48]; t5 = t1 + t3; t6 = t2 + t4; t7 = t2 - t4; t8 = t1 - t3; t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56]; t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56]; t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56]; t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56]; dst[ 0] = (t5 + t1) >> 7; dst[ 8] = (t6 + t2) >> 7; dst[16] = (t7 + t3) >> 7; dst[24] = (t8 + t4) >> 7; dst[32] = (t8 - t4 + 1) >> 7; dst[40] = (t7 - t3 + 1) >> 7; dst[48] = (t6 - t2 + 1) >> 7; dst[56] = (t5 - t1 + 1) >> 7; src++; dst++; } } /** Do inverse transform on 8x4 part of block */ static void vc1_inv_trans_8x4_c(uint8_t *dest, int linesize, DCTELEM *block) { int i; register int t1,t2,t3,t4,t5,t6,t7,t8; DCTELEM *src, *dst; const uint8_t *cm = ff_cropTbl + MAX_NEG_CROP; src = block; dst = block; for(i = 0; i < 4; i++){ t1 = 12 * (src[0] + src[4]) + 4; t2 = 12 * (src[0] - src[4]) + 4; t3 = 16 * src[2] + 6 * src[6]; t4 = 6 * src[2] - 16 * src[6]; t5 = t1 + t3; t6 = t2 + t4; t7 = t2 - t4; t8 = t1 - t3; t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7]; t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7]; t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7]; t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7]; dst[0] = (t5 + t1) >> 3; dst[1] = (t6 + t2) >> 3; dst[2] = (t7 + t3) >> 3; dst[3] = (t8 + t4) >> 3; dst[4] = (t8 - t4) >> 3; dst[5] = (t7 - t3) >> 3; dst[6] = (t6 - t2) >> 3; dst[7] = (t5 - t1) >> 3; src += 8; dst += 8; } src = block; for(i = 0; i < 8; i++){ t1 = 17 * (src[ 0] + src[16]) + 64; t2 = 17 * (src[ 0] - src[16]) + 64; t3 = 22 * src[ 8] + 10 * src[24]; t4 = 22 * src[24] - 10 * src[ 8]; dest[0*linesize] = cm[dest[0*linesize] + ((t1 + t3) >> 7)]; dest[1*linesize] = cm[dest[1*linesize] + ((t2 - t4) >> 7)]; dest[2*linesize] = cm[dest[2*linesize] + ((t2 + t4) >> 7)]; dest[3*linesize] = cm[dest[3*linesize] + ((t1 - t3) >> 7)]; src ++; dest++; } } /** Do inverse transform on 4x8 parts of block */ static void vc1_inv_trans_4x8_c(uint8_t *dest, int linesize, DCTELEM *block) { int i; register int t1,t2,t3,t4,t5,t6,t7,t8; DCTELEM *src, *dst; const uint8_t *cm = ff_cropTbl + MAX_NEG_CROP; src = block; dst = block; for(i = 0; i < 8; i++){ t1 = 17 * (src[0] + src[2]) + 4; t2 = 17 * (src[0] - src[2]) + 4; t3 = 22 * src[1] + 10 * src[3]; t4 = 22 * src[3] - 10 * src[1]; dst[0] = (t1 + t3) >> 3; dst[1] = (t2 - t4) >> 3; dst[2] = (t2 + t4) >> 3; dst[3] = (t1 - t3) >> 3; src += 8; dst += 8; } src = block; for(i = 0; i < 4; i++){ t1 = 12 * (src[ 0] + src[32]) + 64; t2 = 12 * (src[ 0] - src[32]) + 64; t3 = 16 * src[16] + 6 * src[48]; t4 = 6 * src[16] - 16 * src[48]; t5 = t1 + t3; t6 = t2 + t4; t7 = t2 - t4; t8 = t1 - t3; t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56]; t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56]; t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56]; t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56]; dest[0*linesize] = cm[dest[0*linesize] + ((t5 + t1) >> 7)]; dest[1*linesize] = cm[dest[1*linesize] + ((t6 + t2) >> 7)]; dest[2*linesize] = cm[dest[2*linesize] + ((t7 + t3) >> 7)]; dest[3*linesize] = cm[dest[3*linesize] + ((t8 + t4) >> 7)]; dest[4*linesize] = cm[dest[4*linesize] + ((t8 - t4 + 1) >> 7)]; dest[5*linesize] = cm[dest[5*linesize] + ((t7 - t3 + 1) >> 7)]; dest[6*linesize] = cm[dest[6*linesize] + ((t6 - t2 + 1) >> 7)]; dest[7*linesize] = cm[dest[7*linesize] + ((t5 - t1 + 1) >> 7)]; src ++; dest++; } } /** Do inverse transform on 4x4 part of block */ static void vc1_inv_trans_4x4_c(uint8_t *dest, int linesize, DCTELEM *block) { int i; register int t1,t2,t3,t4; DCTELEM *src, *dst; const uint8_t *cm = ff_cropTbl + MAX_NEG_CROP; src = block; dst = block; for(i = 0; i < 4; i++){ t1 = 17 * (src[0] + src[2]) + 4; t2 = 17 * (src[0] - src[2]) + 4; t3 = 22 * src[1] + 10 * src[3]; t4 = 22 * src[3] - 10 * src[1]; dst[0] = (t1 + t3) >> 3; dst[1] = (t2 - t4) >> 3; dst[2] = (t2 + t4) >> 3; dst[3] = (t1 - t3) >> 3; src += 8; dst += 8; } src = block; for(i = 0; i < 4; i++){ t1 = 17 * (src[ 0] + src[16]) + 64; t2 = 17 * (src[ 0] - src[16]) + 64; t3 = 22 * src[ 8] + 10 * src[24]; t4 = 22 * src[24] - 10 * src[ 8]; dest[0*linesize] = cm[dest[0*linesize] + ((t1 + t3) >> 7)]; dest[1*linesize] = cm[dest[1*linesize] + ((t2 - t4) >> 7)]; dest[2*linesize] = cm[dest[2*linesize] + ((t2 + t4) >> 7)]; dest[3*linesize] = cm[dest[3*linesize] + ((t1 - t3) >> 7)]; src ++; dest++; } } /* motion compensation functions */ /** Filter in case of 2 filters */ #define VC1_MSPEL_FILTER_16B(DIR, TYPE) \ static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, int stride, int mode) \ { \ switch(mode){ \ case 0: /* no shift - should not occur */ \ return 0; \ case 1: /* 1/4 shift */ \ return -4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2]; \ case 2: /* 1/2 shift */ \ return -src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2]; \ case 3: /* 3/4 shift */ \ return -3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2]; \ } \ return 0; /* should not occur */ \ } VC1_MSPEL_FILTER_16B(ver, uint8_t); VC1_MSPEL_FILTER_16B(hor, int16_t); /** Filter used to interpolate fractional pel values */ static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, int mode, int r) { switch(mode){ case 0: //no shift return src[0]; case 1: // 1/4 shift return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6; case 2: // 1/2 shift return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4; case 3: // 3/4 shift return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6; } return 0; //should not occur } /** Function used to do motion compensation with bicubic interpolation */ static void vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd) { int i, j; if (vmode) { /* Horizontal filter to apply */ int r; if (hmode) { /* Vertical filter to apply, output to tmp */ static const int shift_value[] = { 0, 5, 1, 5 }; int shift = (shift_value[hmode]+shift_value[vmode])>>1; int16_t tmp[11*8], *tptr = tmp; r = (1<<(shift-1)) + rnd-1; src -= 1; for(j = 0; j < 8; j++) { for(i = 0; i < 11; i++) tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode)+r)>>shift; src += stride; tptr += 11; } r = 64-rnd; tptr = tmp+1; for(j = 0; j < 8; j++) { for(i = 0; i < 8; i++) dst[i] = av_clip_uint8((vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode)+r)>>7); dst += stride; tptr += 11; } return; } else { /* No horizontal filter, output 8 lines to dst */ r = 1-rnd; for(j = 0; j < 8; j++) { for(i = 0; i < 8; i++) dst[i] = av_clip_uint8(vc1_mspel_filter(src + i, stride, vmode, r)); src += stride; dst += stride; } return; } } /* Horizontal mode with no vertical mode */ for(j = 0; j < 8; j++) { for(i = 0; i < 8; i++) dst[i] = av_clip_uint8(vc1_mspel_filter(src + i, 1, hmode, rnd)); dst += stride; src += stride; } } /* pixel functions - really are entry points to vc1_mspel_mc */ /* this one is defined in dsputil.c */ void ff_put_vc1_mspel_mc00_c(uint8_t *dst, const uint8_t *src, int stride, int rnd); #define PUT_VC1_MSPEL(a, b)\ static void put_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) { \ vc1_mspel_mc(dst, src, stride, a, b, rnd); \ } PUT_VC1_MSPEL(1, 0) PUT_VC1_MSPEL(2, 0) PUT_VC1_MSPEL(3, 0) PUT_VC1_MSPEL(0, 1) PUT_VC1_MSPEL(1, 1) PUT_VC1_MSPEL(2, 1) PUT_VC1_MSPEL(3, 1) PUT_VC1_MSPEL(0, 2) PUT_VC1_MSPEL(1, 2) PUT_VC1_MSPEL(2, 2) PUT_VC1_MSPEL(3, 2) PUT_VC1_MSPEL(0, 3) PUT_VC1_MSPEL(1, 3) PUT_VC1_MSPEL(2, 3) PUT_VC1_MSPEL(3, 3) void ff_vc1dsp_init(DSPContext* dsp, AVCodecContext *avctx) { dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c; dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c; dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c; dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c; dsp->vc1_h_overlap = vc1_h_overlap_c; dsp->vc1_v_overlap = vc1_v_overlap_c; dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_vc1_mspel_mc00_c; dsp->put_vc1_mspel_pixels_tab[ 1] = put_vc1_mspel_mc10_c; dsp->put_vc1_mspel_pixels_tab[ 2] = put_vc1_mspel_mc20_c; dsp->put_vc1_mspel_pixels_tab[ 3] = put_vc1_mspel_mc30_c; dsp->put_vc1_mspel_pixels_tab[ 4] = put_vc1_mspel_mc01_c; dsp->put_vc1_mspel_pixels_tab[ 5] = put_vc1_mspel_mc11_c; dsp->put_vc1_mspel_pixels_tab[ 6] = put_vc1_mspel_mc21_c; dsp->put_vc1_mspel_pixels_tab[ 7] = put_vc1_mspel_mc31_c; dsp->put_vc1_mspel_pixels_tab[ 8] = put_vc1_mspel_mc02_c; dsp->put_vc1_mspel_pixels_tab[ 9] = put_vc1_mspel_mc12_c; dsp->put_vc1_mspel_pixels_tab[10] = put_vc1_mspel_mc22_c; dsp->put_vc1_mspel_pixels_tab[11] = put_vc1_mspel_mc32_c; dsp->put_vc1_mspel_pixels_tab[12] = put_vc1_mspel_mc03_c; dsp->put_vc1_mspel_pixels_tab[13] = put_vc1_mspel_mc13_c; dsp->put_vc1_mspel_pixels_tab[14] = put_vc1_mspel_mc23_c; dsp->put_vc1_mspel_pixels_tab[15] = put_vc1_mspel_mc33_c; }