view avr32/mathops.h @ 12408:ae72506d4c2a libavcodec

acenc: LAME-inspired window decision This performs quite a bit better than the current 3GPP-inspired window decision on all the samples I have tested. On the castanets.wav sample it performs very similar to iTunes window selection, and seems to perform better than Nero. On fatboy.wav, it seems to perform at least as good as iTunes, if not better. Nero performs horribly on this sample. Patch by: Nathan Caldwell <saintdev@gmail.com>
author alexc
date Mon, 23 Aug 2010 20:00:03 +0000
parents 25136467a218
children
line wrap: on
line source

/*
 * Simple math operations
 * Copyright (c) 2009 Mans Rullgard <mans@mansr.com>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVCODEC_AVR32_MATHOPS_H
#define AVCODEC_AVR32_MATHOPS_H

#include <stdint.h>
#include "config.h"
#include "libavutil/common.h"

#if HAVE_INLINE_ASM

#define MULL MULL
static inline av_const int MULL(int a, int b, unsigned shift)
{
    union { int64_t x; int hl[2]; } x;
    __asm__ ("muls.d %0, %1, %2       \n\t"
             "lsr    %0, %3           \n\t"
             "or     %0, %0, %m0<<%4  \n\t"
             : "=r"(x) : "r"(b), "r"(a), "i"(shift), "i"(32-shift));
    return x.hl[1];
}

#define MULH MULH
static inline av_const int MULH(int a, int b)
{
    union { int64_t x; int hl[2]; } x;
    __asm__ ("muls.d %0, %1, %2" : "=r"(x.x) : "r"(a), "r"(b));
    return x.hl[0];
}

#define MUL64 MUL64
static inline av_const int64_t MUL64(int a, int b)
{
    int64_t x;
    __asm__ ("muls.d %0, %1, %2" : "=r"(x) : "r"(a), "r"(b));
    return x;
}

static inline av_const int64_t MAC64(int64_t d, int a, int b)
{
    __asm__ ("macs.d %0, %1, %2" : "+r"(d) : "r"(a), "r"(b));
    return d;
}
#define MAC64(d, a, b) ((d) = MAC64(d, a, b))
#define MLS64(d, a, b) MAC64(d, -(a), b)

static inline av_const int MAC16(int d, int a, int b)
{
    __asm__ ("machh.w %0, %1:b, %2:b" : "+r"(d) : "r"(a), "r"(b));
    return d;
}
#define MAC16(d, a, b) ((d) = MAC16(d, a, b))
#define MLS16(d, a, b) MAC16(d, -(a), b)

#define MUL16 MUL16
static inline av_const int MUL16(int a, int b)
{
    int d;
    __asm__ ("mulhh.w %0, %1:b, %2:b" : "=r"(d) : "r"(a), "r"(b));
    return d;
}

#define mid_pred mid_pred
static inline av_const int mid_pred(int a, int b, int c)
{
    int m;
    __asm__ ("mov   %0, %2  \n\t"
             "cp.w  %1, %2  \n\t"
             "movgt %0, %1  \n\t"
             "movgt %1, %2  \n\t"
             "cp.w  %1, %3  \n\t"
             "movle %1, %3  \n\t"
             "cp.w  %0, %1  \n\t"
             "movgt %0, %1  \n\t"
             : "=&r"(m), "+r"(a)
             : "r"(b), "r"(c));
    return m;
}

#endif /* HAVE_INLINE_ASM */

#endif /* AVCODEC_AVR32_MATHOPS_H */