Mercurial > libavcodec.hg
view kgv1dec.c @ 12408:ae72506d4c2a libavcodec
acenc: LAME-inspired window decision
This performs quite a bit better than the current 3GPP-inspired window decision
on all the samples I have tested. On the castanets.wav sample it performs very
similar to iTunes window selection, and seems to perform better than Nero.
On fatboy.wav, it seems to perform at least as good as iTunes, if not better.
Nero performs horribly on this sample.
Patch by: Nathan Caldwell <saintdev@gmail.com>
author | alexc |
---|---|
date | Mon, 23 Aug 2010 20:00:03 +0000 |
parents | 914f484bb476 |
children | ffb3668ff7af |
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/* * Kega Game Video (KGV1) decoder * Copyright (c) 2010 Daniel Verkamp * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * Kega Game Video decoder */ #include "libavutil/intreadwrite.h" #include "libavcore/imgutils.h" #include "avcodec.h" typedef struct { AVCodecContext *avctx; AVFrame pic; uint16_t *prev, *cur; } KgvContext; static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) { const uint8_t *buf = avpkt->data; const uint8_t *buf_end = buf + avpkt->size; KgvContext * const c = avctx->priv_data; int offsets[7]; uint16_t *out, *prev; int outcnt = 0, maxcnt; int w, h, i; if (avpkt->size < 2) return -1; w = (buf[0] + 1) * 8; h = (buf[1] + 1) * 8; buf += 2; if (av_check_image_size(w, h, 0, avctx)) return -1; if (w != avctx->width || h != avctx->height) avcodec_set_dimensions(avctx, w, h); maxcnt = w * h; out = av_realloc(c->cur, w * h * 2); if (!out) return -1; c->cur = out; prev = av_realloc(c->prev, w * h * 2); if (!prev) return -1; c->prev = prev; for (i = 0; i < 7; i++) offsets[i] = -1; while (outcnt < maxcnt && buf_end - 2 > buf) { int code = AV_RL16(buf); buf += 2; if (!(code & 0x8000)) { out[outcnt++] = code; // rgb555 pixel coded directly } else { int count; uint16_t *inp; if ((code & 0x6000) == 0x6000) { // copy from previous frame int oidx = (code >> 10) & 7; int start; count = (code & 0x3FF) + 3; if (offsets[oidx] < 0) { if (buf_end - 3 < buf) break; offsets[oidx] = AV_RL24(buf); buf += 3; } start = (outcnt + offsets[oidx]) % maxcnt; if (maxcnt - start < count) break; inp = prev + start; } else { // copy from earlier in this frame int offset = (code & 0x1FFF) + 1; if (!(code & 0x6000)) { count = 2; } else if ((code & 0x6000) == 0x2000) { count = 3; } else { if (buf_end - 1 < buf) break; count = 4 + *buf++; } if (outcnt < offset) break; inp = out + outcnt - offset; } if (maxcnt - outcnt < count) break; for (i = 0; i < count; i++) out[outcnt++] = inp[i]; } } if (outcnt - maxcnt) av_log(avctx, AV_LOG_DEBUG, "frame finished with %d diff\n", outcnt - maxcnt); c->pic.data[0] = (uint8_t *)c->cur; c->pic.linesize[0] = w * 2; *data_size = sizeof(AVFrame); *(AVFrame*)data = c->pic; FFSWAP(uint16_t *, c->cur, c->prev); return avpkt->size; } static av_cold int decode_init(AVCodecContext *avctx) { KgvContext * const c = avctx->priv_data; c->avctx = avctx; avctx->pix_fmt = PIX_FMT_RGB555; return 0; } static av_cold int decode_end(AVCodecContext *avctx) { KgvContext * const c = avctx->priv_data; av_freep(&c->cur); av_freep(&c->prev); return 0; } AVCodec kgv1_decoder = { "kgv1", AVMEDIA_TYPE_VIDEO, CODEC_ID_KGV1, sizeof(KgvContext), decode_init, NULL, decode_end, decode_frame, .max_lowres = 1, .long_name = NULL_IF_CONFIG_SMALL("Kega Game Video"), };