Mercurial > libavcodec.hg
view mpegvideo_xvmc.c @ 12408:ae72506d4c2a libavcodec
acenc: LAME-inspired window decision
This performs quite a bit better than the current 3GPP-inspired window decision
on all the samples I have tested. On the castanets.wav sample it performs very
similar to iTunes window selection, and seems to perform better than Nero.
On fatboy.wav, it seems to perform at least as good as iTunes, if not better.
Nero performs horribly on this sample.
Patch by: Nathan Caldwell <saintdev@gmail.com>
author | alexc |
---|---|
date | Mon, 23 Aug 2010 20:00:03 +0000 |
parents | fdafbcef52f5 |
children |
line wrap: on
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/* * XVideo Motion Compensation * Copyright (c) 2003 Ivan Kalvachev * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <limits.h> #include <X11/extensions/XvMC.h> #include "avcodec.h" #include "dsputil.h" #include "mpegvideo.h" #undef NDEBUG #include <assert.h> #include "xvmc.h" #include "xvmc_internal.h" /** * Initialize the block field of the MpegEncContext pointer passed as * parameter after making sure that the data is not corrupted. * In order to implement something like direct rendering instead of decoding * coefficients in s->blocks and then copying them, copy them directly * into the data_blocks array provided by xvmc. */ void ff_xvmc_init_block(MpegEncContext *s) { struct xvmc_pix_fmt *render = (struct xvmc_pix_fmt*)s->current_picture.data[2]; assert(render && render->xvmc_id == AV_XVMC_ID); s->block = (DCTELEM (*)[64])(render->data_blocks + render->next_free_data_block_num * 64); } /** * Fill individual block pointers, so there are no gaps in the data_block array * in case not all blocks in the macroblock are coded. */ void ff_xvmc_pack_pblocks(MpegEncContext *s, int cbp) { int i, j = 0; const int mb_block_count = 4 + (1 << s->chroma_format); cbp <<= 12-mb_block_count; for (i = 0; i < mb_block_count; i++) { if (cbp & (1 << 11)) s->pblocks[i] = &s->block[j++]; else s->pblocks[i] = NULL; cbp += cbp; } } /** * Find and store the surfaces that are used as reference frames. * This function should be called for every new field and/or frame. * It should be safe to call the function a few times for the same field. */ int ff_xvmc_field_start(MpegEncContext *s, AVCodecContext *avctx) { struct xvmc_pix_fmt *last, *next, *render = (struct xvmc_pix_fmt*)s->current_picture.data[2]; const int mb_block_count = 4 + (1 << s->chroma_format); assert(avctx); if (!render || render->xvmc_id != AV_XVMC_ID || !render->data_blocks || !render->mv_blocks || (unsigned int)render->allocated_mv_blocks > INT_MAX/(64*6) || (unsigned int)render->allocated_data_blocks > INT_MAX/64 || !render->p_surface) { av_log(avctx, AV_LOG_ERROR, "Render token doesn't look as expected.\n"); return -1; // make sure that this is a render packet } if (render->filled_mv_blocks_num) { av_log(avctx, AV_LOG_ERROR, "Rendering surface contains %i unprocessed blocks.\n", render->filled_mv_blocks_num); return -1; } if (render->allocated_mv_blocks < 1 || render->allocated_data_blocks < render->allocated_mv_blocks*mb_block_count || render->start_mv_blocks_num >= render->allocated_mv_blocks || render->next_free_data_block_num > render->allocated_data_blocks - mb_block_count*(render->allocated_mv_blocks-render->start_mv_blocks_num)) { av_log(avctx, AV_LOG_ERROR, "Rendering surface doesn't provide enough block structures to work with.\n"); return -1; } render->picture_structure = s->picture_structure; render->flags = s->first_field ? 0 : XVMC_SECOND_FIELD; render->p_future_surface = NULL; render->p_past_surface = NULL; switch(s->pict_type) { case FF_I_TYPE: return 0; // no prediction from other frames case FF_B_TYPE: next = (struct xvmc_pix_fmt*)s->next_picture.data[2]; if (!next) return -1; if (next->xvmc_id != AV_XVMC_ID) return -1; render->p_future_surface = next->p_surface; // no return here, going to set forward prediction case FF_P_TYPE: last = (struct xvmc_pix_fmt*)s->last_picture.data[2]; if (!last) last = render; // predict second field from the first if (last->xvmc_id != AV_XVMC_ID) return -1; render->p_past_surface = last->p_surface; return 0; } return -1; } /** * Complete frame/field rendering by passing any remaining blocks. * Normally ff_draw_horiz_band() is called for each slice, however, * some leftover blocks, for example from error_resilience(), may remain. * It should be safe to call the function a few times for the same field. */ void ff_xvmc_field_end(MpegEncContext *s) { struct xvmc_pix_fmt *render = (struct xvmc_pix_fmt*)s->current_picture.data[2]; assert(render); if (render->filled_mv_blocks_num > 0) ff_draw_horiz_band(s, 0, 0); } /** * Synthesize the data needed by XvMC to render one macroblock of data. * Fill all relevant fields, if necessary do IDCT. */ void ff_xvmc_decode_mb(MpegEncContext *s) { XvMCMacroBlock *mv_block; struct xvmc_pix_fmt *render; int i, cbp, blocks_per_mb; const int mb_xy = s->mb_y * s->mb_stride + s->mb_x; if (s->encoding) { av_log(s->avctx, AV_LOG_ERROR, "XVMC doesn't support encoding!!!\n"); return; } // from MPV_decode_mb(), update DC predictors for P macroblocks if (!s->mb_intra) { s->last_dc[0] = s->last_dc[1] = s->last_dc[2] = 128 << s->intra_dc_precision; } // MC doesn't skip blocks s->mb_skipped = 0; // Do I need to export quant when I could not perform postprocessing? // Anyway, it doesn't hurt. s->current_picture.qscale_table[mb_xy] = s->qscale; // start of XVMC-specific code render = (struct xvmc_pix_fmt*)s->current_picture.data[2]; assert(render); assert(render->xvmc_id == AV_XVMC_ID); assert(render->mv_blocks); // take the next free macroblock mv_block = &render->mv_blocks[render->start_mv_blocks_num + render->filled_mv_blocks_num]; mv_block->x = s->mb_x; mv_block->y = s->mb_y; mv_block->dct_type = s->interlaced_dct; // XVMC_DCT_TYPE_FRAME/FIELD; if (s->mb_intra) { mv_block->macroblock_type = XVMC_MB_TYPE_INTRA; // no MC, all done } else { mv_block->macroblock_type = XVMC_MB_TYPE_PATTERN; if (s->mv_dir & MV_DIR_FORWARD) { mv_block->macroblock_type |= XVMC_MB_TYPE_MOTION_FORWARD; // PMV[n][dir][xy] = mv[dir][n][xy] mv_block->PMV[0][0][0] = s->mv[0][0][0]; mv_block->PMV[0][0][1] = s->mv[0][0][1]; mv_block->PMV[1][0][0] = s->mv[0][1][0]; mv_block->PMV[1][0][1] = s->mv[0][1][1]; } if (s->mv_dir & MV_DIR_BACKWARD) { mv_block->macroblock_type |= XVMC_MB_TYPE_MOTION_BACKWARD; mv_block->PMV[0][1][0] = s->mv[1][0][0]; mv_block->PMV[0][1][1] = s->mv[1][0][1]; mv_block->PMV[1][1][0] = s->mv[1][1][0]; mv_block->PMV[1][1][1] = s->mv[1][1][1]; } switch(s->mv_type) { case MV_TYPE_16X16: mv_block->motion_type = XVMC_PREDICTION_FRAME; break; case MV_TYPE_16X8: mv_block->motion_type = XVMC_PREDICTION_16x8; break; case MV_TYPE_FIELD: mv_block->motion_type = XVMC_PREDICTION_FIELD; if (s->picture_structure == PICT_FRAME) { mv_block->PMV[0][0][1] <<= 1; mv_block->PMV[1][0][1] <<= 1; mv_block->PMV[0][1][1] <<= 1; mv_block->PMV[1][1][1] <<= 1; } break; case MV_TYPE_DMV: mv_block->motion_type = XVMC_PREDICTION_DUAL_PRIME; if (s->picture_structure == PICT_FRAME) { mv_block->PMV[0][0][0] = s->mv[0][0][0]; // top from top mv_block->PMV[0][0][1] = s->mv[0][0][1] << 1; mv_block->PMV[0][1][0] = s->mv[0][0][0]; // bottom from bottom mv_block->PMV[0][1][1] = s->mv[0][0][1] << 1; mv_block->PMV[1][0][0] = s->mv[0][2][0]; // dmv00, top from bottom mv_block->PMV[1][0][1] = s->mv[0][2][1] << 1; // dmv01 mv_block->PMV[1][1][0] = s->mv[0][3][0]; // dmv10, bottom from top mv_block->PMV[1][1][1] = s->mv[0][3][1] << 1; // dmv11 } else { mv_block->PMV[0][1][0] = s->mv[0][2][0]; // dmv00 mv_block->PMV[0][1][1] = s->mv[0][2][1]; // dmv01 } break; default: assert(0); } mv_block->motion_vertical_field_select = 0; // set correct field references if (s->mv_type == MV_TYPE_FIELD || s->mv_type == MV_TYPE_16X8) { mv_block->motion_vertical_field_select |= s->field_select[0][0]; mv_block->motion_vertical_field_select |= s->field_select[1][0] << 1; mv_block->motion_vertical_field_select |= s->field_select[0][1] << 2; mv_block->motion_vertical_field_select |= s->field_select[1][1] << 3; } } // !intra // time to handle data blocks mv_block->index = render->next_free_data_block_num; blocks_per_mb = 6; if (s->chroma_format >= 2) { blocks_per_mb = 4 + (1 << s->chroma_format); } // calculate cbp cbp = 0; for (i = 0; i < blocks_per_mb; i++) { cbp += cbp; if (s->block_last_index[i] >= 0) cbp++; } if (s->flags & CODEC_FLAG_GRAY) { if (s->mb_intra) { // intra frames are always full chroma blocks for (i = 4; i < blocks_per_mb; i++) { memset(s->pblocks[i], 0, sizeof(*s->pblocks[i])); // so we need to clear them if (!render->unsigned_intra) *s->pblocks[i][0] = 1 << 10; } } else { cbp &= 0xf << (blocks_per_mb - 4); blocks_per_mb = 4; // luminance blocks only } } mv_block->coded_block_pattern = cbp; if (cbp == 0) mv_block->macroblock_type &= ~XVMC_MB_TYPE_PATTERN; for (i = 0; i < blocks_per_mb; i++) { if (s->block_last_index[i] >= 0) { // I do not have unsigned_intra MOCO to test, hope it is OK. if (s->mb_intra && (render->idct || (!render->idct && !render->unsigned_intra))) *s->pblocks[i][0] -= 1 << 10; if (!render->idct) { s->dsp.idct(*s->pblocks[i]); /* It is unclear if MC hardware requires pixel diff values to be * in the range [-255;255]. TODO: Clipping if such hardware is * ever found. As of now it would only be an unnecessary * slowdown. */ } // copy blocks only if the codec doesn't support pblocks reordering if (s->avctx->xvmc_acceleration == 1) { memcpy(&render->data_blocks[render->next_free_data_block_num*64], s->pblocks[i], sizeof(*s->pblocks[i])); } render->next_free_data_block_num++; } } render->filled_mv_blocks_num++; assert(render->filled_mv_blocks_num <= render->allocated_mv_blocks); assert(render->next_free_data_block_num <= render->allocated_data_blocks); /* The above conditions should not be able to fail as long as this function * is used and the following 'if ()' automatically calls a callback to free * blocks. */ if (render->filled_mv_blocks_num == render->allocated_mv_blocks) ff_draw_horiz_band(s, 0, 0); }