view svq1.c @ 12408:ae72506d4c2a libavcodec

acenc: LAME-inspired window decision This performs quite a bit better than the current 3GPP-inspired window decision on all the samples I have tested. On the castanets.wav sample it performs very similar to iTunes window selection, and seems to perform better than Nero. On fatboy.wav, it seems to perform at least as good as iTunes, if not better. Nero performs horribly on this sample. Patch by: Nathan Caldwell <saintdev@gmail.com>
author alexc
date Mon, 23 Aug 2010 20:00:03 +0000
parents 7dd2a45249a9
children
line wrap: on
line source

/*
 * SVQ1 decoder
 * ported to MPlayer by Arpi <arpi@thot.banki.hu>
 * ported to libavcodec by Nick Kurshev <nickols_k@mail.ru>
 *
 * Copyright (C) 2002 the xine project
 * Copyright (C) 2002 the ffmpeg project
 *
 * SVQ1 Encoder (c) 2004 Mike Melanson <melanson@pcisys.net>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * Sorenson Vector Quantizer #1 (SVQ1) video codec.
 * For more information of the SVQ1 algorithm, visit:
 *   http://www.pcisys.net/~melanson/codecs/
 */

#include "svq1.h"
#include "svq1_cb.h"
#include "svq1_vlc.h"

/* standard video sizes */
const struct svq1_frame_size ff_svq1_frame_size_table[7] = {
  { 160, 120 }, { 128,  96 }, { 176, 144 }, { 352, 288 },
  { 704, 576 }, { 240, 180 }, { 320, 240 }
};